Summon a Skeleton from a Corpse to fight for you.

If all of your Skeletons have been Summoned, Raise Skeleton briefly Summons a Skeletal Priest to empower your Minions for 8 seconds instead, increasing their damage by x50% and healing them for 40% of their Maximum Life.
Affix /4
Unique Ring
800 Item Power

  • +12.5% Resistance to All Elements
  • +12.5% Poison Resistance

  • +Y to Grim Harvest
  • +[Y|0|] to Corpse Skills
  • +[5.2 – 6]% Lucky Hit Chance
  • +X% Movement Speed
  • You automatically activate the following equipped Skills on Corpses around you:
    Raise Skeleton every [[0.1 – 0.2) * 1]|1|] seconds.
    Corpse Explosion every [[0.1 – 0.2) * 1]|1|] seconds.
    Corpse Tendrils every [[0.1 – 0.2) * 1] * 6|1|] seconds.(Necromancer Only)
  • The mere proximity of a practitioner of such dark arts can rouse the dead and disturb those souls who have earned their rest.
    Necromancer
    Info /12
    name desc
    SF_0PowerTag.Necromancer_SkeletonWarrior."Script Formula 3"
    SF_1PowerTag.Necromancer_SkeletonMage."Script Formula 3"
    SF_2PowerTag.Necromancer_SkeletonPriest_Healing."Script Formula 0"
    SF_3PowerTag.Necromancer_SkeletonPriest_Healing."Script Formula 1"
    SF_4PowerTag.Necromancer_SkeletonPriest_Healing."Script Formula 2"
    SF_51 + Power_Duration_Bonus_Pct#Necromancer_SkeletonPriest_Healing
    SF_6PowerTag.Necromancer_SkeletonPriest_Healing."Script Formula 0"*1 + Power_Duration_Bonus_Pct#Necromancer_SkeletonPriest_Healing
    nameRaise Skeleton
    descSummon a Skeleton from a Corpse to fight for you.

    If all of your Skeletons have been Summoned, Raise Skeleton briefly Summons a Skeletal Priest to empower your Minions for {SF_6} seconds instead, increasing their damage by [{SF_4} * 100|%x|] and healing them for [{SF_3} * 100|%|] of their Maximum Life.
    {Combat Effect Chance}0
    {Cooldown Time}0
    {Recharge Time}0