Energy Cost: 30
Lucky Hit Chance: 33%
Impale an enemy with your blades, dealing 54% damage and making them take x8% increased damage from you for 1.5 seconds. After 1.5 seconds the blades return to you, piercing enemies for 86.4% damage.

Combo Points increase damage and grant a Movement Speed bonus for 3 seconds.
1 Point: 70.2% damage, +20% movement
2 Points: 86.4% damage, +40% movement
3 Points: 102.6% damage, +60% movement
Rank Up:
Impact damage 54%
Piercing damage 86.4%

  • Improved Twisting Blades: Enemies are Dazed for 1.5 seconds while impaled with Twisting Blades.
  • Advanced Twisting Blades: When your Twisting Blades return, your active Cooldowns are reduced by 0.1 seconds per enemy they passed through, up to [2] seconds.
  • Enhanced Twisting Blades: Twisting Blades deals x35% increased damage when returning.
Affix /2
Your non-damage Combo Point bonuses are increased by 33.33% when you spend 3 Combo Points.
Rogue, Offensive, Codex of Power
  • Twisting Blades orbit for a short time after they return to you, dealing 40% of Twisting Blades' return damage per hit.(Rogue Only)
  • Unlocked by completing Jalal's Vigil in Scosglen OR salvaging a Legendary item with {s3}
    Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Info /49
    name desc
    SF_00.54 * [1/1.1/1.2/1.3/1.4]
    SF_10.54
    SF_20.54 * 1.6 * [1/1.1/1.2/1.3/1.4]
    SF_31.5
    SF_40.1
    SF_520
    SF_65
    SF_70.54 * 120 * Table(34, 3)
    SF_833
    SF_916*16
    SF_1021
    SF_110.2 * 1+ PowerTag.Paragon_Rogue_Legendary_012."0.54 * 1.6 * [1/1.1/1.2/1.3/1.4]"
    SF_123
    SF_13RogueComboPointsEnabled()
    SF_140.15
    SF_154
    SF_160.35
    SF_170.3
    SF_180.08
    SF_19.1
    SF_20Affix_Value_1#legendary_rogue_021 / 100
    SF_231+ PowerTag.Paragon_Rogue_Legendary_012."0.54 * [1/1.1/1.2/1.3/1.4]"
    SF_241+ PowerTag.Paragon_Rogue_Legendary_012."0.54 * 1.6 * [1/1.1/1.2/1.3/1.4]"
    SF_26Bonus_Percent_Per_Power#Rogue_TwistingBlades
    SF_27max(0.25, 1.5 * (1 - Bonus_Percent_Per_Power#Rogue_TwistingBlades))
    SF_28Damage_Bonus_Percent_Per_Combo_Point
    SF_29Chance_To_Hit_Twice_Per_Power#Rogue_TwistingBlades
    nameTwisting Blades
    descEnergy Cost: {Resource Cost}
    Lucky Hit Chance: [{Combat Effect Chance}|%|]
    Impale an enemy with your blades, dealing {payload:IMPACT} damage and making them take [{SF_18}*100|%x|] increased damage from you for {buffduration:IMPALED_BONUS} seconds. After {buffduration:RETURN_TIMER} seconds the blades return to you, piercing enemies for {payload:RETURN_HIT} damage.

    Combo Points increase damage and grant a Movement Speed bonus for {SF_12} seconds.
    1 Point: {payload:DAMAGE_TOOLTIP_1CP} damage, [{SF_11}*100|%+|] movement
    2 Points: {payload:DAMAGE_TOOLTIP_2CP} damage, [{SF_11}*100*2|%+|] movement
    3 Points: {payload:DAMAGE_TOOLTIP_3CP} damage, [{SF_11}*100*3*{SF_23}|%+|] movement
    rankup_desc Impact damage {payload:IMPACT}
    Piercing damage {payload:RETURN_HIT}
    Buff9_NameTwisting Blades Cooldown Bonus
    Buff9_DescriptionIncreased Cooldown Reduction per enemy that Twisting Blades passed through
    Mod2_DescriptionEnemies are Dazed for {buffduration:IMPALED_BONUS} seconds while impaled with Twisting Blades.
    Mod2_NameImproved Twisting Blades
    Mod3_DescriptionWhen your Twisting Blades return, your active Cooldowns are reduced by [{SF_19}|2|] seconds per enemy they passed through, up to [{SF_19}*{SF_5}] seconds.
    Mod3_NameAdvanced Twisting Blades
    Mod4_DescriptionTwisting Blades deals [{SF_16}*100|%x|] increased damage when returning.
    Mod4_NameEnhanced Twisting Blades
    {buffduration:IMPALED_BONUS}1.5
    {buffduration:RETURN_TIMER}max(0.25, 1.5 * (1 - Bonus_Percent_Per_Power#Rogue_TwistingBlades))
    {payload:IMPACT}0.54 * [1/1.1/1.2/1.3/1.4]*100%
    {payload:RETURN_HIT}0.54 * 1.6 * [1/1.1/1.2/1.3/1.4]*100%
    {payload:DAMAGE_TOOLTIP_1CP}0.54 * [1/1.1/1.2/1.3/1.4]*(1+0.3*1)*100%
    {payload:DAMAGE_TOOLTIP_2CP}0.54 * [1/1.1/1.2/1.3/1.4]*(1+0.3*2)*100%
    {payload:DAMAGE_TOOLTIP_3CP}0.54 * [1/1.1/1.2/1.3/1.4]*(1+0.3*3)*100%
    {Combat Effect Chance}33
    {Cooldown Time}0
    {Recharge Time}0
    {Resource Cost}30