Lucky Hit Chance: 4%
Unearth a large rolling boulder that repeatedly Knocks Back enemies, dealing 70% damage with each hit.
Rank Up:
Damage 70%
- Enhanced Boulder: When Boulder reaches the end of its path, enemies hit are Slowed by 30% for 3 seconds. If Boulder Overpowered, enemies are Stunned for 4 seconds instead.
- Natural Boulder: While you have any Fortify, Boulder has +20% increased Critical Strike Chance.
- Savage Boulder: Boulder's Critical Strike Chance is increased by +3% each time it deals damage.
Affix /4
Druid, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Lucky Hit Chance: 8%
Conjure a swirling tornado that deals 65% damage.
Rank Up:
Damage 65%
- Enhanced Tornado: Each time you cast Tornado, you have a 20% chance to spawn an additional Tornado.
- Raging Tornado: Enemies hit with Tornado have a 10% chance to become Vulnerable for 3 seconds.
- Primal Tornado: Enemies damaged by Tornado are Slowed by 8% for 3 seconds, stacking up to 40%.
- Voracious Tornado: Enemies have a 5% chance to be pulled to a Tornado every 0.5 seconds.
Lucky Hit Chance: 22.4238%
Form a hurricane around you that deals 346% damage to surrounding enemies over 8.4 seconds.
Rank Up:
Damage 346%
- Enhanced Hurricane: Enemies who are damaged by Hurricane are Slowed by 25% for 2 seconds.
- Natural Hurricane: Hurricane has a 15% chance to make enemies Vulnerable for 3 seconds.
- Savage Hurricane: Enemies affected by Hurricane deal 20% less damage.
Unique Amulet
800 Item Power
You may have up to 10 Boulders active at a time.(Druid Only)
As the hateful mob beat on his door, he gripped the pulsing shard tightly and screamed for calm. When he opened his eyes, all that greeted him was silence and the blood-smeared ruins of his cottage.
Druid
Info /43
name | desc |
---|---|
SF_0 | 0.7 * [1/1.1/1.2/1.3/1.4] |
SF_1 | 0.7 |
SF_2 | 0.7 * [1/1.1/1.2/1.3/1.4] * 3 |
SF_3 | 0.2 |
SF_4 | 6 |
SF_5 | 10 |
SF_6 | (10/6) |
SF_7 | 3 |
SF_8 | 4.5 |
SF_9 | 0.5 |
SF_10 | 0 |
SF_11 | 0.2 |
SF_12 | AffixIsEquipped(SNO.Affix.legendary_druid_118) |
SF_13 | Affix.Legendary_Druid_118."Static Value 0" |
SF_14 | 10 |
SF_16 | PowerTag.Druid_Tornado."Script Formula 4" |
SF_17 | 1 |
SF_19 | .03 |
SF_20 | 0 |
SF_21 | 0.7 * Table(34,3) * 100 |
SF_22 | 0.3 |
SF_23 | 3 |
SF_24 | 4 |
SF_25 | 4 |
SF_26 | PowerTag.Druid_Hurricane."Script Formula 4" |
SF_27 | Percent_Bonus_Projectiles_Per_Power#Druid_Boulder + Percent_Bonus_Projectiles_All |
SF_28 | Affix_Value_1#Amulet_Unique_Druid_100 |
name | Boulder |
desc | Spirit Cost: {Resource Cost}{else}Cooldown: {Cooldown Time} seconds Lucky Hit Chance: [{Combat Effect Chance}|%|] Unearth a large rolling boulder that repeatedly Knocks Back enemies, dealing {payload:IMPACT} damage with each hit. |
rankup_desc | Damage {payload:IMPACT} |
Mod2_Description | When Boulder reaches the end of its path, enemies hit are Slowed by [{SF_22}*100|%|] for {buffduration:BUFF_MOD_SLOW} seconds. If Boulder Overpowered, enemies are Stunned for {buffduration:BUFF_MOD_STUN} seconds instead. |
Mod2_Name | Enhanced Boulder |
Mod0_Description | While you have any Fortify, Boulder has [{SF_11}*100|%+|] increased Critical Strike Chance. |
Mod0_Name | Natural Boulder |
Mod1_Description | Boulder's Critical Strike Chance is increased by [{SF_19} * 100|%+|] each time it deals damage. |
Mod1_Name | Savage Boulder |
{buffduration:BUFF_MOD_SLOW} | 3 |
{buffduration:BUFF_MOD_STUN} | 4 |
{payload:IMPACT} | 0.7 * [1/1.1/1.2/1.3/1.4]*100% |
{Combat Effect Chance} | 4 |
{Cooldown Time} | 0 |
{Recharge Time} | 10 |
{Resource Cost} | 0 |