Cooldown: 0 seconds
Lucky Hit Chance: 8.7327%
Disperse into a bloody mist, becoming Immune for 3 seconds. You periodically deal 35% damage to enemies and Heal for [0.005 * [1/1.1/1.2/1.3/1.4] * 100|1%|] of your Maximum Life ([Max(1,PlayerHealthMax() * 0.005 * 1/1.1/1.2/1.3/1.4])) .
Rank Up:
Healing [0.005 * [1/1.1/1.2/1.3/1.4] * 100|1%|] Life
Cooldown 0 seconds

  • Enhanced Blood Mist: Casting a Skill that Overpowers reduces the cooldown of Blood Mist by [2] seconds.
  • Ghastly Blood Mist: Blood Mist is now a Mobility Skill that grants +30% Movement Speed, spawning a Corpse every second and applying Vulnerable for 5 seconds to enemies it passes through.
  • Dreadful Blood Mist: You gain +15% Critical Strike Chance and x10% Critical Strike Damage for 5 seconds after Blood Mist ends.
Affix /2
Necromancer, Mobility, Codex of Power
  • Blood Mist leaves a trail of Desecrated Ground that lasts for 8 seconds and deals [1295] Corrupting damage per second. Gain [Affix."Static Value100"|+%|] Movement Speed while Blood Mist is active and while standing on Desecrated Ground.(Necromancer Only)
  • Allowed Item Types: Boots, Amulet [+50%]
    Necromancer, Utility, Codex of Power
  • Blood Mist triggers Corpse Explosion on surrounding Corpses. When Blood Mist detonates a Corpse, its Cooldown is reduced by 0.1 seconds.(Necromancer Only)
  • Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
    Info /39
    name desc
    SF_03
    SF_124*(1-(1-[1/0.95/0.9/0.86/0.82])*.75)
    SF_30.005 * [1/1.1/1.2/1.3/1.4]
    SF_44.2*0.25/3
    SF_50.25
    SF_60.2
    SF_80.05
    SF_100.95
    SF_112
    SF_123
    SF_132
    SF_14(1-Pow((1-3/100),3))*100
    SF_15Affix_Value_1#legendary_necro_032
    SF_160.3
    SF_17Affix.legendary_necro_032."Static Value 0"
    SF_181
    SF_190.15
    SF_205
    SF_21AffixIsEquipped(SNO.Affix.legendary_necro_032) ? Affix.legendary_necro_032."Static Value 1" : 0 + Percent_Bonus_Projectiles_Per_Power#Necromancer_BloodMist
    SF_22Power_Duration_Bonus_Pct#Necromancer_BloodMist
    SF_230.1
    SF_240.3
    SF_255
    nameBlood Mist
    descCooldown: {Cooldown Time} seconds
    Lucky Hit Chance: [{Combat_Effect_Chance_Script_Formula_Override:14}|%|]
    Disperse into a bloody mist, becoming Immune for {buffduration:MISTFORM} seconds. You periodically deal {payload:DAMAGE} damage to enemies and Heal for [{SF_3} * 100|1%|] of your Maximum Life ([Max(1,PlayerHealthMax() * SF_3)|0|]) .
    rankup_desc Healing [{SF_3} * 100|1%|] Life
    Cooldown {Cooldown Time} seconds
    Buff12_NameDreadful Blood Mist
    Buff12_DescriptionCritical Strike Chance increased.
    Mod0_DescriptionCasting a Skill that Overpowers reduces the cooldown of Blood Mist by [{SF_13}] seconds.
    Mod0_NameEnhanced Blood Mist
    Mod1_DescriptionBlood Mist is now a Mobility Skill that grants [{SF_24}*100|+%|] Movement Speed, spawning a Corpse every second and applying Vulnerable for {SF_25} seconds to enemies it passes through.
    Mod1_NameGhastly Blood Mist
    Mod2_DescriptionYou gain [{SF_19}*100|+%|] Critical Strike Chance and [{SF_23}*100|x%|] Critical Strike Damage for {SF_20} seconds after Blood Mist ends.
    Mod2_NameDreadful Blood Mist
    {buffduration:MISTFORM}3
    {payload:DAMAGE}4.2*0.25/3*100%
    {Combat Effect Chance}3
    {Cooldown Time}0
    {Recharge Time}