Codex of Power /365
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Utility
Lucky Hit: Damaging an enemy with a Weapon Mastery Skill has up to a 40% chance to Stun them for 2 seconds.(Barbarian Only)
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Resource
Allowed Item Types: Ring
Barbarian, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Resource
Allowed Item Types: Ring
Barbarian, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
General, Resource
Allowed Item Types: Ring
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Resource
Allowed Item Types: Ring
Barbarian, Resource
Allowed Item Types: Ring
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Resource
Allowed Item Types: Ring
Barbarian, Mobility
Allowed Item Types: Boots, Amulet [+50%]
Barbarian, Utility
Unlocked by completing Kor Dragan Barracks in Fractured Peaks OR salvaging a Legendary item with {s3}
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Resource
Allowed Item Types: Ring
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Resource
Allowed Item Types: Ring
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Your Dust Devils are 5% bigger and deal x1% increased damage for each 1% their size is increased.(Barbarian Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Mobility
Allowed Item Types: Boots, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Resource
Allowed Item Types: Ring
Druid, Resource
Unlocked by completing Immortal Emanation in Fractured Peaks OR salvaging a Legendary item with {s3}
Allowed Item Types: Ring
Druid, Resource
Lucky Hit: Wind Shear has up to a 6% chance to fully restore your Spirit.(Druid Only)
Allowed Item Types: Ring
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Casting a Earth Skill increases the Critical Strike Chance of Storm Skills by [30 /3.75|1%+|] for 4 seconds.(Druid Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Resource
Allowed Item Types: Ring
Druid, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Druid, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Druid, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Your Lightning Bolts deal x20% increased damage.(Druid Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Druid, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Druid, Mobility
Allowed Item Types: Boots, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Resource
Allowed Item Types: Ring
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Mobility
Allowed Item Types: Boots, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Resource
Allowed Item Types: Ring
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
You deal x15% increased damage to Stunned or Knocked Down enemies.
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Mobility
Allowed Item Types: Boots, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Mobility
Allowed Item Types: Boots, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Fire, Lightning, and Physical.
Cold, Poison, and Shadow.
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Mobility
Allowed Item Types: Boots, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Resource
When cast at or above 50% Maximum Resource, Basic Skills deal x20% increased damage.
Allowed Item Types: Ring
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Mobility
Allowed Item Types: Boots, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Vampiric Curse's stored souls deal 20% increased damage.
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Every 20 seconds, your next Skill is guaranteed to Overpower.
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Utility
You deal x5% increased damage to Dazed enemies.
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Resource
Allowed Item Types: Ring
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive
Each enemy hit by Bone Spirit increases your Maximum Essence by 2, for 15 seconds, up to 50 Essence.(Necromancer Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Necromancer, Resource
Allowed Item Types: Ring
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Resource
Allowed Item Types: Ring
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Resource
Allowed Item Types: Ring
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive
You may now drink your Healing Potion while at full Life.(Necromancer Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Resource
Allowed Item Types: Ring
Necromancer, Utility
Unlocked by completing Sepulcher of The Forsworn in Kehjistan OR salvaging a Legendary item with {s3}
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Necromancer, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Resource
Allowed Item Types: Ring
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Necromancer, Offensive
Enemies damaged by Bone Storm take [2960] Shadow damage over 2 seconds.
Blood Wave creates Desecrated Ground as it travels, dealing [47360] Shadow damage over 4 seconds(Necromancer Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Resource
Damage from your Shadowblight Key Passive will always generate 2 Essence.(Necromancer Only)
Allowed Item Types: Ring
Necromancer, Resource
Allowed Item Types: Ring
Necromancer, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Necromancer, Mobility
Allowed Item Types: Boots, Amulet [+50%]
Necromancer, Mobility
Allowed Item Types: Boots, Amulet [+50%]
Necromancer, Mobility
Entering or exiting Blood Mist resets your Evade Cooldown.(Necromancer Only)
Allowed Item Types: Boots, Amulet [+50%]
Necromancer, Offensive
Bone Spirit now prioritizes enemies inside a Bone Prison.(Necromancer Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Casting an Imbuement Skill grants your active Shadow Clone x5% increased damage for 9 seconds.(Rogue Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Defensive
You may now drink your Healing Potion while at full Life.(Rogue Only)
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Resource
Gain 25 Energy after killing an Elite enemy with a Basic Skill.(Rogue Only)
Allowed Item Types: Ring
Rogue, Offensive
Your Stun Grenades deal 25% increased damage.(Rogue Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Your Stun Grenades deal 25% increased damage.(Rogue Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Your Arrow Storms deal 45% increased damage.(Rogue Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Unlocked by completing Kor Valar Ramparts in Fractured Peaks OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Rogue, Defensive
When Stealth breaks, you gain 10% Dodge Chance for 2 seconds.(Rogue Only)
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Rogue, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Rogue, Offensive
Your Arrow Storms deal 45% increased damage.(Rogue Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Resource
Allowed Item Types: Ring
Rogue, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Your Stun Grenades deal 25% increased damage.(Rogue Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Rogue, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Rogue, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Rogue, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Rogue, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Rogue, Mobility
Allowed Item Types: Boots, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Rogue, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Utility
You deal x10% increased Critical Strike Damage against Frozen or Stunned enemies.(Rogue Only)
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Your Stun Grenades deal 25% increased damage.(Rogue Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Defensive
Killing an Elite enemy reduces Concealment's Cooldown by 6 seconds.(Rogue Only)
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Rogue, Offensive
Barrage has +10% increased Attack Speed.(Rogue Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Mobility
Every 20 meters you travel, you spawn a Healing Potion.(Rogue Only)
Allowed Item Types: Boots, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Resource
Your Maximum Energy is increased by [15||].(Rogue Only)
Allowed Item Types: Ring
Rogue, Offensive
Your Arrow Storms continuously apply Vulnerable.(Rogue Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Sorcerer, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Sorcerer, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Sorcerer, Mobility
Allowed Item Types: Boots, Amulet [+50%]
Sorcerer, Offensive
Enemies damaged by Incinerate explode, Burning all surrounding enemies for [2960] over 6 seconds. Can only occur once every 3 seconds.(Sorcerer Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Resource
Allowed Item Types: Ring
Sorcerer, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Sorcerer, Mobility
Allowed Item Types: Boots, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Sorcerer, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Resource
Allowed Item Types: Ring
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Mobility
Allowed Item Types: Boots, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Resource
Allowed Item Types: Ring
Sorcerer, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Sorcerer, Resource
Allowed Item Types: Ring
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Mobility
Allowed Item Types: Boots, Amulet [+50%]
Sorcerer, Utility
When Flame Shield activates, Meteorites fall around you dealing [1850] Fire damage.(Sorcerer Only)
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Sorcerer, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Sorcerer, Resource
At maximum stacks, the total bonus is increased to x60% for 10 seconds, but all stacks expire afterwards.(Sorcerer Only)
Allowed Item Types: Ring
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Resource
Allowed Item Types: Ring
Spiritborn, Offensive
Unlocked by completing Hierophant Pyre in OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive
Pestilent Swarms now also deal 100% of their Base damage as Poisoning damage over 6 seconds.
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Defensive
Unlocked by completing Caves of Kutokue in OR salvaging a Legendary item with {s3}
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Spiritborn, Offensive
Storm Feathers now drop from the sky as they are spawned, each dealing [1850] Lightning damage on impact.
Unlocked by completing Vile Hive in OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Offensive
Unlocked by completing Murmuring Spiral in OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Spiritborn, Offensive
Unlocked by completing Remnants of Rage in OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive
Unlocked by completing Forge of Malice in OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive
Pestilent Swarms now last +100% longer and spiral outwards.
Unlocked by completing Hallowed Stones in OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive
Unlocked by completing Iron Cenotaph in OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive
Unlocked by completing Betrayed Tomb in OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive
Unlocked by completing Razak's Descent in OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive
Unlocked by completing Forgotten Remains in OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Mobility
Passive: You are Unhindered.
Active: You gain +15% increased Movement Speed per active Razor Wing.
Allowed Item Types: Boots, Amulet [+50%]
Spiritborn, Offensive
If there are no Nearby Storm Feathers, the cast instead spawns 10 randomly around you.
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive
Casting a Jaguar Skill in Mystic Circles empowers them to keep your Ferocity at Maximum and increase your damage by x2% per stack while you remain within.
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Utility
Blocking an attack from a Close enemy has a 30% chance to cast a free Concussive Stomp at them.
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Defensive
Unlocked by completing Sleepless Hollow in OR salvaging a Legendary item with {s3}
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Defensive
Unlocked by completing Feeding Grounds in OR salvaging a Legendary item with {s3}
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Defensive
Casting a Gorilla Skill in Mystic Circles empowers them to periodically grant you a Barrier for 25% of your Maximum Life which increases your Armor by +5% while active.
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Offensive
Unlocked by completing Ularian Sepulcher in OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Defensive
Unlocked by completing Farai Cliffs in OR salvaging a Legendary item with {s3}
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Defensive
Unlocked by completing Putrescent Larder in OR salvaging a Legendary item with {s3}
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Utility
Unlocked by completing Ruined Wild in OR salvaging a Legendary item with {s3}
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Spiritborn, Utility
Unlocked by completing Skatsimi Fane in OR salvaging a Legendary item with {s3}
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Spiritborn, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Spiritborn, Utility
Casting a Centipede Skill in Mystic Circles empowers them to periodically apply [1665] Poisoning damage over 6 seconds to enemies within while extending any Crowd Controls affecting them.
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Spiritborn, Mobility
Unlocked by completing Beast Graveyard in OR salvaging a Legendary item with {s3}
Allowed Item Types: Boots, Amulet [+50%]
Spiritborn, Mobility
Unlocked by completing Seething Underpass in OR salvaging a Legendary item with {s3}
Allowed Item Types: Boots, Amulet [+50%]
Spiritborn, Mobility
Casting a Eagle Skill in Mystic Circles empowers them to move with you and explode for [1665] Lightning damage when you Evade.
Allowed Item Types: Boots, Amulet [+50%]
Spiritborn, Resource
Each Storm Feather you pick up now also reduces your Mobility Skill Cooldowns by 0.5 seconds.
Allowed Item Types: Ring
Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Resource
Allowed Item Types: Ring
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Druid, Resource
Allowed Item Types: Ring
Druid, Defensive
Your Companions cannot die.(Druid Only)
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Druid, Offensive
In addition, gain +3 Ranks to Wolves.(Druid Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Resource
Skills that consume Life deal +0.2% increased damage.
Allowed Item Types: Ring
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Utility
Curses inflicted this way spread to surrounding targets every 2.5 seconds and last 4 seconds outside of the aura.(Necromancer Only)
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
You deal x5% increased damage to enemies who are Chilled or Frozen.(Rogue Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
This effect is treated as a Frost Skill.(Sorcerer Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
This effect is treated as a Shock Skill.(Sorcerer Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
This effect is treated as a Pyromancy Skill.(Sorcerer Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Dance of Knives now spends Combo Points, granting up to 3 additional Charges that can exceed the Maximum.(Rogue Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Legendary /394
Sorcerer, Offensive
Lucky Hit: Your Conjurations have up to a [50 – 90]% chance to launch a Frozen Orb at Nearby enemies.(Sorcerer Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Blood Seal Major 001
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Blood Seal Major 002
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Blood Seal Major 003
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Blood Seal Major 004
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Blood Seal Minor 001
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Blood Seal Minor 002
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Blood Seal Minor 003
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Blood Seal Minor 004
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
of Damage
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
of Damage
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
of Damage
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
of Damage
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
of Defense
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
of Movement
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
of Utility
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Necromancer, Offensive, Codex of Power
Enemies damaged by Bone Storm take [2960] Shadow damage over 2 seconds.
Blood Wave creates Desecrated Ground as it travels, dealing [47360] Shadow damage over 4 seconds(Necromancer Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Rogue, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Druid, Resource, Codex of Power
Allowed Item Types: Ring
Druid, Defensive, Codex of Power
Your Companions cannot die.(Druid Only)
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Resource, Codex of Power
Skills that consume Life deal +0.2% increased damage.
Allowed Item Types: Ring
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Utility, Codex of Power
Curses inflicted this way spread to surrounding targets every 2.5 seconds and last 4 seconds outside of the aura.(Necromancer Only)
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive, Codex of Power
You deal x5% increased damage to enemies who are Chilled or Frozen.(Rogue Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
This effect is treated as a Frost Skill.(Sorcerer Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
This effect is treated as a Shock Skill.(Sorcerer Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
This effect is treated as a Pyromancy Skill.(Sorcerer Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
TEST Hit Effect
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
of Legend 1
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Dash no longer costs Energy but instead has a 5 second cooldown. In addition, enemies hit by Dash deal [40 – 50]% less damage to you for 7 seconds.
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
of Legend 2
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
(PH) of 100% Dodge During Evade
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
(PH) of 3 Evade Charges
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
(PH) of Attack Reset Evade
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
of Hammering
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Utility, Codex of Power
Lucky Hit: Damaging an enemy with a Weapon Mastery Skill has up to a 40% chance to Stun them for 2 seconds.(Barbarian Only)
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Resource, Codex of Power
Allowed Item Types: Ring
Barbarian, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Resource, Codex of Power
Allowed Item Types: Ring
Barbarian, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
General, Resource, Codex of Power
Allowed Item Types: Ring
Barbarian, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Resource, Codex of Power
Allowed Item Types: Ring
Barbarian, Resource, Codex of Power
Allowed Item Types: Ring
Barbarian, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Resource, Codex of Power
Allowed Item Types: Ring
Barbarian, Mobility, Codex of Power
Allowed Item Types: Boots, Amulet [+50%]
Barbarian, Utility, Codex of Power
Unlocked by completing Kor Dragan Barracks in Fractured Peaks OR salvaging a Legendary item with {s3}
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Resource, Codex of Power
Allowed Item Types: Ring
Barbarian, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Resource, Codex of Power
Allowed Item Types: Ring
Barbarian, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive, Codex of Power
Your Dust Devils are 5% bigger and deal x1% increased damage for each 1% their size is increased.(Barbarian Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Mobility, Codex of Power
Allowed Item Types: Boots, Amulet [+50%]
Barbarian, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Resource, Codex of Power
Allowed Item Types: Ring
Druid, Resource, Codex of Power
Unlocked by completing Immortal Emanation in Fractured Peaks OR salvaging a Legendary item with {s3}
Allowed Item Types: Ring
Druid, Resource, Codex of Power
Lucky Hit: Wind Shear has up to a 6% chance to fully restore your Spirit.(Druid Only)
Allowed Item Types: Ring
Druid, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Druid, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Druid, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive, Codex of Power
Casting a Earth Skill increases the Critical Strike Chance of Storm Skills by [30 /3.75|1%+|] for 4 seconds.(Druid Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Druid, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Resource, Codex of Power
Allowed Item Types: Ring
Druid, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Druid, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Druid, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Druid, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Druid, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Druid, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive, Codex of Power
Your Lightning Bolts deal x20% increased damage.(Druid Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Druid, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Druid, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Druid, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Druid, Mobility, Codex of Power
Allowed Item Types: Boots, Amulet [+50%]
Druid, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Resource, Codex of Power
Allowed Item Types: Ring
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Mobility, Codex of Power
Allowed Item Types: Boots, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Resource, Codex of Power
Allowed Item Types: Ring
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive, Codex of Power
You deal x15% increased damage to Stunned or Knocked Down enemies.
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Mobility, Codex of Power
Allowed Item Types: Boots, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Mobility, Codex of Power
Allowed Item Types: Boots, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive, Codex of Power
Fire, Lightning, and Physical.
Cold, Poison, and Shadow.
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Mobility, Codex of Power
Allowed Item Types: Boots, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Resource, Codex of Power
When cast at or above 50% Maximum Resource, Basic Skills deal x20% increased damage.
Allowed Item Types: Ring
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Mobility, Codex of Power
Allowed Item Types: Boots, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive, Codex of Power
Vampiric Curse's stored souls deal 20% increased damage.
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive, Codex of Power
Every 20 seconds, your next Skill is guaranteed to Overpower.
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Utility, Codex of Power
You deal x5% increased damage to Dazed enemies.
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Resource, Codex of Power
Allowed Item Types: Ring
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive, Codex of Power
Each enemy hit by Bone Spirit increases your Maximum Essence by 2, for 15 seconds, up to 50 Essence.(Necromancer Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Necromancer, Resource, Codex of Power
Allowed Item Types: Ring
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Resource, Codex of Power
Allowed Item Types: Ring
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Resource, Codex of Power
Allowed Item Types: Ring
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive, Codex of Power
You may now drink your Healing Potion while at full Life.(Necromancer Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Resource, Codex of Power
Allowed Item Types: Ring
Necromancer, Utility, Codex of Power
Unlocked by completing Sepulcher of The Forsworn in Kehjistan OR salvaging a Legendary item with {s3}
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Necromancer, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Resource, Codex of Power
Allowed Item Types: Ring
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Resource, Codex of Power
Damage from your Shadowblight Key Passive will always generate 2 Essence.(Necromancer Only)
Allowed Item Types: Ring
Necromancer, Resource, Codex of Power
Allowed Item Types: Ring
Necromancer, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Necromancer, Mobility, Codex of Power
Allowed Item Types: Boots, Amulet [+50%]
Necromancer, Mobility, Codex of Power
Allowed Item Types: Boots, Amulet [+50%]
Necromancer, Mobility, Codex of Power
Entering or exiting Blood Mist resets your Evade Cooldown.(Necromancer Only)
Allowed Item Types: Boots, Amulet [+50%]
Necromancer, Offensive, Codex of Power
Bone Spirit now prioritizes enemies inside a Bone Prison.(Necromancer Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive, Codex of Power
Casting an Imbuement Skill grants your active Shadow Clone x5% increased damage for 9 seconds.(Rogue Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Defensive, Codex of Power
You may now drink your Healing Potion while at full Life.(Rogue Only)
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Rogue, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Resource, Codex of Power
Gain 25 Energy after killing an Elite enemy with a Basic Skill.(Rogue Only)
Allowed Item Types: Ring
Rogue, Offensive, Codex of Power
Your Stun Grenades deal 25% increased damage.(Rogue Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive, Codex of Power
Your Stun Grenades deal 25% increased damage.(Rogue Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive, Codex of Power
Your Arrow Storms deal 45% increased damage.(Rogue Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive, Codex of Power
Unlocked by completing Kor Valar Ramparts in Fractured Peaks OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Rogue, Defensive, Codex of Power
When Stealth breaks, you gain 10% Dodge Chance for 2 seconds.(Rogue Only)
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Rogue, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Rogue, Offensive, Codex of Power
Your Arrow Storms deal 45% increased damage.(Rogue Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Resource, Codex of Power
Allowed Item Types: Ring
Rogue, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Rogue, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive, Codex of Power
Your Stun Grenades deal 25% increased damage.(Rogue Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Rogue, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Rogue, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Rogue, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Rogue, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Rogue, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Rogue, Mobility, Codex of Power
Allowed Item Types: Boots, Amulet [+50%]
Rogue, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Rogue, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Rogue, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Utility, Codex of Power
You deal x10% increased Critical Strike Damage against Frozen or Stunned enemies.(Rogue Only)
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Rogue, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive, Codex of Power
Your Stun Grenades deal 25% increased damage.(Rogue Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Defensive, Codex of Power
Killing an Elite enemy reduces Concealment's Cooldown by 6 seconds.(Rogue Only)
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Rogue, Offensive, Codex of Power
Barrage has +10% increased Attack Speed.(Rogue Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Mobility, Codex of Power
Every 20 meters you travel, you spawn a Healing Potion.(Rogue Only)
Allowed Item Types: Boots, Amulet [+50%]
Rogue, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Resource, Codex of Power
Your Maximum Energy is increased by [15||].(Rogue Only)
Allowed Item Types: Ring
Rogue, Offensive, Codex of Power
Your Arrow Storms continuously apply Vulnerable.(Rogue Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Sorcerer, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Sorcerer, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Sorcerer, Mobility, Codex of Power
Allowed Item Types: Boots, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
Enemies damaged by Incinerate explode, Burning all surrounding enemies for [2960] over 6 seconds. Can only occur once every 3 seconds.(Sorcerer Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Resource, Codex of Power
Allowed Item Types: Ring
Sorcerer, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Sorcerer, Mobility, Codex of Power
Allowed Item Types: Boots, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Sorcerer, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Resource, Codex of Power
Allowed Item Types: Ring
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Mobility, Codex of Power
Allowed Item Types: Boots, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Resource, Codex of Power
Allowed Item Types: Ring
Sorcerer, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Sorcerer, Resource, Codex of Power
Allowed Item Types: Ring
Sorcerer, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Mobility, Codex of Power
Allowed Item Types: Boots, Amulet [+50%]
Sorcerer, Utility, Codex of Power
When Flame Shield activates, Meteorites fall around you dealing [1850] Fire damage.(Sorcerer Only)
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Sorcerer, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Sorcerer, Resource, Codex of Power
At maximum stacks, the total bonus is increased to x60% for 10 seconds, but all stacks expire afterwards.(Sorcerer Only)
Allowed Item Types: Ring
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Resource, Codex of Power
Allowed Item Types: Ring
Spiritborn, Offensive, Codex of Power
Unlocked by completing Hierophant Pyre in OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive, Codex of Power
Pestilent Swarms now also deal 100% of their Base damage as Poisoning damage over 6 seconds.
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Defensive, Codex of Power
Unlocked by completing Caves of Kutokue in OR salvaging a Legendary item with {s3}
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Spiritborn, Offensive, Codex of Power
Storm Feathers now drop from the sky as they are spawned, each dealing [1850] Lightning damage on impact.
Unlocked by completing Vile Hive in OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Offensive, Codex of Power
Unlocked by completing Murmuring Spiral in OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Spiritborn, Offensive, Codex of Power
Unlocked by completing Remnants of Rage in OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive, Codex of Power
Unlocked by completing Forge of Malice in OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive, Codex of Power
Pestilent Swarms now last +100% longer and spiral outwards.
Unlocked by completing Hallowed Stones in OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive, Codex of Power
Unlocked by completing Iron Cenotaph in OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive, Codex of Power
Unlocked by completing Betrayed Tomb in OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive, Codex of Power
Unlocked by completing Razak's Descent in OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive, Codex of Power
Unlocked by completing Forgotten Remains in OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Mobility, Codex of Power
Passive: You are Unhindered.
Active: You gain +15% increased Movement Speed per active Razor Wing.
Allowed Item Types: Boots, Amulet [+50%]
Spiritborn, Offensive, Codex of Power
If there are no Nearby Storm Feathers, the cast instead spawns 10 randomly around you.
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive, Codex of Power
Casting a Jaguar Skill in Mystic Circles empowers them to keep your Ferocity at Maximum and increase your damage by x2% per stack while you remain within.
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Utility, Codex of Power
Blocking an attack from a Close enemy has a 30% chance to cast a free Concussive Stomp at them.
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Spiritborn, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Defensive, Codex of Power
Unlocked by completing Sleepless Hollow in OR salvaging a Legendary item with {s3}
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Defensive, Codex of Power
Unlocked by completing Feeding Grounds in OR salvaging a Legendary item with {s3}
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Defensive, Codex of Power
Casting a Gorilla Skill in Mystic Circles empowers them to periodically grant you a Barrier for 25% of your Maximum Life which increases your Armor by +5% while active.
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Offensive, Codex of Power
Unlocked by completing Ularian Sepulcher in OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Defensive, Codex of Power
Unlocked by completing Farai Cliffs in OR salvaging a Legendary item with {s3}
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Defensive, Codex of Power
Unlocked by completing Putrescent Larder in OR salvaging a Legendary item with {s3}
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Utility, Codex of Power
Unlocked by completing Ruined Wild in OR salvaging a Legendary item with {s3}
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Spiritborn, Utility, Codex of Power
Unlocked by completing Skatsimi Fane in OR salvaging a Legendary item with {s3}
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Spiritborn, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Spiritborn, Utility, Codex of Power
Casting a Centipede Skill in Mystic Circles empowers them to periodically apply [1665] Poisoning damage over 6 seconds to enemies within while extending any Crowd Controls affecting them.
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Spiritborn, Mobility, Codex of Power
Unlocked by completing Beast Graveyard in OR salvaging a Legendary item with {s3}
Allowed Item Types: Boots, Amulet [+50%]
Spiritborn, Mobility, Codex of Power
Unlocked by completing Seething Underpass in OR salvaging a Legendary item with {s3}
Allowed Item Types: Boots, Amulet [+50%]
Spiritborn, Mobility, Codex of Power
Casting a Eagle Skill in Mystic Circles empowers them to move with you and explode for [1665] Lightning damage when you Evade.
Allowed Item Types: Boots, Amulet [+50%]
Spiritborn, Resource, Codex of Power
Each Storm Feather you pick up now also reduces your Mobility Skill Cooldowns by 0.5 seconds.
Allowed Item Types: Ring
Spiritborn, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Resource, Codex of Power
Allowed Item Types: Ring
(PH) of Defense
Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
(PH) of Movement
Spiritborn, Mobility
Allowed Item Types: Boots, Amulet [+50%]
(PH) of Offense
Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
(PH) of Resource
Spiritborn, Resource
Allowed Item Types: Ring
(PH) of Utility
Spiritborn, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Druid, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
[PH] Resource & CDR
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Resource
Allowed Item Types: Ring
[PH] Thorn & Heal
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive, Codex of Power
Dance of Knives now spends Combo Points, granting up to 3 additional Charges that can exceed the Maximum.(Rogue Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]