Mana Cost: 35
Lucky Hit Chance: 33%
Hurl an exploding ball of fire, dealing *100% damage to surrounding enemies.
Rank Up:
Damage *100%

  • Enhanced Fireball: Casting Fireball increases its radius by 50% and Burns enemies for [6*]*100% damage over 6 seconds.
  • Destructive Fireball: Fireball's Critical Strike Damage is increased by x20%, increased to x30% when hitting at least 3 enemies.
  • Greater Fireball: Fireball deals x10% increased damage to Burning enemies. When a non-Boss enemy takes this damage while below 25% life, they are instantly killed.

Enchantment Effect: When you kill an enemy, they explode in a Fireball for 0*100% of its damage.
Affix /3
When you kill an enemy, they explode in a Fireball for 0*100% of its damage.
Unique Staff
800 Item Power

3,677 Damage Per Second
  • [2,941 – 4,412] Damage per Hit
  • 1.00 Attacks per Second
  • +170% Fire Damage

  • +[57 – 75]% Chance for Fireball Projectiles to Cast Twice
  • Hewed Flesh Grants [37 – 55]% Maximum Life as Barrier for 4 Seconds
  • +Y to Fireball
  • +[176 – 204] Intelligence
  • Every 3rd cast of Fireball launches 2 additional projectiles and deals x[50 – 90]% increased damage.(Sorcerer Only)
  • "Leaving even blackened bones for your kin to mourn is too good an end for you."
    - Josiah
    Sorcerer
    Unique Gloves
    800 Item Power

    400 Armor
  • +[9 – 11]% Critical Strike Chance
  • +[10.5 – 15]% Fireball Attack Speed
  • +100% to Prime Bone Storm's Damage Reduction
  • +Y to Fireball
  • Fireball now bounces as it travels, exploding each time it hits the ground, but its explosion deals [70 – 100]% of normal damage.(Sorcerer Only)
  • After Inarius returned to Sanctuary, he sought a way back to the High Heavens. His first step was to reignite the religion he had abandoned millennia before: the Cathedral of Light.
    Sorcerer
    Info /48