Energy Cost: 35
Lucky Hit Chance: 50%
Fire an arrow that pierces through all enemies in a line, dealing 70% damage, increased by x10% per enemy it pierces.

Combo Points increase damage and improve Lucky Hit Chance:
1 Point: 91% damage, +10% chance
2 Points: 112% damage, +20% chance
3 Points: 133% damage, +30% chance
Rank Up:
Damage 70%

  • Enhanced Penetrating Shot: Casting Penetrating Shot and hitting a Boss or Elite with it has a 25% chance to fire it an additional time for free.
  • Advanced Penetrating Shot: When cast with full Energy, Penetrating Shot will Slow all enemies it hits by 50% for 3 seconds. Elite enemies will also be Knocked Down for 1.5 seconds.
  • Improved Penetrating Shot: Penetrating Shot has a +10% increased Critical Strike Chance. If Penetrating Shot damages at least 3 enemies, you gain +10% increased Critical Strike Chance for [5] seconds.
Affix /3
Your non-damage Combo Point bonuses are increased by 33.33% when you spend 3 Combo Points.
Unique Bow
800 Item Power

3,677 Damage Per Second
  • [2,674 – 4,011] Damage per Hit
  • 1.10 Attacks per Second (Fast)
  • +130% Vulnerable Damage

  • +[37 – 55]% Chance for Penetrating Shot Projectiles to Cast Twice
  • +[7 – 9] to Penetrating Shot
  • +[6 – 7] to Malice
  • +[16.5 – 20]% Attack Speed
  • Penetrating Shot makes enemies Vulnerable for 3 seconds.

    Every 4th cast of Penetrating Shot bounces off walls and deals x[50 – 150]% more damage.(Rogue Only)
  • "Scholars have been unable to decipher the runes carved into this bow, however all agree they are related to its uncanny ability to bend arrows towards their targets."
    - Barrett's Book of Implements
    Rogue
    Rogue, Offensive, Codex of Power
  • Whenever Penetrating Shot damages an enemy, 2 additional arrows split off to either side. These side arrows deal 10% of Penetrating Shot's Base damage and do not split.(Rogue Only)
  • Unlocked by completing Bastion of Faith in Hawezar OR salvaging a Legendary item with {s3}
    Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Info /51
    name desc
    SF_00.7 * [1/1.1/1.2/1.3/1.4]
    SF_230
    SF_3PowerTag.SystemsTuningGlobals."Script Formula 0"
    SF_4PowerTag.SystemsTuningGlobals."Script Formula 0"/30 * 302
    SF_550 + Round(Resource_Cur#ComboPoints)*10*1+ PowerTag.Paragon_Rogue_Legendary_012."30"*RogueComboPointsEnabled()
    SF_60.1
    SF_72
    SF_80.7
    SF_90.7 * 100 * Table(34, 3)
    SF_1010
    SF_111.5
    SF_12RogueComboPointsEnabled()
    SF_130.3
    SF_14Round(Resource_Cur#ComboPoints)
    SF_151+ PowerTag.Paragon_Rogue_Legendary_012."0.7 * [1/1.1/1.2/1.3/1.4]"
    SF_161+ PowerTag.Paragon_Rogue_Legendary_012."30"
    SF_170.1
    SF_180.5
    SF_193
    SF_203
    SF_210.10
    SF_22AffixIsEquipped(SNO.Affix.2HBow_Unique_Rogue_100) ? 2.5 : 1
    SF_235
    SF_24Affix_Value_1#legendary_rogue_010 / 100
    SF_25Affix_Value_1#2HBow_Unique_Rogue_100 /100
    SF_26Affix.2HBow_Unique_Rogue_100."Static Value 0"
    SF_27Affix.2HBow_Unique_Rogue_100."Static Value 1"
    SF_28Affix.2HBow_Unique_Rogue_100."Static Value 1"
    SF_29Percent_Bonus_Projectiles_Per_Power#Rogue_PenetratingShot + Percent_Bonus_Projectiles_All + Percent_Bonus_Projectiles_Per_Skill_Tag#Skill_Marksman
    SF_30Damage_Bonus_Percent_Per_Combo_Point
    SF_311
    SF_32.25
    namePenetrating Shot
    descEnergy Cost: {Resource Cost}
    Lucky Hit Chance: {Combat Effect Chance}%
    Fire an arrow that pierces through all enemies in a line, dealing {payload:IMPACT} damage, increased by [{SF_6}*100|%x|] per enemy it pierces.

    Combo Points increase damage and improve Lucky Hit Chance:
    1 Point: {payload:DAMAGE_TOOLTIP_1CP} damage, [{SF_10}|%+|] chance
    2 Points: {payload:DAMAGE_TOOLTIP_2CP} damage, [{SF_10}*2|%+|] chance
    3 Points: {payload:DAMAGE_TOOLTIP_3CP} damage, [{SF_15}*{SF_10}*3|%+|] chance
    rankup_desc Damage {payload:IMPACT}
    Mod2_DescriptionCasting Penetrating Shot and hitting a Boss or Elite with it has a [{SF_32}*100|%|] chance to fire it an additional time for free.
    Mod2_NameEnhanced Penetrating Shot
    Mod1_DescriptionWhen cast with full Energy, Penetrating Shot will Slow all enemies it hits by [{SF_18}*100|%|] for {buffduration:SLOW} seconds. Elite enemies will also be Knocked Down for {buffduration:KNOCKDOWN} seconds.
    Mod1_NameAdvanced Penetrating Shot
    Mod0_DescriptionPenetrating Shot has a [{SF_21}*100|%+|] increased Critical Strike Chance. If Penetrating Shot damages at least {SF_20} enemies, you gain [{SF_17}*100|%+|] increased Critical Strike Chance for [SF_23] seconds.
    Mod0_NameImproved Penetrating Shot
    {buffduration:SLOW}3
    {buffduration:KNOCKDOWN}1.5
    {payload:IMPACT}0.7 * [1/1.1/1.2/1.3/1.4]*100%
    {payload:DAMAGE_TOOLTIP_1CP}0.7 * [1/1.1/1.2/1.3/1.4]* (1+0.3 * 1)*100%
    {payload:DAMAGE_TOOLTIP_2CP}0.7 * [1/1.1/1.2/1.3/1.4]* (1+0.3 * 2)*100%
    {payload:DAMAGE_TOOLTIP_3CP}0.7 * [1/1.1/1.2/1.3/1.4]* (1+0.3 * 3)*100%
    {Combat Effect Chance}50
    {Cooldown Time}0
    {Recharge Time}0
    {Resource Cost}35