Essence Cost: 25
Lucky Hit Chance: 50%
Conjure a bone spear from the ground, dealing 85% damage and piercing through enemies.
Rank Up:
Damage 85%

  • Enhanced Bone Spear: Bone Spear breaks into 3 bone shards when it is destroyed, dealing 25% damage each.
  • Supernatural Bone Spear: Bone Spear makes the first enemy hit Vulnerable for 3 seconds.
  • Paranormal Bone Spear: Bone Spear has a +5% increased Critical Strike Chance. If Bone Spear's primary projectile Critically Strikes, it fires 2 additional bone shards upon being destroyed.
Affix /2
Unique Helm
800 Item Power

1,000 Armor
  • +[9 – 11] to Bone Spear
  • +[23.5 – 32.5]% Chance for Bone Spear Projectiles to Cast Twice
  • +[[327 – 444]] Armor
  • +[[13 – 21]] Maximum Resource
  • Bone Spear leaves behind echoes that explode for [3700 * (1 + 0) * [0.5 – 0.9]] Physical damage, increased by 5% for every 30% Critical Strike Damage you have.

    Current Bonus: [Floor((Owner.(ComputeCritDamageScalar() + (-1)) + Owner.Crit_Damage_Percent) / (30 / 100)) * 5|x%||1|](Necromancer Only)
  • "Rathma is endless. He was the first Ancient, and will remain at the end. He is the master of the Great Cycle of Being. When Death comes for him, why should he fear it?"
    - Vauntus, Acolyte of Rathma
    Necromancer
    Necromancer, Offensive, Codex of Power
  • Bone Spear's primary attack makes enemies hit beyond the first Vulnerable for 3 seconds. Bone Shards from Bone Spear deal 30% bonus damage to Vulnerable enemies and pierce them.(Necromancer Only)
  • Unlocked by completing Guulrahn Slums in Dry Steppes OR salvaging a Legendary item with {s3}
    Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Info /41
    name desc
    SF_012
    SF_117
    SF_212 / 17
    SF_30.85 * [1/1.1/1.2/1.3/1.4]
    SF_40.85
    SF_525
    SF_63
    SF_72
    SF_100.05
    SF_1215
    SF_1317
    SF_1412/17
    SF_150.25 * [1/1.1/1.2/1.3/1.4]
    SF_1624
    SF_170.85 * Table(34, 3) * 100
    SF_1850
    SF_193
    SF_200.2
    SF_211
    SF_22Affix_Value_1#Helm_Unique_Necro_100 * (Weapon_Damage_Min_Total + Weapon_Damage_Delta_Total) * (1 + Main_Hand_Damage_Percent_Bonus)
    SF_232
    SF_24Affix_Value_1#legendary_necro_012 / 100
    SF_25Affix.Helm_Unique_Necro_100."Static Value 1" / 100
    SF_26Affix.Helm_Unique_Necro_100."Static Value 0" / 100
    SF_27(ComputeCritDamageScalar() + (-1)) + Crit_Damage_Percent
    SF_28Percent_Bonus_Projectiles_Per_Power#Necromancer_BoneSpear + Percent_Bonus_Projectiles_All
    nameBone Spear
    descEssence Cost: {Resource Cost}
    Lucky Hit Chance: [{Combat Effect Chance}|%|]
    Conjure a bone spear from the ground, dealing {payload:DAMAGE} damage and piercing through enemies.
    rankup_desc Damage {payload:DAMAGE}
    Mod3_DescriptionBone Spear breaks into {SF_6} bone shards when it is destroyed, dealing {payload:BONE_SHARD} damage each.
    Mod3_NameEnhanced Bone Spear
    Mod0_DescriptionBone Spear makes the first enemy hit Vulnerable for {SF_19} seconds.
    Mod0_NameSupernatural Bone Spear
    Mod1_DescriptionBone Spear has a [{SF_10}*100|%+|] increased Critical Strike Chance. If Bone Spear's primary projectile Critically Strikes, it fires {SF_7} additional bone shards upon being destroyed.
    Mod1_NameParanormal Bone Spear
    {payload:DAMAGE}0.85 * [1/1.1/1.2/1.3/1.4]*100%
    {payload:BONE_SHARD}0.25 * [1/1.1/1.2/1.3/1.4]*100%
    {Combat Effect Chance}50
    {Cooldown Time}0
    {Recharge Time}0
    {Resource Cost}25