Spirit Cost: 35
Lucky Hit Chance: 25%
Shapeshift into a Werebear and slam the ground, dealing 0*100% damage to surrounding enemies.
Rank Up:
Damage 0*100%

  • Enhanced Pulverize: Pulverize deals x30% increased damage to Crowd Controlled enemies and Bosses.
  • Primal Pulverize: Enemies hit with Pulverize deal 20% reduced damage for 5 seconds.
  • Raging Pulverize: Every 10 seconds, Pulverize is guaranteed to Overpower and make enemies take x20% more damage for 5 seconds.
  • Rampaging Pulverize: Pulverize costs x50% more Spirit, and deals x20% more damage.
Affix /3
Druid, Utility, Codex of Power
  • Pulverize is now also an Earth Skill. After it Overpowers, your Earth Skill Cooldowns are reduced by 0.5 seconds.(Druid Only)
  • Unlocked by completing Belfry Zakara in Hawezar OR salvaging a Legendary item with {s3}
    Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
    Unique Two-Handed Mace
    800 Item Power

    3,677 Damage Per Second
    • [2,941 – 4,412] Damage per Hit
    • 1.00 Attacks per Second
  • +170% Damage to Poisoned Enemies

  • UNIQUE_Hit_Twice_Skill_Druid_Pulverize
  • +[[4.06 – 5.5]*100|1%|] Poison Damage
  • [27 – 45]% Resource Cost Reduction
  • +[21 – 30]% Willpower
  • If no puddle is around you, Pulverize forms a puddle that guarantees its own Overpowers and deals [FloatRangeWithIntervalUniqueAffixPityBonus(SharedRandomFloat(),20, 2.0, 6.0)|%x|*100] of its normal damage as Poisoning over 7 seconds.

    Pulverizing causes all close puddles to splash [FloatRangeWithIntervalUniqueAffixPityBonus(SharedRandomFloat(),20, 0.2, 0.6)|%x|*100] of their total damage within their areas and around them.(Druid Only)
  • "The Cathedral fled south, leaving sanctums hollow and songs unsung. What was left - stone, silver, and sanctified relics - were claimed and bent to the will of elder root and spirit." - Bryona
    Druid
    Druid, Offensive, Codex of Power
  • Pulverize creates a shockwave that travels forward, dealing 80% of its damage to targets in the path.(Druid Only)
  • Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Info /53
    name desc
    SF_01.5 * [1/1.1/1.2/1.3/1.4]
    SF_11.5
    SF_23 * Min(1.5, 1 + (AoE_Size_Bonus_Per_Power#Druid_Pulverize / 2))
    SF_312
    SF_435
    SF_53 * Min(1.5, 1 + (AoE_Size_Bonus_Per_Power#Druid_Pulverize / 2)) / 3
    SF_71.5 * Table(34,3) * 100
    SF_95
    SF_100.20
    SF_125
    SF_13Mod."BonusCostDamage" ? ((1+0.5) * 35) : 35
    SF_1410
    SF_150.4
    SF_163 * Min(1.5, 1 + (AoE_Size_Bonus_Per_Power#Druid_Pulverize / 2))
    SF_17Affix.legendary_druid_066."Static Value 0"
    SF_18Affix_Value_1#legendary_druid_066 * (Owner.Weapon_Damage_Min_Total + Owner.Weapon_Damage_Delta_Total)
    SF_191
    SF_2025
    SF_213
    SF_222
    SF_23Affix_Value_1#legendary_druid_074 / 100
    SF_240.5
    SF_250.2
    SF_26Mod."BonusCostDamage" ? ((1+0.2) * 1.5 * [1/1.1/1.2/1.3/1.4]) : 1.5 * [1/1.1/1.2/1.3/1.4]
    SF_27Min(1.5, 1 + (AoE_Size_Bonus_Per_Power#Druid_Pulverize / 2))
    SF_29Chance_To_Hit_Twice_Per_Power#Druid_Pulverize
    SF_30Affix_Value_1#2HMace_Unique_Druid_100
    SF_31Affix.2HMace_Unique_Druid_100."Static Value 0"
    SF_325 * Min(1.5, 1 + (AoE_Size_Bonus_Per_Power#Druid_Pulverize / 2))
    SF_33((1.5 * [1/1.1/1.2/1.3/1.4] * Affix_Value_1#2HMace_Unique_Druid_100) / (Affix.2HMace_Unique_Druid_100."Static Value 0"))
    SF_34Affix.2HMace_Unique_Druid_100."Static Value 1"
    SF_35Affix_Value_2#2HMace_Unique_Druid_100
    SF_36((1.5 * [1/1.1/1.2/1.3/1.4] * Affix_Value_1#2HMace_Unique_Druid_100) * (Affix_Value_2#2HMace_Unique_Druid_100))
    SF_370.5
    SF_381* Min(1.5, 1 + (AoE_Size_Bonus_Per_Power#Druid_Pulverize / 2))
    SF_390.3
    namePulverize
    descSpirit Cost: {Resource Cost}
    Lucky Hit Chance: [{Combat Effect Chance}|%|]
    Shapeshift into a Werebear and slam the ground, dealing {payload:DAMAGE} damage to surrounding enemies.
    rankup_desc Damage {payload:DAMAGE}
    Mod2_DescriptionPulverize deals [SF_39*100|x%|] increased damage to Crowd Controlled enemies and Bosses.
    Mod2_NameEnhanced Pulverize
    Mod0_DescriptionEnemies hit with Pulverize deal [{SF_10}*100|%|] reduced damage for {buffduration:MOD_DAMAGE_REDUCTION} seconds.
    Mod0_NamePrimal Pulverize
    Mod1_DescriptionEvery {SF_14} seconds, Pulverize is guaranteed to Overpower and make enemies take [SF_25*100|x%|] more damage for {SF_12} seconds.
    Mod1_NameRaging Pulverize
    Mod7_DescriptionPulverize costs [SF_24 * 100|%x|] more Spirit, and deals [SF_25 * 100|%x|] more damage.
    Mod7_NameRampaging Pulverize
    {buffduration:MOD_DAMAGE_REDUCTION}5
    {payload:DAMAGE}Mod."BonusCostDamage" ? ((1+0.2) * 1.5 * [1/1.1/1.2/1.3/1.4]) : 1.5 * [1/1.1/1.2/1.3/1.4]*100%
    {Combat Effect Chance}25
    {Cooldown Time}0
    {Recharge Time}0
    {Resource Cost}35