Energy Cost: 30
Lucky Hit Chance: 16%
Unleash a barrage of 5 arrows that expands outwards, each dealing 22% damage. Each arrow has a 20% chance to ricochet off an enemy up to 1 time. Ricochets deal 40% of the arrow's Base damage.

Combo Points increase damage and arrows fired:
1 Point: 26.4% damage, [6] arrows
2 Points: 30.8% damage, [7] arrows
3 Points: 35.2% damage, [8] arrows
Rank Up:
Damage 22%

  • Enhanced Barrage: Barrage's ricochet chance is increased to 100% for arrows that damage a Vulnerable enemy or Critically Strike any enemy.
  • Improved Barrage: Every 3rd cast of Barrage makes enemies Vulnerable for 2 seconds.
  • Advanced Barrage: Whenever a single cast of Barrage ricochets at least 4 times, your next cast gains +20% increased Critical Strike Chance.
Affix /4
Your non-damage Combo Point bonuses are increased by 33.33% when you spend 3 Combo Points.
Rogue, Offensive, Codex of Power
  • Increase the damage of arrows that ricochet from Barrage from 40% to 50%. Barrage's arrows have a 30% chance to split into 2 arrows whenever they ricochet.(Rogue Only)
  • Unlocked by completing Shadowed Plunge in Hawezar OR salvaging a Legendary item with {s3}
    Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Rogue, Offensive, Codex of Power
  • Barrage arrows now pierce through 1 enemy.
    Barrage has +10% increased Attack Speed.(Rogue Only)
  • Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Unique Bow
    800 Item Power

    3,677 Damage Per Second
    • [2,674 – 4,011] Damage per Hit
    • 1.10 Attacks per Second (Fast)
  • +130% Damage to Crowd Controlled Enemies

  • +[37 – 55]% Chance for Barrage Projectiles to Cast Twice
  • +[7 – 9] to Barrage
  • +[6 – 7] to Malice
  • +[14 – 18]% Movement Speed
  • Hits of Barrage have a [30 – 50]% chance to deal double damage and Knock Down enemies.(Sorcerer Only)
  • "There have been numerous world-shaping conflicts throughout history. This bow has been found on the battlefield of every one, and always in the hands of the victors."
    - Barrett's Book of Implements
    Rogue
    Info /46
    name desc
    SF_00.22 * [1/1.1/1.2/1.3/1.4]
    SF_10.22
    SF_230
    SF_3PowerTag.SystemsTuningGlobals."Script Formula 0"
    SF_4PowerTag.SystemsTuningGlobals."Script Formula 0"/30
    SF_55
    SF_6.1
    SF_716
    SF_82
    SF_100.22 * 100 * Table(34, 3)
    SF_121
    SF_130.2
    SF_14RogueComboPointsEnabled()
    SF_150.6
    SF_1730
    SF_1830
    SF_221+ PowerTag.Paragon_Rogue_Legendary_012."0.22 * [1/1.1/1.2/1.3/1.4]"
    SF_27Affix_Value_1#legendary_rogue_100 / 100
    SF_298
    SF_301
    SF_31AffixIsEquipped(SNO.Affix.legendary_rogue_100) ? (Affix_Value_2#legendary_rogue_100 / 100) : 0.4
    SF_323
    SF_330.2
    SF_340.08
    SF_350.20
    SF_364
    SF_37Percent_Bonus_Projectiles_Per_Power#Rogue_Barrage + Percent_Bonus_Projectiles_All + Percent_Bonus_Projectiles_Per_Skill_Tag#Skill_Marksman
    SF_38Affix.legendary_rogue_129."Static Value 0"
    SF_39Damage_Bonus_Percent_Per_Combo_Point
    nameBarrage
    descEnergy Cost: {Resource Cost}
    Lucky Hit Chance: [{Combat Effect Chance}|%|]
    Unleash a barrage of {SF_5} arrows that expands outwards, each dealing {payload:IMPACT} damage. Each arrow has a [{SF_33}*100|%|] chance to ricochet off an enemy up to {SF_30} time. Ricochets deal [{SF_31}*100|%|] of the arrow's Base damage.

    Combo Points increase damage and arrows fired:
    1 Point: {payload:DAMAGE_TOOLTIP_1CP} damage, [{SF_5}+{SF_12}] arrows
    2 Points: {payload:DAMAGE_TOOLTIP_2CP} damage, [{SF_5}+{SF_12}*2] arrows
    3 Points: {payload:DAMAGE_TOOLTIP_3CP} damage, [{SF_5}+{SF_12}*3*{SF_22}] arrows
    rankup_desc Damage {payload:IMPACT}
    Mod1_DescriptionBarrage's ricochet chance is increased to 100% for arrows that damage a Vulnerable enemy or Critically Strike any enemy.
    Mod1_NameEnhanced Barrage
    Mod2_DescriptionEvery 3rd cast of Barrage makes enemies Vulnerable for {SF_8} seconds.
    Mod2_NameImproved Barrage
    Mod3_DescriptionWhenever a single cast of Barrage ricochets at least {SF_36} times, your next cast gains [{SF_35}*100|%+|] increased Critical Strike Chance.
    Mod3_NameAdvanced Barrage
    {payload:IMPACT}0.22 * [1/1.1/1.2/1.3/1.4]*100%
    {payload:DAMAGE_TOOLTIP_1CP}0.22 * [1/1.1/1.2/1.3/1.4]*(1+0.2)*100%
    {payload:DAMAGE_TOOLTIP_2CP}0.22 * [1/1.1/1.2/1.3/1.4]*(1+(0.2*2))*100%
    {payload:DAMAGE_TOOLTIP_3CP}0.22 * [1/1.1/1.2/1.3/1.4]*(1+(0.2*3))*100%
    {Combat Effect Chance}16
    {Cooldown Time}0
    {Recharge Time}0
    {Resource Cost}30