Cooldown: 0 seconds
Lucky Hit Chance: 25%
Passive: Powerful winds surround you, granting [1 - (Pow(1-0.2, 1/1.1/1.2/1.3/1.4]))*100% Non-Physical Damage Reduction.

Active: The winds rapidly expand, Knocking Back enemies and dealing *100% damage.
Rank Up:
Non-Physical Damage Reduction [1 - (Pow(1-0.2, 1/1.1/1.2/1.3/1.4]))*100%
Damage *100%

  • Enhanced Cyclone Armor: Enemies who are displaced by Cyclone Armor become Vulnerable for 5 seconds.
  • Preserving Cyclone Armor: Cyclone Armor Pulls In enemies rather than Knocking Back and grants you an additional 10% Damage Reduction for 4 seconds.
  • Innate Cyclone Armor: Enemies hit by Cyclone Armor are Slowed by 70% and take 15% increased damage for 6 seconds.
Affix /3
Unique Mace
800 Item Power

1,838 Damage Per Second
  • [1,470 – 2,206] Damage per Hit
  • 1.00 Attacks per Second
  • +85% Damage to Poisoned Enemies

  • +[99 – 113] Willpower
  • +[1 – 2] to Backlash
  • [8 – 12.5]% Defensive Cooldown Reduction
  • +[Y|0|] to Defensive Skills
  • Casting a Defensive Skill deals [3700 * [2 – 4]] damage to Nearby Poisoned enemies, increased by 50% for every 100 Willpower you have.

    Current Bonus: [Floor(Owner.Willpower_Total / 100) * 50|x%|](Druid Only)
  • "This weapon is a reminder of the unbridled savagery of our druidic ancestors, the wisdom of which I see more clearly with every day that passes."
    - Moreg, Druidic Scholar
    Druid
    Druid, Defensive, Codex of Power
  • Cyclone Armor also provides Physical Damage Reduction. In addition, Cyclone Armor will also be applied to all Nearby Allies.(Druid Only)
  • Unlocked by completing Collapsed Vault in Kehjistan OR salvaging a Legendary item with {s3}
    Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
    of the Agitated Winds
    Druid, Resource
  • When [8 – 13] Close enemies, automatically cast Cyclone Armor. This cannot occur more than once every [10 – 20] seconds.(Druid Only)
  • Allowed Item Types: Ring
    Info /39