Essence Cost: 0
Generate Essence: 4 per enemy hit
Lucky Hit Chance: 30%
Sweep an ethereal scythe in front of you, dealing 13% damage. Hitting an enemy with Reap increases your Damage Reduction by 15% for 4 seconds.
Rank Up:
Damage 13%

  • Enhanced Reap: If an enemy hit by Reap dies within 2 seconds, you gain +30% Attack Speed for 4 seconds.
  • Acolyte's Reap: Reap forms a Corpse under the first enemy hit. Can only occur every 4 seconds.
  • Initiate's Reap: Reap instantly kills enemies below 5% Life. This does not work on Bosses or Players.
Affix /1
Unique Sword
800 Item Power

1,838 Damage Per Second
  • [1,337 – 2,005] Damage per Hit
  • 1.10 Attacks per Second (Fast)
  • +50% Damage

  • +[51 – 65] All Stats
  • +[6.5 – 7.5] to Basic Skills
  • +[16 – 25]% Basic Attack Speed
  • +[[8 – 16]] Maximum Resource
  • Basic Skills deal x[50 – 200]% increased damage but additionally cost 25 Primary Resource.
  • This blade once bore divine purpose wielded by the angel Verathiel. Like its keeper, the sword fell to Infernal depths. Yet beneath this corruption, is a heartbeat of a past memory, holding steadfast.
    Info /37
    name desc
    SF_00.13 * [1/1.1/1.2/1.3/1.4]
    SF_10.13
    SF_24
    SF_30.1
    SF_42
    SF_50.3
    SF_64
    SF_70.05
    SF_80.15
    SF_94
    SF_1016
    SF_11(16 / 30) / Attacks_Per_Second_Total - (Attacks_Per_Second_Total * 0.2)
    SF_12Attacks_Per_Second_Total - (Attacks_Per_Second_Total * 0.2)
    SF_130.13 * Table(34, 3) * 100
    SF_1430
    SF_154
    SF_16AffixIsEquipped(SNO.Affix.S05_BSK_Generic_004) > 0
    SF_17Affix.S05_BSK_Generic_004."Static Value 1"
    SF_18Chance_To_Hit_Twice_Per_Power#Necromancer_Reap
    nameReap
    descEssence Cost: {Resource Cost}
    Generate Essence: {SF_2} per enemy hit
    Lucky Hit Chance: [{Combat Effect Chance}|%|]
    Sweep an ethereal scythe in front of you, dealing {payload:DAMAGE} damage. Hitting an enemy with Reap increases your Damage Reduction by [{SF_8}*100|%|] for {buffduration:DAMAGE_REDUCTION} seconds.
    rankup_desc Damage {payload:DAMAGE}
    Buff8_NameEnhanced Reap
    Buff8_DescriptionAttack Speed increased.
    Mod3_DescriptionIf an enemy hit by Reap dies within {SF_4} seconds, you gain [{SF_5} * 100|%+|] Attack Speed for {buffduration:MOD_ATTACK_SPEED} seconds.
    Mod3_NameEnhanced Reap
    Mod1_DescriptionReap forms a Corpse under the first enemy hit. Can only occur every {SF_6} seconds.
    Mod1_NameAcolyte's Reap
    Mod2_DescriptionReap instantly kills enemies below [{SF_7}*100|%|] Life. This does not work on Bosses or Players.
    Mod2_NameInitiate's Reap
    {buffduration:DAMAGE_REDUCTION}4
    {buffduration:MOD_ATTACK_SPEED}4
    {payload:DAMAGE}0.13 * [1/1.1/1.2/1.3/1.4]*100%
    {Combat Effect Chance}30
    {Cooldown Time}0
    {Recharge Time}0
    {Resource Cost}0