Fury Cost: 40
Lucky Hit Chance: 25%
Tear into the ground with your weapon and fling debris forward, dealing 100% damage.
Rank Up:
Damage 100%

  • Enhanced Upheaval: Upheaval has a 35% chance to Stun all enemies it damages for 3 seconds.
  • Violent Upheaval: If Upheaval damages at least [2] enemies or a Boss, you gain Berserking for 3 seconds, increased to 5 seconds if it damages at least 4 enemies.
  • Furious Upheaval: Dealing direct damage to an enemy with a Skill that is not Upheaval causes your next cast of Upheaval to deal x15% increased damage, stacking up to 8 times.
Affix /4
Unique Two-Handed Mace
800 Item Power

3,677 Damage Per Second
  • [3,268 – 4,902] Damage per Hit
  • 0.90 Attacks per Second (Slow)
  • +300% Damage to Burning Enemies

  • +[52 – 70]% Upheaval Size
  • +[15 – 17] to Upheaval
  • +[12 – 14] to Wallop
  • +[176 – 204] Strength
  • Upheaval ignites the ground Burning enemies for an additional [3700 * [2 – 3.3]] damage over 4 seconds increased by x25% for every 100 Strength you have.

    Current Bonus: [Floor(Owner.Strength_Total / 100) * 0.25 * 100|x%|](Sorcerer Only)
  • The demon prince Ikonoth slew hundreds of the Heavenly Host with this infernal hammer before falling to none other than the Archangel Imperius himself.
    Barbarian
    Barbarian, Offensive, Codex of Power
  • Every 20 seconds, your next Upheaval cast is guaranteed to Overpower and deals x30% increased damage. Upheaval Critical Strikes against Elites reduce this timer by 1 second.(Barbarian Only)
  • Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Unique Ring
    800 Item Power

  • +12.5% Resistance to All Elements
  • +12.5% Fire Resistance

  • +[[9 – 15]] Maximum Resource
  • +[8.25 – 10]% Attack Speed
  • +[[0.88 – 1.15]*100|1%|] Critical Strike Damage
  • +[40 – 50]% Fire Resistance
  • After spending 100 Fury within 3 seconds, your next cast of Hammer of the Ancients, Upheaval, or Death Blow within 5 seconds is a guaranteed Critical Strike and deals x[30 – 60]% bonus Critical Strike Damage.(Barbarian Only)
  • "Anger brings strength but clouds the mind. You must learn to focus your fury, direct it with purpose. Keep our sacred duty at the forefront of your mind, always."
    - Talic, to Madawc
    Barbarian
    Barbarian, Offensive, Codex of Power
  • Lucky Hit: Damaging enemies with Leap, Upheaval, or Whirlwind have up to a 45% chance to summon an Ancient to perform the same Skill. Can only occur once every 5 seconds.(Barbarian Only)
  • Unlocked by completing Ancient Reservoir in Hawezar OR salvaging a Legendary item with {s3}
    Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Info /41
    name desc
    SF_0(1 * [1/1.1/1.2/1.3/1.4])
    SF_17 * Min(1.5, 1 + (AoE_Size_Bonus_Per_Power#Barbarian_Upheaval / 2))
    SF_20
    SF_3Affix.2HMace_Unique_Barb_001."Static Value 0"
    SF_4Affix_Value_1#2HMace_Unique_Barb_001
    SF_540
    SF_60.1
    SF_70.35
    SF_83
    SF_93
    SF_104
    SF_115
    SF_120.15
    SF_138
    SF_141
    SF_151 * 100 * Table(34,3)
    SF_160
    SF_1725
    SF_182
    SF_19Affix.legendary_barb_113."Static Value 0"
    SF_20Affix_Value_1#legendary_barb_113 / 100
    SF_21Min(1.5, 1 + (AoE_Size_Bonus_Per_Power#Barbarian_Upheaval / 2))
    SF_22Bonus_Percent_Per_Power#Barbarian_Upheaval
    SF_23Affix.2HMace_Unique_Barb_001."Static Value 1"
    SF_24Affix.2HMace_Unique_Barb_001."Static Value 2"
    SF_25Chance_For_Double_Damage_Per_Power#Barbarian_Upheaval
    nameUpheaval
    descFury Cost: {Resource Cost}
    Lucky Hit Chance: [{Combat Effect Chance}|%|]
    Tear into the ground with your weapon and fling debris forward, dealing {payload:SLAM_DAMAGE} damage.
    simple_descFury Skill: Tear into the ground with your weapon and fling debris towards your enemies.
    rankup_desc Damage {payload:SLAM_DAMAGE}
    Mod7_DescriptionUpheaval has a [{SF_7} * 100|%|] chance to Stun all enemies it damages for [{SF_8}|1|] seconds.
    Mod7_NameEnhanced Upheaval
    Mod8_DescriptionIf Upheaval damages at least [{SF_18}] enemies or a Boss, you gain Berserking for {SF_9} seconds, increased to {SF_11} seconds if it damages at least {SF_10} enemies.
    Mod8_NameViolent Upheaval
    Mod9_DescriptionDealing direct damage to an enemy with a Skill that is not Upheaval causes your next cast of Upheaval to deal [{SF_12} * 100|%x|] increased damage, stacking up to {SF_13} times.
    Mod9_NameFurious Upheaval
    {payload:SLAM_DAMAGE}(1 * [1/1.1/1.2/1.3/1.4])*100%
    {Combat Effect Chance}25
    {Cooldown Time}0
    {Recharge Time}0
    {Resource Cost}40