Buff /99
Waxing Gibbous Stealth
Cannot be targeted by enemies, removed by attacking or taking damage.
Asheara's Khanjar
Increased Attack Speed per stack.
Banished Lord's Talisman
After spending {SF_1} of your Primary Resource, your next Core Skill is guaranteed to Overpower.
One-Handed Axe Expertise
Increased Attack Speed from Critical Strikes.
Two-Handed Sword Expertise
Increased Bleeding damage after killing an enemy.
Berserk Seal
Berserk Seal
Vampiric Bloodrage
Gaining Move Speed, Basic Attack Damage
Overpower Ready
Your next attack will Overpower.
Ravenous Speed
Gaining Attack Speed equal to your Movement Speed Bonus.
Hectic
Every [SF_3] Basic Skills, reduce an active Cooldown by [SF_0] seconds.
Speed Seal
Speed Seal
Life Seal
Life Seal
Crit Seal
Crit Seal
Coven's Strength
Your Skills deal [SF_5]% more damage.
Anticipation
Ultimate Damage increased by [{SF_4}*100|%] per nearby enemy affected by your Damage Over Time effects.
Soul Counter
Using a Defensive, Macabre, or Agility Skill will unleash the captured souls on enemies.
Beastfall Boots
Your next Core Skill consumes all of your Energy and deals increased damage.
Esu's Heirloom
Critical Strike Chance increased by [{SF_1}*100|%1|].
Bonfire's Warmth
Grants [{SF_1}*100|0||%+|] Bonus Experience per stack.
Momentum
Movement Speed increased by [{SF_0}*100|%10|].
Reduced Overpower
Your next Overpower attack will do less damage.
Reduced Armor
Armor reduced by 5%.
Reduced Critical Damage
Your Critical Strikes deal less damage.
Reduced Dodge Chance
Dodge Chance reduced by 8%.
Reduced Resistance
Resistance to All Elements reduced by [{SF_0}*100|+%|].
Resource Burn
Your next spender will burn additional resource per stack after being cast.
Attack and Move Speed On Kill
+1% Bonus Attack and Move Speed
IGR Bonus
You get 10% Bonus EXP, 10% Bonus Gold, 10% Bonus Obols, and no durability loss on death
IGR Bonus
You get 20% Bonus Gold, 20% Bonus Obols, and no durability loss on death
Chorus of War (Tier 3)
All Stats, Critical Strike and Overpower damage increased. Experience increased by 5%.
The Creatures of Night (Tier 3)
Increases the damage of Hit Effects. Experience increased by 5%.
Reddamine Buzz (Tier 2)
Maximum Life increased. Experience increased by 5%.
Soothing Spices (Tier 2)
All Resistances and Armor increased. Experience increased by 5%.
Spiral Morning (Tier 2)
All Stats increased. Experience increased by 5%.
Scents of the Desert Afternoon (Tier 2)
Thorns increased. Experience increased by 5%.
Storms of the Wild (Tier 1)
Lightning, Cold & Poison Resistances increased. Experience increased by 5%.
Desert Escape (Tier 1)
Fire, Shadow Resistances increased. Armor increased. Experience increased by 5%.
Song of the Mountain (Tier 1)
Armor increased. Experience increased by 5%.
Spirit Dance (Tier 1)
Dodge chance increased. Experience increased by 5%.
Ancient Times (Tier 1)
Strength increased. Experience increased by 5%.
Sage's Whisper (Tier 1)
Intelligence increased. Experience increased by 5%.
Queen's Supreme (Tier 1)
Dexterity increased. Experience increased by 5%.
Blessed Guide (Tier 1)
Willpower increased. Experience increased by 5%.
Mother's Blessing
The fleeting gift of Mother's Blessing grants a [{SF_0}*100|%|] boost to Experience and Gold earned from monster kills.
Limitless Rage
Next Core Skill deals [1|%x|] increased damage per stack.
Accelerating
Attack Speed increased by Critical Strikes with Core Skills.
Power Penalty
You have reduced combat efficiency for staying in a lower Level PvP area.
Nearby Player Bonus
Gain 5% bonus experience for being near another player, double this effect if they are your party member.
Durability Broken
Equipment has broken;
visit a Blacksmith to repair
Durability Caution
Equipment is close to breaking;
visit a Blacksmith to repair
Enmity of the Fallen
Constant bloodshed has altered the flow of combat in this area.

+[{SF_11}*100|%|] Damage Over Time
+[{SF_1}*100|%|] Control Impaired Duration Reduction
+[{SF_8}*100|%|] Potion Drop Rate
[{SF_0}*100|%|] Potion Healing
+[{SF_2}] Seconds to Potion Cooldown
[{SF_9}*100|%|] Minion/Companion Health
Hunter's Zenith
Your next Werebear Skill costs no Resource and has no Cooldown.
Stealth
Cannot be targeted by enemies, removed by attacking or taking damage.
Momentum
Momentum stacking up to {SF_2}.
Close Quarters Combat
Increased Attack Speed from Cutthroat Skills.
Malignant Surge
Fight Fire with Fire
Corrupted
Affected by Shadow Damage Over Time. At {SF_0} stacks, you are Dazed for {SF_3} seconds.
Prudent Heart Cooldown
Immune not ready.
Malignant Rage
Your next non-Basic Skill has a [SF_1*100]% increased critical strike chance.
Malignant Pact
Gain a new bonus every 20 kills.
Malignant Pact
Gain a new bonus every 20 kills.
Calculating
Spending {SF_0} resource will cause your next attack to stun for {SF_1} seconds.
Zoltun's Warding
+5% Damage
Lose a charge when you get hit by a Trap or Hazard
Cursed Blood
Take increased damage from blood orb creation.
Sandstorm
Taking periodic damage from stinging winds
SafeZone
Sheltered from the damaging winds
Hatred's Chosen
You are Hatred's Chosen. Your attacks periodically siphon Seeds of Hatred from enemies.
Iron Blood
[{SF_0} * 100 |1%|] Damage Reduction per Bleeding enemy.
Encroaching Wrath
Your next Weapon Mastery Skill deals [{SF_1}*100|%|] increased damage.
Veteran Brawler
Next Brawling Skill deals x[{SF_0}*100|%|] increased damage per stack.
Earthstriker
Swap Weapons [SF_1] times to Overpower
Tempering Blows
After 6 weapon swaps, gain Fortify.
Bear Clan Berserker
Increased Cooldown Reduction
Unsatiated
Your next Werewolf attack has increased damage and Resource gain
Natural Balance
Storm Skills Critical Strike Chance increased.
Vigorous
Damage Reduction increased while Shapeshifted into a Werewolf.
Runeworker's Conduit
Lightning aura shocks enemies.
Werebear stun.
Hitting 15 enemies makes your next Werebear skill stun and do more damage.
Might
Basic Skills grant [{SF_0}*100|%|] Damage Reduction
Inner Calm
Damage Increased while standing still.
Protecting Cooldown
Immune bubble not ready.
Expectant
Next Core Skill deals bonus damage.
Eluding Cooldown
Cooldown until Eluding can grant Unstoppable
Stun Cooldown
Close Stun not ready.
Torment
Essence Regeneration increased by Critical Strikes with Bone Skills.
Cadaverous
Next Core Skill deals x[SF_0|%|] increased damage per stack.
Explosive Verve
Movement Speed increased after using Trap or Grenade Skills.
Uncanny Treachery
Control Impaired Duration Reduction increased by breaking Stealth.
Vengeful
Increased Critical Strike Chance from making an enemy Vulnerable.
Ravenous
Energy Regeneration increased by [SF_0 * 100|%x|] from killing a Vulnerable enemy.
Escape Artist
Escape Artist Cooldown
Cheat's Movement
Movement Speed increased by taking damage from a Crowd Controlled enemy.
Synergy Subterfuge Bonus
Next Subterfuge Skill Cooldown Reduced
Lethal Dusk
Increased Life on Kill from breaking Stealth.
Elusive Menace
[{SF_0}*100|%|] Dodge Chance per stack.
Charged Movement
Movement Speed increased from collecting Crackling Energy.
Concentration
Mana Regeneration increased from not taking damage.
Efficiency
Next Core or Mastery Skill's Mana cost reduced.
Bloodmarked
You are Bloodmarked. You can attack and be attacked by any player.