Cooldown: 0 seconds
Lucky Hit Chance: 20%
Place a trap that arms after 1.25 seconds. It activates when an enemy moves within range, applying 0*100% Poisoning damage over 9 seconds to enemies in the area.

You can have 4 armed traps out at once.
Rank Up:
Poisoning Damage 0*100%

  • Subverting Poison Trap: You deal x15% increased Poison damage to enemies standing inside your Poison Trap.
  • Countering Poison Trap: Poison Trap has a 40% chance to reset your Imbuement Skill Cooldowns when activated.
  • Enhanced Poison Trap: Poison Trap Knocks Down enemies for 1.5 seconds when it activates.
Affix /4
Paragon Glyph
Additional Bonus:
  • Non-{c_important}Ultimate{/c} {c_important}Trap{/c} Skills have {c_number}x25%{/c} increased radius.
  • Requirements: (purchased in radius range)
  • +25 Intelligence
  • Non-Ultimate Trap Skills have x25% increased radius.
    Unique Chest Armor
    800 Item Power

    1,400 Armor
  • +[7 – 14]% Damage to Enemies Affected by Trap Skills
  • [9.5 – 16.5]% Damage Reduction from Enemies Affected by Trap Skills
  • +[42 – 70]% Trap Damage
  • [11.52 – 15.72]% Dodge Chance
  • While you have unlimited Energy from Inner Sight, casting a Core Skill has a [FloatRangeWithIntervalUniqueAffixPityBonus(SharedRandomFloat(), 10, 60, 80)|%|] chance to spawn Caltrops, Poison Trap, or Death Trap. Gain [FloatRangeWithIntervalUniqueAffixPityBonus(SharedRandomFloat(), 10, 10, 20)|%x|] Core Skill Damage.(Rogue Only)
  • Rogue
    Rogue, Offensive, Codex of Power
  • Poison Trap no longer breaks Stealth and triggers no Cooldown or arm time while you are in Stealth. All Poison Traps activate when you exit Stealth and Poison Trap's Cooldown will be 8 seconds per trap placed.(Rogue Only)
  • Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Info /35