Generate Essence: 4 per enemy hit, 15 for a Boss
Lucky Hit Chance: 30%
Sweep an ethereal scythe in front of you, dealing *100% damage. Hitting an enemy with Reap increases your Damage Reduction by 15% for 4 seconds.
Rank Up:
Damage *100%
- Enhanced Reap: If an enemy hit by Reap dies within 2 seconds, you gain +30% Attack Speed for 4 seconds.
- Acolyte's Reap: Reap forms a Corpse under the first enemy hit. Can only occur every 4 seconds.
- Initiate's Reap: Reap instantly kills enemies below 5% Life. This does not work on Bosses or Players.
Affix /1
Unique Sword
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
This blade once bore divine purpose wielded by the angel Verathiel. Like its keeper, the sword fell to Infernal depths. Yet beneath this corruption, is a heartbeat of a past memory, holding steadfast.
Info /38
| name | desc |
|---|---|
| SF_0 | 0.50 * [1/1.1/1.2/1.3/1.4] |
| SF_1 | 0.50 |
| SF_2 | 4 |
| SF_3 | 0.1 |
| SF_4 | 2 |
| SF_5 | 0.3 |
| SF_6 | 4 |
| SF_7 | 0.05 |
| SF_8 | 0.15 |
| SF_9 | 4 |
| SF_10 | 16 |
| SF_11 | (16 / 30) / Attacks_Per_Second_Total - (Attacks_Per_Second_Total * 0.2) |
| SF_12 | Attacks_Per_Second_Total - (Attacks_Per_Second_Total * 0.2) |
| SF_13 | 0.50 * Table(34, 3) * 100 |
| SF_14 | 30 |
| SF_15 | 4 |
| SF_16 | AffixIsEquipped(SNO.Affix.S05_BSK_Generic_004) > 0 |
| SF_17 | Affix.S05_BSK_Generic_004."Static Value 1" |
| SF_18 | Chance_To_Hit_Twice_Per_Power#Necromancer_Reap |
| SF_19 | 15 |
| name | Reap |
| desc | Essence Cost: {Resource Cost} Generate Essence: {SF_2} per enemy hit, {SF_19} for a Boss Lucky Hit Chance: [{Combat Effect Chance}|%|] Sweep an ethereal scythe in front of you, dealing {payload:DAMAGE} damage. Hitting an enemy with Reap increases your Damage Reduction by [{SF_8}*100|%|] for {buffduration:DAMAGE_REDUCTION} seconds. |
| rankup_desc | Damage {payload:DAMAGE} |
| Buff8_Name | Enhanced Reap |
| Buff8_Description | Attack Speed increased. |
| Mod3_Description | If an enemy hit by Reap dies within {SF_4} seconds, you gain [{SF_5} * 100|%+|] Attack Speed for {buffduration:MOD_ATTACK_SPEED} seconds. |
| Mod3_Name | Enhanced Reap |
| Mod1_Description | Reap forms a Corpse under the first enemy hit. Can only occur every {SF_6} seconds. |
| Mod1_Name | Acolyte's Reap |
| Mod2_Description | Reap instantly kills enemies below [{SF_7}*100|%|] Life. This does not work on Bosses or Players. |
| Mod2_Name | Initiate's Reap |
| {buffduration:DAMAGE_REDUCTION} | 4 |
| {buffduration:MOD_ATTACK_SPEED} | 4 |
| {payload:DAMAGE} | 0.50 * [1/1.1/1.2/1.3/1.4]*100% |
| {Combat Effect Chance} | 30 |
| {Cooldown Time} | 0 |
| {Recharge Time} | 0 |
| {Resource Cost} | 0 |