Charge Cooldown: 5 per 0.15 seconds
Lucky Hit Chance: 25%
Slash a short distance through an enemy, striking all enemies along the way twice for a total of 50% total damage.
Rank Up:
Damage 50%
- Enhanced Rushing Claw: Enemies hit by Rushing Claw take x10% increased damage from Rushing Claw, up to x80%.
- Poised Rushing Claw: When Rushing Claw hits an Elite enemy you gain 10% increased Dodge Chance for 3 seconds.
- Invasive Rushing Claw: Using Rushing Claw's last Charge will refill 4 Charges by consuming 4 stacks of Ferocity.
- (PH) Plains Offense Upgrade C:
Affix /2
Charge Cooldown: 5 per 0.15 seconds
Lucky Hit Chance: 25%
Slash a short distance through an enemy, striking all enemies along the way twice for a total of 50% total damage.
Rank Up:
Damage 50%
- Enhanced Rushing Claw: Enemies hit by Rushing Claw take x10% increased damage from Rushing Claw, up to x80%.
- Poised Rushing Claw: When Rushing Claw hits an Elite enemy you gain 10% increased Dodge Chance for 3 seconds.
- Invasive Rushing Claw: Using Rushing Claw's last Charge will refill 4 Charges by consuming 4 stacks of Ferocity.
- (PH) Plains Offense Upgrade C:
Spiritborn, Defensive, Codex of Power
Unlocked by completing Putrescent Larder in OR salvaging a Legendary item with {s3}
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Info /32
name | desc |
---|---|
SF_0 | 20 |
SF_1 | 4 + GetBonusMaxChargesForPower(SNO.Power.Spiritborn_Jaguar_Potency) |
SF_2 | 0.5 * [1/1.1/1.2/1.3/1.4] |
SF_3 | 2.25 |
SF_4 | 1.5 |
SF_5 | 8 |
SF_6 | 0.1 |
SF_7 | 0.08 |
SF_8 | 3 |
SF_9 | 0.1 |
SF_10 | 8 |
SF_11 | 30 |
SF_12 | 4 |
SF_13 | 4 |
SF_14 | 20 |
SF_15 | Bonus_Percent_Per_Power#Spiritborn_Jaguar_Potency |
name | Rushing Claw |
desc | Charges: {SF_1} Charge Cooldown: {SF_1} per {Recharge Time} seconds Lucky Hit Chance: {Combat Effect Chance}% Slash a short distance through an enemy, striking all enemies along the way twice for a total of {payload:IMPACT_TOOLTIP} total damage. |
rankup_desc | Damage {payload:IMPACT_TOOLTIP} |
Buff10_Name | Rushing Claw Cooldown |
Buff10_Description | Rushing Claw cannot consume Ferocity |
Mod0_Description | Enemies hit by Rushing Claw take [{SF_9}*100|%x|] increased damage from Rushing Claw, up to [{SF_9}*{SF_10}*100|%x|]. |
Mod0_Name | Enhanced Rushing Claw |
Mod1_Description | When Rushing Claw hits an Elite enemy you gain [{SF_6}*100|%|] increased Dodge Chance for {SF_8} seconds. |
Mod1_Name | Poised Rushing Claw |
Mod2_Description | Using Rushing Claw's last Charge will refill {SF_13} Charges by consuming {SF_12} stacks of Ferocity. |
Mod2_Name | Invasive Rushing Claw |
Mod3_Name | (PH) Plains Offense Upgrade C |
{payload:IMPACT_TOOLTIP} | 0.5 * [1/1.1/1.2/1.3/1.4]*100% |
{Combat Effect Chance} | 25 |
{Cooldown Time} | 20 |
{Recharge Time} | 0.15 |