Charge Cooldown: 4 per 0 seconds
Lucky Hit Chance: 25%
Slash a short distance through an enemy, striking all enemies along the way twice for a total of *100% total damage.
Rank Up:
Damage *100%
- Enhanced Rushing Claw: Enemies hit by Rushing Claw take x20% increased damage from Rushing Claw, up to x100%.
- Poised Rushing Claw: Rushing Claw now has 12 Maximum Charges. Casting it consumes all Charges to increase its damage by x50% per Charge and it hits a larger area.
- Invasive Rushing Claw: Using Rushing Claw's last Charge will refill 4 Charges by consuming 4 stacks of Ferocity.
- (PH) Plains Offense Upgrade C:
Affix /3
Charge Cooldown: 4 per 0 seconds
Lucky Hit Chance: 25%
Slash a short distance through an enemy, striking all enemies along the way twice for a total of *100% total damage.
Rank Up:
Damage *100%
- Enhanced Rushing Claw: Enemies hit by Rushing Claw take x20% increased damage from Rushing Claw, up to x100%.
- Poised Rushing Claw: Rushing Claw now has 12 Maximum Charges. Casting it consumes all Charges to increase its damage by x50% per Charge and it hits a larger area.
- Invasive Rushing Claw: Using Rushing Claw's last Charge will refill 4 Charges by consuming 4 stacks of Ferocity.
- (PH) Plains Offense Upgrade C:
Spiritborn, Offensive, Codex of Power
1: Heals 15% of your Maximum Life.
2: Guaranteed to Overpower.
3: Guaranteed to Critically Strike.
4+: Strikes an additional time.
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Defensive, Codex of Power
Unlocked by completing Putrescent Larder in OR salvaging a Legendary item with {s3}
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Info /38
| name | desc |
|---|---|
| SF_0 | 20 |
| SF_1 | 4 + GetBonusMaxChargesForPower(SNO.Power.Spiritborn_Jaguar_Potency) |
| SF_2 | 0.8 * [1/1.1/1.2/1.3/1.4] |
| SF_3 | 2.25 |
| SF_4 | Mod.UpgradeA ? 4.5 : 1.5 |
| SF_5 | 8 |
| SF_6 | 0.50 |
| SF_7 | 0.08 |
| SF_8 | 6 |
| SF_9 | 0.2 |
| SF_10 | 5 |
| SF_11 | 30 |
| SF_12 | 4 |
| SF_13 | 4 |
| SF_14 | 20 |
| SF_15 | Bonus_Percent_Per_Power#Spiritborn_Jaguar_Potency + Generic_Chance_For_Double_Damage_Per_SkillTag#Skill_Primary_Potency |
| SF_16 | Generic_Chance_For_Double_Damage_Per_SkillTag#Skill_Primary_Potency |
| SF_17 | 8 + 4 + GetBonusMaxChargesForPower(SNO.Power.Spiritborn_Jaguar_Potency) |
| SF_18 | 2 |
| SF_19 | 1.5 |
| SF_20 | Affix.legendary_spiritborn_050."Static Value 0" / 100 |
| name | Rushing Claw |
| desc | Charges: [Mod.UpgradeA ? SF_17 : SF_1] Charge Cooldown: {SF_1} per {Recharge Time} seconds Lucky Hit Chance: {Combat Effect Chance}% Slash a short distance through an enemy, striking all enemies along the way twice for a total of {payload:IMPACT_TOOLTIP} total damage. |
| rankup_desc | Damage {payload:IMPACT_TOOLTIP} |
| Buff10_Name | Rushing Claw Cooldown |
| Buff10_Description | Rushing Claw cannot consume Ferocity |
| Mod0_Description | Enemies hit by Rushing Claw take [{SF_9}*100|%x|] increased damage from Rushing Claw, up to [{SF_9}*{SF_10}*100|%x|]. |
| Mod0_Name | Enhanced Rushing Claw |
| Mod1_Description | Rushing Claw now has {SF_17} Maximum Charges. Casting it consumes all Charges to increase its damage by [{SF_6}*100|%x|] per Charge and it hits a larger area. |
| Mod1_Name | Poised Rushing Claw |
| Mod2_Description | Using Rushing Claw's last Charge will refill {SF_13} Charges by consuming {SF_12} stacks of Ferocity. |
| Mod2_Name | Invasive Rushing Claw |
| Mod3_Name | (PH) Plains Offense Upgrade C |
| {payload:IMPACT_TOOLTIP} | 0.8 * [1/1.1/1.2/1.3/1.4]*100% |
| {Combat Effect Chance} | 25 |
| {Cooldown Time} | 20 |
| {Recharge Time} | 0 |
| {Resource Cost} | 0 |