Lucky Hit Chance: 12%
Arrows rain down over a large area dealing 0*100% damage and Knocking Down enemies for 3 seconds.
Distant Damage Bonus [0 * 100|1%x|].
Rank Up:
Damage 0*100%
Cooldown 0 seconds
At Rank 5:
Rain of Arrows damage is increased by x80% of your Damage to Distant bonus, up to x200%.
Cooldown 0 seconds
At Rank 5:
Rain of Arrows damage is increased by x80% of your Damage to Distant bonus, up to x200%.
- Supreme Rain of Arrows: Rain of Arrows deals x60% increased damage to both Vulnerable and Crowd Controlled enemies.
- Prime Rain of Arrows: Imbuement Skill effects applied by Rain of Arrows have x50% increased potency.
Affix /1
Unique Amulet
800 Item Power
Gain x[30 – 50]% increased damage to Distant enemies.(Rogue Only)
"Let the great gates of Caldeum be sealed. Let its proud walls stand fiercely defended. The rest of Kehjistan may suffer this plague, but my city, and my people, will not."
- Proclamation of Hakan II
- Proclamation of Hakan II
Rogue
Info /38
| name | desc |
|---|---|
| SF_0 | SF_1/SF_18/4 |
| SF_1 | ((Floor((sLevel)/5))? 1 : 0 == 0)? (4.5 * [1/1.1/1.2/1.3/1.4]) : (4.5 * [1/1.1/1.2/1.3/1.4]*(1+( min(SF_28, ((1+Multiplicative_Damage_Bonus_To_Far)*(1+Damage_Bonus_To_Far) - 1)*(SF_25))))) |
| SF_2 | 0.5 |
| SF_3 | 4 |
| SF_4 | 0.5 |
| SF_5 | 2 |
| SF_6 | 6 |
| SF_7 | 12 |
| SF_8 | 1+(Mod.ImbuePower*0.5) |
| SF_9 | 0.5 |
| SF_10 | 3 |
| SF_11 | ((Floor((sLevel)/5))? 1 : 0 == 0)? (4.5 * [1/1.1/1.2/1.3/1.4]) : (4.5 * [1/1.1/1.2/1.3/1.4]*(1+( min(SF_28, ((1+Multiplicative_Damage_Bonus_To_Far)*(1+Damage_Bonus_To_Far) - 1)*(SF_25))))) * 100 |
| SF_12 | (2/2) |
| SF_13 | 0.25 |
| SF_14 | ((Floor((sLevel)/5))? 1 : 0 == 0)? (4.5 * [1/1.1/1.2/1.3/1.4]) : (4.5 * [1/1.1/1.2/1.3/1.4]*(1+( min(SF_28, ((1+Multiplicative_Damage_Bonus_To_Far)*(1+Damage_Bonus_To_Far) - 1)*(SF_25)))))/((Floor((sLevel)/5))? 1 : 0 == 0)? (4.5 * [1/1.1/1.2/1.3/1.4]) : (4.5 * [1/1.1/1.2/1.3/1.4]*(1+( min(SF_28, ((1+Multiplicative_Damage_Bonus_To_Far)*(1+Damage_Bonus_To_Far) - 1)*(SF_25)))))8 |
| SF_15 | 50 * [1/0.95/0.9/0.86/0.82] |
| SF_18 | 1 |
| SF_20 | (1-Pow(1-12/100, 1/1))*100 |
| SF_21 | Percent_Bonus_Projectiles_Per_Power#Rogue_RainofArrows + Percent_Bonus_Projectiles_All + Percent_Bonus_Projectiles_Per_Skill_Tag#Skill_Marksman |
| SF_22 | 5 |
| SF_23 | 0.6 |
| SF_24 | Chance_For_Double_Damage_Per_Power#Rogue_RainofArrows |
| SF_25 | 0.8 |
| SF_26 | min(2, ((1+Multiplicative_Damage_Bonus_To_Far)*(1+Damage_Bonus_To_Far) - 1)*(0.8)) |
| SF_27 | (Floor((sLevel)/5))? 1 : 0 |
| SF_28 | 2 |
| name | Rain of Arrows |
| desc | Cooldown: {Cooldown Time} seconds Lucky Hit Chance: [{Combat Effect Chance}|%|] Arrows rain down over a large area dealing {payload:TOOLTIP_DAMAGE} damage and Knocking Down enemies for {buffduration:MOD_KNOCKDOWN} seconds. Distant Damage Bonus [{SF_26} * 100|1%x|]. |
| rankup_desc | Damage {payload:TOOLTIP_DAMAGE} Cooldown {Cooldown Time} seconds At Rank 5: Rain of Arrows damage is increased by [{SF_25}*100|x%|] of your Damage to Distant bonus, up to [{SF_28}*100|x%|]. |
| Mod0_Description | Rain of Arrows deals [SF_23*100|%x|] increased damage to both Vulnerable and Crowd Controlled enemies. |
| Mod0_Name | Supreme Rain of Arrows |
| Mod1_Description | Imbuement Skill effects applied by Rain of Arrows have [{SF_9}*100|%x|] increased potency. |
| Mod1_Name | Prime Rain of Arrows |
| {buffduration:MOD_KNOCKDOWN} | 3 |
| {payload:TOOLTIP_DAMAGE} | ((Floor((sLevel)/5))? 1 : 0 == 0)? (4.5 * [1/1.1/1.2/1.3/1.4]) : (4.5 * [1/1.1/1.2/1.3/1.4]*(1+( min(SF_28, ((1+Multiplicative_Damage_Bonus_To_Far)*(1+Damage_Bonus_To_Far) - 1)*(SF_25)))))/((Floor((sLevel)/5))? 1 : 0 == 0)? (4.5 * [1/1.1/1.2/1.3/1.4]) : (4.5 * [1/1.1/1.2/1.3/1.4]*(1+( min(SF_28, ((1+Multiplicative_Damage_Bonus_To_Far)*(1+Damage_Bonus_To_Far) - 1)*(SF_25)))))8*100% |
| {Combat Effect Chance} | 12 |
| {Cooldown Time} | 0 |
| {Recharge Time} |