Lucky Hit Chance: 63.7956%
Call forth the deep buried dead. Volatile Skeletons emerge over the next 7 seconds that explode when around enemies, dealing 90% damage.
Rank Up:
Damage 90%
Cooldown 0 seconds
Cooldown 0 seconds
- Prime Army of the Dead: When Army of the Dead's Volatile Skeletons explode, they have a 100% chance to leave behind a Corpse.
- Supreme Army of the Dead: Army of the Dead also raises your Skeletal Warriors and Skeletal Mages.
Affix /1
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Info /35
name | desc |
---|---|
SF_0 | 0.9 * [1/1.1/1.2/1.3/1.4] |
SF_1 | 0 |
SF_2 | 7 |
SF_3 | 0.4 |
SF_4 | 0.4 |
SF_5 | PowerTag.Necromancer_SkeletonWarrior."Script Formula 3" |
SF_6 | PowerTag.Necromancer_SkeletonMage."Script Formula 3" |
SF_8 | 3 |
SF_9 | 1.3 |
SF_10 | 7.5 |
SF_11 | (3/7.5)+0.2 |
SF_12 | 1 |
SF_13 | 3 |
SF_14 | 8 |
SF_16 | 1 |
SF_17 | 3 |
SF_18 | 0.5 |
SF_19 | 0.08 |
SF_20 | 1.5 |
SF_21 | 7 |
SF_22 | (1-Pow(1-7/100, 7*2))*100 |
SF_23 | Chance_For_Double_Damage_Per_Power#Necromancer_ArmyoftheDead |
SF_24 | 60 * ([1/0.95/0.9/0.86/0.82]) |
name | Army of the Dead |
desc | Cooldown: {Cooldown Time} seconds Lucky Hit Chance: [{Combat_Effect_Chance_Script_Formula_Override:22}|%|] Call forth the deep buried dead. Volatile Skeletons emerge over the next {buffduration:RAISE_ARMY} seconds that explode when around enemies, dealing {payload:EXPLOSION_DAMAGE} damage. |
rankup_desc | Damage {payload:EXPLOSION_DAMAGE} Cooldown {Cooldown Time} seconds |
Mod2_Description | When Army of the Dead's Volatile Skeletons explode, they have a [SF_16*100|%|] chance to leave behind a Corpse. |
Mod2_Name | Prime Army of the Dead |
Mod0_Description | Army of the Dead also raises your Skeletal Warriors and Skeletal Mages. |
Mod0_Name | Supreme Army of the Dead |
{buffduration:RAISE_ARMY} | 7 |
{payload:EXPLOSION_DAMAGE} | 0.9 * [1/1.1/1.2/1.3/1.4]*100% |
{Combat Effect Chance} | 7 |
{Cooldown Time} | 0 |
{Recharge Time} | 60 |