Charges: 2
Charge Cooldown: 0.25 seconds
Cooldown: 9 seconds
Lucky Hit Chance: 100%
Become Unstoppable and quickly move through the shadows to stab your victim from behind for 80% damage. Gain 50% increased Movement Speed for 2 seconds afterwards.
Rank Up:
Damage 80%

  • Enhanced Shadow Step: Damaging an enemy with Shadow Step Dazes and applies Vulnerable to them for 3 seconds.
  • Disciplined Shadow Step: Shadow Step deals x200% more damage. Casting Shadow Step reduces its Cooldown by 3 seconds.
  • Methodical Shadow Step: After Shadow Stepping, you gain 20% Damage Reduction for 3 seconds.
Affix /4
Item,451091
Charges: 2
Charge Cooldown: 0.25 seconds
Cooldown: 9 seconds
Lucky Hit Chance: 100%
Become Unstoppable and quickly move through the shadows to stab your victim from behind for 80% damage. Gain 50% increased Movement Speed for 2 seconds afterwards.
Rank Up:
Damage 80%

  • Enhanced Shadow Step: Damaging an enemy with Shadow Step Dazes and applies Vulnerable to them for 3 seconds.
  • Disciplined Shadow Step: Shadow Step deals x200% more damage. Casting Shadow Step reduces its Cooldown by 3 seconds.
  • Methodical Shadow Step: After Shadow Stepping, you gain 20% Damage Reduction for 3 seconds.
Rogue, Offensive, Codex of Power
  • When you Evade or Shadow Step, you drop a cluster of exploding Stun Grenades that deal [2220] total Physical damage and Stun enemies for [PowerTag.Rogue_Grenades."Script Formula 2"|2|] second.

    Your Stun Grenades deal 25% increased damage.(Rogue Only)
  • Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Rogue, Mobility, Codex of Power
  • Shadow Step has an additional Charge. Killing an enemy with Shadow Step refunds a Charge and increases the damage of Shadow Step by x4.5% for 2 seconds, up to x27%.(Rogue Only)
  • Allowed Item Types: Boots, Amulet [+50%]
    Info /46
    name desc
    SF_00.8 * [1/1.1/1.2/1.3/1.4]
    SF_18
    SF_20.5
    SF_3100
    SF_45
    SF_50.5
    SF_62
    SF_72
    SF_80.8
    SF_90.4
    SF_10ItemIsEquipped(SNO.Item.1HDagger_Unique_Rogue_001)? RogueComboPointsEnabled() : 0
    SF_111.8
    SF_120.8 * 100 * Table(34, 3)
    SF_133
    SF_140.08
    SF_153
    SF_169
    SF_173
    SF_184
    SF_19SF_22 ? (SF_22 + 1) : 0 ? 1 : 0
    SF_20SF_22 ? (SF_22 + 1) : 0 ? 0 : 1
    SF_21GetBonusMaxChargesForPower(SNO.Power.Rogue_ShadowStep) ? (GetBonusMaxChargesForPower(SNO.Power.Rogue_ShadowStep) + 1) : 0
    SF_22GetBonusMaxChargesForPower(SNO.Power.Rogue_ShadowStep)
    SF_233
    SF_240.2
    SF_252
    SF_26Affix_Value_1#legendary_rogue_018 * (Weapon_Damage_Min_Total + Weapon_Damage_Delta_Total)
    SF_272
    SF_282
    SF_29Cleave_Damage_Bonus_Percent_Per_Power#Rogue_ShadowStep
    SF_303
    SF_31150
    nameShadow Step
    descCharges: {SF_21}
    Charge Cooldown: {Recharge Time} seconds
    Cooldown: {Cooldown Time} seconds
    Lucky Hit Chance: [{Combat Effect Chance}|%|]
    Become Unstoppable and quickly move through the shadows to stab your victim from behind for {payload:MELEE_PAYLOAD} damage. Gain [{SF_5}*100|%|] increased Movement Speed for {buffduration:BONUS_MOVE_SPEED} seconds afterwards.
    rankup_desc Damage {payload:MELEE_PAYLOAD}
    Mod2_DescriptionDamaging an enemy with Shadow Step Dazes and applies Vulnerable to them for {SF_23} seconds.
    Mod2_NameEnhanced Shadow Step
    Mod3_DescriptionShadow Step deals [SF_27*100|%x|] more damage. Casting Shadow Step reduces its Cooldown by {SF_13} seconds.
    Mod3_NameDisciplined Shadow Step
    Mod4_DescriptionAfter Shadow Stepping, you gain [{SF_24}*100|%|] Damage Reduction for {SF_15} seconds.
    Mod4_NameMethodical Shadow Step
    {buffduration:BONUS_MOVE_SPEED}2
    {payload:MELEE_PAYLOAD}0.8 * [1/1.1/1.2/1.3/1.4]*100%
    {Combat Effect Chance}100
    {Cooldown Time}9
    {Recharge Time}0.25