Cooldown: 0 seconds
Lucky Hit Chance: 20%
For 8 seconds, you corrupt surrounding enemies, dealing [8*0]*100% damage per second.

Every 0.25 seconds of this duration, you absorb the souls of up to 3 enemies, gaining 2 Essence and a Barrier for 2% of your Maximum Life ([Max(1,{shield:BUFF_SHIELD})]) for 5 seconds. You absorb 3 souls at a time from Bosses.

Every 30 souls consumed refills 1 of your Healing Potions with the lifeblood of your tortured victims.
Rank Up:
Damage per second [8*0]*100%
Cooldown 0 seconds
At Rank 5:
Every 30 souls consumed refills 1 of your Healing Potions with the lifeblood of your tortured victims

  • Supreme Soulrift: Every soul absorbed increases your damage by x0.5%, up to x75%. This bonus persists for 5 seconds after Soulrift ends.
  • Prime Soulrift: Soulrift extracts twice the souls from enemies and applies Vulnerable to them for 3 seconds. After it ends, all surrounding enemies are Feared and Slowed by 85% for 5 seconds.
Affix /2
Unique Helm
800 Item Power

1,000 Armor
  • +[21 – 29.6]% Chance for [0.21 – 0.296] to Deal Double Damage
  • [15.5 – 20]% Resource Generation
  • +[7.5 – 8.5] to Imperfectly Balanced
  • [13 – 17.5]% Damage Reduction while You Have a Barrier
  • Soulrift's duration is increased by 0.5 seconds for every 30 Essence you spend while it's active, up to 8 seconds.

    Soulrift deals [100 – 200]% of its Shadow damage per second to surrounding enemies for every 30 Essence you gain while its active.(Necromancer Only)
  • Urzael rent asunder his own wings and armor with a fury unbridled. For never would he bow to the doom of mortals, nor endure defeat at their lowly hands.
    Necromancer
    Necromancer, Mobility, Codex of Power
  • While Soulrift is active, you are Unhindered and gain +1% increased Movement Speed per absorbed soul, up to +40%.

    This lasts for 5 seconds after Soulrift ends.(Necromancer Only)
  • Allowed Item Types: Boots, Amulet [+50%]
    Info /53