Item /18
Magic Incense

Requires Level 55

For the next 30 minutes:
Increases Lightning, Cold and Poison Resistances by +15% and their Maximum Resistances by +4% for all nearby players.
Increases Experience by 5%.
This is a Resistance Incense. Only one Resistance Incense may be active at a time. Experience Bonus does not stack with other Incenses.
Sorcerer, Druid, Barbarian, Rogue, Necromancer, Spiritborn
Magic Incense

Requires Level 55

For the next 30 minutes:
Increases Fire, Cold, and Shadow Resistances by +15% and their Maximum Resistances by +4% for all nearby players.
Increases Experience by 5%.
This is a Resistance Incense. Only one Resistance Incense may be active at a time. Experience Bonus does not stack with other Incenses.
Sorcerer, Druid, Barbarian, Rogue, Necromancer, Spiritborn
Magic Incense

Requires Level 60

For the next 30 minutes:
Increases Maximum Life by 750 for all nearby players.
Increases Experience by 5%.
This is a Defensive Incense. Only one Defensive Incense may be active at a time. Experience Bonus does not stack with other Incenses.
Sorcerer, Druid, Barbarian, Rogue, Necromancer, Spiritborn
Magic Incense

Requires Level 50

For the next 30 minutes:
Increases Resistance to All Elements by +10%, Maximum Resistance to All Elements by +2% for all nearby players.
Increases Armor by +150 for all nearby players.
Increases Experience by 5%.
This is a Resistance Incense. Only one Resistance Incense may be active at a time. Experience Bonus does not stack with other Incenses.
Sorcerer, Druid, Barbarian, Rogue, Necromancer, Spiritborn
Magic Incense

Requires Level 50

This Incense has no power left. Using it will drop herbs for crafting a new Incense.
Sorcerer, Druid, Barbarian, Rogue, Necromancer, Spiritborn
Magic Incense

Requires Level 30

Use: Increase the damage of Hit Effects by 100% for all nearby players and increases Experience by 5%. Lasts 20 minutes.
This is a type III incense. Only one Incense of a type may be active at a time. Experience Bonus does not stack with other Incenses.
Sorcerer, Druid, Barbarian, Rogue, Necromancer, Spiritborn
Magic Incense

Requires Level 45

For the next 30 minutes:
Increases Armor by +300 for all nearby players.
Increases Experience by 5%.
This is a Defensive Incense. Only one Defensive Incense may be active at a time. Experience Bonus does not stack with other Incenses.
Sorcerer, Druid, Barbarian, Rogue, Necromancer, Spiritborn
Magic Incense

Requires Level 50

For the next 30 minutes:
Increases chance to Dodge by 5% for all nearby players.
Increases Experience by 5%.
This is a Defensive Incense. Only one Defensive Incense may be active at a time. Experience Bonus does not stack with other Incenses.
Sorcerer, Druid, Barbarian, Rogue, Necromancer, Spiritborn
Magic Incense

Requires Level 50

For the next 30 minutes:
Increases Strength by 100 for all nearby players.
Increases Experience by 5%.
This is a Core Stat Incense. Only one Core Stat Incense may be active at a time. Experience Bonus does not stack with other Incenses.
Sorcerer, Druid, Barbarian, Rogue, Necromancer, Spiritborn
Magic Incense

Requires Level 50

For the next 30 minutes:
Increases Intelligence by 100 for all nearby players.
Increases Experience by 5%.
This is a Core Stat Incense. Only one Core Stat Incense may be active at a time. Experience Bonus does not stack with other Incenses.
Sorcerer, Druid, Barbarian, Rogue, Necromancer, Spiritborn
Magic Incense

Requires Level 50

For the next 30 minutes:
Increases Dexterity by 100 for all nearby players.
Increases Experience by 5%.
This is a Core Stat Incense. Only one Core Stat Incense may be active at a time. Experience Bonus does not stack with other Incenses.
Sorcerer, Druid, Barbarian, Rogue, Necromancer, Spiritborn
Magic Incense

Requires Level 50

For the next 30 minutes:
Increases Willpower by 100 for all nearby players.
Increases Experience by 5%.
This is a Core Stat Incense. Only one Core Stat Incense may be active at a time. Experience Bonus does not stack with other Incenses.
Sorcerer, Druid, Barbarian, Rogue, Necromancer, Spiritborn
Magic Incense

Requires Level 50

For the next 30 minutes:
Increases All Stats by 60 for all nearby players.
Increases Experience by 5%.
This is a Core Stat Incense. Only one Core Stat Incense may be active at a time. Experience Bonus does not stack with other Incenses.
Sorcerer, Druid, Barbarian, Rogue, Necromancer, Spiritborn
Magic Incense

Requires Level 50

For the next 30 minutes:
Increases Thorns by 400 for all nearby players.
Increases Experience by 5%.
This is a Defensive Incense. Only one Defensive Incense may be active at a time. Experience Bonus does not stack with other Incenses.
Sorcerer, Druid, Barbarian, Rogue, Necromancer, Spiritborn
Rare Incense


For the next 30 minutes:
Increases Potion Capacity by +3 and Healing Received by +10% for all nearby players.
Increases Experience by 5%.
This is a Defensive Incense. Only one Defensive Incense may be active at a time. Experience Bonus does not stack with other Incenses.
Sorcerer, Druid, Barbarian, Rogue, Necromancer, Spiritborn
Rare Incense


For the next 30 minutes:
Increases All Stats by +30 for all nearby players.
After killing an enemy, ga`in +2 to All Stats for 5 seconds.
Increases Experience by 5%.
This is a Core Stat Incense. Only one Core Stat Incense may be active at a time. Experience Bonus does not stack with other Incenses.
Sorcerer, Druid, Barbarian, Rogue, Necromancer, Spiritborn
Rare Incense


For the next 30 minutes:
Increases Move Speed by +15% for all nearby players.
For each nearby player with this buff, gain +5% Move Speed, up to +30%.
Increases Experience by 5%.
This is a Defensive Incense. Only one Defensive Incense may be active at a time. Experience Bonus does not stack with other Incenses.
Sorcerer, Druid, Barbarian, Rogue, Necromancer, Spiritborn
Rare Incense


For the next 30 minutes:
Increases Damage by 5% for all nearby players.
For each nearby dead player, gain 5% Damage, up to 15%
Increases Experience by 5%
This is a Defensive Incense. Only one Defensive Incense may be active at a time. Experience Bonus does not stack with other Incenses.
Sorcerer, Druid, Barbarian, Rogue, Necromancer, Spiritborn