Affix /32
of Resurgent Life
Barbarian, Brutal, Defensive
  • While below [40 – 60]% Life, you receive [[50 – 60]|%+|] more Healing from all sources.
  • of the Agitated Winds
    Druid, Brutal, Defensive
  • When [8 – 13] Close enemies, automatically cast Cyclone Armor. This cannot occur more than once every [10 – 20] seconds.
  • of Revenge
    General, Brutal, Defensive
  • [[10 – 20]|1%|] of incoming damage is instead suppressed. When you use a Defensive, Subterfuge or a Macabre skill, all suppressed damage is amplified by 250% and explodes, dealing up to [Affix_Flat_Value_1] Fire damage to Nearby enemies.
  • of the Prudent Heart
    General, Brutal, Defensive
  • You become Immune for [[2 – 4]|1|] seconds after you lose more than 20% Life in a single hit. This effect can only occur once every 110 seconds.
  • of the Lionheart
    General, Brutal, Defensive
  • You gain [10|%+|] Barrier Generation. You Heal [Affix_Flat_Value_1] Life per second while you have an active Barrier.
  • of the Decrepit Aura
    Necromancer, Brutal, Defensive
  • When at least 5 enemies are near you, gain an aura that automatically curses surrounding enemies with Decrepify for [5 – 15] seconds.
  • of Trickery
    Rogue, Brutal, Defensive
  • When you use a Subterfuge Skill, leave behind an unstable Shadow Decoy Trap that Taunts enemies. The Shadow Decoy Trap will explode after [6|1|] seconds dealing [Affix_Flat_Value_1] Shadow damage. Cannot occur more than once every 5 seconds.
  • of Spellbreaking
    Sorcerer, Brutal, Defensive
  • After taking Elemental Damage, gain [[5 – 15]|%x|] Damage Reduction for 4 seconds.
  • of Focused Rage
    Barbarian, Vicious, Offensive
  • After spending [60 – 100] Fury within 2 seconds, your next Non-Basic Skill's Critical Strike Chance is increased by [[20 – 30]|%+|].
  • of the Moonrage
    Druid, Vicious, Offensive
  • Kills have a 5% chance to summon a Wolf Companion to your side for [20 – 30] seconds. This effect is a Lucky Hit against bosses. In addition, gain +3 Ranks to Wolves.
  • of the Dark Dance
    General, Vicious, Offensive
  • Every 5 seconds while above 60% Life, Core Skills cost [Affix_Flat_Value_1] Life instead of your Primary Resource. Skills that consume Life deal [0.15 – 0.2]% increased damage.
  • of the Picana
    General, Vicious, Offensive
  • Critical Strikes electrically charge the enemy for [[0.75 – 2.5]|2|] seconds, causing lightning to arc between them and any other charged enemies dealing [Affix_Flat_Value_1] Lightning damage.
  • of Tempting Fate
    General, Vicious, Offensive
  • You gain [[40 – 60]|%+|] Critical Strike Damage but your Non-Critical Strikes deal [[15 – 20]|%x|] less damage.
  • of the Sacrilegious
    Necromancer, Vicious, Offensive
  • Walking near a Corpse automatically activates an equipped Corpse Skill every second, dealing [[30 – 40]|%x|] reduced damage.
  • of Cluster Munitions
    Rogue, Vicious, Offensive
  • Lucky Hit: You have up to a 20% chance to launch 1 Stun Grenades that deal [Affix_Flat_Value_1] Physical damage and Stun enemies for [PowerTag.Rogue_Grenades."Script Formula 2"|2|] seconds.
  • of Tal'Rasha
    Sorcerer, Vicious, Offensive
  • For each unique element you deal damage with, you deal [[7 – 12]|1%x|] increased damage for [1 – 7] seconds.
  • of Ignoring Pain
    Barbarian, Wrathful, Super
  • Incoming damage has a [5 – 15]% chance of being ignored and instead Healing you for [Affix_Flat_Value_1].
  • of the Unconstrained Beast
    Druid, Wrathful, Super
  • When you are hit with a Stun, Freeze or Knock Down effect, there is a [[40 – 60]|%|] chance to automatically activate Grizzly Rage for 1 seconds.
  • of the Malignant Pact
    General, Wrathful, Super
  • Cycle through a Malignant bonus every 20 kills.

    Vicious: Gain [20+Malignant_Cage_Level|%+|] Attack Speed.
    Devious: Core and Basic Skills have a [15+Malignant_Cage_Level]% chance to fully restore your Primary Resource.
    Brutal: Every [21-Malignant_Cage_Level] seconds, gain a Barrier absorbing [Affix_Flat_Value_1] damage.
  • of The Barber
    General, Wrathful, Super
  • Critical Strikes and all subsequent damage within [[2 – 4]|1|] seconds is absorbed by your target. Then, the absorbed damage erupts onto surrounding enemies. Stored damage is increased by [10|%x|] per second.
  • of Creeping Death
    General, Wrathful, Super
  • Your damage over time effects are increased by [[30 – 40]|1%x|] for each different Crowd Control effect on the target. Unstoppable monsters and Staggered bosses instead take [[110 – 130]|%x|] increased damage from your damage over time effects.
  • of the Great Feast
    Necromancer, Wrathful, Super
  • Each Minion drains [[1 – 2]|1|] Essence per second but deals [[50 – 75]|%x|] increased damage. With no Minions, this bonus applies to you and drains 5 Essence per second.
  • of the Vile Apothecary
    Rogue, Wrathful, Super
  • Your attacks have a [[5 – 15]|%|] chance to apply all Imbuement effects at [[40 – 50]|%x|] of normal potency.
  • of Omnipower
    Sorcerer, Wrathful, Super
  • Core Skills that launch a projectile consume extra Mana. For every [35 – 45] extra Mana consumed, you launch an additional projectile and the damage is increased by [[3 – 5]|1%x|].
  • of Punishing Speed
    Barbarian, Devious, Utility
  • Your Skills have a [[20 – 30]|%|] chance to Knock Down all enemies for [1.25|2|] seconds when that Skill's Attack Speed is higher than [[20 – 35]|%|].
  • of Inexorable Force
    Druid, Devious, Utility
  • Up to [30 – 50] Distant enemies are pulled toward you while you have an Ultimate Skill active.
  • of Determination
    General, Devious, Utility
  • Enemy resource draining effects are [[40 – 50]|%+|] less effective. In addition, gain [[3 – 8]|1%x|] increased Resource Generation.
  • of Retaliation
    General, Devious, Utility
  • Deal [Affix_Flat_Value_1] Fire damage to surrounding enemies whenever a Crowd Control effect is removed from you.
  • of the Calculated
    General, Devious, Utility
  • After spending [150 – 200] of your Primary Resource, your next attack Stuns enemies hit for Malignant_Cage_Level seconds.
  • of Frozen Terror
    Necromancer, Devious, Utility
  • Lucky Hit: Up to a [[10 – 20]|%|] chance of inflicting Fear for 1.5 seconds. Feared enemies are Chilled for 20% every second.
  • of the Clipshot
    Rogue, Devious, Utility
  • Lucky Hit: Up to a [[20 – 40]|%|] chance for your Cutthroat Skills to Slow by 40% for [PowerTag.s01_orb_utility_rogue_001."Script Formula 3"] seconds and your Marksman Skills to Knock Back enemies.
  • of Spite
    Sorcerer, Devious, Utility
  • When you are afflicted with a Crowd Control effect, there is a [20 – 40]% chance that the same enemy and enemies around you are also afflicted with the same effect for 1 seconds.
  • Item /5
    Legendary Caged Heart

    Legendary Caged Heart

    Legendary Caged Heart

    Legendary Caged Heart

    The caged corruption of Varshan, former priest of Velkhova. From this heart, the malignancy spread to the creatures of Sanctuary. Now, like Varshan, they may all be laid to rest.
    Requires Level 35
    Legendary Caged Heart

    Caged Heart

    Legendary Caged Heart

    Information /4
    name desc
    Drop Min Level0
    Vendor Min Level0
    Drop Min World TierWorld Tier 1
    QuestRuins of the Faith
    Recipe /3