Cooldown: 0 seconds
Lucky Hit Chance: 8.7327%
Disperse into a bloody mist, becoming Immune for 3 seconds. You periodically deal 35% damage to enemies and Heal for [0.005 * [1/1.1/1.2/1.3/1.4] * 100|1%|] of your Maximum Life ([Max(1,PlayerHealthMax() * 0.005 * 1/1.1/1.2/1.3/1.4])) .
Rank Up:
Healing [0.005 * [1/1.1/1.2/1.3/1.4] * 100|1%|] Life
Cooldown 0 seconds

  • Enhanced Blood Mist: Casting a Skill that Overpowers reduces the cooldown of Blood Mist by [2] seconds.
  • Ghastly Blood Mist: Blood Mist is now a Mobility Skill that grants +30% Movement Speed, spawning a Corpse every second and applying Vulnerable for 5 seconds to enemies it passes through.
  • Dreadful Blood Mist: You gain +15% Critical Strike Chance and x10% Critical Strike Damage for 5 seconds after Blood Mist ends.
Affix /3
Necromancer, Offensive, Codex of Power
  • Blood Mist leaves a trail of Desecrated Ground that lasts for 4 seconds and deals [1665] Shadow damage per second. Gain [Affix."Static Value100"|+%|] Movement Speed while Blood Mist is active.(Necromancer Only)
  • Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Necromancer, Utility, Codex of Power
  • Blood Mist triggers Corpse Explosion on surrounding Corpses. When Blood Mist detonates a Corpse, its Cooldown is reduced by 0.1 seconds.(Necromancer Only)
  • Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
    Necromancer, Mobility, Codex of Power
  • Gain 20% Evade Cooldown Reduction. You can now Evade during Blood Mist, traveling twice as far.

    Entering or exiting Blood Mist resets your Evade Cooldown.(Necromancer Only)
  • Allowed Item Types: Boots, Amulet [+50%]
    Info /39