Cooldown: 0 seconds
Lucky Hit Chance: 25%
Place a trap that arms after 1.25 seconds. It activates when an enemy moves within range, applying 0*100% Poisoning damage over 9 seconds to enemies in the area.

You can have 4 armed traps out at once.

Combo Points increase damage and improve Lucky Hit Chance:
1 Point: 0*100% damage, +10% chance
2 Points: 0*100% damage, +20% chance
3 Points: 0*100% damage, +30% chance
Rank Up:
Poisoning Damage 0*100%

  • Subverting Poison Trap: You deal x20% increased Non-Physical damage to enemies standing inside your Poison Trap.
  • Countering Poison Trap: Poison Trap has a 40% chance to reset your Imbuement Skill Cooldowns when activated.
  • Enhanced Poison Trap: Poison Trap Knocks Down enemies for 1.5 seconds when it activates.
Affix /7
Paragon Glyph
Additional Bonus:
  • Non-{c_important}Ultimate{/c} {c_important}Trap{/c} Skills have {c_number}x25%{/c} increased radius.
  • Requirements: (purchased in radius range)
  • +25 Intelligence
  • Non-Ultimate Trap Skills have x25% increased radius.
    Your non-damage Combo Point bonuses are increased by 33.33% when you spend 3 Combo Points.
    Unique Gloves
    800 Item Power

    400 Armor
  • +400% Chance for 4 Skills to Hit Twice

  • +[18.5 – 27.5]% Chance for Poison Trap Projectiles to Cast Twice
  • +[10.5 – 15]% Attack Speed
  • +[3 – 5]% Maximum Poison Resistance
  • +[41.5 – 55]% Poison Resistance
  • Poison Trap always deals its full damage over 3 seconds and it benefits from all of its upgrades, which are increased by x[50 – 150]%.

    Poison Trap also:
    Benefits from Combo Points
    Has no Cooldown during Inner Sight
    Cooldown is reduced by Preparation(Rogue Only)
  • From the stump of the Blood Rose oozes a foul and black ichor—bane to flesh and blood. Blade and hide treated in the toxics are worth the fortunes of kings.
    Rogue
    Rogue, Offensive, Codex of Power
  • Poison Trap bursts for an additional [0.1|%x|*100] of its total normal damage when it triggers. If that Critically Strikes, you deal x20% increased Poison damage for 9 seconds.(Rogue Only)
  • Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Rogue, Offensive, Codex of Power
  • Lucky Hit: Poison Imbued Skills have up to a 15% chance to deploy a Poison Trap while you have Poison Trap equipped.(Rogue Only)
  • Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Rogue, Utility, Codex of Power
  • Poison Trap no longer breaks Stealth and triggers no Cooldown or arm time while you are in Stealth. All Poison Traps activate when you exit Stealth and begin Poison Trap's Cooldown. Poison Trap's Cooldown is reduced by 10%.(Rogue Only)
  • Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
    Info /57