Lucky Hit Chance: 25%
Place a trap that arms after 1.25 seconds. It activates when an enemy moves within range, applying 0*100% Poisoning damage over 9 seconds to enemies in the area.
You can have 4 armed traps out at once.
Combo Points increase damage and improve Lucky Hit Chance:
1 Point: 0*100% damage, +10% chance
2 Points: 0*100% damage, +20% chance
3 Points: 0*100% damage, +30% chance
Rank Up:
Poisoning Damage 0*100%
- Subverting Poison Trap: You deal x20% increased Non-Physical damage to enemies standing inside your Poison Trap.
- Countering Poison Trap: Poison Trap has a 40% chance to reset your Imbuement Skill Cooldowns when activated.
- Enhanced Poison Trap: Poison Trap Knocks Down enemies for 1.5 seconds when it activates.
Affix /7
Paragon Glyph
Additional Bonus:Non-{c_important}Ultimate{/c} {c_important}Trap{/c} Skills have {c_number}x25%{/c} increased radius. Requirements: (purchased in radius range)+25 Intelligence
Additional Bonus:
Your non-damage Combo Point bonuses are increased by 33.33% when you spend 3 Combo Points.
Unique Gloves
800 Item Power
400 Armor
Poison Trap also:
Benefits from Combo Points
Has no Cooldown during Inner Sight
Cooldown is reduced by Preparation(Rogue Only)
From the stump of the Blood Rose oozes a foul and black ichor—bane to flesh and blood. Blade and hide treated in the toxics are worth the fortunes of kings.
Rogue
Rogue, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Info /57