Vigor Cost: 0
{else}Cooldown: 0 seconds
Lucky Hit Chance: 20%
Strike an enemy and infect them, dealing 5% damage and applying [9*0]*100% Poisoning damage over [9] seconds.

When the infection expires or the host dies, a swarm hatches and seeks enemies for 9 seconds, dealing *100% damage per hit.

You can have up to 3 swarms active at once.
Rank Up:
Poisoning Damage [9*0]*100%
Swarm Damage *100%

  • Enhanced Touch of Death: Touch of Death's infection Heals you for 2% of your Maximum Life ([Max(1,PlayerHealthMax() * 0.02)]) per second for a total of 18% Maximum Life ([Max(1,PlayerHealthMax() * 0.02*9)]). You Heal any remaining when the swarm hatches.
  • Invasive Touch of Death: Touch of Death's swarm bursts every second, applying 30% of its Base Poisoning damage over [6] seconds to surrounding enemies.
  • Poised Touch of Death: Touch of Death is now also a Core Skill which costs 70 Vigor and has no Cooldown.
  • (PH) Soil Defense Upgrade C:
Affix /2
Spiritborn, Offensive, Codex of Power
  • Kills extend the duration of your active Touch of Death swarms by 0.20000000298023 seconds. When a swarm is replaced early it bursts for 100% of the damage it would have done.
  • Unlocked by completing Betrayed Tomb in OR salvaging a Legendary item with {s3}
    Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Unique Gloves
    800 Item Power

    400 Armor
  • +[6.5 – 7.5] to Antivenom
  • +[6.5 – 7.5] to Nourishment
  • +[7.5 – 8.5] to Touch of Death
  • +X% Critical Strike Chance
  • When you would take direct damage, it is instead distributed as Poisoning over the next 10 seconds but increased by [([1 – 1.3]*100-100)|%|].

    Lucky Hit: Direct damage has up to a 25% chance based on your Poisoned Life percentage to infect an enemy with Touch of Death.
  • T'an seized a spear and drove it thrice into his mad brother Tan. Alas, the craftier of the twin gods wove one last cunning snare. In place of blood, the wound wept venom and consumed all in its wake.
    Spiritborn
    Info /59