Generate Combo Point: 1
Lucky Hit Chance: 50%
Fire a powerful arrow at an enemy, dealing 22% damage. Every 3rd cast makes enemies hit Vulnerable for 5 seconds.
Rank Up:
Damage 22%
- Enhanced Forceful Arrow: Every 3rd cast of Forceful Arrow additionally has a +15% increased Critical Strike Chance.
- Fundamental Forceful Arrow: Forceful Arrow Knocks Back Non-Elite enemies if they are Close. If they collide with another enemy, both are Knocked Down for 1.5 seconds.
- Primary Forceful Arrow: Every 3rd cast of Forceful Arrow pierces through all enemies hit.
Affix /1
Unique Sword
800 Item Power
1,838 Damage Per Second
- [1,337 – 2,005] Damage per Hit
- 1.10 Attacks per Second (Fast)
This blade once bore divine purpose wielded by the angel Verathiel. Like its keeper, the sword fell to Infernal depths. Yet beneath this corruption, is a heartbeat of a past memory, holding steadfast.
Info /36
name | desc |
---|---|
SF_0 | 0.22 * [1/1.1/1.2/1.3/1.4] |
SF_1 | 0.22 |
SF_2 | PowerTag.SystemsTuningGlobals."Script Formula 0" |
SF_3 | 25 |
SF_4 | 25/PowerTag.SystemsTuningGlobals."0.22 * [1/1.1/1.2/1.3/1.4]" |
SF_5 | 50 |
SF_6 | 0.5 |
SF_7 | 0.5 |
SF_8 | 7 |
SF_9 | 7 * (1+(Mod.BonusKnockback*0.5)) |
SF_10 | 1 |
SF_11 | 4 |
SF_12 | RogueComboPointsEnabled() |
SF_13 | 1.5 |
SF_14 | 0.15 |
SF_15 | 5 |
SF_16 | 0.22 * 100 * Table(34, 3) |
SF_17 | 4 |
SF_18 | Percent_Bonus_Projectiles_Per_Power#Rogue_ForcefulArrow + Percent_Bonus_Projectiles_All + Percent_Bonus_Projectiles_Per_Skill_Tag#Skill_Marksman |
SF_19 | AffixIsEquipped(SNO.Affix.S05_BSK_Generic_004) > 0 |
SF_20 | Affix.S05_BSK_Generic_004."Static Value 1" |
name | Forceful Arrow |
desc | Energy Cost: {Resource Cost} Generate Combo Point: {SF_10} Lucky Hit Chance: [{Combat Effect Chance}|%|] Fire a powerful arrow at an enemy, dealing {payload:IMPACT} damage. Every 3rd cast makes enemies hit Vulnerable for {SF_15} seconds. |
rankup_desc | Damage {payload:IMPACT} |
Mod1_Description | Every 3rd cast of Forceful Arrow additionally has a [{SF_14}*100|%+|] increased Critical Strike Chance. |
Mod1_Name | Enhanced Forceful Arrow |
Mod0_Description | Forceful Arrow Knocks Back Non-Elite enemies if they are Close. If they collide with another enemy, both are Knocked Down for {buffduration:KNOCKDOWN} seconds. |
Mod0_Name | Fundamental Forceful Arrow |
Mod2_Description | Every 3rd cast of Forceful Arrow pierces through all enemies hit. |
Mod2_Name | Primary Forceful Arrow |
{buffduration:KNOCKDOWN} | 1.5 |
{payload:IMPACT} | 0.22 * [1/1.1/1.2/1.3/1.4]*100% |
{Combat Effect Chance} | 50 |
{Cooldown Time} | 0 |
{Recharge Time} | 0 |
{Resource Cost} | 0 |