Shapeshift into an Unstoppable{else}a Dire Werebear for 10 seconds gaining x60% bonus damage and 20% Damage Reduction{/if}. Damage bonus is increased by 4% each second while in this form, up to a maximum of x100%.
Kills extend the duration by 1 second and Overpowering Bosses extends the duration by 5 seconds. The duration cannot go above 10 seconds. Companions can be used during this effect
You gain +30% increased Armor while Grizzly Rage is active.
Rank Up:
Cooldown 0 seconds
At Rank 5:
You gain +30% increased Armor while Grizzly Rage is active.
At Rank 5:
You gain +30% increased Armor while Grizzly Rage is active.
- Prime Grizzly Rage: You are Unstoppable while Grizzly Rage is active.
- Supreme Grizzly Rage: Gain 8% of your Maximum Life (Max(1,0.08)) as Fortify per second while Grizzly Rage is active.
Affix /6
Druid, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Druid, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Resource, Codex of Power
Allowed Item Types: Ring
of the Unconstrained Beast
Druid, Resource
Allowed Item Types: Ring
Info /48
| name | desc |
|---|---|
| SF_0 | ((10 * 1 + PowerTag.Druid_Passive_Wolf_04."((10 * SF_5) + SF_20)") + Affix_Value_1#legendary_druid_104) |
| SF_1 | 50 * ([1/0.95/0.9/0.86/0.82]) |
| SF_2 | 0.08 |
| SF_3 | Affix_Value_1#legendary_druid_060 |
| SF_4 | 6.5 |
| SF_5 | 1 + PowerTag.Druid_Passive_Wolf_04."((10 * 1 + PowerTag.Druid_Passive_Wolf_04."((10 * SF_5) + SF_20)") + Affix_Value_1#legendary_druid_104)" |
| SF_6 | 20 |
| SF_8 | 0.5 |
| SF_9 | 6 |
| SF_10 | 0.6 |
| SF_11 | 0.2 |
| SF_12 | Affix_Value_1#Legendary_Druid_116 / 100 |
| SF_13 | ItemIsEquipped(SNO.Item.Legendary_Druid_116) |
| SF_14 | Affix.Legendary_Druid_116."Static Value 0" / 100 |
| SF_15 | 0.04 |
| SF_16 | 1 |
| SF_18 | Affix_Value_1#Legendary_Druid_116 / 100 |
| SF_19 | Affix_Value_2#legendary_druid_060/100 |
| SF_20 | Affix_Value_1#legendary_druid_104 |
| SF_21 | Affix_Value_2#legendary_druid_104 / 100 |
| SF_22 | Mod.Upgrade1 ? 1 : 0 |
| SF_23 | 6 |
| SF_24 | Affix.legendary_druid_104."Static Value 0" / 100 |
| SF_25 | AffixIsEquipped(SNO.Affix.x1_legendary_druid_125) ? 1 : 0 |
| SF_28 | Affix_Value_1#x1_legendary_druid_125 |
| SF_29 | 25 |
| SF_30 | Power_Duration_Bonus_Pct[Druid_GrizzlyRage] |
| SF_31 | 5 |
| SF_32 | 1 |
| SF_33 | (Floor((sLevel)/5))? 1 : 0 |
| SF_34 | 0.3 |
| name | Grizzly Rage |
| desc | Cooldown: {Cooldown Time} seconds Shapeshift into an Unstoppable{else}a Dire Werebear for {buffduration:BUFF_MAIN_BEAR} seconds gaining [{SF_10}*100|%x|] bonus damage and [{SF_11}*100|%|] Damage Reduction{/if}. Damage bonus is increased by [{SF_15}*100|%|] each second while in this form, up to a maximum of [{SF_15}* {SF_29} *100|%x|]. Kills extend the duration by {SF_16} second and Overpowering Bosses extends the duration by {SF_31} seconds. The duration cannot go above {buffduration:BUFF_MAIN_BEAR} seconds. Companions can be used during this effect You gain [{SF_34}*100|%+|] increased Armor while Grizzly Rage is active. |
| simple_desc | Ultimate Skill: Transform into a rampaging Dire Werebear. |
| rankup_desc | Cooldown {Cooldown Time} seconds At Rank 5: You gain [{SF_34}*100|%+|] increased Armor while Grizzly Rage is active. |
| Buff0_Name | Grizzly Rage |
| Buff0_Description | Rampaging as a Dire Werebear! |
| Buff9_Name | Dire Werewolf |
| Buff9_Description | Rampaging as a Dire Werewolf! |
| Mod0_Description | You are Unstoppable while Grizzly Rage is active. |
| Mod0_Name | Prime Grizzly Rage |
| Mod1_Description | Gain [{SF_2}*100|%|] of your Maximum Life ([Max(1,{fortified:MOD_2_FORTIFY_PER_SECOND})|0|]) as Fortify per second while Grizzly Rage is active. |
| Mod1_Name | Supreme Grizzly Rage |
| {buffduration:BUFF_MAIN_BEAR} | ((10 * 1 + PowerTag.Druid_Passive_Wolf_04."((10 * SF_5) + SF_20)") + Affix_Value_1#legendary_druid_104) |
| {fortified:MOD_2_FORTIFY_PER_SECOND} | 0.08 |
| {Combat Effect Chance} | 20 |
| {Cooldown Time} | 0 |
| {Recharge Time} |