References to this File
  • Material/necro_bloodSurge_aoe_decal_shockwaves.mat
  • Material/druid_grizzlyRage_eruption_shockwave_sandRed.mat
  • Material/fxKit_burstCylindrical_rogue_poison_shockwaveFill.mat
  • Material/S03_environmentVFX_fire_flameBillboards_large.mat
  • Material/dru_emote_stor_001_puddle_decal.mat
  • Material/s01_boss_babyVarshan_escape_heart_mesh_malignance.mat
  • Material/weatherVFX_dust_flurries_Vamptide.mat
  • Material/emote_bar020_stor_decal_Splat_chalise_02.mat
  • Material/lilithsLament_wave_proj_pool_bloodBurst_omni.mat
  • Material/barb_callOfTheAncients_aoe_wispyRing.mat
  • Material/lilithsLament_wave_warning_centerGlow01.mat
  • Material/fxkit_burstCylindrical_sorc_cold_iceChunks.mat
  • Material/vanquished_Shared_Shared_smokeCloth.mat
  • Material/vfx_scorpion_attk_basic_R_combo_trail.mat
  • Material/townportal_arriveInWorld_glo007_stor_smoke_flash.mat
  • Material/offHandsSorc_stor010_glow.mat
  • Material/offHands_stor010_billboard_bloodsplats.mat
  • Material/bp_ui_vfx_segment_mesh_ring_completedInnerBurst.mat
  • Material/S04_BanefulHeart_vfx_helltideMote_lingeringChunks.mat
  • Material/emote_rog010_stor_blood.mat
  • Material/S03_construct_wasp_dash_trail.mat
  • Material/barb_warcry_cast_flash.mat
  • Material/summonScroll_portal_birth_ringOut.mat
  • Material/emote_sor006_stor_WaterMistDuring.mat
  • Material/Aridah_AOE_lightning_volumeGlow.mat
  • Material/mnt_armor201_horse_sprinting_initialBurstMesh.mat
  • Material/IGC_PFV_godray_warm_large_4050.mat
  • Material/vfx_carryableFeedback_motesIn.mat
  • Material/vfx_dungeonMoteJar_smallerFlames.mat
  • Material/mnt_amor140_horse_stor_fillHaze.mat
  • Material/S03_construct_scorpion_attk_basic_L_combo_trail.mat
  • Material/PortalBarb_persistentOpen_actor_fireyEdge_mat.mat
  • Material/fxKit_damaging_persistentWarning_wind_decalVolume.mat
  • Material/portalCos_vampBlood_funnelExterior_mat.mat
  • Material/mnt_stor186_trophy_fire_geo_store.mat
  • Material/trophy_rog029_stor_fireVolume.mat
  • Material/fxKit_burstCylindrical_barb_blood_shockwave_fill.mat
  • Material/S3BP_ascendedArmor_TRS_glow.mat
  • Material/rogue_poisonTrap_triggered_decal.mat
  • Material/environmentVFX_sandstorm_safeZone_wisps_mat.mat
  • Material/legendary_necro_038_explosion_volume_inward.mat
  • Material/S04_HelltideBossSpawn_persistentRunes_decal_cultist_01.mat
  • Material/VFX_waterFloodingHawezar_waterfall_wide_streaks.mat
  • Material/S02_Bloodseeker_Sorc_teleport_Orb_end_lightningArcs.mat
  • Material/barb_deathBlow_contact_groundShape.mat
  • Material/rogue_caltrops_caltrop_mainMat.mat
  • Material/environmentVFX_candleFlame_mystic.mat
  • Material/Barb_Kick_Ancient_FootGlow_mesh.mat
  • Material/sorcerer_fireball_payload_flameMesh.mat
  • Material/emote_sor030_stor_energyRing.mat
  • Material/fxKit_burstCylindrical_generic_physical_shockwaveRing_02.mat
  • Material/environmentVFX_dirt_gusts.mat
  • Material/necro_bloodSurge_aoe_billboard_shockwaves_02.mat
  • Material/VFX_QST_CFB_DungeonBridge_Persistent_edges_wall.mat
  • Material/s01_boss_varshan_questDeath_heartTP_Rope_horadric_core.mat
  • Material/legendary_barb_111_WeaponTrail_LingeringEnergy_Mat.mat
  • Material/environmentVFX_fire_flameBillboards_large_CHN_edit.mat
  • Material/DE_CursedChest_Standard_persistent_smoke.mat
  • Material/druid_vineCreeper_stun_aoe_decal.mat
  • Material/dagger_stor024_bloodDrip.mat
  • Material/townPortal_Outro_outer_ring.mat
  • Material/legendary_barb_018_burst_aoe_vertPop.mat
  • Material/astaroth_boss_mount_leap_trail_body.mat
  • Material/fxKit_damaging_lineWarning_demonic_decalEdge_front-back.mat
  • Material/mnt_amor162_horse_stor_gemGlow.mat
  • Material/emote_rog005_stor_armSmoke.mat
  • Material/necro_armyPassive_shadowLegendary_macabreInspiration_buff_glow.mat
  • Material/S03_construct_scorpion_attk_claw_turn_right_trail.mat
  • Material/barb_legendary_050_whirlwind_inwardsMesh.mat
  • Material/legendary_barb_018_burst_buff_ambientGlow03.mat
  • Material/fxKit_damaging_weaponBuff_monster_cmpt_poison_glow.mat
  • Material/demon_megaDemon_frostT4BossBreath_smokeRope.mat
  • Material/fxKit_burstCylindrical_rogue_poison_decalGroundFillWave.mat
  • Material/PlayerGhostedBuff_ambientFog_outro.mat
  • Material/fxKit_persistentCylindrical_sorc_fire_shockwave_fill_parent.mat
  • Material/IGC_PFV_godray_warm_large_3170.mat
  • Material/fxkit_harmless_persistentCylindrical_fire_scorchDecalEmissive.mat
  • Material/fxKit_persistentCylindrical_generic_physical_smoke.mat
  • Material/sorc_chargedBolt_projectile_Glow.mat
  • Material/surface_mount_snow_footstep_sprinting_dust.mat
  • Material/s01_malignantAffix_utility_drainHit.mat
  • Material/druM_stor183_TRS_fxMesh_back.mat
  • Material/sorc_stor187_TRS_glow.mat
  • Material/fxKit_damaging_burstCylinder_spirits_decalswirl.mat
  • Material/vfx_harvestAnima_centerGlow.mat
  • Material/global_incense_onApply_swirlMesh.mat
  • Material/emote_rog018_stor_blood_burst.mat
  • Material/druid_trample_leadingEdge_head.mat
  • Material/vfx_ui_bp_s4_goldRays.mat
  • Material/fxKit_experience_Powerup_center_mat.mat
  • Material/trophy_nec009_stor_radial.mat
  • Material/fxKit_harmless_persistentRope_horadric_core.mat
  • Material/S03_construct_scorpion_sting_geo.mat
  • Material/Donan_ImpactFlashHitRay_shadow.mat
  • Material/sorM_stor176_TRS_decorFire.mat
  • Material/necro_corpse_spawn_burst.mat
  • Material/vfx_CHW_bloodpool_decal.mat
  • Material/fxKit_damaging_burstCylindrical_earth_smokeBlood.mat
  • Material/surface_snow_liftDrag.mat
  • Material/pvp_openworld_blesser_cast_upSwirl.mat
  • Material/barb_lungingStrike_2HS_stabEnergy.mat
  • Material/fxKit_persistentSigilDecal_scosglenRune_03.mat
  • Material/S02_bloodseeker_leap_impact_downwardSmear.mat
  • Material/amalgam_leap_blood_flash.mat
  • Material/fxKit_damaging_projectileStrong_wind_trail.mat
  • Material/Dagger_stor043_ambientLight_Close.mat
  • Material/fxKit_damaging_persistentRope_cold_core.mat
  • Material/barF_stor177_HLM_mouthMist.mat
  • Material/fxkit_burstCylindrical_generic_physical_new_aoe_waterSplash.mat
  • Material/Barb_Kick_Impact_Ancient_Energy.mat
  • Material/barb_mountDismount_leap_secondHit_payload_volumeSmoke2.mat
  • Material/druid_bear_maul_slashL_fierce_ClawMat.mat
  • Material/IGC_PFV_godray_warm_large_3150_SideWindow.mat
  • Material/mnt_stor164_sprinting_reins.mat
  • Material/fxKit_burstCylindrical_sorc_lightning_shockwaveFillDark.mat
  • Material/S01_boss_Varshan_death_corruptGoo.mat
  • Material/ui_druidOfferings_specialSkillActivation_flash.mat
  • Material/fxKit_damaging_persistentRope_spirits_core.mat
  • Material/monsterAffix_coldEnchanted_burst_explosion_ring.mat
  • Material/fxKit_harmless_persistentRope_cold_coreRope.mat
  • Material/barb_rupture_pullOut_pullBackMesh.mat
  • Material/mount_sprint_upwardSmoke_water.mat
  • Material/fxKit_damaging_persistentWarning_poison_bubble_billboard.mat
  • Material/barb_rupture_pullOut_stabGlow.mat
  • Material/vfx_scorpion_sting_glow.mat
  • Material/fxKit_damaging_burstCylindricalWave_spirits_swirls.mat
  • Material/vfxTreasureBeast_ore_summonRise_optSteam.mat
  • Material/S02_boss_spawn_bloodSplatter03_decal.mat
  • Material/Orb_Rare_Generic_002_AOE_Shockwave_01_Mat.mat
  • Material/fxKit_harmless_persistentCharge_demonic_glow.mat
  • Material/IGC_PFV_godray_warm_large_4060.mat
  • Material/fxKit_burstCylindrical_sorc_cold_frozenGround.mat
  • Material/legendary_barb_019_tornadoMesh_lower.mat
  • Material/knightCaster_holyStrike_aoeTell_pillarCore_billboard.mat
  • Material/legendary_cub2_fireMesh.mat
  • Material/fxKit_damaging_projectileLobbed_blood_core_MAT.mat
  • Material/LTE_LNY_shrine_blast_hitFlash.mat
  • Material/LTE_LNY_shrine_artillery_blast_actor_04.mat
  • Material/legendary_necro_022_aoe_edges.mat
  • Material/fxKit_harmless_shield_destroyed_fire_circ_core.mat
  • Material/UI_SkillTree_Diamond_Flash_Mat.mat
  • Material/druid_bear_maul_slashBackhandR_fierce_backClawMat.mat
  • Material/legendary_necro_023_blizzard_snow.mat
  • Material/legendary_barb_018_burst_buff_embers.mat
  • Material/barb_hammerOfTheAncients_aoe_directionalRedSand_new.mat
  • Material/fxKit_burstCylindrical_sorc_fire_flame.mat
  • Material/barbarian_whirlwind_weapontrail_furyIntensity.mat
  • Material/necM_stor172_eyeMist.mat
  • Material/VFX_Conv_QST_CCE_runes_01_decalAnim.mat
  • Material/vfx_wardrobe_lightRays.mat
  • Material/druid_grizzlyRage_eruption_shockwave_spirit.mat
  • Material/S02_Bloodseekers_druid_cataclysm_tornado_innerCone_mat.mat
  • Material/altar_of_bishibosh_ambient_smokeTube_idle.mat
  • Material/fxKit_damaging_weaponBuff_monster_cmpt_lightning_trail.mat
  • Material/necro_bloodGolem_active_heal_flash.mat
  • Material/barbarian_whirlwind_weapontrail.mat
  • Material/summonScroll_portal_outer.mat
  • Material/mnt_stor123_trophy_volume.mat
  • Material/monsterAffix_FireEnchanted_flameTube.mat
  • Material/Donan_Melee_Smite_Energy_Plane_Basic.mat
  • Material/barb_primalAxe_lingeringTrail.mat
  • Material/twoHandScythe_stor007_sparks.mat
  • Material/fxKit_damaging_burstCylindricalWave_template_waveMesh_.mat
  • Material/townPortal_persistentOpen_energyDecal_rog001_stor_01.mat
  • Material/barb_hammerOfTheAncients_aoe_distSphere.mat
  • Material/fxKit_damaging_lineWarning_cold_edgeVolumeChild.mat
  • Material/fxKit_flys_poison_burst.mat
  • Material/fxKit_damaging_persistentRope_cold_fill.mat
  • Material/mnt_stor025_sprinting_trail.mat
  • Material/s01_malignantAffix_red_burstAttractor_core.mat
  • Material/s02_boss_attk_melee_turn.mat
  • Material/mnt_holo_BDY_fxShell_legs.mat
  • Material/Barb_Ancient_axe_base01_mat.mat
  • Material/vfx_ui_bp_s4_embelmWing_smoke.mat
  • Material/barb_wrathOfTheBerserker_cast_flash.mat
  • Material/S03_buddy_parameterProtect_cast_flare.mat
  • Material/S04_profaneMindCage_helltideCinder_smoke.mat
  • Material/fxKit_harmless_burstAttractor_blood_trail.mat
  • Material/S02_boss_bloodpool_eruptCry_cast_distSphere.mat
  • Material/fxKit_damaging_persistentCast_1hand_blood_volumeHand01.mat
  • Material/sorF_stor176_HLM_fire.mat
  • Material/astaroth_boss_meteorstorm_impactBurst_skull.mat
  • Material/legendary_barb_018_buff_glow_02.mat
  • Material/fxKit_harmless_persistentCharge_demonic_glow_blue.mat
  • Material/surface_mount_footstep_sprinting_dust.mat
  • Material/fxKit_damaging_burstCylindrical_blood_burstCore_pus.mat
  • Material/S02_Bloodseeker_fxKit_damaging_persistentWarning_blood_pusBubbleGlow.mat
  • Material/surface_all_druM_stor156_footstep_druidPoison_fumes.mat
  • Material/mnt_stor019_horse_sprinting_speedlines.mat
  • Material/fxKit_burstCylindrical_generic_physical_shockwaveRing_01.mat
  • Material/IGC_EPL1130_brazfire_Max_de_jour.mat
  • Material/fxKit_damaging_weaponBuff_monster_cmpt_cold_glow.mat
  • Material/vfx_wasp_projectile_glow.mat
  • Material/sorcerer_fireball_enchant_payload_volume.mat
  • Material/druid_boulder_ground_trail.mat
  • Material/fxKit_damaging_projectile_blood_spurt_A.mat
  • Material/fxKit_experience_Powerup_beam.mat
  • Material/goatmanRanged_spearProjectile_impact_dustOut.mat
  • Material/emote_rog015_stor_CloneStealthFX_local_smoke.mat
  • Material/global_state_staggered_meshCore.mat
  • Material/EGB_Duriel_Charge_loop_dirt_b_o.mat
  • Material/townPortal_Outro_backer_ring_dru001_stor.mat
  • Material/vfx_scorpion_attk_basic_R_trail.mat
  • Material/townPoral_glo006_base_mist.mat
  • Material/astaroth_boss_mount_leap_trail_body_bloodVer.mat
  • Material/fxKit_harmless_persistentRopeArcing_sorc_lightning_fill.mat
  • Material/legendary_barb_024_shockwave_leadMesh.mat
  • Material/surface_mount_snow_spray.mat
  • Material/S02_boss_pool_damaging_burstCylindrical_blood_decal_Splat.mat
  • Material/monsterAffix_fireEnchanted_aura_decal.mat
  • Material/environmentVFX_buildingBloodRainSplash.mat
  • Material/fxKit_damaging_persistentCylindrical_blood_decal_puddle_2.mat
  • Material/emote_bar022_stor_bloodSplatsDecal.mat
  • Material/emotes_sor031_cast_ring.mat
  • Material/druid_grizzlyRage_eruption_shockwave_sandWhite.mat
  • Material/necro_hemorrhage_clickConfirm_success_smoke.mat
  • Material/legendary_barb_018_burst_aoe_discSphere.mat
  • Material/fxKit_persistentCone_sorc_lightning_edge.mat
  • Material/s01_boss_varshanRitual_heartcapture_TP_persistentBubble_fog_scosInside.mat
  • Material/VFX_Conv_QST_CCE_sandstorm_dark.mat
  • Material/necro_hemorrhage_clickConfirm_decal.mat
  • Material/necro_bloodSurge_aoe_billboard_shockwaves.mat
  • Material/barb_groundStomp_aoe_flash.mat
  • Material/barb_dismount_itf_initialLeapImpact.mat
  • Material/barb_rupture_pushIn_stabGlow.mat
  • Material/mnt_stor008_sprinting_initialBurstMesh.mat
  • Material/camp_snakecultist_boss_spawn_splash.mat
  • Material/rogF_stor184_Trs_jade_volume.mat
  • Material/necro_ironMaiden_aoe_radial.mat
  • Material/portalCos_inarius_006_persistent_actor_energyRing_mat.mat
  • Material/gloves_unique_barb_001_swirl_metallic.mat
  • Material/fxKit_damaging_burstCylindricalWave_poison_waveMesh.mat
  • Material/mnt_stor039_horse_sprinting_trail.mat
  • Material/necro_boneSpear_tip.mat
  • Material/LNY_shielding_shockwave.mat
  • Material/vfx_resplend_ambient_lightRays_CHS_endglow.mat
  • Material/surface_mount_sand_red_footstep_dust.mat
  • Material/S02_Bloodseeker_barb_upheaval__weaponTrail_glow.mat
  • Material/knightCaster_holyStrike_lightPillar_aoeTell_coreGlow_billboard.mat
  • Material/fxKit_damaging_burstWarning_fire_v003_decalWave6.mat
  • Material/environmentVFX_fire_flameBillboards_small.mat
  • Material/emote_bar020_stor_burstCore.mat
  • Material/portal_inariusSilver_godrays.mat
  • Material/S04_helltide_ironwolferer_fireball_payload_embers.mat
  • Material/trophy_sor035_stor_wisps.mat
  • Material/necHLMM_stor183_HLM_volume.mat
  • Material/legendary_cub2_impactWave.mat
  • Material/LTE_LNY_shrine_blast_actor_03.mat
  • Material/mnt_stor015_horse_meshWisps_footFront2_mat.mat
  • Material/S3BP_ascendedArmor_TRS_glowChest.mat
  • Material/druid_dismount_bearTrample_leadingMesh2.mat
  • Material/DeathScreenPlate_BloodBuildTop_Mat.mat
  • Material/fxKit_damaging_persistentCast_1hand_demonic_runes.mat
  • Material/s02_bloodSeals_major_bloodBlister_ambient_darkBG.mat
  • Material/Spectralmount_sprinting_trail.mat
  • Material/S02_boss_pool_damaging_persistentWarning_blood_decal_edgeBoarder.mat
  • Material/barb_rupture_pullOut_wispyGlow.mat
  • Material/fxKit_harmless_shield_destroyed_fire_pop_core.mat
  • Material/mnt_amor158_horse_stor_antlersMist.mat
  • Material/barbarian_whirlwind_weapontrail_background.mat
  • Material/fxKit_damaging_lineWarning_demonic_edgeFlowVolumeChild.mat
  • Material/S02_bloodseeker_tornado_outerCone_mat.mat
  • Material/trophy_sor032_stor_fireVolume02.mat
  • Material/vfx_scorpion_attk_basic_L_trail.mat
  • Material/s01_boss_dash_warning_burst_coneMat.mat
  • Material/mnt_stor002_horse_sprinting_speedlines.mat
  • Material/barb_warcry_cast_shockwavePost.mat
  • Material/mnt_stor079_trophy_sporeHaze.mat
  • Material/townPortal_cast_glo006_outer_ring.mat
  • Material/vfxSchool_vicortes_projectile_holy_ambientGlow.mat
  • Material/mnt_stor020_horse_sprinting_initialBurstMesh.mat
  • Material/s01_boss_babyVarshan_death_fillsmoke.mat
  • Material/necro_dismount_bs_glow.mat
  • Material/fxKit_damaging_persistentWarning_blood_aoeGlow.mat
  • Material/barb_rallyingCry_cast_popLarge.mat
  • Material/emote_sor003_stor_geoNebulaGold.mat
  • Material/fxKit_burstCylindrical_necro_shadow_shockwave.mat
  • Material/fxKit_persistentSigilDecal_scosglenRune_12.mat
  • Material/fxKit_burstLine_sorc_fire_shockwave_decal_parent.mat
  • Material/sorM_stor204_smoke_swirly_dynamic.mat
  • Material/emote_sor005_stor_armSmoke.mat
  • Material/weatherVFX_dust_flurries.mat
  • Material/mnt_dlux003_horse_volumeCore.mat
  • Material/s02_bloodSeals_major_curse_darkClouds.mat
  • Material/IGC_FNV1070_dust_mat.mat
  • Material/vfxBarb_Charge_WeaponTrail.mat
  • Material/ui_craftingOverlay_background_glow_Outro_Failure_SOLO.mat
  • Material/portal_nec001_stor_persistentOpen_energyDecal.mat
  • Material/ElementalTotem_harmless_persistentCharge_demonic_glow.mat
  • Material/IGC_PFV_godray_warm_large_3050.mat
  • Material/fxKit_damaging_persistentWarning_blood_pusBubble.mat
  • Material/amalgam_leap_blood_burstCore.mat
  • Material/legendary_barb_002_flash_Mat_fury.mat
  • Material/environmentVFX_candleFlame_green.mat
  • Material/legendary_barb_018_burst_buff_outwardCorruption.mat
  • Material/necro_armyOfTheDead_exploder_payload_ring.mat
  • Material/trophy_rog029_stor_fireVolume02.mat
  • Material/druid_bear_maul_fierce_backClawMat.mat
  • Material/necro_hemorrhage_blood_smoke.mat
  • Material/fxKit_burstCylindrical_generic_physical_new_snowSpikes.mat
  • Material/legendary_barb_002_flash_Mat.mat
  • Material/EGB_duriel_swipe_left_fumes.mat
  • Material/barb_challengingShout_cast_sharpDirEnergy.mat
  • Material/mnt_stor002_horse_sprinting_initialBurstMesh.mat
  • Material/EGB_knight_brute_lightning_maze_area_damage_areaArcs_decal.mat
  • Material/fxKit_persistentCone_sorc_fire_edge.mat
  • Material/barb_leap_casterTrail.mat
  • Material/mnt_stor019_horse_radialLightningArcBurstElec.mat
  • Material/portal_glo009_stor_Outro_outer_ring.mat
  • Material/VFX_Zakarum_BurningScrolls_fire_debris.mat
  • Material/barb_emote_stor_002_impact_snow.mat
  • Material/template_holo_Fog.mat
  • Material/barb_ironMaelstrom_attk03_lingeringEnergy.mat
  • Material/s01_boss_varshanRitual_initiation_cylinderLightBeam.mat
  • Material/EGB_Andariel_Echo_screamBeam_warning_fpipe.mat
  • Material/portal_inarius_Outro_outer_ring.mat
  • Material/townPortal_glo006_outro_stor_fire.mat
  • Material/emote_rog010_stor_bloodDirectional.mat
  • Material/energySphere_core.mat
  • Material/fxKit_burstCylindrical_barb_blood_shockwave.mat
  • Material/fxKit_damaging_burstCylindrical_demonic_decal_rune.mat
  • Material/fxKit_burstCylindrical_necro_shadow_shockwave_fill.mat
  • Material/townPortal_persistentOpen_actor_parallax_mat_glo007.mat
  • Material/emote_bar022_stor_trailDirt.mat
  • Material/IGC_FNV1040_dust_mat.mat
  • Material/VFX_QST_CFB_persistentCylindrical_mist.mat
  • Material/surfaceVFX_water_objectSplashBillboard.mat
  • Material/bar_stor183_TRS_energyBright.mat
  • Material/gloves_unique_barb_001_trail.mat
  • Material/barM_ancient_mat.mat
  • Material/mnt_dlux002_horse_BDY_fxShell_maneBase_mat.mat
  • Material/sorF_stor150_GLV_vfx_glow.mat
  • Material/mnt_stor039_horse_sprinting_trailReins.mat
  • Material/ui_druidOfferings_previewCircle_actor_quad.mat
  • Material/sorM_stor204_Shared_smoke_swirly.mat
  • Material/Frac_KorDragan_Vampire_BloodBoil_Main_Dyn.mat
  • Material/legendary_barb_019_tornadoMesh_birth.mat
  • Material/fxKit_burstCylindrical_sorc_fire_smoke_03.mat
  • Material/fxKit_harmless_burstCylindrical_cold_mist_burst.mat
  • Material/druid_grizzlyRage_eruption_shockwave_directionalSandWhite.mat
  • Material/druid_tornado_outerCone_mat.mat
  • Material/wanderingdeath_warmup_swirlingWind.mat
  • Material/mnt_stor038_sprinting_initialBurstMesh.mat
  • Material/zombie_brute_attackSwipe.mat
  • Material/demon_megaDemon_incinerate_smokeRope.mat
  • Material/airidah_Windvortex_burstCylindrical_wind_motes.mat
  • Material/fxKit_damaging_projectileStrong_blood_leading_mesh.mat
  • Material/necro_armyPassive_shadowLegendary_macabreInspiration_buff_backer.mat
  • Material/rogue_stealth_cast_burstSwirlsMat.mat
  • Material/S03_construct_ambient_trail_04.mat
  • Material/mnt_amor158_horse_stor_bodyVolume.mat
  • Material/barbarian_whirlwind_weapontrail_furyLesser2.mat
  • Material/fxKit_damaging_persistentWarning_blood_decal_edgeBoarder.mat
  • Material/vfx_scorpion_attk_claw_turn_right_trail.mat
  • Material/sorcerer_deepFreeze_shockwave_small.mat
  • Material/fxKit_persistentSigilDecal_scosglenRune_09.mat
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  • Material/vfx_DemonButcher_shoulderCharge_leadedge_mat.mat
  • Material/sor031_stor_trophy_FollowerOfLight_stars_ingame.mat
  • Material/demon_wurm_burst_demonicCloud.mat
  • Material/interactiveVFX_oreHarvest_shardFlash.mat
  • Material/necro_boneStorm_introBursts_dirtKickup_sand.mat
  • Material/rogM_stor184_Trs_jade_volume.mat
  • Material/lilith_p2_spawn_transition_bloodMist.mat
  • Material/vfx_wardrobe_mirrorSheen.mat
  • Material/vfx_resplendentChest_smoke.mat
  • Material/rogue_deathTrap_aoe2_fakeTrail2.mat
  • Material/legendar_rogue_018_darkMist.mat
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  • Material/vfx_mote_pickup_smoke.mat
  • Material/IGC_PFV_godray_warm_large_3100_01.mat
  • Material/fxkit_thematic_vomit_billboard.mat
  • Material/wanderingdeath_warmup_spiritSwirl_mesh.mat
  • Material/necro_bloodMist_leech_bloodTrails.mat
  • Material/barb_charge_weaponTrail_lingeringEnergy.mat
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  • Material/barbarian_whirlwind_weapontrail_furyMain2.mat
  • Material/VFX_Conv_CHE_water_2Dsplash.mat
  • Material/ElementalTotem_harmless_persistentCylindrical_coldCard.mat
  • Material/wanderingdeath_warmup_phase1_bonefield_decal.mat
  • Material/surface_mount_sandWet_kickup.mat
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  • Material/emote_dru018_force_ray_sky.mat
  • Material/fxKit_burstCylindrical_rogue_poison_fumes.mat
  • Material/leftSwipe03Left_mat.mat
  • Material/goldPickup_glow.mat
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  • Material/global_incense_onApply_glow.mat
  • Material/fxKit_harmless_persistentAura_whispers_volume.mat
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  • Material/portal_sor001_stor_cast_playerToProxy_outwardWisps.mat
  • Material/emote_bar021_chargeUp_glow.mat
  • Material/fxKit_damaging_projectile_blood_tip_mesh.mat
  • Material/ui_druidOfferings_specialSkillActivation_puff_red.mat
  • Material/emote_dru006_stor_smokeRoots.mat
  • Material/fxKit_damaging_persistentCone_poison_flies_streaksX.mat
  • Material/fxKit_damaging_persistentWarning_demonic_fxMesh_godray.mat
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  • Material/surface_sand_spray.mat
  • Material/vampire_brute_heal_actorToActor_blood_spurts.mat
  • Material/S02_bloodseeker_frozenOrb_glow.mat
  • Material/druid_ravens_aoe_payloadMarker2.mat
  • Material/escapeScroll_cast_meshUpwards.mat
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  • Material/barb_rallyingCry_cast_polarWisp.mat
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  • Material/barb_challengingShout_cast_concussiveEnergy.mat
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  • Material/barbarian_upheaval_payload_ancientShockwave_2.mat
  • Material/vfx_emote_dru018_crystal.mat
  • Material/barbarian_flay_weaponTrail.mat
  • Material/fxKit_burstCylindrical_generic_physical_new_shockwaveRing_03.mat
  • Material/Sorc_ChainLightning_Projectile_Glow_Trail_Mat.mat
  • Material/Frac_KorDragan_Vampire_BloodBoil_Main_Dyn_HF.mat
  • Material/vfxRogue_Puncture_Weapon_Echo.mat
  • Material/VFX_QST_CFB_DungeonBridge_Highlight_rune.mat
  • Material/barb_cast_hero_energyRing_portal.mat
  • Material/druid_claw_slashMat.mat
  • Material/S03_buddy_ambient_trail.mat
  • Material/interactiveVFX_destructible_coloredDust_purple.mat
  • Material/environmentVFX_fire_flameBillboards_large.mat
  • Material/goatman_infectedBuff_Smoke.mat
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  • Material/fxKit_harmless_persistentCylindrical_fogCard.mat
  • Material/trophy_dru006_stor_motes.mat
  • Material/sightlessEye_LilithProjectile_warning_decalGlow.mat
  • Material/S04_FlamePillar_cast_weapon_glow.mat
  • Material/Gizmo_WorldTier_Select_WT3_embers.mat
  • Material/ui_paragon_glyphNode_socketed_wispyBurst.mat
  • Material/treasuregoblin_portal_close_ringOut2.mat
  • Material/fxKit_burstCylindrical_rogue_poison_decal.mat
  • Material/necro_raiseSkeleton_confirmation_sigilFailure.mat
  • Material/s01_malignantAffix_red_burstCylindrical_smoke.mat
  • Material/environmentVFX_fire_flameBillboards_large_blue.mat
  • Material/vfx_demonbutcher_shouldercharge_trail_mat.mat
  • Material/Orb_Defensive_Generic_001_AOE_FireRing_Mat.mat
  • Material/fxKit_damaging_lineWarning_demonic_centerGlow.mat
  • Material/mnt_holo_BDY_fxShell_maneWisps_mat.mat
  • Material/andariel_death_demonFire_smokePuff.mat
  • Material/camp_snakecultist_boss_sacrifice_pool_aoeSplashMist.mat
  • Material/S02_boss_bloodpool_eruptCry_cast_polarWisp.mat
  • Material/fxKit_harmless_persistentRopeArcing_poison_fumes_dark.mat
  • Material/surface_dirt_dragMist.mat
  • Material/monsterAffix_vortex_cast_decal.mat
  • Material/mnt_stor129_trophy_sparks_main.mat
  • Material/barb_hammerOfTheAncients_aoe_directionalWhiteSand_new.mat
  • Material/fxKit_damaging_persistentWarning_blood_pusBubbleSplash.mat
  • Material/ui_craftingOverlay_background_doorGlow_Success.mat
  • Material/sorcerer_blizzard_fallingIce_groundHit2.mat
  • Material/vfx_scorpion_attk_run_right_trail.mat
  • Material/vfx_moteJarFull_continuousSmoke.mat
  • Material/s01_boss_varshanRitual_heartcapture_TP_barrierBubble_shadow_v2.mat
  • Material/Conv_QST_Hawe_Bog_Cine_HSS_incense_glow.mat
  • Material/fxKit_damaging_persistentCone_poison_volume_CHS_dustblow.mat
  • Material/mount_sprinting_trail.mat
  • Material/fxKit_harmless_persistentRopeArcing_cold_core.mat
  • Material/legendary_barb_002_floorRing.mat
  • Material/mnt_amor158_horse_stor_antlersMotes.mat
  • Material/barb_upheaval_cast_waterSplash.mat
  • Material/legendary_druid_066_aoe_upBillboard.mat
  • Material/global_incense_burn_dirWave.mat
  • Material/druid_grizzlyRage_overrun_leadingEdge_back.mat
  • Material/barb_rallyingCry_cast_distSphere.mat
  • Material/surface_mount_snow_footstep_dust.mat
  • Material/necro_decrepify_aoe_sigilDecal.mat
  • Material/sorM_stor176_GLV_fire.mat
  • Material/sorcerer_fireball_enchant_payload_smoke_center.mat
  • Material/S04_npc_damaging_burstCylindrical_blood_burstCore_02.mat
  • Material/vfxBarb_Bash_energy.mat
  • Material/dru_emote_stor_001_puddle_decal_start.mat
  • Material/bp_ui_vfx_blessingSegment_mesh_ring.mat
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  • Material/Barb_Kick_Impact_Ancient_Energy_Intensity_Thin.mat
  • Material/fxKit_damaging_persistentCast_1hand_blood_medium_glob.mat
  • Material/interactiveVFX_destructible_coloredDust_green.mat
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  • Material/emote_bar024_SpiderSplatDecal_02.mat
  • Material/fxKit_damaging_weaponBuff_monster_velPoison_trail.mat
  • Material/vfx_scorpion_sting_swipe.mat
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  • Material/surface_mnt_stor027_horse_footstep_burstElecRadial.mat
  • Material/fxKit_damaging_burstAttractor_poison_volume.mat
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  • Material/portal_inariusWing_center.mat
  • Material/portalCosmetic_vampBlood_smokeFront.mat
  • Material/barb_aoe_wispyRing_portal.mat
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  • Material/mnt_stor025_sprinting_speedLines.mat
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  • Material/fxkit_harmless_burstCylinderical_fire_ember.mat
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  • Material/gloves_unique_barb_001_shockwave.mat
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  • Material/npcM_kehj_mirage_MAT.mat
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  • Material/surface_mnt_stor002_horse_bloodSteam.mat
  • Material/necro_skeletonWarrior_scythe_melee.mat
  • Material/boots_unique_001_buff_frozenGround_trail.mat
  • Material/IGC_EPL1190_brazfire_Max_de_jour.mat
  • Material/portal_nec001_stor_cast_proxyToPlayer_startSkull_translucent.mat
  • Material/PortaBarbl_Outro_outer_ring.mat
  • Material/fxKit_harmless_persistentRope_horadric_core_CHS_two.mat
  • Material/emote_nec004_stor_bonecaster_wisps.mat
  • Material/vfx_monster_skeletonShield_cast_impactShockwave_dust.mat
  • Material/sorcerer_fireball_payload_embers_no_soft.mat
  • Material/mnt_stor026_horse_maneVolume.mat
  • Material/fxKit_burstLine_sorc_lightning_shockwave.mat
  • Material/townPortal_Outro_outer_ring_glo006_stor.mat
  • Material/IGC_PFV_godray_warm_large_4010.mat
  • Material/s02_Bat_shadow_ambient_trail.mat
  • Material/vampire_swarmer_attk_basic_swipe_left_base(cold).mat
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  • Material/S03_buddy_firefly_hit_aoe_volume.mat
  • Material/barb_deathBlow_cast_trail2.mat
  • Material/mnt_stor026_horse_sprinting_trailReins.mat
  • Material/fxKit_harmless_persistentCharge_LadyOasis_glow_.mat
  • Material/rogM_stor153_fireHLM_mat1.mat
  • Material/interactiveVFX_Gravel_Dust_neutral.mat
  • Material/mnt_stor008_sprinting_reins.mat
  • Material/sorcerer_fireball_payload_shockwave_fill.mat
  • Material/barb_doubleSwing_weaponTrail_intensity2_front.mat
  • Material/fxKit_persistentSigilDecal_scosglenRune_08.mat
  • Material/S04_flippy_runeshard_rays.mat
  • Material/ui_craftingOverlay_forge_vfx_backGlow_Failure.mat
  • Material/fxKit_burstLine_waveMesh_cold.mat
  • Material/gloves_unique_barb_001_swirl2.mat
  • Material/astaroth_boss_meteorstorm_proj_leadingEdge.mat
  • Material/sorc_emote_stor_008_eyeSmokeSummon.mat
  • Material/barb_wrathOfTheBerserker_cast_shockwaveDetail_air.mat
  • Material/Portal_Dungeon_Cellar_Decal_Nightmare.mat
  • Material/donan_ranged_binding_aoe_explosion_lightningRing.mat
  • Material/fxKit_damaging_burstLine_blood_decal_puddle.mat
  • Material/vfx_lavaSoulSoup_lavaFall_transitionLong.mat
  • Material/fxKit_burstCylindrical_sorc_fire_shockwaveRing_05.mat
  • Material/fxKit_persistentLine_rogue_physical_decal.mat
  • Material/pvp_openworld_blesser_cast_trail.mat
  • Material/fxKit_damaging_persistentCone_poison_volume_unlit.mat
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  • Material/interactiveVFX_destructible_directionalDust_purple.mat
  • Material/legendary_sorc_139_incinerate_beam_actor.mat
  • Material/fxKit_damaging_burstCylindrical_blood_burbbleCoreOmni_secondary.mat
  • Material/LTE_LNY_shrine_blast_actor_04.mat
  • Material/vfx_cc_cbe_sightlessEye_ambient_smoke.mat
  • Material/S01_boss_babyVarshan_death_corruptGoo.mat
  • Material/sorc_meteor_impact_kickbackSmear.mat
  • Material/S03_Boss_poison_wave_proj_pool_bloodBurst_omni.mat
  • Material/S01_MalignantHeart_testing_deathDecal_02.mat
  • Material/fxKit_damaging_persistentCylindrical_spirits_geoEdgeGreen.mat
  • Material/environmentVFX_fogCard_mysticFire_Glow.mat
  • Material/barM_stor181_smoke.mat
  • Material/portalCosmetic_vampBlood_smokeBacker.mat
  • Material/vfx_helltideMote_lingeringChunks.mat
  • Material/barb_ironSkin_shields_mat.mat
  • Material/fxKit_damaging_persistentCylindrical_wind_decalBacker.mat
  • Material/fxKit_damaging_persistentWarning_wind_decalWave.mat
  • Material/S3BP_ascendedArmor_TRS_energySphere.mat
  • Material/fxKit_damaging_burstAttractor_cold_tube.mat
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  • Material/S02_Bloodseeker_barbarian_groundStomp_intensityWhisp.mat
  • Material/Wand_stor001_vfx_glow.mat
  • Material/g_FullScreen_inCombat_fullscreenUI.mat
  • Material/legendary_barb_002_dustPuff.mat
  • Material/S04_Helltide_prop_SoulSyphon_eliminateArea_horizontal.mat
  • Material/flyWarrior_weaponTrail_attack_basic_leftToRight.mat
  • Material/drowned_seaHag_summoner_waveLight.mat
  • Material/Donan_ImpactFlashHit_shadow.mat
  • Material/environmentVFX_fogCard_haweTrippy_D.mat
  • Material/weatherOverride_bloodMoon_rain.mat
  • Material/Orb_Defensive_Generic_001_AOE_VolumeSmoke_Mat.mat
  • Material/druid_shred_comboThreeReady_buff_motes.mat
  • Material/barb_ironMaelstrom_attk03_01_weaponTrail_groundHug_ds.mat
  • Material/rogM_stor202_HLM_gemShimmer.mat
  • Material/fxKit_burstCylindrical_rogue_poison_burstsmoke.mat
  • Material/S02_Door_harmless_persistentBarrier_blood.mat
  • Material/fxkit_harmless_persistentRope_fire_coreRope.mat
  • Material/fxKit_harmless_shield_poison_wrap.mat
  • Material/fxKit_harmless_shield_shadow_coreNoise.mat
  • Material/fxKit_damaging_weaponBuff_monster_velShadow_trail.mat
  • Material/Barb_Kick_Ancient_Torus.mat
  • Material/allClasses_ascendentArmor_HLM_fxMeshWispsBackLeft.mat
  • Material/fxkit_persistentCylindrical_generic_physical_water.mat
  • Material/rogM_stor153_fireHLM_mat2.mat
  • Material/surface_sand_red_liftDrag.mat
  • Material/S03_Boss_damaging_burstWarning_poison_bubble_billboard.mat
  • Material/fxKit_damaging_burstWarning_fire_v003_decalWave4_Core.mat
  • Material/vfxBarb_taunt_fist_Trail.mat
  • Material/Conv_QST_Hawe_Bog_Cine_HSS_bowl_glow.mat
  • Material/necro_skeletonPriest_shadowLegendary_buff_introFlare.mat
  • Material/S02_Bloodseeker_vfxBarb_Bash_energy.mat
  • Material/druid_cataclysm_lightning_boltVariation_01.mat
  • Material/vfx_scorpion_sting_geo.mat
  • Material/s02_bloodSeals_major_curse_darkBG.mat
  • Material/S03_Boss_damaging_burstWarning_poison_decalWave2.mat
  • Material/demon_mega_FrostT4Boss_landing_impact_shockwave_small.mat
  • Material/rogue_caltrops_ringAura_vertical_cold.mat
  • Material/sorF_stor176_TRS_decorFire.mat
  • Material/S04_Helltide_prop_SoulSyphon_eliminateArea_vertical.mat
  • Material/vfx_DemonButcher_death_bloodpuddleDecal_mat.mat
  • Material/sorc_frozenOrb_explosion_ring.mat
  • Material/barb_leap_impact_downwardSmear.mat
  • Material/mnt_stor038_horse_sprinting_trailReins.mat
  • Material/necro_bloodLance_projectile_mist.mat
  • Material/fxKit_persistentRunes_decal_cultist_01.mat
  • Material/barb_primalAxe_energyRope.mat
  • Material/fxKit_damaging_burstLine_blood_darkVolume.mat
  • Material/mnt_dlux003_horse_sprinting_initialBurstMesh.mat
  • Material/barb_callOfTheAncients_cast_hero_upwardsEnergy.mat
  • Material/fxKit_harmless_persistentRopeArcing_cold_fill.mat
  • Material/ui_shielded_globe_energy.mat
  • Material/S02_Bloodseeker_necro_decrepify_aoe_sigilDecal.mat
  • Material/s01_boss_summoned_ground_vfx_polarShade.mat
  • Material/necro_hemorrhage_blood_smoke_spider.mat
  • Material/S03_lilthsLament_wave_proj_trail.mat
  • Material/trophy_rog029_stor_motes_storeView.mat
  • Material/necro_CorpeTendrils_aoe_billboard_shockwaves.mat
  • Material/barb_ancient_shockwave_2.mat
  • Material/S02_Bloodseeker_barbarian_upheaval_decal_glow_fix_02.mat
  • Material/lightningStorm_lightningBolt_spread.mat
  • Material/gloves_unique_barb_001_swirl_start.mat
  • Material/trophy_rog029_stor_glow.mat
  • Material/fxKit_burstCylindrical_generic_physical_smoke_02.mat
  • Material/portal_sor001_stor_persistentOpen_grounArcs_decal.mat
  • Material/fxKit_energyTransferHarmless_persistentRope_cold_motes.mat
  • Material/legendary_druid_115_Bolt_projectile_glowDarkBG.mat
  • Material/necro_boneSpirit_projectile_smokeStreaks.mat
  • Material/barb_dismount_itf_impact_outwardDecal2.mat
  • Material/necro_dismount_bs_whispyEnergy_quickBig.mat
  • Material/follower_taissa_decrepify_warning_decal_sigil.mat
  • Material/surface_mnt_stor002_horse_steam.mat
  • Material/allClasses_ascendentArmor_GLV_fxMeshWisps.mat
  • Material/fxkit_harmless_burst_cylindrical_fire_glow_Tainted_CHN_edit.mat
  • Material/sorc_iceBlades_cast_frostDecal.mat
  • Material/barF_stor155_HLM_embers.mat
  • Material/allClasses_ascendentArmor_HLM_fxMeshWispsLeft.mat
  • Material/emote_sor003_stor_geoConstellationInverted.mat
  • Material/UI_druidOfferings_abilityReadyFlash_V2.mat
  • Material/ghostCaster_circleOfDeath_projectile_aetherealSmoke.mat
  • Material/goldPickup_shockwave.mat
  • Material/legendary_barb_019_tornadoMesh_intro_main.mat
  • Material/fxKit_damaging_persistentCast_demonic_large_volumeBright.mat
  • Material/S02_Bloodseekers_druid_cycloneArmor_aoe_windMotes.mat
  • Material/mnt_stor039_bodyVolume.mat
  • Material/malignant_fodder_aura_core.mat
  • Material/S03_Boss_damaging_burstWarning_poison_volume2.mat
  • Material/portal_cosmetic_vampBlood_center.mat
  • Material/legendary_cub2_shockwaveAir.mat
  • Material/fxKit_damaging_weaponBuff_cold_hashes.mat
  • Material/VFX_QST_CFB_DungeonBridge_Persistent_Edges.mat
  • Material/emote_bar020_stor_burstCore_Looping.mat
  • Material/cultist_summoner_STF_attack_02_glint.mat
  • Material/emote_nec020_stor_bloodsplash.mat
  • Material/VFX_Conv_QST_CHC_dreamState_fullScreen_smoke_gavin.mat
  • Material/legendary_sorc_139_incinerate_beam_smoke.mat
  • Material/sorM_stor204_Shared_Shared_smokeCloth.mat
  • Material/mnt_stor027_horse_lightningPlasmaArcs.mat
  • Material/sorcerer_firebolt_projectile_trail.mat
  • Material/Barb_Kick_LegFocus_Mesh_Mat.mat
  • Material/fxKit_damaging_persistentCast_1hand_blood_volumeTendrils01.mat
  • Material/mnt_stor036_horse_sprinting_reins.mat
  • Material/surface_mud_dragSpray.mat
  • Material/VFX_Conv_QST_CBW_ImpactFlashHit_shadow.mat
  • Material/S03_Boss_damaging_lineWarning_lightning_decalStatic_bright_Fill.mat
  • Material/surface_mnt_stor026_horse_volume.mat
  • Material/rogue_taunt_glow.mat
  • Material/hatredShard_onPickUp_poof.mat
  • Material/emote_nec034_stor_shockwave.mat
  • Material/portal_sor001_stor_Outro_wispBurst_ring.mat
  • Material/ui_druidOfferings_abilityReadyFlash_red_V2_red.mat
  • Material/vfx_carryableExplosion_sweepMesh.mat
  • Material/ui_placeholder_quad.mat
  • Material/S02_bloodseeker_leap_itf_initialLeapImpact.mat
  • Material/fxKit_damaging_persistentCast_demonic_volumeBright.mat
  • Material/mnt_amor133_horse_stor_meshWisps_plates3_mat.mat
  • Material/chillingWind_wallMesh.mat
  • Material/legendary_barb_019_tornadoMesh_birthTall.mat
  • Material/Sorc_incinerate_smokeRope.mat
  • Material/S02_bloodseeker_boneSpear_tip.mat
  • Material/demon_wurm_mouth_drippingGoo_trail.mat
  • Material/vfx_monster_summoner_cast_small_summonCircle_bloodPollPolar_test.mat
  • Material/npc_tyrantking_attk_charge_coronaMesh.mat
  • Material/fxKit_damaging_persistentCylindrical_demonic_torch.mat
  • Material/IGC_PFV_godray_warm_large_3100.mat
  • Material/summonScroll_portal_close_ringOut2.mat
  • Material/necro_decompose_ropeGlow.mat
  • Material/s01_boss_hatredManifest_warning_cyl_polarShade.mat
  • Material/mnt_stor019_horse_impact_glowFlare.mat
  • Material/wand_stor012_billboards_bloodsplatsCloseOnly.mat
  • Material/emote_nec020_stor_blood_cast.mat
  • Material/fxKit_damaging_coneWarning_cold_decalStatic.mat
  • Material/pants_unique_druid_001_a2a_trail.mat
  • Material/Sword_stor036_ropeSmoke.mat
  • Material/rogue_caltrops_ringAura_vertical.mat
  • Material/necM_stor172_sparks.mat
  • Material/vanquished_Shared_smoke_swirly.mat
  • Material/fxKit_burstCylindrical_generic_physical_new_hitFlash.mat
  • Material/bar005_twohandmace_stor_vfx_ember.mat
  • Material/LTE_LNY_shrine_artillery_blast_shockwaveRing_01.mat
  • Material/barb_wrathOfTheBerserker_cast_wispyString.mat
  • Material/S03_construct_scorpion_attk_basic_R_combo_trail.mat
  • Material/barb_ironMaelstrom_attk03_01_weaponTrail_ds.mat
  • Material/lilith_circleOfDoom_ring_planes_mat.mat
  • Material/interactiveVFX_destructible_coloredDust_yellow.mat
  • Material/fly_warrior_breathSplat.mat
  • Material/townPortal_Outro_outer_ring_rog001_stor.mat
  • Material/necro_shadowblight_impact_light_lingeringEnergy.mat
  • Material/mnt_stor008_horse_volume.mat
  • Material/barb_doubleSwing_weaponTrail_back.mat
  • Material/necro_decompose_rope_ground.mat
  • Material/classFxKit_buff_damage_activation_mote.mat
  • Material/rogue_stealth_persistent_local_smoke.mat
  • Material/VFX_QST_CFB_mistTube.mat
  • Material/emote_dru004_stor_castSwirl.mat
  • Material/goldPickup_coinGlow.mat
  • Material/townPortal_Outro_outer_ring_glo004_stor.mat
  • Material/mnt_stor019_horse_sprint_trailLightning.mat
  • Material/fxkit_persistentCylindrical_generic_physical_snow.mat
  • Material/wanderingdeath_escape_spiritSwirl_mesh_large.mat
  • Material/twoHandDruidStaff_stor015 _Snow.mat
  • Material/druid_cycloneArmor_aoe_windMotes.mat
  • Material/townportal_arriveInWorld_rog001_stor_smoke_flash.mat
  • Material/sorc_emote_stor_008_eyeSmoke.mat
  • Material/portal_BarbCosmetic_tpToTown_glow.mat
  • Material/amalgam_stagger_shout_Bloodwave_mat.mat
  • Material/weatherVFX_sand_EliasPalace_Sandstorm_midFlurries.mat
  • Material/fxKit_damaging_persistentAttractor_cold_trail.mat
  • Material/fxKit_burstCylindrical_sorc_fire_shockwave_01.mat
  • Material/fxKit_harmless_shield_destroyed_fire_bloom.mat
  • Material/cosmentic_mnt_stor142_Wisps.mat
  • Material/townportal_arriveInWorld_dru001_stor_smoke_flash_01.mat
  • Material/IGC_PFV_godray_warm_large_2070.mat
  • Material/legendary_sorc_139_incinerate_beam_spark.mat
  • Material/global_incense_onApply_motes.mat
  • Material/S04_FlamePillar_cast_fire_glow_active.mat
  • Material/rogM_stor202_HLM_gemGlow.mat
  • Material/fxKit_burstCylindrical_sorc_fire_shockwaveRing_02.mat
  • Material/legendary_sorc_139_flameLicks_02.mat
  • Material/necro_shadowblight_impact_light_lingeringWisp.mat
  • Material/mnt_stor038_horse_sprinting_trail.mat
  • Material/sorc_emote_stor_001_coreLightningBolts.mat
  • Material/fxKit_harmless_persistentRopeArcing_lightning_fill.mat
  • Material/IGC_PFV_godray_warm_large_3150_01.mat
  • Material/mnt_stor027_horse_sprint_trailGlow_Mat.mat
  • Material/vfxBarb_taunt_impact_smoke.mat
  • Material/environmentVFX_smoke_wispyPillar_sml_white.mat
  • Material/fxKit_harmless_persistentBarrier_blood.mat
  • Material/S01_boss_varshan_Ritual_Decal_glow_Decal_Red_01.mat
  • Material/s02_Bat_shadow_ambient_billboard.mat
  • Material/S01_boss_Varshan_death_aura_core.mat
  • Material/S03_Boss_damaging_coneWarning_cold_decalStatic.mat
  • Material/fxKit_damaging_persistentLine_poison_groundDecal.mat
  • Material/demon_wurm_burst_demonicCloud_backer.mat
  • Material/druid_grizzlyRage_eruption_shockwave_directionalSnow.mat
  • Material/fxKit_damaging_burstCylindrical_earth_smokeWater.mat
  • Material/vfx_iceBarrier_mat.mat
  • Material/mnt_stor164_sprinting_initialBurstMesh.mat
  • Material/ElementalTotem_harmless_persistentCylindrical_coldBackdrop.mat
  • Material/barb_warcry_cast_bodyRays.mat
  • Material/vfx_harvestAnima_centerGlow_polar.mat
  • Material/necro_sever_skeleton_attk_trail_mat.mat
  • Material/sorM_stor204_Shared_motes.mat
  • Material/s01_boss_varshanRitual_heartcapture_TP_persistentBubble_cold.mat
  • Material/fxKit_burstCylindrical_sorc_fire_shockwaveRing_03.mat
  • Material/S03_construct_ambient_trail.mat
  • Material/vfx_eventChest_lightbeam_actorMat.mat
  • Material/mnt_stor078_trophy_lightningArc.mat
  • Material/demon_wurm_spit.mat
  • Material/druid_tornado_mainTornado_introMat.mat
  • Material/ui_vulnerable_crack.mat
  • Material/knightCaster_holyStrike_lightPillar_aoeTell_billboard.mat
  • Material/necro_corpseExplosion_confirmation_sigil.mat
  • Material/fxKit_persistentSigilDecal_scosglenRune_15.mat
  • Material/environmentVFX_bossEntrance_base.mat
  • Material/helm_unique_generic_001_poison_polarDecal.mat
  • Material/S04_BanefulHeart_vfx_helltideCinder_smoke.mat
  • Material/S01_boss_Varshan_death_fillsmoke.mat
  • Material/legendary_Necro_100_aoe_sharpTendrils_t2.mat
  • Material/fxKit_targetToTarget_rope_wind_core.mat
  • Material/IGC_PFV_godray_warm_large_3130.mat
  • Material/malignant_aura_core.mat
  • Material/fxKit_damaging_persistentCast_demonic_volume.mat
  • Material/UI_Paragon_GlyphNode_Legendary_Frame_Mat.mat
  • Material/s01_boss_absorb_burstRing.mat
  • Material/IGC_PFV_godray_warm_large_3070.mat
  • Material/mnt_stor026_sprinting_initialBurstMesh.mat
  • Material/druid_boulder_intensity_wind.mat
  • Material/mnt_dlux002_horse_sprinting_inariusWingRigInner.mat
  • Material/lilithlament_attk_swipeFX_mat_v2.mat
  • Material/fxKit_damaging_burstCylindrical_blood_decal_Splat.mat
  • Material/vfx_qst_InariusLight_godrays.mat
  • Material/emote_nec033_stor_handBlast.mat
  • Material/barb_doubleSwing_weaponTrail.mat
  • Material/fxKit_damaging_lineWarning_cold_decal_mid.mat
  • Material/fxKit_persistentLine_sorc_lightning_decal.mat
  • Material/bp_ui_vfx_segment_mesh_ring.mat
  • Material/S03_construct_scorpion_sting_swipe.mat
  • Material/fxKit_harmless_barrierWall_holy_godrays.mat
  • Material/emote_dru007_stor_smokeHole.mat
  • Material/druid_windShear_poisonLegendary_projectileMat.mat
  • Material/s2_boss_blood_decal_puddle_3.mat
  • Material/s01_malignantAffix_black_DoT_coreSmoke.mat
  • Material/fxkit_burstCylindrical_generic_physical_new_aoe_bloodSplash.mat
  • Material/mnt_dlux003_horse_sprinting_sindragosa.mat
  • Material/fxKit_damaging_blood_bloodBurst_omni.mat
  • Material/lilthsLament_wave_proj_trail.mat
  • Material/fxKit_damaging_coneWarning_shadow_glowContinuous_ws.mat
  • Material/fxKit_damaging_lineWarning_cold_decal_mid_pulse.mat
  • Material/s02_vampire_shadow_ambient_trail.mat
  • Material/environmentVFX_fire_wild_medium_centerFlip.mat
  • Material/Barb_Kick_Impact_Ancient_Energy_wispyOuter.mat
  • Material/emote_ne020_stor_blood_burstCore.mat
  • Material/portal_glo009_stor_persistentOpen_smokeEdge.mat
  • Material/ui_paragon_glyphNode_purchased_ring.mat
  • Material/legendary_druid_066_t2_fxMesh_directionalSmoke.mat
  • Material/druid_hurricane_aoe_cloudsLoop.mat
  • Material/mnt_stor027_horse_lightningPlasmaArcs_sprint.mat
  • Material/legendary_barb_018_burst_buff_motionblur.mat
  • Material/mnt_stor026_horse_bodyVolumeVelo.mat
  • Material/emote_rog016_stor_swordBorder.mat
  • Material/sorc_deepFreeze_iceBlock_intro.mat
  • Material/s01_boss_alternate_burstRing.mat
  • Material/vfx_mote_death_smoke.mat
  • Material/camp_snakecultist_boss_sacrifice_pool_bloodBurst_omni.mat
  • Material/druid_grizzlyRage_eruption_shockwave_shockwave_spiritEnergy.mat
  • Material/ui_druidOfferings_specialSkillActivation_puff.mat
  • Material/surface_sand_white_spray.mat
  • Material/surface_mount_dirt_footstep_dust.mat
  • Material/mnt_stor036_fire_glow.mat
  • Material/environmentVFX_sand_splash.mat
  • Material/fxKit_damaging_weaponBuff_poison_hashes.mat
  • Material/mnt_stor019_horse_footstep_burstElecBolt.mat
  • Material/S01_boss_babyVarshan_death.mat
  • Material/ChallengerSeal_Vfx_godrays.mat
  • Material/sword_stor036_jade_volume.mat
  • Material/S3BP_ascendedArmor_GLV_Wisps.mat
  • Material/ChallengerSeal_Vfx_Worthy_Glow.mat
  • Material/portalCos_vampBlood_bloodPour.mat
  • Material/mnt_stor186_trophy_fire_geo.mat
  • Material/fxKit_damaging_lineWarning_poison_volume.mat
  • Material/environmentVFX_bossEntrance_flare.mat
  • Material/barb_dismount_itf_leapTrail.mat
  • Material/S03_construct_ambient_trail_02.mat
  • Material/S01_boss_babyVarshan_heart_capturing_decalBurst.mat
  • Material/fxKit_damaging_burstLine_cold_volume_primary.mat
  • Material/necro_ironMaiden_aoe_sigilNormal.mat
  • Material/mnt_stor015_sprinting_initialBurstMesh.mat
  • Material/pants_unique_druid_001_flash.mat
  • Material/EGB_Duriel_swipe_right.mat
  • Material/global_healthLow_fullscreen_bloodBorder.mat
  • Material/LTE_LNY_shrine_lethal_blast_hitFlash.mat
  • Material/druM_stor151_HLM_energyBright.mat
  • Material/UI_Paragon_GlyphNode_Legendary_Shockwave_Mat.mat
  • Material/legendary_barb_mace2H_001_lingeringFlames.mat
  • Material/mnt_stor026_horse_sprint_mist.mat
  • Material/necro_skeletonPriest_target_wave.mat
  • Material/pvp_openworld_blesser_cast_handGlow.mat
  • Material/fxKit_damaging_coneWarning_shadow_decalStatic_ws.mat
  • Material/barb_ironMaelstrom_attk02_weaponTrail.mat
  • Material/S02_Bloodseeker_vfxBarb_Bash_shockwave.mat
  • Material/mnt_amor133_horse_stor_meshWisps_crown_mat.mat
  • Material/cultist_summoner_STF_attack_02_first.mat
  • Material/shrine_artillery_projectile_cast_energy_blue.mat
  • Material/interactiveVFX_Gravel_Dust_snow.mat
  • Material/offHandsNecro_stor003_radial.mat
  • Material/portal_glo001_tpToTown_glow.mat
  • Material/mnt_dlux002_horse_sprinting_initialBurstMesh.mat
  • Material/monsterAffix_vortex_cast_swirlVolume.mat
  • Material/portalCos_vampBlood_funnel_mat.mat
  • Material/fxKit_burstCylindrical_rogue_shadow_shockwaveFill.mat
  • Material/environmentVFX_water_cauldronBoil_surface.mat
  • Material/andariel_death_firefunnel_mat.mat
  • Material/emote_sor006_stor_waterSwirl_mesh.mat
  • Material/environmentVFX_fire_flameBillboards_large_Tainted_CHN_edit.mat
  • Material/chillingWind_decal_indicator.mat
  • Material/ui_paragon_glyphNode_socketed_ring.mat
  • Material/surface_mount_stor020_footstep_haze.mat
  • Material/fxKit_damaging_persistentWarning_poison_volumeX.mat
  • Material/barb_callOfTheAncients_cast_hero_upwardsSwirl.mat
  • Material/wanderingdeath_spawn_dust.mat
  • Material/EGB_Andariel_Echo_screamBeam_beamPulse_runeCenter.mat
  • Material/rogue_darkShroud_shadows_core.mat
  • Material/vfx_scorpion_summoned_specs_dirt.mat
  • Material/dagger_stor024_billboards_bloodsplatsCloseOnly.mat
  • Material/sightlessEye_dreamState_fullScreen_smoke.mat
  • Material/gloves_unique_barb_001_swirl.mat
  • Material/fxKit_damaging_burstWarning_poison_bubbleLarge.mat
  • Material/fxKit_damaging_persistentCylindrical_blood_decal_edgeBoarder.mat
  • Material/vfx_harvest_herb_glow_decal.mat
  • Material/fxKit_harmless_persistentRope_poison_core.mat
  • Material/rogue_poisonTrap_triggered_volumeActor.mat
  • Material/fxKit_damaging_coneWarning_poison_decalStatic.mat
  • Material/vfx_harvest_helix1.mat
  • Material/mnt_amor102_horse_stor_embers.mat
  • Material/vfx_iceBarrierHarmless_smoke.mat
  • Material/s1_fxKit_harmless_persistentBarrier_B_malignantBlood.mat
  • Material/drowned_seahag_summoner_damage_droplet.mat
  • Material/s01_boss_projectile_mesh_malignance.mat
  • Material/barF_stor177_TRS_shoulderMist.mat
  • Material/portalCos_inarius_006_persistent_windMesh_mat.mat
  • Material/fxKit_damaging_lineWarning_demonic_tendrils_l.mat
  • Material/necro_overwhelmingDarkness_buff_radial.mat
  • Material/MageHalls_LineSwipe_Orange_VFX_HF.mat
  • Material/vfx_harvestAnima_embers.mat
  • Material/fxKit_damaging_burstCylindrical_demonic_actor_edge02.mat
  • Material/demon_mega_FrostT4Boss_landing_impact_lingerMist.mat
  • Material/fxKit_burstCylindrical_sorc_fire_shockwaveRing_04.mat
  • Material/barbarian_deathBlow_contact_decalGlow.mat
  • Material/fxKit_harmless_shield_template_bubble_blur.mat
  • Material/druid_grizzlyRage_eruption_shockwave_Snow.mat
  • Material/vfx_dungeonMoteJar_spiritEmbers.mat
  • Material/barb_rallyingCry_buff_mesh.mat
  • Material/barb_callOfTheAncients_ancient_waveyRing.mat
  • Material/necro_ironMaiden_aoe_funnelDown.mat
  • Material/environmentVFX_candleFlame.mat
  • Material/S03_fxKit_damaging_burstLine_blood_darkVolume.mat
  • Material/vfx_ccCKI_inariusGodRays.mat
  • Material/legendary_barb_111_WeaponTrail_HighIntensity_Mat.mat
  • Material/sorc_stor021_offHand_vfx_essence.mat
  • Material/offHandsNecro_stor008_eyeMist_mat.mat
  • Material/S03_construct_Scorpion_attk_claw_turn_left_trail.mat
  • Material/neyrelle_explosion_energyRing.mat
  • Material/mnt_stor036_sprinting_initialBurstMesh_NoColor.mat
  • Material/spectralmount_sprinting_initialBurst_mesh.mat
  • Material/sorc_spark_trailDark.mat
  • Material/IGC_PFV_godray_warm_large_3240_01.mat
  • Material/S02_Bloodseekers_druid_tornado_innerCone_mat.mat
  • Material/necro_dismount_bs_spikyEnergy.mat
  • Material/legendary_necro_016_aoe_edges.mat
  • Material/VFX_QST_CFB_DungeonBridge_edges_wall.mat
  • Material/fxKit_damaging_weaponBuff_monster_cmpt_lightning_trail_hand.mat
  • Material/chillingWind_wallMesh_inner.mat
  • Material/fxKit_persistentCone_rogue_shadow_edge.mat
  • Material/emotes_bar029_glow.mat
  • Material/gloves_unique_barb_001_swirl_darker.mat
  • Material/VFX_WaterFloodingHawezar_splashChurn_decal.mat
  • Material/fxKit_damaging_projectileStrong_blood_core_mesh.mat
  • Material/fxKit_harmless_persistentRopeArcing_fire_rope_fill.mat
  • Material/portal_inarius_starburst.mat
  • Material/drowned_mini_handShellMesh.mat
  • Material/LTE_LNY_shrine_artillery_blast_spark_02.mat
  • Material/legendary_necro_032_buff_frozenGround_trail.mat
  • Material/vfx_resplendAmbient_wedgeGlow.mat
  • Material/Portal_generic_nightmare_decal.mat
  • Material/vfxDruid_EarthSpike_CastGround_EnergyDecal.mat
  • Material/vfx_DemonButcher_shout_Bloodwave_mat.mat
  • Material/environmentVFX_fire_wild_smoke.mat
  • Material/fxKit_harmless_shadowAttractor_motes.mat
  • Material/barb_lungingStrike_cast_trail.mat
  • Material/vfx_wasp_projectile_trail.mat
  • Material/vfxBarb_ChallengingShout_Cast_BodyRays.mat
  • Material/surface_snow_spray.mat
  • Material/sorcerer_frostNova_frozenGround.mat
  • Material/legendary_cub2_brightPreCue.mat
  • Material/druid_earthspike_proj_trail.mat
  • Material/amalgam_leap_feet_blood.mat
  • Material/mnt_dlux003_horse_sprinting_trail.mat
  • Material/ghostCaster_soulfireNova_cast_channel_smoke.mat
  • Material/fxkit_harmless_burst_cylindrical_fire_glow_blue.mat
  • Material/emote_bar031_stor_Wings_shadow_glow.mat
  • Material/ui_craftingOverlay_background_glow_Outro_Success_SOLO.mat
  • Material/pvp_openworld_blesser_cast_trail_leadingEdge.mat
  • Material/necro_hemorrhage_clickConfirm_target_mat.mat
  • Material/rog_stor156_Trs_Irridescentt_fxShell_mat.mat
  • Material/actor_getHit_lightning_directional_sweepFlash.mat
  • Material/barb_rend_weaponTrail_lingeringEnergy.mat
  • Material/fxKit_damaging_noWeaponBuff_monster_velPoison_trail.mat
  • Material/mnt_dlux002_horse_sprinting_inariusWingRigOuter.mat
  • Material/environmentVFX_bossEntrance_decalLine.mat
  • Material/donan_ranged_binding_aoe_debuff_sparks.mat
  • Material/necro_armyOfTheDead_shockwaveFill.mat
  • Material/druF_stor183_TRS_fxMesh_back.mat
  • Material/mnt_stor025_horse_decal_bloodsplats.mat
  • Material/vfxBarb_Bash_shockwave.mat
  • Material/S04_HelltideBoss_Spawn_SigilrayVol.mat
  • Material/fxKit_burstCylindrical_generic_physical_new_dirt.mat
  • Material/rogue_caltrops_aoe_caltropAmbient_inkySmoke.mat
  • Material/emote_bar016_stor_decal_puddle.mat
  • Material/townPortal_cast_glo006_stor_actor_edge.mat
  • Material/s01_malginantAffix_blue_mesh.mat
  • Material/emote_dru007_stor_charmFlowCore.mat
  • Material/S02_bloodseeker_leap_impact_outwardDecal2.mat
  • Material/2HSword_Unique_barb_002_Spawn.mat
  • Material/vfx_wilflife_woodwraith_slam_dust.mat
  • Material/sorM_stor204_Eye_glow.mat
  • Material/fxKit_burstCylindrical_sorc_cold_ringShockwave.mat
  • Material/mnt_amor133_horse_stor_meshWisps_plates1_mat.mat
  • Material/S02_boss_spawn_bloodSplatter02_decal.mat
  • Material/portal_cosmetic_vampBlood_WardrobeCenter.mat
  • Material/fxKit_damaging_weaponBuff_monster_cmpt_lightning_trail_vel.mat
  • Material/global_incense_burn_polar_decal.mat
  • Material/portal_sor001_stor_outro_coreArc.mat
  • Material/rogF_stor153_fireHLM_mat1.mat
  • Material/emote_nec034_stor_shockwavePostLarge.mat
  • Material/sorc_dismount_frigidAssault_frozenGround_decalTrail.mat
  • Material/fxKit_harmless_persistentRope_soulstoneTune_fizzle_core.mat
  • Material/fxKit_experience_Powerup_smoke_mat.mat
  • Material/sorc_emote_stor_008_bloodGroundSplat.mat
  • Material/surface_mount_stor020_sand_white_footstep_dust.mat
  • Material/S03_scorpion_scorpion_attk_run_right_trail.mat
  • Material/fxKit_damaging_burstCylindrical_blood_burstCore.mat
  • Material/sorcerer_fireball_payload_embers.mat
  • Material/vfx_carryable_colorFill_backing.mat
  • Material/legendary_necro_038_fracturedBones.mat
  • Material/townPortal_Outro_outer_ring_glo007_stor.mat
  • Material/follower_taissa_decrepify_warning_volumeClouds.mat
  • Material/wand_stor012_billboard_bloodsplats.mat
  • Material/environmentVFX_buildingRainSplash.mat
  • Material/monsterAffix_vampiricEnrage_projBlood.mat
  • Material/s01_boss_varshanRitual_heartcapture_TP_persistentBubble_cold_inside.mat
  • Material/classFxKit_buff_damage_activation_rays.mat
  • Material/druid_cataclysm_tornado_innerCone_mat.mat
  • Material/classFxKit_buff_damage_activation_burstMist.mat
  • Material/S02_boss_spawn__bloodSplatter04_decal.mat
  • Material/necF_taunt_Weapon_Trail.mat
  • Material/fxkit_harmless_burstCylindrical_fire_hotRing.mat
  • Material/VFX_QST_CFB_DungeonBridge_mist.mat
  • Material/twoHandMace_uniq01_glow.mat
  • Material/rogue_poisonTrap_triggered_inwardStreaks.mat
  • Material/mnt_dlux002_horse_sprinting_trailReins.mat
  • Material/fxKit_experience_Powerup_motes_mat.mat
  • Material/wanderingdeath_spawn_snowDust.mat
  • Material/fxKit_damaging_burstCylindrical_blood_burbbleCoreOmni.mat
  • Material/fxKit_damaging_burstCone_poison_linger_volume.mat
  • Material/druid_earthSpike_tendrils.mat
  • Material/s01_boss_attk_slash_dash_trail.mat
  • Material/fxKit_burstCylindrical_generic_physical_new_dirt_02.mat
  • Material/rogue_darkShroud_shadows_bubble_mat.mat
  • Material/druid_landslide_tell_energyDecal.mat
  • Material/vfx_ui_bp_s4_celebration_goldRays.mat
  • Material/escapeScroll_cast_decalRing.mat
  • Material/fxKit_burstCylindrical_sorc_fire_spark.mat
  • Material/druid_earthSpike_spike_energy.mat
  • Material/fxkit_harmless_burst_cylindrical_fire_glow.mat
  • Material/offHandsNecro_stor018_wispSmoke.mat
  • Material/ldrowned_seaHag_wave_splashOnWave_billboards.mat
  • Material/townPortal_persistentOpen_actor_parallax_mat_dru001_stor_.mat
  • Material/S03_buddy_firefly_hit_aoe_smoke_center.mat
  • Material/necro_bloodGolem_active_bloodMist.mat
  • Material/rogM_stor184_Hlm_jade_volume.mat
  • Material/trophy_sor032_stor_fireVolume.mat
  • Material/leftSwipeLeft_mat.mat
  • Material/druid_grizzlyRage_eruption_shockwave_sand.mat
  • Material/sorM_stor176_HLM_fire.mat
  • Material/S02_BP_AllClasses_GoldArmor_fxSkirtBloodDrops_mat_ds.mat
  • Material/s01_boss_babyVarshan_death_aura_core.mat
  • Material/mnt_stor019_horse_lightning_burst.mat
  • Material/DeathScreenPlate_BloodLeaksBottom_Mat.mat
  • Material/dagger_stor024_billboard_bloodsplats.mat
  • Material/UI_Paragon_GlyphNode_Legendary_Flash_Mat.mat
  • Material/necro_dismount_bs_whispyEnergy.mat
  • Material/ElementalTotem_harmless_persistentCylindrical_cold_decalFill_02.mat
  • Material/vfx_Scorpion_attk_claw_turn_left_trail.mat
  • Material/demon_wurm_mouth_demonicCloud.mat
  • Material/weatherVFX_sand_EliasPalace_Sandstorm_mainSand.mat
  • Material/IGC_BLB_HellPortal_Intro_outer_ring.mat
  • Material/vfxDruid_taunt_impact_smoke.mat
  • Material/portal_nec001_stor_Outro_outer_ring.mat
  • Material/sorM_stor176_TRS_fire.mat
  • Material/druM_stor183_TRS_fxMesh_front.mat
  • Material/LTE_LNY_shrine_artillery_blast_dust.mat
  • Material/partyInvite_phEffect_join_ringOut.mat
  • Material/liliths_lament_swipe_warmUp_blood.mat
  • Material/ui_specialSkillActivation_frame.mat
  • Material/S02_BP_AllClasses_GoldArmor_fxBloodSmokeNoVertAnim_mat_ds.mat
  • Material/IGC_PFV_godray_warm_large_1010.mat
  • Material/barb_wrathOfTheBerserker_buff_wispyEnergy.mat
  • Material/S02_Bloodseeker_vfxBarb_Bash_WeaponTrail.mat
  • Material/trophy_sor032_stor_fireVolume_Core.mat
  • Material/legendary_barb_050_whirlwind_vortexDecal.mat
  • Material/monster_champion_resistDamage_verticalBeam.mat
  • Material/environmentVFX_bossEntrance_wall.mat
  • Material/vfx_DemonButcher_EscapeRuneB_mat.mat
  • Material/mnt_stor027_horse_sprinting_initialBurstMesh.mat
  • Material/VFX_QST_CFB_DungeonBridge_Edges.mat
  • Material/donan_ranged_binding_aoe_explosion_shockwave.mat
  • Material/vfx_eventChest_verticalDust.mat
  • Material/VFX_QST_CFB_DungeonBridge_Persistent_mist.mat
  • Material/environmentVFX_fire_flameBillboard_medium_mystic_CHN_edit.mat
  • Material/necro_decrepify_aoe_funnelDown.mat
  • Material/wand_stor012_bloodDrip.mat
  • Material/barbarian_flay_weaponTrail_sharpEdge.mat
  • Material/ui_craftingOverlay_background_glow_Outro_Failure.mat
  • Material/MageHalls_LineSwipe_VFX.mat
  • Material/surface_sand_liftDrag.mat
  • Material/necro_skeletonWarrior_scythe_melee_overhead.mat
  • Material/fxKit_damaging_persistentWarning_poison_decalCore2.mat
  • Material/fxKit_harmless_persistentBubble_fog_scos.mat
  • Material/townPortal_Outro_outer_ring_glo005_stor.mat
  • Material/druid_boulderleadingEdge.mat
  • Material/emote_bar020_stor_decal_Splat.mat
  • Material/barb_rupture_pushIn_weaponSmoke.mat
  • Material/s2_boss_blood_decal_puddle_2.mat
  • Material/fxkit_damaging_burstLine_blood_waveSplashes02.mat
  • Material/vfxDruid_taunt_fist_Trail.mat
  • Material/global_incense_onApply_wispy.mat
  • Material/fxKit_harmless_shield_cold_bubble.mat
  • Material/bp_ui_vfx_segment_mesh_ring_completedOuterGodray.mat
  • Material/druid_tornado_innerCone_mat_cold.mat
  • Material/fxKit_targetToTarget_rope_wind_volume_tailExpire.mat
  • Material/fxKit_harmless_shield_template_bubble_distort.mat
  • Material/mnt_stor026_horse_sprinting_trail.mat
  • Material/rogue_taunt_Weapon_Trail.mat
  • Material/Platinum_Armour_holo_Fog_Strong.mat
  • Material/legendary_barb_019_tornadoMesh_main.mat
  • Material/mnt_stor026_horse_bodyVolume.mat
  • Material/leftSwipeLeft02_mat.mat
  • Material/wandering_death_warmup_spiritFog.mat
  • Material/fxKit_damaging_burstRope_demonic_runes.mat
  • Material/S02_boss_bloodpool_eruptCry_cast_innerRing.mat
  • Material/rightSwipeLeft_mat.mat
  • Material/WanderingDeath_SpectralMist_FX.mat
  • Material/fxKit_damaging_persistentRope_blood_groundSplat.mat
  • Material/druid_windShear_poisonLegendary_haze_proj_mainTrail.mat
  • Material/druid_grizzlyRage_overrun_leadingEdge_head.mat
  • Material/UI_Paragon_GlyphNode_Legendary_Motes_Mat.mat
  • Material/IGC_EPL1080_brazfire_Max_de_jour.mat
  • Material/donan_ranged_binding_aoe_explosion_sparks.mat
  • Material/necro_ironGolem_coneAOE_decal_normalAO_blood.mat
  • Material/fxKit_damaging_persistentCylindrical_blood_pusBubble.mat
  • Material/VFX_QST_CFB_persistentCylindrical_mistBridge_Base.mat
  • Material/camp_snakecultist_boss_sacrifice_pool_decal_puddle.mat
  • Material/legendary_druid_028_lightningRingBigger_2.mat
  • Material/surface_all_druM_stor156_footstep_webSplash.mat
  • Material/LTE_LNY_shrine_blast_dust.mat
  • Material/fxKit_damaging_weaponBuff_monster_cmpt_lightning_glow.mat
  • Material/druid_cycloneArmor_cast_wispBurst.mat
  • Material/sorcerer_meteor_indicator_c.mat
  • Material/portal_nec001_stor_cast_proxyToPlayer_funnelSmoke.mat
  • Material/s01_malignant_summon_spawn_cyl_polarShade.mat
  • Material/Platinum_Armour_holo_Fog.mat
  • Material/barbarian_flay_weaponTrail_slow.mat
  • Material/offHandFocus_stor026_glowSoft.mat
  • Material/S01_boss_babyVarshan_deathDecal_01.mat
  • Material/druid_dismount_bearTrample_bodyTrail.mat
  • Material/emote_dru007_stor_ghostSwirl.mat
  • Material/fxKit_harmless_persistentBarrier_sand.mat
  • Material/druid_trample_leadingEdge_back.mat
  • Material/legendary_barb_018_burst_aoe_energy.mat
  • Material/cannibal_twohand_miniboss_attk_leap_jump_trail.mat
  • Material/barb_rupture_pushIn_stabEnergy.mat
  • Material/legendary_druid_066_t2_dust.mat
  • Material/mnt_stor119_trophy_frostFumesBright.mat
  • Material/druid_lacerate_aoe_decal_moon.mat
  • Material/ui_druidOfferings_previewCircle_actor.mat
  • Material/sorF_stor176_GLV_fire.mat
  • Material/fxKit_damaging_projectileStrong_blood_tip_mesh.mat
  • Material/Healing_Well_DissipationSmoke.mat
  • Material/Dagger_stor043_ambientLight.mat
  • Material/fxKit_damaging_persistentCast_demonic_motes.mat
  • Material/emote_sor006_stor_water_rope_light.mat
  • Material/S02_Bloodseekers_druid_tornado_mainTornado_introMat.mat
  • Material/ui_craftingOverlay_background_doorGlow.mat
  • Material/fxKit_damaging_burstLine_blood_decal_puddle_pus.mat
  • Material/fxKit_damaging_lineWarning_demonic_decalStatic_runeTile.mat
  • Material/portal_dru002_stor_persistentOpen_funnel.mat
  • Material/fxKit_harmless_persistentRopeArcing_poison_core.mat
  • Material/barb_challengingShout_cast_distSphere.mat
  • Material/emote_bar_021_slam_smokeDirectional.mat
  • Material/classFxKit_burstCylindrical_necro_shadow_goopRingMesh.mat
  • Material/barb_ironMaelstrom_attk01_weaponTrail_ds.mat
  • Material/fxKit_damaging_impactScene_wind_volume.mat
  • Material/fxKit_damaging_burstCone_wind_decalWave.mat
  • Material/VFX_Conv_QST_CHC_forCardClr.mat
  • Material/environmentVFX_sand_splash_white.mat
  • Material/druid_claw_slashMat_poison.mat
  • Material/neyrelle_projectile_sparks.mat
  • Material/fxKit_burstCylindrical_sorc_lightning_shockwaveFill.mat
  • Material/vfx_harvestAnima_center.mat
  • Material/barb_leap_impact_outwardDecal2.mat
  • Material/surface_mnt_stor038_horse_fireBurst.mat
  • Material/trophy_sor032_stor_glow.mat
  • Material/barb_gushingBlood_aoe_shockwaveEnergy.mat
  • Material/Challenger_UI_ScoreScreen_FullScreen_flamesSupplement.mat
  • Material/druid_shred_comboThreeReady_buff_glow.mat
  • Material/fxKit_damaging_burstCylindrical_spirits_soulsTrail.mat
  • Material/mnt_stor025_sprint_blood_motes.mat
  • Material/MageHalls_LineSwipe_VFX_HF.mat
  • Material/fxKit_damaging_persistentWarning_poison_decalCore_gen8.mat
  • Material/druM_stor151_HLM_energyFull.mat
  • Material/druid_grizzlyRage_eruption_shockwave_directionalSand.mat
  • Material/barb_deathBlow_cast_trail_darkBacker.mat
  • Material/surface_mount_sand_footstep_dust.mat
  • Material/PlayerGhostedBuff_ambientFog.mat
  • Material/portal_nec001_stor_persistentOpen_funnel.mat
  • Material/ui_s3_construct_background_glow.mat
  • Material/mnt_stor034_horse_gemGlow.mat
  • Material/offHandsSorc_stor021ropeSmoke.mat
  • Material/ui_specialSkillActivation_frame2.mat
  • Material/necro_corpse_highlight_strands.mat
  • Material/S03_buddy_firefly_hit_aoe_shockwave.mat
  • Material/S02_Bloodseeker_fxKit_damaging_persistentWarning_blood_pusBubble.mat
  • Material/treasuregoblin_portal_outer.mat
  • Material/barb_warcry_cast_flash_stringyWisp.mat
  • Material/emote_bar031_stor_Wings_velShadow_trail.mat
  • Material/Barb_Ancient_twoHandMace_base01_mat.mat
  • Material/necro_armyPassive_shadowLegendary_macabreInspiration_buff_goop.mat
  • Material/S03_buddy_recontruct_Healmist_burst.mat
  • Material/vfx_ui_bp_s2_embelmWing_smoke_wide.mat
  • Material/mnt_stor039_sprinting_initialBurstMesh.mat
  • Material/s01_boss_projectile_head_mat.mat
  • Material/S02_bloodseeker_leap_itf_slashMesh.mat
  • Material/emote_rog026_stor_Dagger_Trail_Smoke.mat
  • Material/trophy_sor032_stor_embers.mat
  • Material/barb_ironSkin_shields_mat_02.mat
  • Material/fxKit_harmless_burstAttractor_shadow_trail.mat
  • Material/genericRemotePortal_Outro_outer_ring.mat
  • Material/helm_unique_generic_001_poison_shockwave.mat
  • Material/cannibal_twoHand_miniboss_attack_edge_child.mat
  • Material/druF_stor183_TRS_fxMesh_front.mat
  • Material/VFX_QST_CFB_DungeonBridge_Persistent_glow.mat
  • Material/monster_champion_resistDamage_decal.mat
  • Material/rogue_dismount_bodyTrail_black.mat
  • Material/pvp_openWorld_obelisk_ritual_rune_sweepMat.mat
  • Material/emote_dru004_stor_energySwirl.mat
  • Material/vfx_DemonButcher_death_bloodSplatterDecal_mat.mat
  • Material/IGC_PFV_godray_warm_large_4020.mat
  • Material/LTE_LNY_shrine_artillery_blast_actor_03.mat
  • Material/sorc_ballLightning_projectileActor_outwardGlow.mat
  • Material/townPortal_arriveInWorld_rog001_stor_smokeRing.mat
  • Material/VFX_Conv_QST_CHC_Yorin_smoke_wispy_sml.mat
  • Material/surface_mount_water_footstep_splash.mat
  • Material/emote_dru023_stor_sandPileSmoke.mat
  • Material/monsterAffix_vampiricEnrage_projTrail.mat
  • Material/druid_tornado_innerCone_mat.mat
  • Material/sorF_stor195_HLM_embers.mat
  • Material/barF_stor155_TRS_embers.mat
  • Material/fxKit_damaging_lineWarning_blood_bubbleSplash.mat
  • Material/allClasses_ascendentArmor_HLM_fxMeshWispsBackRight.mat
  • Material/fxKit_damaging_persistentLine_spirits_halfCapsule.mat
  • Material/fxKit_burstCylindrical_generic_physical_dirt_02.mat
  • Material/mnt_stor019_horse_sprinting_initialBurstMesh.mat
  • Material/mnt_stor080_trophy_sporeHaze.mat
  • Material/S03_DGN_Vault_Attunement_Charge_Lost_explode.mat
  • Material/portal_glo001_warpSuckIn.mat
  • Material/interactiveVFX_destructible_coloredDust_red.mat
  • Material/S02_bloodseeker_tornado_mainTornado_introMat.mat
  • Material/fxKit_damaging_burstCylindricalWave_poisonMesh.mat
  • Material/Goatman_Ranged_1HSpear_att_evade.mat
  • Material/weatherVFX_sand_EliasPalace_Sandstorm_sandFlurries.mat
  • Material/IGC_PFV_godray_warm_large_3120.mat
  • Material/barb_rend_weaponTrail_metal.mat
  • Material/vfx_helltideCinder_smoke.mat
  • Material/fxKit_harmless_shield_spirits_bubble.mat
  • Material/legendary_necro_023_blizzard_fallingIce_groundHit2.mat
  • Material/fxKit_damaging_persistentCone_poison_directional_XY.mat
  • Material/s01_boss_varshanRitual_heartcapture_TP_persistentBubble_fog_scos.mat
  • Material/legendary_barb_mace2H_001_lingeringFlames2.mat
  • Material/fxKit_damaging_persistentCylindrical_blood_pusBubbleSplash.mat
  • Material/necro_bloodOrb_backdrop.mat
  • Material/vfx_scorpion_attk_basic_L_combo_trail.mat
  • Material/fxKit_damaging_noWeaponBuff_monster_velShadow_trail.mat
  • Material/vfx_DemonButcher_EscapeRune_mat.mat
  • Material/S04_Doomsayer_environmentVFX_candleFlame_red.mat
  • Material/IGC_PFV_godray_warm_large_2050.mat
  • Material/fxKit_damaging_burstCone_poison_decalStatic2.mat
  • Material/VFX_QST_CFB_persistentCylindrical_mistBridge.mat
  • Material/s01_malignantAffix_red_burstAttractor_core2.mat
  • Material/barb_callOfTheAncients_ancient_glow.mat
  • Material/fxKit_persistentSigilDecal_scosglenRune_parent.mat
  • Material/S04_profaneMindCage_helltideMote_lingeringChunks.mat
  • Material/fxKit_damaging_projectileLobbed_blood_trail_glob.mat
  • Material/ui_specialSkillActivation_frameInnerGlow.mat
  • Material/S03_scorpion_scorpion_attk_run_left_trail.mat
  • Material/legendary_barb_018_burst_aoe_shockwave.mat
  • Material/necro_shadowblight_impact_light_shockwave.mat
  • Material/sor024_emote_stor_FollowerOfLight_moth_fly.mat
  • Material/shrine_artillery_projectile_cast_energy_02.mat
  • Material/barb_challengingShout_cast_transitionRing.mat
  • Material/surface_mount_sandWet_liftDrag.mat
  • Material/druid_shred_comboThreeReady_buff_energyUp.mat
  • Material/sorcerer_fireball_payload_shockwave.mat
  • Material/vfx_genericChestGlow_wedge.mat
  • Material/barb_ironMaelstrom_attk01_weaponTrail_post_ds.mat
  • Material/mnt_stor019_horse_sprint_trailGlow.mat
  • Material/surface_mount_sand_footstep_sprinting_dust.mat
  • Material/mnt_dlux003_horse_volume.mat
  • Material/ElementalTotem_fxKit_damaging_burstCylindricalWave_template_waveMesh_.mat
  • Material/sorc_incinerate_upgrade_aoe_groundDecal_intensity.mat
  • Material/fxKit_damaging_coneWarning_poison_decalFill.mat
  • Material/necro_ironGolem_coneAOE_decal_normalAO_snow.mat
  • Material/fxKit_harmless_persistentBubble_cold_inside.mat
  • Material/monsterAffix_vampiricEnrage_projMotes.mat
  • Material/emote_bar016_stor_decal_side_splat.mat
  • Material/cannibal_twoHand_attack_range_swipe_edge.mat
  • Material/necro_corpseExplosion_detonate_aoe.mat
  • Material/sorcerer_meteor_projectile_trail.mat
  • Material/mnt_stor025_sprinting_initialBurst_mesh.mat
  • Material/barF_stor155_GLV_embers.mat
  • Material/VFX_Conv_CHE_bloodpuddle_decal_dark.mat
  • Material/snow_fracturedPeaks_standard.mat
  • Material/headstone_godRay_middle_mat.mat
  • Material/S03_MageHalls_LineSwipe_Orange_VFX.mat
  • Material/environmentVFX_fogCard_haweFungus.mat
  • Material/cannibal_brute_basicAttk_swipe_edge.mat
  • Material/mnt_dlux003_horse_eyeMist.mat
  • Material/bp_ui_vfx_segment_mesh_ring_glow.mat
  • Material/astaroth_boss_tripleAttack_weapon_glow.mat
  • Material/ui_craftingOverlay_forge_vfx_backGlow_Success.mat
  • Material/LTE_LNY_shrine_artillery_blast_hitFlash.mat
  • Material/barbarian_whirlwind_groundDust_snow.mat
  • Material/portal_glo009_stor_departWorld_smoke.mat
  • Material/sorF_stor205_eyeGlow_core.mat
  • Material/emote_bar020_stor_decal_puddle.mat
  • Material/fxKit_damaging_lineWarning_demonic_decalEdge.mat
  • Material/legendary_sorc_139_flameLicks.mat
  • Material/legendary_rogue_019_warning_decalReveal.mat
  • Material/legendary_barb_002_floorRing_fury.mat
  • Material/classFxKit_buff_damage_activation_decalFlared.mat
  • Material/sorc_stor187_TRS_volume.mat
  • Material/townPortal_cast_proxyToPlayer_actor_parallax_mat_dru001_stor.mat
  • Material/fxKit_damaging_persistentWarning_spirits_decalGlow.mat
  • Material/fxKit_damaging_impact_holy_explode.mat
  • Material/vfx_portalCos_bloodmist.mat
  • Material/S02_Bloodseekers_druid_tornado_outerCone_mat.mat
  • Material/barb_portal_cast_shockwaveDetail_air.mat
  • Material/surface_mount_gravel_footstep_dust.mat
  • Material/legendary_barb_018_buff_glow.mat
  • Material/IGC_PFV_godray_warm_large_3070_01.mat
  • Material/fxKit_damaging_lineWarning_lightning_decalFill_bright.mat
  • Material/mount_sprint_upwardSmoke.mat
  • Material/trophy_rog029_stor_motes_gameView.mat
  • Material/ui_shielded_globe_oversheilded_energy.mat
  • Material/townPortal_Outro_backer_ring_rog001_stor.mat
  • Material/ui_craftingOverlay_forge_vfx_backGlow.mat
  • Material/fxKit_burstCylindrical_rogue_poison_splash.mat
  • Material/fxKit_harmless_shield_fire_wrap.mat
  • Material/barb_hammerOfTheAncients__weaponTrail_glow.mat
  • Material/necro_bloodOrb_glow.mat
  • Material/portal_glo009_stor_persistentOpen_holy_godrays.mat
  • Material/cannibal_twoHand_miniboss_basicAttack_edge.mat
  • Material/fxKit_burstCylindrical_generic_physical_new_shockwaveRing_01.mat
  • Material/rogF_stor184_Hlm_jade_volume.mat
  • Material/vfx_generic_chest_glow_rays.mat
  • Material/emote_bar022_stor_trailBlood.mat
  • Material/vfx_scorpion_summoned_specs_sand.mat
  • Material/druid_grizzlyRage_eruption_shockwave_water.mat
  • Material/fxKit_damaging_persistentRope_spirits_trail.mat
  • Material/fxKit_burstCylindrical_generic_physical_new_waterSpikes.mat
  • Material/allClasses_ascendentArmor_HLM_fxMeshWispsRight.mat
  • Material/IGC_PFV_godray_warm_large_3080.mat
  • Material/hatredPickup_glow.mat
  • Material/environmentVFX_sandstorm_barrier_base.mat
  • Material/S02_boss_spawn_pool_splash.mat
  • Material/barM_stor152_feathers.mat
  • Material/S03_construct_scorpion_attk_basic_R_trail.mat
  • Material/emote_dru022_stor_RavenTrail.mat
  • Material/EGB_knight_brute_lightning_maze_area_warning_decalStatic.mat
  • Material/bp_ui_vfx_segment_mesh_ring_completedInner.mat
  • Material/necro_boneSpear_cast_dust.mat
  • Material/fxKit_damaging_persistentCylindrical_spirits_geoEdgeGreen_short.mat
  • Material/mnt_stor020_horse_sprinting_reins.mat
  • Material/fxKit_burstCylindrical_generic_physical_smoke.mat
  • Material/barb_rend_weaponCut_edge_R2L.mat
  • Material/fxKit_harmless_persistentRopeArcing_cold_coreMist.mat
  • Material/surface_hard_impactRing.mat
  • Material/hoardric_portal_altar_funnelUp.mat
  • Material/allClasses_ascendentArmor_particleWisp.mat
  • Material/fxKit_targetToTarget_rope_wind_dust.mat
  • Material/emote_rog016_stor_bloodTrail.mat
  • Material/sorF_stor205_Shared_Shared_smokeCloth.mat
  • Material/ldrowned_seaHag_blood_billboards.mat
  • Material/legendary_barb_041_hammerOfTheAncients_quake_shockwave_v2_v2.mat
  • Material/barb_callOfTheAncients_cast_hero_energyRing.mat
  • Material/fxKit_damaging_weaponBuff_lightning_hashes.mat
  • Material/rogM_stor153_fireHLM_mat.mat
  • Material/werewolf_warg_attk_running_dust.mat
  • Material/boots_unique_necro_100_trail.mat
  • Material/fxKit_harmless_shield_poison_bubble.mat
  • Material/IGC_PFV_godray_warm_large_3120_01.mat
  • Material/druid_grizzlyRage_eruption_shockwave_glowCracks.mat
  • Material/fxKit_burstCylindrical_generic_physical_hitFlash.mat
  • Material/emote_dru018_force_ray_sky_large.mat
  • Material/barb_doubleSwing_weaponTrail_intensity2.mat
  • Material/fxKit_burstCylindrical_generic_physical_dirt.mat
  • Material/vfx_scorpion_attk_run_left_trail.mat
  • Material/rogue_taunt_Weapon_Echo.mat
  • Material/fxKit_damaging_weaponBuff_monster_cmpt_shadow_glow.mat
  • Material/ui_specialSkillActivation_flash.mat
  • Material/s02_bloodSeals_major_bloodPool_spawn_wispyEnergyPolar.mat
  • Material/environmentVFX_fire_flameBillboard_medium_mystic.mat
  • Material/sorc_incinerate_enchantment_fireOrb2_glaze.mat
  • Material/sorcerer_frozenOrb_glow.mat
  • Material/global_state_staggered_decalShadow.mat
  • Material/EGB_Andariel_Echo_andariel_screamBeam_face_hotCore.mat
  • Material/gloves_unique_barb_001_swirl3.mat
  • Material/LNY_shielding__buff_glow.mat
  • Material/vfx_carryablePickUp_smoke.mat
  • Material/Challenger_UI_ScoreScreen_FullScreen_flames.mat
  • Material/fxKit_damaging_projectile_blood_core_mesh.mat
  • Material/actor_getHit_shadowBurst.mat
  • Material/barb_primalAxe_chain_energy.mat
  • Material/VFX_Conv_CHE_bloodpuddle_decal.mat
  • Material/sorc_dismount_frigidAssault_frozenGround_trail.mat
  • Material/treasuregoblin_portal_energyMesh.mat
  • Material/druid_emote_taunt.mat
  • Material/environmentVFX_water_mediumWaterfall_transparent_large.mat
  • Material/fxKit_burstLine_generic_physical_new_shockwave.mat
  • Material/mnt_amor157_horse_store_fxmesh_bloodDrop.mat
  • Material/S04_HellTideBoss_SpawnSigil.mat
  • Material/fxKit_damaging_burstCylindrical_blood_flash.mat
  • Material/vampire_swarmer_attk_basic_swipe_right_base(cold).mat
  • Material/portal_sor001_stor_persistentOpen_actor_brightEdge_mat.mat
  • Material/S01_Malignant_death_phase1_decalSplat.mat
  • Material/druid_windShear_proj_mainTrail_intensity.mat
  • Material/lightningStorm_lightningBolt_coreBolts.mat
  • Material/UI_Paragon_GlyphNode_Legendary_Ring_Mat.mat
  • Material/S04_Helltideboss_spawn_bloodSplatter02_decal.mat
  • Material/portal_sor001_stor_persistentOpen_actor_windMesh.mat
  • Material/barb_rallyingCry_cast_innerRing.mat
  • Material/fxKit_burstLine_generic_physical_new_shockwave_decal.mat
  • Material/global_incense_burn_initShockwave2.mat
  • Material/fxKit_damaging_persistentLine_poison_edgeDecal.mat
  • Material/necro_ironMaiden_aoe_flakes.mat
  • Material/S02_bloodseeker_leap_casterTrail.mat
  • Material/demon_megaDemon_frostT4Boss_core.mat
  • Material/vfx_scorpion_attk_run_speed_line.mat
  • Material/trophy_nec009_ember_motes.mat
  • Material/mnt_amor133_horse_stor_meshWisps_plates2_mat.mat
  • Material/barb_ironSkin_cast_energyIn.mat
  • Material/barb_kick_impact_ancient_glowMesh.mat
  • Material/druid_dismount_bearTrample_leadingMesh.mat
  • Material/mnt_stor019_horse_regularLightningArc_sprint_body.mat
  • Material/drowned_splash_billboard.mat
  • Material/vfx_snakecultistcamp_droplet.mat
  • Material/vfx_carryable_receptacleFeedback_dust.mat
  • Material/barb_Charge_WeaponTrail_HighIntensity.mat
  • Material/S04_npc_damaging_burstCylindrical_blood_burstCore.mat
  • Material/rogue_dismount_bodyTrail.mat
  • Material/global_healthLow_fullscreen_bloodBorder_UI.mat
  • Material/weatherVFX_rain_ashava_impact.mat
  • Material/surface_mount_sand_white_liftDrag.mat
  • Material/fxKit_damaging_lineWarning_shadow_decalWave.mat
  • Material/s01_boss_hatredManifest_warning_coneMat.mat
  • Material/fxKit_damaging_weaponBuff_monster_cmpt_fire_glow.mat
  • Material/fly_warrior_breath_cast_glow.mat
  • Material/sorc_emote_stor_001_coreLightningBoltsHand.mat
  • Material/surface_water_Footsteps_splash.mat
  • Material/fxKit_damaging_persistentCast_1hand_blood_volumeHand02.mat
  • Material/fxKit_damaging_burstCylindrical_spirits_trail.mat
  • Material/sorcerer_blizzard_frozenGround3.mat
  • Material/legendary_necro_023_blizzard_frozenGround.mat
  • Material/druid_windShear_cast_swirlMat.mat
  • Material/amalgam_leap_blood_burstCore_pus.mat
  • Material/S01_MalignantHeart_testing_deathDecal_01.mat
  • Material/energySphere_mnt_trophy_core.mat
  • Material/s01_boss_varshanRitual_heartcapture_TP_barrierBubble_shadow_inside.mat
  • Material/actor_dot_shadow_thinBackdrop.mat
  • Material/EGB_Andariel_Echo_screamBeam_beamPulse_smokeBurst.mat
  • Material/global_state_feared_glow.mat
  • Material/trophy_rog029_stor_fireRope.mat
  • Material/emote_nec023_stor_sigilDecal.mat
  • Material/necHLMM_stor183_HLM_glow.mat
  • Material/fxKit_damaging_lineWarning_demonic_tendrils_r.mat
  • Material/s01_boss_hatredManifest_warning_coneMat_uber.mat
  • Material/S02_Bloodseekers_druid_tornado_innerCone_mat_cold.mat
  • Material/fxKit_damaging_persistentWarning_poison_decalWave.mat
  • Material/druid_lacerate_aoe_decalPolar.mat
  • Material/fxKit_harmless_persistentRope_horadric_core_CHS.mat
  • Material/legendary_barb_018_burst_buff_ambientGlow02.mat
  • Material/emote_nec004_stor_bonecaster_swirl.mat
  • Material/vfx_dungeonMoteJar_flame.mat
  • Material/fxKit_damaging_lineWarning_lightning_decalStatic_bright.mat
  • Material/ui_craftingOverlay_background_glow.mat
  • Material/surface_mount_stor020_sand_red_footstep_dust.mat
  • Material/fxKit_harmless_shield_fire_bubble.mat
  • Material/necro_shadowblight_impact_light_flash.mat
  • Material/mnt_stor049_horse_sprinting_initialBurstMesh.mat
  • Material/wanderingdeath_escape_spiritSwirl_mesh.mat
  • Material/s01_boss_cageExplosion_burstCylindricalWave_demonic_decal.mat
  • Material/druid_lacerate_dashRope.mat
  • Material/S02_boss_bloodpool_eruptCry_cast_popLarge.mat
  • Material/vampire_brute_heal_actorToActor_bloodRope.mat
  • Material/allClasses_ascendentArmor_ropeWispHLM.mat
  • Material/townportal_arriveInWorld_glo004_stor_smoke_flash.mat
  • Material/S3BP_ascendedArmor_TRS_GlowCore.mat
  • Material/fxKit_damaging_persistentLine_poison_bubble.mat
  • Material/fxKit_persistentLine_sorc_fire_decal.mat
  • Material/legendary_barb_019_tornadoMesh_mainInner.mat
  • Material/environmentVFX_candleFlame_red.mat
  • Material/VFX_QST_CFB_DungeonBridge_Highlight_glow.mat
  • Material/mount_sprinting_initialBurst_mesh.mat
  • Material/headstone_godRay_inner_mat.mat
  • Material/s01_boss_varshanRitual_initiation_cylinderLightBeamVSmall.mat
  • Material/EGB_knight_brute_lighting_aoe_arcs.mat
  • Material/LTE_LNY_shrine_lethal_blast_dust.mat
  • Material/vfxBarb_Charge_WeaponTrail_PalePhysical_v2.mat
  • Material/Barb_Ancient_twoHandSword_base01_mat.mat
  • Material/fxKit_damaging_persistentWarning_blood_pusBubbleGlow.mat
  • Material/S03_Boss_damaging_lineWarning_lightning_decalStatic_bright.mat
  • Material/s01_interactiveVFX_malignant_harmless_burstCylindrical_flash.mat
  • Material/vfxRogue_Puncture_Weapon_TrailSmoke.mat
  • Material/S02_Bloodseeker_necro_decrepify_aoe_funnelDown.mat
  • Material/emote_sor003_stor_geoNebula.mat
  • Material/fxKit_harmless_barrierBubble_shadow_v2.mat
  • Material/EGB_knight_brute_lightning_maze_area_damage_decalStatic_glow.mat
  • Material/S03_construct_scorpion_attk_basic_L_trail.mat
  • Material/S3BP_ascendedArmor_TRS_shoulderWisps.mat
  • Material/mnt_stor046_trophy_glow.mat
  • Material/fxKit_harmless_persistentCylindrical_horadric_rune.mat
  • Material/townPortal_Outro_energyDisperse_dru001_stor.mat
  • Material/mnt_dlux003_horse_sprinting_trailReins.mat
  • Material/fxKit_physical_impactWater_splash2d.mat
  • Material/fxKit_burstLine_rogue_shadow_shockwave.mat
  • Material/legendary_sorc_139_incinerate_beam_cast.mat
  • Material/summonScroll_portal_energyMesh.mat
  • Material/necro_corpse_beamNoise.mat
  • Material/offHandsNecro_stor008_sparks.mat
  • Material/surface_mount_sand_white_footstep_dust.mat
  • Material/portal_inariusSilver_persistent_windMesh_mat.mat
  • Material/S02_bloodseeker_frozenOrb_explosion_ring.mat
  • Material/fxKit_damaging_burstAttractor_cold_motes.mat
  • Material/fxKit_harmless_shield_template_wrap.mat
  • Material/S03_construct_scorpion_sting_glow.mat
  • Material/vfx_resplend_ambient_lightRays.mat
  • Material/mnt_amor140_horse_stor_sporeHaze.mat
  • Material/snow_fracturedPeaks_standard_CSD_fix.mat
  • Material/rogue_darkShroud_shadows_death_trail.mat
  • Material/portal_inarius_006_persistent_horizontalBeam.mat
  • Material/druid_lacerate_aoe_decalRunes.mat
  • Material/s01_main_04_IncenseFlames_fire_flameBillboard_medium_mystic.mat
  • Material/S01_boss_questDeath_heartTransform_attractor_volume.mat
  • Material/fxKit_harmless_persistentBubble_fog_scosInside.mat
  • Material/Barb_Kick_Ancient_Trail.mat
  • Material/fxKit_harmless_persistentCharge_Spirit_glow.mat
  • Material/mnt_stor019_horse_lightningArc.mat
  • Material/fxKit_damaging_geyserDamage_earth_damage_grit.mat
  • Material/mnt_stor019_horse_sprint_trailLightning2.mat
  • Material/mnt_stor025_sprinting_mouthTrail.mat
  • Material/S01_boss_Varshan_death.mat
  • Material/S02_bloodseeker_cataclysm_tornado_innerCone_mat.mat
  • Material/druid_grizzlyRage_eruption_shockwave_directionalSandRed.mat
  • Material/S02_boss_pool_damaging_burstCylindrical_blood_burstCore_pus.mat
  • Material/fxKit_damaging_lineWarning_blood_centerGlow01.mat
  • Material/S03_construct_ambient_trail_03.mat
  • Material/barb_deathBlow_contact_flashMesh.mat
  • Material/barbarian_upheaval_decal_glow_fix_02.mat
  • Material/legendary_necro_038_rocks.mat
  • Material/IGC_FNV1030_dust_mat.mat
  • Material/IGC_PFV_godray_warm_large_3240_02.mat
  • Material/S02_boss_bloodpool_damaging_projectileLobbed_blood_trail_glob.mat
  • Material/fxKit_damaging_burstLine_poiso_splashes.mat
  • Material/bandit_melee_slam_weaponGlow.mat
  • Material/druid_boulderleadingEdge_intensity.mat
  • Material/rogue_poisonTrap_ringAura_vertical.mat
  • Material/DeathScreenPlate_BloodLeaksTop_Mat.mat
  • Material/UI_Paragon_GlyphNode_Common_Motes_Mat.mat
  • Material/trophy_dru017_Snow_Mist.mat
  • Material/portal_inariusWings_echo.mat
  • Material/cosmentic_mnt_stor142_glow.mat
  • Material/DE_CursedChest_Standard_fireDirectional_burst.mat
  • Material/barbarian_leap_bloodSpray.mat
  • Material/fxKit_damaging_persistentCylindrical_blood_coreGlow.mat
  • Material/IGC_PFV_godray_warm_large_2010.mat
  • Material/fxKit_burstCylindrical_necro_shadow_flash.mat
  • Material/Sorc_teleport_Orb_end_lightningArcs.mat
  • Material/emote_nec005_stor_bubbleTar.mat
  • Material/ui_craftingOverlay_background_glow_Outro_Success.mat
  • Material/ghostCaster_circleOfDeath_cast_inwardGlow.mat
  • Material/mnt_stor123_trophy_innerMist.mat
  • Material/portal_sor001_stor_cast_proxyToPlayer_rays.mat
  • Material/fxKit_harmless_persistentBubble_cold.mat
  • Material/horadric_portal_coasters.mat
  • Material/IGC_PFV_godray_warm_large_3090.mat
  • Material/townPortal_glo007_fluid_volumes.mat
  • Material/townPortal_glo007_fluid_splashes.mat
  • Material/mnt_amor133_horse_stor_meshWisps_chest_mat.mat
  • Material/sorc_deepFreeze_iceBlock_large.mat
  • Material/barbarian_whirlwind_weapontrail_furyEdge.mat
  • Material/emotes_sor031_aoe_explosion_sparks.mat
  • Material/mnt_holo_BDY_fxShell_tailWisps.mat
  • Material/mnt_stor015_horse_meshWisps_footFront1_mat.mat
  • Material/surface_mount_water_footstep_mist.mat
  • Material/shrine_artillery_cast_impact_smoke.mat
  • Material/portal_nec001_stor_cast_proxyToPlayer_energyDecal.mat
  • Material/s02_bloodseeker_damaging_burstCylindrical_blood_decal_Splat.mat
  • Material/barb_dismount_itf_weaponGlow.mat
  • Material/mnt_amor133_horse_stor_meshWisps_hornRight_mat.mat
  • Material/S01_main_04_Incensefire_horadric_geo_mysticCenter.mat
  • Material/bp_ui_vfx_segment_mesh_ring_completedInnerRim.mat
  • Material/Tree_of_Whispers_BountyReady_mysticFog.mat
  • Material/emote_sor026_stor_feather_3D_Longer.mat
  • Material/cultist_summoner_STF_Attack_01_dark.mat
  • Material/hatredPickup_shockwave.mat
  • Material/wanderingdeath_warmup_swirlingWind_snow.mat
  • Material/S03_Boss_damaging_burstWarning_poison_bubbleLarge.mat
  • Material/pants_unique_druid_001_flash_brighter.mat
  • Material/lightningStorm_lightningBolt_base.mat
  • Material/sorF_stor195_HLM_glow.mat
  • Material/sorc_ballLightning_outro_outwardGlow.mat
  • Material/mnt_dlux002_horse_BDY_fxShell_maneWisps_mat.mat
  • Material/S01_boss_Varshan_deathDecal_01.mat
  • Shader/bright_highlight_ztest_rev_vertAnim_sub.shd
  • Shader/vfx_decal_uber_lit_normal_dissolveNormal_polarUV.shd
  • Shader/treasuregoblin_portal_mesh_ring.shd
  • Shader/MM_3noise_vfx_actor_blend_uber_unlit_vertexAnim_skinEnabled_twoSided.shd
  • Shader/vfx_actor_unique_resurrect_godRay_actor_cameraFade.shd
  • Shader/bright_highlight_ztest_rev_vertAnim_sub_normalized.shd
  • Shader/worldboss_wanderingDeath.shd
  • Shader/vfx_ropeOrTrail_uber_decalTrail_worldSpace.shd
  • Shader/vfx_actor_blend_unique_sorc_ice_armor.shd
  • Shader/IGC_environmentVFX_particle_blend_lit_noShadow_noDoF_noAA.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_vertexAnim_noise_directional_skinEnabled.shd
  • Shader/environmentVFX_particle_blend_lit_noShadow.shd
  • Shader/igc_character_gbuff_lit_pbr_vat.shd
  • Shader/prop_def_gbuff_multimat_va_sub.shd
  • Shader/monster_fur_skin_new.shd
  • Shader/vfx_decal_parallax_colorNormal_med.shd
  • Shader/vfx_particle_transparent_lit_noShadows_environment.shd
  • Shader/druid_wereform_fur_skin.shd
  • Shader/vfx_particle_gbuffer_uber_lit_pbrTex.shd
  • Shader/vfx_decal_uber_lit_emissive_polarUV.shd
  • Shader/DEPRECATED_particle_blend_flipbook_lit.shd
  • Shader/mm_vfx_actor_blend_alphaSwipe_uber_lit_pbr_vertexAnim_skinEnabled.shd
  • Shader/vfx_actor_blend_uber_unlit_vertexAnim_skinEnabled_twoSided.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_vertexAnim_noUVDist.shd
  • Shader/vfx_actor_blend_uber_lit_simpleLighting.shd
  • Shader/actor_postDist_liquidReflection.shd
  • Shader/vfx_actor_blend_uber_lit_pbr.shd
  • Shader/IGC_vfx_flipbookAtlas_mv_6d.shd
  • Shader/scene_def_gsoft_basic_fuzzy_vertanim_banner.shd
  • Shader/vfx_actor_unique_townPortal.shd
  • Shader/vfx_actor_transparent_lit_noShadows_environment.shd
  • Shader/scene_def_gbuff_basic_vertAnim_worldpivotswing.shd
  • Shader/vfx_actor_unique_lightning_twoSided.shd
  • Shader/vfx_actor_shadowCookie_dissolveByTexture.shd
  • Shader/item_opaque_vertanim_pulse.shd
  • Shader/vfx_actor_blend_uber_lit_simpleLighting_twoUVs.shd
  • Shader/vfx_particle_blend_uber_lit_fakeReflection_noDOF.shd
  • Shader/prop_def_gsoft_basic_emissive_pulsing_vertanim_breathing.shd
  • Shader/DEPRECATED_particle_blend_uber_lit_color_alpha_noise1_dissolve.shd
  • Shader/igc_blb_vfx_actor_unique_mephisto_bubble_vat3_sbd.shd
  • Shader/actor_gBuffer_lit_vertexAnimation_additiveMask.shd
  • Shader/vfx_decal_parallax_colorOnly_med.shd
  • Shader/vfx_ropeOrTrail_blend_uber_unlit_pbr_motionBlur.shd
  • Shader/vfx_decal_uber_lit_2xNormal.shd
  • Shader/vfx_actor_unique_rogue_shadowClone.shd
  • Shader/GLOBAL_ShadowEnchanted.shd
  • Shader/vfx_decal_uber_unlit_noUVDist_noSwipe.shd
  • Shader/fur_skin_ghost2.shd
  • Shader/vfx_decal_parallax_normalOnly_low.shd
  • Shader/mount_ghost_armor.shd
  • Shader/IGC_SLA_ToD_vfx_particle_blend_uber_lit.shd
  • Shader/vfx_actor_weaponTrail_colorGradient_scrollingShapeWrap_med.shd
  • Shader/IGC_SLA_ToD_environmentVFX_particle_blend_lit_noShadow.shd
  • Shader/debug_wireframe_overlay_vertanim_worms.shd
  • Shader/vfx_particle_gbuffer_uber_lit_noAA.shd
  • Shader/IGC_footage_plane_procedural_noise_transparent_uber_pbr_lit.shd
  • Shader/Fur_Blockout.shd
  • Shader/vfx_actor_blend_uber_unlit_vertexAnim_twoSided.shd
  • Shader/vfx_actor_shadowCookie_blend_uber_vertexAnim_skinEnabled.shd
  • Shader/vfx_actor_unique_blend_UI_clarity.shd
  • Shader/vfx_decal_uber_lit_flow.shd
  • Shader/vfx_decal_uber_lit_emissive_normal_roughness_polarUV.shd
  • Shader/vfx_actor_transparent_uber_pbr_lit_noiseAdditive.shd
  • Shader/particle_blend_uber_lit_emissive_noAA.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_vertexAnim_skinEnabled.shd
  • Shader/vfx_particle_gBuffer_uber_lit_polar.shd
  • Shader/DEPRECATED_particle_blend_uber_lit_color_alpha_noise1_dissolve_dist1.shd
  • Shader/DEPRECATED_particle_blend_uber_lit_moon.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_dissolveEdge.shd
  • Shader/vfx_actor_gBuffer_uber_lit_pbr_heightmask_skinEnabled.shd
  • Shader/GENERATED_IGC_Be_vfx_particle_blend_uber_lit_Default_Low_Base_946229.shd
  • Shader/vfx_actor_transparent_uber_noiseAdditive_shadowCookie.shd
  • Shader/item_fur_skin.shd
  • Shader/vfx_bossPortal_shader.shd
  • Shader/scene_def_gbuff_basic_bluenoise_vertanim_banner_doubleSided_alphatest_masking_nearMask.shd
  • Shader/prop_opaque_scale_wipe_vertAnim.shd
  • Shader/IGC_actor_blood_mbVAT3.shd
  • Shader/depth_complexity_vertAnim_flutter_instanceSafe.shd
  • Shader/vfx_particle_gBuffer_uber_lit_noUVDist_pbrTex.shd
  • Shader/DEPRECATED_particle_add_uber_fogged.shd
  • Shader/scene_def_gbuff_basic_vertanim_banner_alphatest.shd
  • Shader/vfx_decal_unique_static_lit_noNormal.shd
  • Shader/DEPRECATED_particle_blend_uber_unlit_moon.shd
  • Shader/vfx_actor_unique_bloodCover.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_nearMask.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_pbrTex_skinEnabled.shd
  • Shader/scene_def_gbuff_basic_vertanim_banner_alphatest_doublesided.shd
  • Shader/IGC_KEL_1050_vfx_decal_uber_lit_AO_normal_roughness.shd
  • Shader/scene_def_gbuff_layered_2_directional_blend_vertanim_breathing.shd
  • Shader/environmentVFX_actor_transparent_uber_pbr_lit_noShadows.shd
  • Shader/vfx_actor_shadowCookie_blend_uber_vertexAnim_instanced.shd
  • Shader/vfx_houdiniVAT_gBuffer_gradient_lit.shd
  • Shader/vfx_actor_weaponTrail_colorSingle.shd
  • Shader/vfx_actor_transparent_uber_pbr_lit_noiseAdditive_vertexAnim.shd
  • Shader/prop_def_gbuff_layered_directional_blend_vertanim_vrig_erratic.shd
  • Shader/vfx_actor_unique_hellPortal.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_vertexAnim.shd
  • Shader/item_opaque_pbr_vertanim_vrig_directional.shd
  • Shader/prop_def_gbuff_basic_vertanim_noise_dissolve.shd
  • Shader/vfx_particle_blend_uber_unlit_twoSided_noAA.shd
  • Shader/vfx_particle_blend_uber_unlit_polar_UI.shd
  • Shader/scene_fwd_trans_basic_alphablend_doublesided_vertanim_banner.shd
  • Shader/vfx_actor_unique_mephisto_bubble.shd
  • Shader/scene_def_gbuff_layered_directional_blend_vertanim_worms.shd
  • Shader/scene_def_gsoft_parallaxocclusion_vertAnim_vat_rigid_body_dynamic.shd
  • Shader/scene_def_gbuff_layered_2_directional_blend_albedoOnly_vertAnim_wobble_low_quality.shd
  • Shader/vfx_actor_gbuffer_unique_lit_pbr_dissolveByTexture.shd
  • Shader/prop_def_gbuff_basic_vertanim_noise_ws_radial_dissolve.shd
  • Shader/igc_vfx_particle_blend_uber_lit_zbuff.shd
  • Shader/particle_blend_uber_lit_additiveNoise.shd
  • Shader/scene_def_gbuff_layered_directional_blend_vertAnim.shd
  • Shader/resurrect_playerGhost.shd
  • Shader/scene_fwd_emis_ghost.shd
  • Shader/vfx_particle_blend_uber_unlit_nearMask_noAA.shd
  • Shader/scene_def_gbuff_layered_directional_blend_edgeTranslucency_linearBloat.shd
  • Shader/vfx_particle_gBuffer_uber_lit_dissolveNormal.shd
  • Shader/vfx_actor_blend_simulation_lit_pbr.shd
  • Shader/scene_def_gsoft_layered_2_directional_blend_albedoOnly_vertAnim_wobble.shd
  • Shader/vfx_actor_opaque_uber_unlit_alphatest.shd
  • Shader/vfx_actor_weaponTrail_colorGradient_scrollingShapeWrap.shd
  • Shader/seahag_hair_pbr_vertexAnimation.shd
  • Shader/vfx_particle_blend_uber_unlit_3DUI.shd
  • Shader/scene_def_gsoft_basic_vertanim_noise.shd
  • Shader/vfx_actor_shadowCookie_blend_uber_vertexAnim.shd
  • Shader/vfx_ui_blend_uber_dissolveEdge.shd
  • Shader/mount_fur_skin.shd
  • Shader/IGC_BLB_FX_neyrelle_sleeve_vertAnim_vat_soft_body_gbuff_dissolve_doublesided.shd
  • Shader/treasuregoblin_portal_line_energy.shd
  • Shader/vfx_particle_blend_uber_unlit_noAA.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_pbr.shd
  • Shader/igc_prop_def_gbuff_basic_ws_vertex_noise_vat.shd
  • Shader/vfx_actor_weaponTrail_vertexAnim.shd
  • Shader/boss_vampire_vertAnim.shd
  • Shader/scene_fwd_editModeGizmo.shd
  • Shader/vfx_decal_uber_lit_normal_dissolveNormal.shd
  • Shader/prop_def_gbuff_emissive_pulsing_vertanim_banner_alphatest_doublesided.shd
  • Shader/scene_def_gbuff_blenddir_vertanim_banner_alphatest_doubleSided.shd
  • Shader/IGC_doublesided_pbr_erode_vat.shd
  • Shader/scene_editModeGizmo_highlight.shd
  • Shader/triangle_overlay_vertAnim_flutter_instanceSafe.shd
  • Shader/npc_druid_rep_spirit.shd
  • Shader/vfx_decal_uber_lit_emissive_normal_roughness_worldSpace.shd
  • Shader/vfx_actor_gBuffer_uber_lit_pbr_colorGradient_pbrTex_vertexAnim.shd
  • Shader/actor_materialValues.shd
  • Shader/vfx_decal_uber_lit_AO_normal_roughness_polarUV.shd
  • Shader/scene_def_gbuff_basic_vertanim_worms_doublesided.shd
  • Shader/vfx_particle_blend_fullscreen_lowHealth.shd
  • Shader/actor_blend_flipbookBlend_lit.shd
  • Shader/vfx_particle_gbuffer_uber_lit_alphaSwipe.shd
  • Shader/prop_def_gbuff_basic_vertanim_pulse_proximity.shd
  • Shader/hero_fur_skin.shd
  • Shader/debug_wireframe_overlay_vertAnim_banner_alphatest.shd
  • Shader/vfx_particle_unique_inversePathMask.shd
  • Shader/fur_skin_npc_ghost.shd
  • Shader/GENERATED_vfx_decal_uber_lit_emissive_normal_roughness_worldSpaceFull_Default_Medium_Base_516464.shd
  • Shader/scene_def_gbuff_layered_2_directional_blend_vertAnim_wobble.shd
  • Shader/vfx_particle_blend_fog_lit_flow.shd
  • Shader/scene_def_gsoft_basic_fuzzy_vertanim_banner_masking_nearMask.shd
  • Shader/prop_def_gbuff_basic_vertexAnim_multipivot_flutter.shd
  • Shader/store_vfx_actor_shadowCookie_blend_uber_vertexAnim_01.shd
  • Shader/prop_fwd_trans_basic_alphablend_doublesided_vertanim_banner.shd
  • Shader/vfx_decal_uber_unlit_emissive_polarUV.shd
  • Shader/vfx_actor_add_uber_pbr_lit_twoSided.shd
  • Shader/scene_def_gbuff_layered_directional_blend_vertAnim_worldpivotswing.shd
  • Shader/prop_def_gbuff_gem_vertAnim_vat_rigid_body_dynamic.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_twoAlpha.shd
  • Shader/scene_def_gsoft_basic_alphablend_doublesided_vertanim_banner.shd
  • Shader/boss_vampire_vertAnim_dissolve.shd
  • Shader/item_opaque_pbr_flowGem.shd
  • Shader/vfx_decal_uber_unlit_emissive_worldSpace_2distortion.shd
  • Shader/prop_def_gbuff_basic_vertanim_breathing.shd
  • Shader/triangle_overlay_vertAnim_banner_alphatest.shd
  • Shader/vfx_ropeOrTrail_blend_uber_unlit_noDOF.shd
  • Shader/vfx_decal_unique_waterStream.shd
  • Shader/vfx_ropeOrTrail_blend_uber_unlit.shd
  • Shader/MM_inarius_uvScale_3noise_vfx_actor_blend_uber_unlit_vertexAnim_skinEnabled_twoSided.shd
  • Shader/worldBoss_abyssLord_spawnCrack_goo.shd
  • Shader/vfx_particle_blend_simple_lit_noAA.shd
  • Shader/scene_def_gsoft_layered_2_directional_blend_vertAnim_wobble_low_quality.shd
  • Shader/vfx_actor_gBuffer_uber_lit_pbr_vertexAnim.shd
  • Shader/vfx_decal_uber_unlit_flow.shd
  • Shader/shadowProxyIndent_debug.shd
  • Shader/npc_fur_skin.shd
  • Shader/vfx_actor_blend_uber_lit_flipBlendVerticalScroll_translucent.shd
  • Shader/IGC_BLB_FX_vein_actor_unique_mephisto_bubble_vat.shd
  • Shader/prop_def_gbuff_va_sub_normalized.shd
  • Shader/prop_def_gbuff_basic_bluenoise_vertanim_banner_doublesided_alphatest.shd
  • Shader/vfx_actor_opaque_uber_lit_pbr_vertexAnim.shd
  • Shader/prop_def_gbuff_basic_doublesided_eyelid_movement.shd
  • Shader/decalParticle_blend_uber_lit.shd
  • Shader/scene_def_gbuff_basic_fuzzy_vertanim_banner.shd
  • Shader/armor_hair.shd
  • Shader/scene_def_gbuff_basic_vertAnim_wobble.shd
  • Shader/vfx_actor_transparent_emissive_unlit_twoSided_UV2PolarDissolve.shd
  • Shader/scene_def_gbuff_basic_vertanim_pivotswing_banner_alphatest.shd
  • Shader/prop_def_gsoft_basic_alphablend_doublesided_vertanim_banner.shd
  • Shader/prop_def_gbuff_va_flat.shd
  • Shader/scene_def_gsoft_triplanar_dirShrink.shd
  • Shader/vfx_actor_weaponTrail_colorGradient.shd
  • Shader/scene_def_gbuff_basic_fuzzy_vertanim_banner_masking_nearMask.shd
  • Shader/scene_def_gbuff_basic_vertanim_pivotswing_alphatest.shd
  • Shader/vfx_actor_unique_druid_storm.shd
  • Shader/vfx_actor_gbuffer_uber_lit_pbr_alphatest.shd
  • Shader/vfx_actor_env_godray.shd
  • Shader/prop_def_gbuff_layered_2_mask_blend_subobject_low_quality.shd
  • Shader/GLOBAL_frozen_fur.shd
  • Shader/vfx_decal_uber_lit_emissive_normal_polarUV.shd
  • Shader/malignant_tube_vertex_offset_opaque_pbr.shd
  • Shader/IGC_SLA_GENERATED_dblSide_vfx_actor_transparent_uber_simple_unlit_twoSided_Default_Medium_Base_282276.shd
  • Shader/treasuregoblin_portal_shader_infusion.shd
  • Shader/particle_blend_rainSimple_distanceMult.shd
  • Shader/IGC_BLB_vfx_actor_unique_hellPortal_topper.shd
  • Shader/werewolf_stealth_cleankThisShaderUp.shd
  • Shader/scene_def_gbuff_basic_vertanim_noise.shd
  • Shader/worldBoss_abyssLord_spawnPool_soulercoasters.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_twoUVs.shd
  • Shader/depth_complexity_vertAnim_banner_alphatest.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_pbr_pbrTex_noDOF.shd
  • Shader/vfx_decal_basic_unlit.shd
  • Shader/Inarius_Tendril_Glow_vfx_actor_blend_uber_unlit_vertexAnim_skinEnabled_twoSided.shd
  • Shader/scene_def_gbuff_basic_vertanim_rotate_z_alphatest_doublesided.shd
  • Shader/vfx_actor_blend_uber_unlit_flipbookVerticalScroll_noise1uv2.shd
  • Shader/GENERATED_IGC_Be_vfx_particle_blend_uber_lit_Default_High_Base_946229.shd
  • Shader/actor_opaque_transmissive_fresnel_mask.shd
  • Shader/vfx_actor_unique_batPlume.shd
  • Shader/vfx_decal_uber_lit_normal.shd
  • Shader/IGC_genericMote.shd
  • Shader/IGC_inarius_debug_pbr.shd
  • Shader/worldBoss_abyssLord_spawnPool_wind.shd
  • Shader/hero_opaque_twoEmissive_vertanim_pivotMove_Breathe.shd
  • Shader/scene_def_gbuff_layered_2_directional_blend_alphatest_vertAnim.shd
  • Shader/hero_fur_skin_dualNoise.shd
  • Shader/vfx_actor_uber_portal.shd
  • Shader/prop_def_gbuff_gem_chargeable.shd
  • Shader/invasionPortal_primary_V01.shd
  • Shader/vfx_actor_weaponTrail.shd
  • Shader/vfx_decal_parallax_colorNormal_emissiveNoise_low.shd
  • Shader/vfx_particle_blend_uber_lit_nearMask.shd
  • Shader/vfx_ropeOrTrail_blend_textureSet1_lit_pbr.shd
  • Shader/scene_def_gsoft_basic_vertanim_noise_ws_radial_dissolve.shd
  • Shader/igc_fur_skin.shd
  • Shader/vfx_actor_unique_batPlume_shadowCookie.shd
  • Shader/vfx_decal_uber_lit_noUVDist_noSwipe_flatNormal.shd
  • Shader/environmentVFX_actor_transparent_lit_noShadows_translucent.shd
  • Shader/vfx_actor_blend_uber_unlit_twoUVs.shd
  • Shader/IGC_vfx_decal_uber_lit_flow.shd
  • Shader/vfx_decal_parallax_normalOnly_high.shd
  • Shader/vfx_actor_gbuffer_uber_lit_pbr_vertexAnim_skinEnabled.shd
  • Shader/prop_def_gbuff_basic_bluenoise_alphatest_vertAnim_noise_directional.shd
  • Shader/vfx_decal_unique_normalAOOnly.shd
  • Shader/vfx_particle_blend_uber_lit_noAA.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_pbr_pbrTex.shd
  • Shader/IGC_opaque_subsurface_pbr_vat.shd
  • Shader/vfx_actor_gbuffer_uber_lit_dithered.shd
  • Shader/scene_def_gbuff_basic_bluenoise_vertanim_banner_alphatest_doubleSided.shd
  • Shader/prop_def_gbuff_basic_vertanim_pivotswing_alphatest.shd
  • Shader/mount_ghost.shd
  • Shader/vfx_actor_gSoft_uber_lit_pbr_vertexAnim.shd
  • Shader/vfx_actor_unique_blend_UI.shd
  • Shader/scene_def_gbuff_basic_vertexAnim_buoyancy.shd
  • Shader/boss_malignantTube_vertanim_opaque.shd
  • Shader/vfx_ropeOrTrail_gbuffer_uber_lit_pbr_dissolveNormal_pbrTex.shd
  • Shader/prop_def_gbuff_basic_bluenoise_alphatest_doublesided_vertAnim_noise_directional.shd
  • Shader/vfx_actor_unique_blend_unlit_vertexAnimation_ANDARIEL.shd
  • Shader/IGC_actor_blood_gBuffer_vertexAnim_lit_VAT3.shd
  • Shader/vfx_particle_blend_uber_unlit.shd
  • Shader/scene_def_gbuff_basic_emissive_vertanim_breathing.shd
  • Shader/vfx_particle_unique_dmgNumbers.shd
  • Shader/prop_def_gbuff_basic_vertanim_banner_alphatest_doublesided.shd
  • Shader/treasuregoblin_fail_aethereal_meshes.shd
  • Shader/bright_highlight_ztest_rev_vertAnim_Flat.shd
  • Shader/IGC_footage_plane_procedural_noise_transparent_uber_pbr_lit_cam_facing.shd
  • Shader/item_opaque_pbr_vertexanim_noise_directional.shd
  • Shader/vfx_particle_blend_uber_unlit_twoSided.shd
  • Shader/vfx_actor_blend_uber_unlit_twoSided_noAA.shd
  • Shader/vfx_ropeOrTrail_gbuffer_uber_lit_pbr_pbrTex.shd
  • Shader/SLY_fxRnd_IGC_fur_skin.shd
  • Shader/GLOBAL_frozen.shd
  • Shader/vfx_actor_unique_lightning_twoSided_noAA.shd
  • Shader/vfx_decal_uber_lit_emissive_normal_roughness_pbrTex.shd
  • Shader/particle_blend_flipbookBlend_unlit_noAA.shd
  • Shader/Hair_pbr_rnd.shd
  • Shader/vfx_ropeOrTrail_blend_uber_unlit_flipbookVerticalScroll.shd
  • Shader/vfx_actor_shadowCookie_vertexAnim.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_pbr_Alpha2Add.shd
  • Shader/IGC_vfx_shadowCookie_flipbookAtlas_mv_6d.shd
  • Shader/fur_skin_ghost.shd
  • Shader/scene_def_gbuff_basic_vertanim_breathing.shd
  • Shader/vfx_particle_gBuffer_uber_unlit_3DUI.shd
  • Shader/vfx_actor_gBuffer_simulation_lit_pbr.shd
  • Shader/triangle_overlay_vertAnim_banner_alphatest_doubleSided.shd
  • Shader/environmentVFX_actor_transparent_lit_fakeDoF_noShadows_noDoF_translucent_mmos.shd
  • Shader/treasuregoblin_twistedSphere_closingFlare.shd
  • Shader/scene_def_gsoft_layered_2_directional_blend_vertAnim_wobble.shd
  • Shader/prop_def_gbuff_basic_emissive_pulsing_vertanim_breathing.shd
  • Shader/vfx_decal_uber_lit_emisR_roughG_normal_worldSpace_alphaOverlay.shd
  • Shader/scene_def_gsoft_basic_emissive_vertanim_breathing.shd
  • Shader/GENERATED_vfx_decal_uber_lit_emissive_normal_roughness_worldSpaceFull_Default_Low_Base_516464.shd
  • Shader/actor_blend_flipbookBlend_unlit_Max_de_jour.shd
  • Shader/vfx_actor_unique_fullscreen_lowHealth.shd
  • Shader/prop_def_gbuff_basic_bluenoise_alphatest_hellcloth.shd
  • Shader/vfx_particle_unique_blend_lightning_noAA.shd
  • Shader/vfx_actor_unique_prismatic.shd
  • Shader/scene_def_gbuff_emissive_pulsing_vertAnim_banner_alphatest.shd
  • Shader/vfx_actor_unique_dark_shroud.shd
  • Shader/scene_def_gsoft_parallaxocclusion_low_quality_vertAnim_vat_rigid_body_dynamic.shd
  • Shader/vfx_decal_flowMap_lit_normal_environment.shd
  • Shader/vfx_actor_gBuffer_uber_lit_pbr_pbrTex_vertexAnim.shd
  • Shader/vfx_maskedNoise_vertAnim.shd
  • Shader/vfx_actor_unique_rogue_shadowClone_deathTrap.shd
  • Shader/vfx_actor_distortionSphere.shd
  • Shader/prop_def_gbuff_basic_vertexAnim_buoyancy.shd
  • Shader/particle_blend_weather_unlit.shd
  • Shader/vfx_decal_uber_lit_AO_normal.shd
  • Shader/depth_complexity_vertAnim_banner_alphatest_doublesided.shd
  • Shader/DEPRECATED_particle_blend_uber_fakeReflection_lit_moon.shd
  • Shader/DEPRECATED_particle_add_trans_cGrad.shd
  • Shader/actor_blend_flipbookBlend_unlit_vertexAnim.shd
  • Shader/prop_fur.shd
  • Shader/IGC_environmentVFX_particle_blend_unlit_fakeDoF_noDoF_noAA.shd
  • Shader/vfx_actor_opaque_uber_unlit_noAA.shd
  • Shader/prop_def_gbuff_layered_2_mask_blend_subobject.shd
  • Shader/vfx_particle_unique_blend_lightning.shd
  • Shader/vfx_actor_unique_blend_pbr_lit_vertexAnim_clampNoise_emissiveFresnel.shd
  • Shader/scene_def_gsoft_layered_2_directional_blend_albedoOnly_vertAnim_wobble_low_quality.shd
  • Shader/vfx_decal_parallax_colorNormal_emissiveNoise_med.shd
  • Shader/prop_def_gbuff_basic_vertanim_vrig_flutter.shd
  • Shader/Inarius_Tendril_Glow_vfx_actor_blend_uber_lit_pbr_vertexAnim_skinEnabled.shd
  • Shader/vfx_actor_blend_uber_unlit_vertexAnim_skinEnabled.shd
  • Shader/vfx_actor_gbuff_dithered_uber_lit_pbr.shd
  • Shader/PvP_invasionPortal_flatCircle.shd
  • Shader/prop_def_gbuff_basic_vertAnim_vat_rigid_body_dynamic_lilith_arena.shd
  • Shader/vfx_decal_uber_lit_emissive.shd
  • Shader/vfx_actor_distortionSphere_hitflash.shd
  • Shader/particle_blend_uber_lit_emissive.shd
  • Shader/vfx_actor_blend_uber_unlit.shd
  • Shader/vfx_decal_uber_lit_normal_emissive.shd
  • Shader/player_ghost_fur.shd
  • Shader/treasuregoblin_twistedSphere.shd
  • Shader/store_vfx_actor_blend_uber_unlit_vertexAnim_01.shd
  • Shader/prop_def_gbuff_va_sub.shd
  • Shader/IGC_trans_pbr_world_position_opacity_eyelid_movement.shd
  • Shader/KEL_1020_blood_vfx_decal_uber_lit_AO_normal_roughness.shd
  • Shader/vfx_actor_blend_uber_lit_simpleLighting_vertexAnim_skinEnabled_tornado.shd
  • Shader/prop_def_gbuff_basic_fuzzy_vertanim_banner.shd
  • Shader/PvP_invasionPortal_ring_V01.shd
  • Shader/vfx_actor_weaponTrail_colorSingle_med.shd
  • Shader/vfx_actor_unique_treasureGoblin_portal.shd
  • Shader/monster_fur_skin_dissolve.shd
  • Shader/vfx_particle_blend_flowMap_lit.shd
  • Shader/igc_blb_vfx_actor_unique_mephisto_bubble_vat3_sbd_udim.shd
  • Shader/vfx_decal_uber_unlit_emissive_flowmap.shd
  • Shader/vfx_actor_unique_bloodWave.shd
  • Shader/scene_def_gbuff_basic_vertAnim_sway.shd
  • Shader/vfx_particle_blend_uber_unlit_polar.shd
  • Shader/vfx_particle_blend_uber_unlit_noDOF.shd
  • Shader/monster_ghost2.shd
  • Shader/scene_def_gbuff_layered_2_directional_blend_vertAnim_vat_rigid_body_dynamic.shd
  • Shader/scene_def_gsoft_layered_2_directional_blend_vertanim_breathing.shd
  • Shader/vfx_particle_blend_uber_unlit_flow_3DUI.shd
  • Shader/IGC_GENERATED_vfx_decal_uber_lit_pbrTex_Default_Medium_Base_460032.shd
  • Shader/IGC_vfx_decal_uber_unlit_flow.shd
  • Shader/vfx_particle_blend_uber_unlit_noUVDist.shd
  • Shader/vfx_actor_unique_gBuffer_vertexOffset_growth_hellPortal.shd
  • Shader/actor_postDist_liquidReflection_B.shd
  • Shader/scene_def_gbuff_basic_vertanim_noise_ws_radial_dissolve.shd
  • Shader/npc_ghost.shd
  • Shader/vfx_actor_unique_blend_UI_health.shd
  • Shader/scene_def_gsoft_layered_directional_blend_vertAnim.shd
  • Shader/prop_def_gbuff_blenddir_vertanim_banner_alphatest_doubleSided.shd
  • Shader/GENERATED_IGC_Be_vfx_particle_blend_uber_lit_Default_Medium_Base_946229.shd
  • Shader/vfx_actor_unique_rogueArrow.shd
  • Shader/decal_particle_footStep_residual_liquid.shd
  • Shader/vfx_actor_unique_treasureGoblin_portal_noZBuffer.shd
  • Shader/vfx_decal_parallax_colorNormal_emissiveNoise_high.shd
  • Shader/DEPRECATED_particle_blend_uber_unlit_color_alpha_noise1_dissolve_dist1.shd
  • Shader/treasuregoblin_portal_fail_flatCircle.shd
  • Shader/resurrect_trail_soulGlow.shd
  • Shader/vfx_actor_blend_uber_lit_simpleLighting_vertexAnim.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_pbr_pbrTex_translucent.shd
  • Shader/vfx_actor_blend_unique_lit_pbr_dissolveByTexture.shd
  • Shader/worldboss_wanderingDeath_skirt_highlight.shd
  • Shader/vfx_particle_blend_uber_lit_fakeReflection.shd
  • Shader/vfx_decal_parallax_colorOnly_low.shd
  • Shader/IGC_actor_blood_mbVAT.shd
  • Shader/vfx_decal_parallax_colorNormal_low.shd
  • Shader/vfx_actor_transparent_uber_pbr_unlit_noiseAdditive.shd
  • Shader/prop_def_gbuff_va_soft_doublesided.shd
  • Shader/prop_def_gsoft_emissive_pulsing_vertanim_banner_alphatest_doublesided.shd
  • Shader/IGC_Be_vfx_particle_blend_uber_lit.shd
  • Shader/boss_duriel_abdomen.shd
  • Shader/vfx_decal_uber_unlit_emissive.shd
  • Shader/prop_def_gbuff_basic_vertAnim_vat_soft_body_deformation.shd
  • Shader/scene_def_gbuff_basic_vertexAnim_multipivot_flutter.shd
  • Shader/DEPRECATED_particle_blend_uber_unlit_color_alpha_noise1_dissolve.shd
  • Shader/scene_def_gbuff_basic_vertanim_banner_forcesim_alphatest.shd
  • Shader/vfx_decal_unique_simple_uvDist2_polarUV_lit.shd
  • Shader/prop_def_gbuff_basic_vertAnim_vat_rigid_body_dynamic.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_fakeReflection.shd
  • Shader/scene_def_gsoft_triplanar_dirShrink_narrowAlpha.shd
  • Shader/vfx_particle_blend_uber_unlit_flow.shd
  • Shader/prop_def_gbuff_basic_vertexAnim_multipivot.shd
  • Shader/scene_def_gbuff_triplanar_noAlbedo_dirShrink.shd
  • Shader/rope_blend_chainLightning.shd
  • Shader/item_ghost.shd
  • Shader/prop_def_gbuff_basic_vertAnim_vat_rigid_body_dynamic_layered_directional_blend.shd
  • Shader/vfx_actor_transparent_uber_noiseAdditive_vertexAnim_shadowCookie.shd
  • Shader/monster_fur_skin_layeredDissolve.shd
  • Shader/vfx_decal_uber_lit_normal_emissive_dissolveNormal.shd
  • Shader/scene_def_gbuff_layered_2_directional_blend_vertAnim_wobble_low_quality.shd
  • Shader/IGC_opaque_pbr_rbd_vat.shd
  • Shader/worldBoss_abyssLord_spawnPool_blackunder.shd
  • Shader/treasuregoblin_inwardEnergy_mesh_fast.shd
  • Shader/vfx_particle_blend_uber_unlit_polar_doublesided.shd
  • Shader/vfx_andariel_stormDamage.shd
  • Shader/IGC_BLB_vfx_bossPortal_shader.shd
  • Shader/prop_def_gsoft_basic_vertanim_noise.shd
  • Shader/ghost_earlyZ.shd
  • Shader/vfx_actor_unique_rogue_shadowClone_ult.shd
  • Shader/environmentVFX_particle_blend_lit_fakeDoF_noDoF_mmos.shd
  • Shader/vfx_actor_playerProximityBarrier.shd
  • Shader/vfx_decal_uber_lit_normal_polarUV.shd
  • Shader/prop_def_gbuff_basic_ws_vertex_noise.shd
  • Shader/druid_fur_skin.shd
  • Shader/prop_def_gbuff_aniso_va_sub_normalized.shd
  • Shader/scene_def_gbuff_layered_directional_blend_alphattest_vertAnim.shd
  • Shader/DEPRECATED_vfx_actor_transparent_uber_pbr_skinEnabled_lit_cylindricalUV.shd
  • Shader/IGC_vfx_particle_blend_uber_lit_fakeReflection_noDOF_noAA.shd
  • Shader/scene_def_gsoft_parallaxocclusion.shd
  • Shader/MM_3noise_vfx_actor_blend_uber_lit_pbr_vertexAnim_skinEnabled.shd
  • Shader/decalParticle_blend_uber.shd
  • Shader/npc_mirage.shd
  • Shader/vfx_actor_blend_uber_lit_simpleLighting_vertexAnim_skinEnabled.shd
  • Shader/vfx_actor_blend_uber_unlit_vertexAnim_noDOF.shd
  • Shader/vfx_advanced_actor_uber_prepass.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_pbr_pbrTex_noiseAdditive.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_pbr_motionBlur.shd
  • Shader/vfx_actor_shadowCookie_blend_uber_inst.shd
  • Shader/IGC_Footage_CamFacing.shd
  • Shader/triangle_overlay_vertAnim_worms.shd
  • Shader/DEPRECATED_vfx_actor_transparent_vertexAnimation_twoSided_2UVs.shd
  • Shader/pet_fur_motionBlur.shd
  • Shader/vfx_actor_shadowCookie_flipbookVerticalScroll_noise1uv2.shd
  • Shader/vfx_actor_weaponTrail_colorGradient_med.shd
  • Shader/vfx_decal_uber_unlit_emissive_worldSpace.shd
  • Shader/environmentVFX_particle_blend_lit_fakeDoF.shd
  • Shader/vfx_andariel_stormDamage_power.shd
  • Shader/vfx_particle_unique_blend_lightning_noAA_twoSided.shd
  • Shader/vfx_decal_uber_lit_uvDistMask.shd
  • Shader/vfx_decal_parallax_normalOnly_med.shd
  • Shader/vfx_actor_unique_lilithCascade.shd
  • Shader/particle_blend_flipbookBlend_unlit_alphaSoftErode.shd
  • Shader/MM_inarius_uvScale_3noise_vfx_actor_blend_uber_lit_pbr_vertexAnim_skinEnabled.shd
  • Shader/vfx_actor_blend_uber_unlit_vertexAnim.shd
  • Shader/scene_def_gsoft_triplanar_noAlbedo_dirShrink.shd
  • Shader/vfx_particle_blend_uber_lit_flow.shd
  • Shader/scene_def_gbuff_basic_vertanim_rotate_z.shd
  • Shader/vfx_actor_shadowCookie_gBuffer_rogueArrow.shd
  • Shader/scene_def_gbuff_basic_bluenoise_vertanim_banner_alphatest_doubleSided_fresnel.shd
  • Shader/vfx_particle_blend_unique_simpleCandle.shd
  • Shader/scene_def_gsoft_layered_2_directional_blend_alphatest_vertAnim.shd
  • Shader/debug_wireframe_overlay_vertAnim_banner_alphatest_doublesided.shd
  • Shader/vfx_actor_playerProximityBarrier_lit.shd
  • Shader/vfx_actor_weaponTrail_grounded.shd
  • Shader/igc_actor_gbuff_lit_pbr_2sided_Subsurface_vat.shd
  • Shader/vfx_actor_shadowCookie_twoUVs.shd
  • Shader/vfx_decal_uber_lit_emissive_normal_roughness_worldSpaceFull.shd
  • Shader/IGC_environmentVFX_particle_blend_lit_noShadow_noDoF.shd
  • Shader/vfx_decal_uber_unlit.shd
  • Shader/vfx_actor_unique_townPortal_windMesh.shd
  • Shader/hero_hair_barbarianWrath.shd
  • Shader/fur_skin_dissolve.shd
  • Shader/vfx_particle_gBuffer_uber_lit.shd
  • Shader/vfx_particle_blend_uber_lit_noDOF.shd
  • Shader/vfx_particle_blend_uber_lit.shd
  • Shader/vfx_actor_shadowCookie_blend_uber.shd
  • Shader/vfx_actor_blend_uber_unlit_fakeReflection.shd
  • Shader/actor_blend_flipbookBlend_unlit.shd
  • Shader/vfx_actor_shadowCookie_blend_uber_instancing.shd
  • Shader/prop_def_gbuff_va_soft.shd
  • Shader/pet_fur_faded.shd
  • Shader/particle_blend_flipbookBlend_unlit_noDOF.shd
  • Shader/IGC_particle_blend_uber_lit_alphaPower.shd
  • Shader/prop_def_gsoft_basic_vertanim_noise_ws_radial_dissolve.shd
  • Shader/vfx_actor_shadowCookie_blend_uber_vertexAnim_noise_directional.shd
  • Shader/vfx_decal_uber_lit.shd
  • Shader/vfx_decal_uber_lit_AO_normal_roughness.shd
  • Shader/druid_human_opaque_vertanim_vrig_directional.shd
  • Shader/scene_def_gbuff_layered_directional_blend_low_quality_vertAnim_worldpivotswing.shd
  • Shader/vfx_actor_gbuffer_sphereMap_lit_pbr.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_translucent.shd
  • Shader/IGC_vfx_actor_transparent_paint_vertexAnim_lit.shd
  • Shader/vfx_ropeOrTrail_uber_decalTrail.shd
  • Shader/vfx_decal_parallax_colorOnly_high.shd
  • Shader/actor_distortionSphere_uber.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_postDist.shd
  • Shader/vfx_decal_uber_unlit_polarUV.shd
  • Shader/DEPRECATED_particle_add_uber_unfogged.shd
  • Shader/vfx_actor_transparent_uber_pbr_unlit_noiseAdditive_vertexAnim.shd
  • Shader/vfx_actor_shadowCookie_alphaTest.shd
  • Shader/vfx_particle_opaque_uber_unlit_noAA.shd
  • Shader/prop_def_gbuff_basic_vertanim_banner_alphatest.shd
  • Shader/vfx_decal_parallax_colorNormal_high.shd
  • Shader/scene_def_gbuff_layered_2_directional_blend_albedoOnly_vertAnim_wobble.shd
  • Shader/prop_def_gbuff_basic_vertanim_noise.shd
  • Shader/prop_def_gbuff_basic_vertanim_pulse.shd
  • Shader/prop_opaque_scale_vertAnim.shd
  • Shader/vfx_actor_gBufferWater_uber_lit_pbr_vertexAnim_skinEnabled.shd
  • Shader/particle_blend_flipbookBlend_unlit.shd
  • Shader/scene_def_gsoft_basic_fuzzy_vertanim_banner_alphaControl.shd
  • Shader/GENERATED_vfx_decal_uber_lit_emissive_normal_roughness_worldSpaceFull_Default_High_Base_516464.shd
  • Shader/pet_fur_skin.shd
  • Shader/IGC_particle_blend_uber_unlit_alphaPower.shd
  • Shader/fur_skin.shd
  • MarkerSet/Sanctuary_Eastern_Continent_N20_E03 (VFX).mrk
  • MarkerSet/Sanctuary_Eastern_Continent_N10_E14 (Lighting).mrk
  • MarkerSet/Sanctuary_Eastern_Continent_N16_E01 (Lighting).mrk
  • 985329
    { "__fileName__": "base/meta/MaterialValue/High EV Alpha.mtv" }