Lucky Hit Chance: 33%
Hurl an exploding ball of fire, dealing 66% damage to surrounding enemies.
Rank Up:
Damage 66%
- Enhanced Fireball: Casting Fireball increases its radius by 50% and Burns enemies for 10.02% damage over 6 seconds.
- Destructive Fireball: Fireball's Critical Strike Damage is increased by x20%, increased to x30% when hitting at least 3 enemies.
- Greater Fireball: Fireball deals 10% of the Burning damage you've applied to enemies as additional direct damage.
Enchantment Effect: When you kill an enemy, they explode in a Fireball for 0*100% of its damage.
Affix /4
Unique Staff
800 Item Power
3,677 Damage Per Second
- [2,941 – 4,412] Damage per Hit
- 1.00 Attacks per Second
"Leaving even blackened bones for your kin to mourn is too good an end for you."
- Josiah
- Josiah
Sorcerer
Unique Gloves
800 Item Power
400 Armor
After Inarius returned to Sanctuary, he sought a way back to the High Heavens. His first step was to reignite the religion he had abandoned millennia before: the Cathedral of Light.
Sorcerer
Sorcerer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Info /47
name | desc |
---|---|
SF_0 | 0.66 * [1/1.1/1.2/1.3/1.4] |
SF_1 | 10 * (1 + Sorc_Fireball_ProjectileSpeed) |
SF_2 | PowerTag.SystemsTuningGlobals."Script Formula 0" |
SF_3 | 2.5 |
SF_4 | PowerTag.SystemsTuningGlobals."Script Formula 0"/10 * (1 + Sorc_Fireball_ProjectileSpeed) |
SF_5 | 0.5 |
SF_8 | 1.25 |
SF_9 | .37 / (1 + Sorc_Fireball_ProjectileSpeed) |
SF_10 | 4 |
SF_11 | 3 |
SF_12 | 2.5 * 0.8 |
SF_14 | 15 |
SF_15 | 35 |
SF_16 | 1 |
SF_18 | 0.1 |
SF_19 | 0.2 |
SF_21 | 0.3 |
SF_22 | (100 - Affix_Value_1#Gloves_Unique_Sorc_002) / 100 |
SF_23 | 0.1 |
SF_24 | 3 |
SF_27 | PowerTag.Sorcerer_Enchantment_FireBall."Script Formula 0" |
SF_28 | 0.66 * [1/1.1/1.2/1.3/1.4] * PowerTag.Sorcerer_Enchantment_FireBall."0.66 * [1/1.1/1.2/1.3/1.4]" |
SF_29 | 0.6 |
SF_30 | 0.66 |
SF_31 | 0.66 * 100 * Table(34,3) |
SF_32 | 33 |
SF_33 | Affix_Value_1#2HStaff_Unique_Sorc_002 / 100 |
SF_34 | Percent_Bonus_Projectiles_Per_Power#Sorcerer_Fireball + Percent_Bonus_Projectiles_All + Percent_Bonus_Projectiles_Per_Skill_Tag#Skill_Primary_Core |
SF_35 | Sorc_Fireball_ResourceOnHit |
SF_36 | 6 |
SF_37 | 0.10 / 6 |
name | Fireball |
desc | Mana Cost: {Resource Cost} Lucky Hit Chance: [{Combat Effect Chance}|%|] Hurl an exploding ball of fire, dealing {payload:PAYLOAD_PROJECTILE} damage to surrounding enemies. |
rankup_desc | Damage {payload:PAYLOAD_PROJECTILE} |
Mod1_Description | Casting Fireball increases its radius by [{SF_5} * 100|%|] and Burns enemies for {dot:BURNING} damage over {buffduration:BURNING} seconds. |
Mod1_Name | Enhanced Fireball |
Mod2_Description | Fireball's Critical Strike Damage is increased by [{SF_19} * 100|%x|], increased to [{SF_21} * 100|%x|] when hitting at least 3 enemies. |
Mod2_Name | Destructive Fireball |
Mod6_Description | Fireball deals [{SF_23} * 100|%|] of the Burning damage you've applied to enemies as additional direct damage. |
Mod6_Name | Greater Fireball |
{buffduration:BURNING} | 6 |
{dot:BURNING} | [6*0.10 / 6]*100% |
{payload:PAYLOAD_PROJECTILE} | 0.66 * [1/1.1/1.2/1.3/1.4]*100% |
{Combat Effect Chance} | 33 |
{Cooldown Time} | 0 |
{Recharge Time} | 0 |
{Resource Cost} | 35 |