Charges: 2
Charge Cooldown: 0.25 seconds
Lucky Hit Chance: 25%
Throw caltrops on the ground, dealing *100%{else}*100% damage and Slowing enemies by [1-(Pow(1-0.65, 1/1.1/1.2/1.3/1.4]))*100%. Lasts 7 seconds.
Rank Up:
Damage *100%{else}*100%
Slow Amount [1-(Pow(1-0.65, 1/1.1/1.2/1.3/1.4]))*100%

  • Enhanced Caltrops: Enemies in Caltrops take x10% increased damage from you, increased by x5% each second, up to x45%
  • Disciplined Caltrops: You have +10% Critical Strike Chance against enemies inside your Caltrops. Double this amount against Vulnerable enemies.
  • Methodical Caltrops: Caltrops now deals Cold damage and Chills enemies for 25% per second.
Affix /4
Paragon Glyph
Additional Bonus:
  • Non-{c_important}Ultimate{/c} {c_important}Trap{/c} Skills have {c_number}x25%{/c} increased radius.
  • Requirements: (purchased in radius range)
  • +25 Intelligence
  • Non-Ultimate Trap Skills have x25% increased radius.
    Rogue, Utility, Codex of Power
  • Caltrops is now also a Marksman Skill that also throws 5 piercing daggers over its duration, each dealing [370] Shadow damage and applying Vulnerable for 3 seconds.(Rogue Only)
  • Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
    Rogue, Offensive, Codex of Power
  • Caltrops, Smoke Grenade, and Death Trap receive your Stun Grenade benefits and throw Stun Grenades that deal [2960] Physical damage and Stun enemies for [PowerTag.Rogue_Grenades."Script Formula 2"||] second.

    Your Stun Grenades deal 25% increased damage.(Rogue Only)
  • Unlocked by completing Guulrahn Canals in Dry Steppes OR salvaging a Legendary item with {s3}
    Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Info /55