Fractured Peaks Quest /267
type | name |
---|---|
QST | Seek shelter in the village of Nevesk |
QST | Investigate the tower north of Nevesk |
QST | Return to Nevesk |
QST | Escape. Reward: Chapel Key |
QST | Find the hermit in the pass east of Nevesk. |
QST | Speak with Neyrelle at the Horadric Vault |
QST | Travel to the Cathedral of Light |
QST | Speak with Vigo in Yelesna about his report of Lilith's presence |
DPO | |
DPO | |
QST | Speak with Vigo at the mines about his report of Lilith's presence |
QST | Pursue Lilith and Vhenard through the mines |
QST | Pursue Lilith and Vhenard beyond the Gate of Kasama |
QST | Pursue Lilith and Vhenard through the Cradle |
QST | Pursue Lilith and Vhenard through the Mourning Shore |
QST | Speak with Reverend Mother Prava at the Cathedral of Light |
DPO | Reward: Greasy Key |
DPO | |
QST | Speak with Reverend Mother Prava in Kor Valar |
QST | Complete the pilgrimage to the Shrine of the Penitent |
QST | Accept the judgment of Inarius in the Alabaster Monastery |
DPO | |
QST | Search for Neyrelle in the Mistral Woods |
QST | Speak with Reverend Mother Prava in Kor Valar |
CMP | A quiet mountain village with a sinister secret |
QST | Search the Horadric Vault for means of crossing the Black Lake |
QST | Return to the Black Lake with Neyrelle |
QST | Follow Lilith's trail through the Necropolis of the Firstborn |
DPO | |
DPO | Reward: Watchman's Key |
QST | Search for Neyrelle and the Horadric Vault |
DPO | |
DPO | Reward: Animus |
DPO | |
DPO | |
DPO | |
DPO | |
DPO | Reward: Catacomb Key |
DPO | Reward: Bloodstained Key |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out. |
Bounty | Ashava the Pestilent, Avarice the Gold-cursed, and the Wandering Death have occasionally been seen at this location. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
DPO | Reward: Animus |
DPO | |
DPO | Reward: Animus, Abandoned Journal |
DPO | Reward: Cultist Key |
DPO | |
CMP | Once a bastion of the Knights Penitent, this desecrated fortress stands abandoned |
QST | Enter the Nevesk chapel Reward: Chapel Key |
QST | Head north to Kyovashad |
DPO | Reward: Gate Key |
QST | This pilgrim of the Light could not complete his journey. |
QST | A pious man needs help with his unruly brother. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
QST | A young monk seeks answers about the Knights Penitent. |
DPO | Reward: Animus |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
CMP | An icebound settlement besieged by a ceaseless blizzard |
DPO | Reward: Stained Key |
QST | Light a ritual brazier to ward evil away from Margrave. |
QST | Reward: Smuggler's Key |
DPO | |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
QST | Pursue Lilith and Vhenard in the Path of the Firstborn |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
QST | |
QST | A local merchant will pay handsomely for the return of stolen goods. Reward: Payment of Gemstones |
QST | Reward: Warrior's Chain |
QST | A dying knight has a final request. |
QST | Reclaim Vilek's eyes from the cultists in Nostrava. Reward: Necklace of Eyes |
QST | Reward: Bloodied Note |
QST | Pay tribute to the Bear Tribe with a show of strength. Reward: Ice Clan Bones |
QST | Reclaim Wrendin's eyes from the cultists in Nostrava. |
QST | Find the weapon of a local legend. Reward: The Woodsman's Axe |
QST | An eccentric stranger is convinced of a catastrophe about to occur. |
QST | The tormented spirit of a Black Asylum inmate reaches out for company. |
QST | A tithe collector is growing impatient with an overdue collection. Reward: Tithing Demands |
QST | Help Krystyna find her husband in the Gnarled Timbers. |
QST | Retrieve a fabled weapon from the Rimescar Cavern. Reward: Grizzly's Maul |
QST | Answer the challenge of Kauller the Collector. Reward: Head of Kauller |
QST | Venture into the Sanguine Chapel and find the Red Chalice. Reward: The Red Chalice |
QST | The hearts of ghouls may hold a secret power. Reward: Ghoul Heart |
QST | The city militia is bolstering its ranks with fresh blood. |
QST | Seek out the dangerous woman, and the knight she murdered in Menestad. |
QST | Find Parin near the Sanctified Study to sunder the cursed axe. Reward: The Woodsman's Axe |
DSQ | Reward: The Woodsman's Axe |
QST | The mighty chieftain of the Bear Tribe requests your presence. |
DSQ | |
QST | A priest from the Cathedral of Light needs assistance with a dangerous task. |
QST | Sister Octavia once again needs your assistance with a suspected demonic possession. |
QST | A familiar-looking man furtively attempts to get your attention. |
DSQ | Reward: Holy Chalice |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
DSQ | |
DSQ | Reward: Holy Chalice |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
DSQ | |
Bounty | The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
QST | Reward: Sealed Exorcist's Cache, Spirit Anima |
QST | Reward: Icebound Geode, Acid Flux |
QST | I found a faded old painting of Margrave. Zalan Coste may be interested in this. Reward: Faded Old Painting |
QST | I found an old diary detailing the various travels and sales of a merchant. Zalan Coste in Margrave may want to see this. Reward: Merchant's Ledger |
QST | I found a wooden figure of a knight. Zalan Coste in Margrave may be interested in this. Reward: Carved Wooden Knight |
QST | Reward: Hungering Bone Cache, Death Mote |
QST | A note bearing a pilgrim's wisdom. |
QST | A crumpled note bears a cryptic message. |
QST | Reward: Frostbloom |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | The forces of evil are amassing at this location. Decimate their ranks before they can fully organize. |
DSQ | |
DSQ | Fractured Peaks Arc |
QST | Search Nevesk for evidence of possession. Reward: Blood Petal |
QST | Bring Inarius' token of favor back to Voszalko. Reward: The Child's Caul |
QST | Priest Voszalko awaits the opportunity to cleanse your corruption. |
DSQ | |
QST | Investigate rising activity at the Cathedral of Light |
QST | Find Lorath at the Windswept Cabin |
S03 | |
S03 | |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Leading the Helltides is the fearsome Blood Maiden. Draw her out with Baneful Hearts and slay her. |
Bounty | Cultists threaten to overwhelm Sanctuary through shear numbers. Obliterate them before it's too late. |
Bounty | Greed itself has manifested in physical form as the grotesque Tortured Gifts scattered across the Helltide. Steal them and use its power against the demons. |
Bounty | Pure hatred bleeds from the demonic Aberrant Cinders, threatening to permanently taint Sanctuary's soils. Gather and dispose of them. |
Bounty | If you hope to stem the Helltides, you must destroy the powerful demons that lead the lesser hordes. Slay every Harbinger you find. |
Bounty | Hell has sent its most powerful warriors to purge Sanctuary of all resistance. Hunt them down before they can. |
Bounty | Cultists threaten to overwhelm Sanctuary through shear numbers. Obliterate them before it's too late. |
Bounty | Greed itself has manifested in physical form as the grotesque Tortured Gifts scattered across the Helltide. Steal them and use its power against the demons. |
Bounty | Pure hatred bleeds from the demonic Aberrant Cinders, threatening to permanently taint Sanctuary's soils. Gather and dispose of them. |
Bounty | If you hope to stem the Helltides, you must destroy the powerful demons that lead the lesser hordes. Slay every Harbinger you find. |
Bounty | Hell has sent its most powerful warriors to purge Sanctuary of all resistance. Hunt them down before they can. |
Bounty | Leading the Helltides is the fearsome Blood Maiden. Draw her out with Baneful Hearts and slay her. |
Bounty | The Demons seek to create a permanent presence in these lands. Destroy any grotesque fixtures they have erected. |
Bounty | The Demons seek to create a permanent presence in these lands. Destroy any grotesque fixtures they have erected. |
Bounty | Unlike many mortals, the Ironwolves are not so craven as to wait quietly for death. Assist them in cleansing these lands of the demonic influence. |
Bounty | Unlike many mortals, the Ironwolves are not so craven as to wait quietly for death. Assist them in cleansing these lands of the demonic influence. |
Bounty | Hordes of Triune cultists are drowning the land with their blood magic. Destroy them and the demons they have summoned. |
Bounty | Hordes of Triune cultists are drowning the land with their blood magic. Destroy them and the demons they have summoned. |
Bounty | Even the most stalwart mortals can easily succumb to the will of a demonic spirit. Find your deranged kin and relieve them of their unwelcome host. |
Bounty | Even the most stalwart mortals can easily succumb to the will of a demonic spirit. Find your deranged kin and relieve them of their unwelcome host. |
Bounty | The endless waves of demons threaten to overwhelm Sanctuary's meager defenses. Obliterate them and drive back the tides of Hell. |
Bounty | The endless waves of demons threaten to overwhelm Sanctuary's meager defenses. Obliterate them and drive back the tides of Hell. |
QST | |
QST | |
Bounty | Brave watchmen venture out to keep the headrotten away from their homes. They can't do it alone. |
QST | Speak with Urivar |
S06 | |
S06 | The Realmwalker comes to spread hatred throughout Sanctuary. Cull the beast and prevent it from sowing its seeds across our lands. |
Bounty | Brave watchmen venture out to keep the headrotten away from their homes. They can't do it alone. |
S07 | Innocents have been ensnared by the heads' rot. Kill their captors to set them free, before it is too late. |
S07 | Strange forces shroud this place from the Tree's sight. Whatever they hide must be revealed. |
S07 | "The animals are blameless in all of this. Would you lead them out of danger?" -Ouna |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
S07 | Compelled by the Tree, the spirits of the swamp seek the worst of the rot. Follow them. |
S07 | Innocents have been ensnared by the heads' rot. Kill their captors to set them free, before it is too late. |
S07 | Some victims of the heads' rot have gained terrible strength. They must be destroyed. |
S07 | "The animals are blameless in all of this. Would you lead them out of danger?" -Ouna |
S07 | Strange forces shroud this place from the Tree's sight. Whatever they hide must be revealed. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
S07 | "Gather the needful herbs, burn 'em in cauldrons, and scour away the rot. Can't see what's under it, otherwise." -Caidin |
S07 | "Gather the needful herbs, burn 'em in cauldrons, and scour away the rot. Can't see what's under it, otherwise." -Caidin |
S07 | Some victims of the heads' rot have gained terrible strength. They must be destroyed. |
S07 | "The headrotten are all suffering. Cut their souls free, gather as many as you can...and lay them to rest." -Gelena |
S07 | "The headrotten are all suffering. Cut their souls free, gather as many as you can...and lay them to rest." -Gelena |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
S07 | Though finding the heads is paramount, the victims of their rot must be culled. |
S07 | Though finding the heads is paramount, the victims of their rot must be culled. |
S07 | Recover a head or destroy the husk they've left behind. The Tree demands it. |
S07 | Recover a head or destroy the husk they've left behind. The Tree demands it. |
Dry Steppes Quest /270
type | name |
---|---|
CMP | A trader's way station overrun by thieves and murderers Reward: Storeroom Key |
DPO | |
DPO | |
DPO | Reward: Animus |
DPO | Reward: Animus |
DPO | |
DPO | |
DPO | Reward: Salt Encrusted Key |
DPO | |
DPO | |
DPO | |
DPO | |
QST | Speak to Lorath in Ked Bardu |
QST | Travel to Guulrahn |
QST | Discover the fate of the Orbei Monastery |
QST | Rescue Oyuun from the Guulrahn Reward: Guulrahn Prison Key |
QST | Escort Oyuun back to Zolaya |
QST | Meet with Lorath to discuss finding the Triune Cult on Mt. Civo. |
QST | Stop the Triune Ritual |
DPO | |
DPO | |
DPO | |
CAMP | |
CMP | A rotten, putrid evil has taken up residence in these hallowed halls |
QST | Investigate the appearance of demons in the Abahru Canyon |
QST | Find your way into the Tyrant's palace |
CMP | The salt-covered ruins of a town afflicted by a sadistic curse |
QST | Speak to Lorath in Ked Bardu |
DPO | Reward: Animus |
DPO | |
DPO | Reward: Rotten Key |
DPO | Reward: Feeding Pit Key |
DOV | |
DOV | |
DOV | Receive the Dark Blessing |
DOV | Receive the Dark Blessing |
QST | Speak with the mysterious woman |
DOV | |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Ashava the Pestilent, Avarice the Gold-cursed, and the Wandering Death have occasionally been seen at this location. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | The power of the Seeds of Hatred has intrigued the Tree of Whispers. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
QST | A man in a gibbet pleads for freedom. |
QST | |
QST | A strange smoldering book lays abandoned. Reward: Scorched Debt Ledger, Scorched Debt Ledger |
DPO | Reward: Animus |
DPO | Reward: Jail Key |
QST | |
DPO | |
QST | |
DPO | Reward: Animus |
DOV | |
QST | The dead still have answers for those willing to inquire. Reward: Bone Dust |
QST | The Grinning One's gifts always earn a smile. Reward: Baneful Oblation |
Bounty | Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out. |
Bounty | Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
QST | |
DOV | Reward: Dropped Journal |
QST | Recover the ancestral weapon of the Oxen Tribe. |
QST | Acquire a demon horn |
QST | Walk the Zakarum pilgrim path for great rewards. |
QST | |
QST | Triune sect is trying to use the Great Maul for their own ends |
QST | Carry a father's dying wish to his daughter. Reward: Crude Doll |
QST | Victims of the cannibals are rarely afforded the dignity of burial. Reward: Erdene's Remains |
QST | Insatiable greed leads to ill-fated deed. Reward: Tuji's Body |
QST | Bring peace to those who only knew sorrow. Reward: Dawa's Bracelet, Naraa's Bracelet |
QST | Help a merchant and his ambitious sons. |
QST | A curio collector seeks strange relics of the Overseers. |
QST | Rahkaan seeks another strange relic for his curio collection. |
QST | Prevent the Triune from recruiting bandits near Onyx Watchtower. |
QST | There's one more relic to find. Judging by the last two, I doubt this will be a walk in the park. |
DSQ | There's one more relic to find and, judging by the last two, I doubt this will be a walk in the park. |
QST | A tradesman has been recruiting help to rebuild a ruined town. |
QST | A man sold everything to escape Guulrahn. Now he wants help recovering a hidden, precious heirloom. Reward: Ulagan's Uncle's Ring |
QST | Help Zolaya and Oyuun move forward with their new life in Farobru Reward: Empty Tea Infuser, Filled Tea Infuser |
QST | Fear devours more than the mind when faced with death. |
QST | Glory of the dead returns spirit to the living. |
QST | The future is only certain for those who do not fear it. |
QST | Help Ealda of the Crane Tribe mend their relationship with the Oxen Tribe. Reward: Ancient Crane Sword |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
QST | The people starve as bandits plunder food from caravans bound for Ked Bardu. Reward: Stolen Supplies |
QST | An old woman seeks mementos from those who have died of an ancient curse. Reward: Personal Effects |
QST | Crane tribesmen are overwhelmed with the cannibal uprising. |
QST | Workers need talismans to ward off curses in Qara Yisu. Reward: Khazra Bones |
QST | A guard seeks an uneventful shift. |
QST | The Spider Queen has taken her last victim. Reward: Spider Queen Heart |
QST | The Spider Queen has taken her last victim. |
QST | Rakhaan seeks aid in powering a broken ring. |
Bounty | The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze. |
Bounty | The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
QST | A note with a message about traditions. |
QST | I found what appears to be a traveler's protection amulet. Someone at the Yinsuk Shrine in Jirandai may be interested in this. Reward: Tarnished Amulet |
QST | I found a pouch containing a variety of old coins. Gesur in Jirandai may be interested in these. Reward: Bag of Old Coins |
QST | Reward: Sealed Oxen Tribe Cache, Demon Fury |
QST | Reward: Sealed Penitent's Cache, Spirit Energy |
QST | A trampled note with a message of defiance. |
QST | Reward: Strange Ore Sample |
QST | Reward: Dust Daisy |
QST | |
QST | A Scholar tracking the history of the Zakarum Inquisiton hopes to aid the Cathedral of Light today. |
QST | |
QST | Rakhaan seeks a dark artifact in the Whispering Vault. Reward: Cleaver of Undying Love |
QST | |
QST | |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
QST | |
Bounty | The forces of evil are amassing at this location. Decimate their ranks before they can fully organize. |
QST | |
Bounty | The forces of evil are amassing at this location. Decimate their ranks before they can fully organize. |
QST | |
QST | |
QST | |
QST | |
DSQ | Reward: Profane Vampire Skull |
QST | |
DSQ | |
Bounty | There are champions among the Vampires that wield undeserved power. Lure them out at a Sanguine Altar and bring their heads to the Tree. |
Bounty | The Vampires' dark rituals are fueled by vast quantities of fresh blood. Find and rescue those who would be consumed. |
Bounty | The Vampires' reckless use of blood magicks is tainting the Tree's soil. Exterminate their leadership and drive them from these lands. |
Bounty | The Vampire seek to create a permanent presence in these lands. Destroy any grotesque fixtures they have erected. |
Bounty | The Vampires' Ghoul swarms threaten to consume every living being left in these lands. Obliterate their hordes before it's too late. |
S03 | |
Bounty | Brave watchmen venture out to keep the headrotten away from their homes. They can't do it alone. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Greed itself has manifested in physical form as the grotesque Tortured Gifts scattered across the Helltide. Steal them and use its power against the demons. |
Bounty | Pure hatred bleeds from the demonic Aberrant Cinders, threatening to permanently taint Sanctuary's soils. Gather and dispose of them. |
Bounty | The endless waves of demons threaten to overwhelm Sanctuary's meager defenses. Obliterate them and drive back the tides of Hell. |
Bounty | Hell has sent its most powerful warriors to purge Sanctuary of all resistance. Hunt them down before they can. |
Bounty | The Demons seek to create a permanent presence in these lands. Destroy any grotesque fixtures they have erected. |
Bounty | Leading the Helltides is the fearsome Blood Maiden. Draw her out with Baneful Hearts and slay her. |
Bounty | Hordes of Triune cultists are drowning the land with their blood magic. Destroy them and the demons they have summoned. |
Bounty | Even the most stalwart mortals can easily succumb to the will of a demonic spirit. Find your deranged kin and relieve them of their unwelcome host. |
Bounty | Cultists threaten to overwhelm Sanctuary through shear numbers. Obliterate them before it's too late. |
Bounty | If you hope to stem the Helltides, you must destroy the powerful demons that lead the lesser hordes. Slay every Harbinger you find. |
Bounty | Unlike many mortals, the Ironwolves are not so craven as to wait quietly for death. Assist them in cleansing these lands of the demonic influence. |
Bounty | Greed itself has manifested in physical form as the grotesque Tortured Gifts scattered across the Helltide. Steal them and use its power against the demons. |
Bounty | Pure hatred bleeds from the demonic Aberrant Cinders, threatening to permanently taint Sanctuary's soils. Gather and dispose of them. |
Bounty | The endless waves of demons threaten to overwhelm Sanctuary's meager defenses. Obliterate them and drive back the tides of Hell. |
Bounty | Hell has sent its most powerful warriors to purge Sanctuary of all resistance. Hunt them down before they can. |
Bounty | The Demons seek to create a permanent presence in these lands. Destroy any grotesque fixtures they have erected. |
Bounty | Leading the Helltides is the fearsome Blood Maiden. Draw her out with Baneful Hearts and slay her. |
Bounty | Hordes of Triune cultists are drowning the land with their blood magic. Destroy them and the demons they have summoned. |
Bounty | Even the most stalwart mortals can easily succumb to the will of a demonic spirit. Find your deranged kin and relieve them of their unwelcome host. |
Bounty | Cultists threaten to overwhelm Sanctuary through shear numbers. Obliterate them before it's too late. |
Bounty | If you hope to stem the Helltides, you must destroy the powerful demons that lead the lesser hordes. Slay every Harbinger you find. |
Bounty | Unlike many mortals, the Ironwolves are not so craven as to wait quietly for death. Assist them in cleansing these lands of the demonic influence. |
S06 | The Realmwalker comes to spread hatred throughout Sanctuary. Cull the beast and prevent it from sowing its seeds across our lands. |
S07 | "The headrotten are all suffering. Cut their souls free, gather as many as you can...and lay them to rest." -Gelena |
Bounty | Brave watchmen venture out to keep the headrotten away from their homes. They can't do it alone. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | Brave watchmen venture out to keep the headrotten away from their homes. They can't do it alone. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
S07 | Some victims of the heads' rot have gained terrible strength. They must be destroyed. |
S07 | "The headrotten are all suffering. Cut their souls free, gather as many as you can...and lay them to rest." -Gelena |
S07 | Compelled by the Tree, the spirits of the swamp seek the worst of the rot. Follow them. |
S07 | Strange forces shroud this place from the Tree's sight. Whatever they hide must be revealed. |
S07 | "The animals are blameless in all of this. Would you lead them out of danger?" -Ouna |
S07 | Innocents have been ensnared by the heads' rot. Kill their captors to set them free, before it is too late. |
S07 | "The animals are blameless in all of this. Would you lead them out of danger?" -Ouna |
S07 | Compelled by the Tree, the spirits of the swamp seek the worst of the rot. Follow them. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
S07 | Innocents have been ensnared by the heads' rot. Kill their captors to set them free, before it is too late. |
S07 | Some victims of the heads' rot have gained terrible strength. They must be destroyed. |
S07 | Strange forces shroud this place from the Tree's sight. Whatever they hide must be revealed. |
S07 | "Gather the needful herbs, burn 'em in cauldrons, and scour away the rot. Can't see what's under it, otherwise." -Caidin |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
S07 | Though finding the heads is paramount, the victims of their rot must be culled. |
S07 | Though finding the heads is paramount, the victims of their rot must be culled. |
S07 | Recover a head or destroy the husk they've left behind. The Tree demands it. |
S07 | Recover a head or destroy the husk they've left behind. The Tree demands it. |
S07 | "Gather the needful herbs, burn 'em in cauldrons, and scour away the rot. Can't see what's under it, otherwise." -Caidin |
Hawezar Quest /326
type | name |
---|---|
QST | Meet Lorath and Neyrelle in Hawezar |
QST | Meet Donan outside of the Ruins of Rakhat Keep |
QST | Rejoin your allies at the Zakarum Keep |
QST | Meet Lorath & Neyrelle on the coast |
QST | Catch up to Lorath |
QST | Catch up to Taissa |
QST | Meet Donan in Wejinhani |
QST | Find Valtha in the Cinder Wastes Reward: Vial of Purified Quicksilver |
QST | Meet Donan in Hawezar |
QST | Travel to the Hungering Swamp Reward: Yellow Lotus, Maggot Queen Ichor |
DPO | Reward: Rusted Key |
QST | Return to the Ruined Tower |
QST | Find the town of Yngovani Reward: Serpent's Left Eye, Serpent's Right Eye |
QST | Enter Snake Temple Reward: Mystic Incense |
QST | Find the coffin amongst the wrecks |
QST | Discover Elias' secret Reward: Elias' Mummified Finger |
QST | Return to Lorath Reward: Elias' Mummified Finger |
CMP | The flames that engulf this remote settlement have raged for decades Reward: Villagers' Remains |
QST | Continue deeper into the mire |
QST | Continue deeper into the mire |
QST | Explore the Foul Undercrypts |
Camp | An abandoned monument to the failed Zakarum crusade |
DPO | |
DPO | |
DPO | Reward: Worn Key |
DPO | |
DPO | |
DPO | |
DPO | Reward: Warmaster's Key |
DPO | |
QST | Meet Lorath and Neyrelle in the bogs of the Writhing Mire |
QST | Follow Lorath and Neyrelle through the mire |
Bounty | Ashava the Pestilent, Avarice the Gold-cursed, and the Wandering Death have occasionally been seen at this location. |
DPO | Reward: Animus |
DPO | Reward: Ritual Pens Key |
DPO | |
CMP | Deep in the swamps of Hawezar, this village is said to harbor a great mystery |
DPO | |
DPO | |
DPO | Reward: Animus |
DPO | |
DPO | Reward: Animus |
QST | Meet your allies in Zarbinzet |
DPO | Reward: Animus |
DPO | |
DPO | |
DPO | Reward: Jailer's Key |
DPO | |
QST | Help Yonca discover what happened to her family. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
DPO | Reward: Sanctum Key |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
QST | |
QST | Help a woman square away a debt she owes, before her ship leaves Backwater. |
QST | |
QST | Reward: Rusted Dagger |
QST | |
QST | A spate of grisly deaths terrifies a group of villagers who fear a dark power is at work. |
QST | A young girl with uncontrollable power has gone missing in the wilderness. Reward: Spider Venom |
QST | A young girl with burgeoning magic power is taken in by a swamp witch. Reward: Aneta's Keepsake |
DSQ | |
DSQ | |
QST | |
QST | |
QST | A boisterous Crusader is looking for anyone who can hold a sword. |
QST | A mass of vines and viscera groans for help. Reward: Puffball Reed |
QST | Kres seeks to right a wrong from his past. |
QST | Kres is pained with the memories of his past actions. Reward: Exsanguinated Remains |
QST | |
QST | Controls ash statues in Crossway |
QST | Elder Akos wants to piece together the dark history of Eriman's Pyre. |
QST | |
QST | A Backwater resident in need offers a glimpse into the harsh realities of daily life. Reward: Salvaged Resources |
QST | A strange outbreak in Wejinhani has left the Elders with more questions than answers. |
QST | A Crusader seeks to rid the Zakarum Fortress of evil. |
DSQ | A crusader seeks to rid the Zakarum Fortress of evil. |
QST | |
QST | Reward: Hungering Necrolyte's Cache, Death Mote |
QST | Reward: Gem-laden Geode, Acid Flux |
QST | I found a curious item that Timue might be able to tell me about. Reward: Budding Crimson Thorn |
QST | I found a doll that strongly resembles Timue. I should take it to her, just in case it is some form of witchcraft. Reward: Timeworn Timue Doll |
QST | I found some venom that has a curious look to it. Maybe Timue knows more about it. Reward: Curious Venom |
QST | Escort Marta to the healer in Wejinhani. |
QST | Assist Yolonda in healing those afflicted with the gut rot. Reward: Gano Fungus, Gano Fungus Medicine |
QST | As desperation grows, a more effective remedy for gut rot is needed. |
QST | I should see if Lyndon is interested in sharing a drink with me, as Kingsport ale is finer than the usual swill found in Backwater. Reward: Kingsport Ale |
QST | I should see if Lyndon is missing this crossbow. The carved name on it has his distinctively bad handwriting. Reward: Forgotten Crossbow |
QST | Lyndon is the biggest scoundrel I can think of nearby, he might know more about this emblem. Reward: Thieves Guild Emblem |
QST | Reward: Serpent's Left Eye |
QST | |
QST | Help Lumir get back at Glin by making them sick with swamp mushrooms. |
QST | Escort Nevan as he travels to Wejinhani in search of a cure. |
QST | Attempt the traveler's superstitious ritual. |
QST | |
QST | |
QST | Help Gulyas with her Nangari research. Reward: Necrotic Flesh, Snake Venom |
QST | |
QST | Zarbinzet's only priest is concerned for his missing curate. Reward: Lockbox Key, A Record of My Journey Pt. I |
QST | Track Elias' dark path through the marshes of Hawezar. |
QST | Discover what Elias what sought in the ruins of Esret. Reward: Symon's Tattered Journal |
QST | Test Gulyas' Nangari transformation potion. Reward: Gulyas' Potion |
QST | |
QST | Recover Backwater's stolen property from the bandits. Reward: Backwater's Missing Supplies |
QST | |
QST | |
DSQ | Reward: Acolyte's Head, Half-Melted Candles |
QST | A young Crusader apprentice wishes to carry on her master's legacy. |
QST | Taissa's tower sits strangely empty. Reward: Medicinal Herbs |
QST | Help Timue check on the other infected. Reward: Timue's Supplies |
QST | |
DSQ | Reward: Symon's Tattered Journal |
QST | |
QST | Taissa must summon aid in her attempts to rid herself of the whispers of Andariel. Reward: Mark of the Conclave, Oracle Eye |
QST | Taissa makes a desperate, final attempt to purge Andariel's whispers from her mind. |
DSQ | |
QST | Search for information about Symon and Elias in the port town of Backwater. Reward: Cerrigar Red Sky |
QST | |
QST | |
QST | Reward: Serpent's Right Eye |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
QST | Lyndon needs some muscle to ensure a trade deal goes smoothly. Reward: Lyndon's Supplies |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze. |
QST | Lyndon has a foolproof plan to find the rat in Backwater. |
QST | Orton's the rat. |
QST | Lyndon_01 Hidden -- Prevent Quest Overlap |
QST | Reward: Chained Zakarum Repository, Fallen Essence |
QST | Lyndon needs some muscle to ensure a trade deal goes smoothly. |
DSQ | Cellar for Lyndon_02 |
DSQ | Orton's the rat. |
QST | A young Crusader wants the remains of a friend found. |
QST | These cultists are making a mockery of the Zakarum faith. Reward: Zakarum Prayer Amulet |
QST | An unpaid debt needs to be collected. Reward: Samil's Corpse |
QST | A growing sickness threatens the swamp. Reward: Uncorrupted Flesh |
QST | Zurke must kill the sweet sickness he has so lovingly cultivated. Reward: Blood Fungus |
DSQ | Cellar for Lyndon_02 |
CMP | Reward: Short Sword, Crusader Shield |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
DSQ | Cellar for Lyndon_02 |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
QST | |
Bounty | The forces of evil are amassing at this location. Decimate their ranks before they can fully organize. |
Bounty | The forces of evil are amassing at this location. Decimate their ranks before they can fully organize. |
QST | |
QST | |
QST | |
DSQ | I must explore Karamat’s Reach with Cormond to look for a stronger cage. With any luck, we can use it to cure Varshan. |
QST | Ksenia returns to Zarbinzet to ensure the Paladins' sacrifice is remembered. |
Bounty | There are champions among the Vampires that wield undeserved power. Lure them out at a Sanguine Altar and bring their heads to the Tree. |
Bounty | The Vampires' dark rituals are fueled by vast quantities of fresh blood. Find and rescue those who would be consumed. |
Bounty | The Vampires' reckless use of blood magicks is tainting the Tree's soil. Exterminate their leadership and drive them from these lands. |
QST | A bounty hunter calls for back-up. Reward: Mercenary Helm |
Bounty | The Vampire seek to create a permanent presence in these lands. Destroy any grotesque fixtures they have erected. |
Bounty | The Vampires' Ghoul swarms threaten to consume every living being left in these lands. Obliterate their hordes before it's too late. |
S03 | Reward: Corroded Vault Key |
S03 | |
DSQ | A bounty hunter calls for back-up. |
DSQ | A bounty hunter calls for back-up. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Greed itself has manifested in physical form as the grotesque Tortured Gifts scattered across the Helltide. Steal them and use its power against the demons. |
Bounty | Pure hatred bleeds from the demonic Aberrant Cinders, threatening to permanently taint Sanctuary's soils. Gather and dispose of them. |
Bounty | The endless waves of demons threaten to overwhelm Sanctuary's meager defenses. Obliterate them and drive back the tides of Hell. |
Bounty | Hell has sent its most powerful warriors to purge Sanctuary of all resistance. Hunt them down before they can. |
Bounty | The Demons seek to create a permanent presence in these lands. Destroy any grotesque fixtures they have erected. |
Bounty | Leading the Helltides is the fearsome Blood Maiden. Draw her out with Baneful Hearts and slay her. |
Bounty | Hordes of Triune cultists are drowning the land with their blood magic. Destroy them and the demons they have summoned. |
Bounty | Even the most stalwart mortals can easily succumb to the will of a demonic spirit. Find your deranged kin and relieve them of their unwelcome host. |
Bounty | Cultists threaten to overwhelm Sanctuary through shear numbers. Obliterate them before it's too late. |
Bounty | If you hope to stem the Helltides, you must destroy the powerful demons that lead the lesser hordes. Slay every Harbinger you find. |
Bounty | Unlike many mortals, the Ironwolves are not so craven as to wait quietly for death. Assist them in cleansing these lands of the demonic influence. |
Bounty | Hordes of Triune cultists are drowning the land with their blood magic. Destroy them and the demons they have summoned. |
Bounty | Even the most stalwart mortals can easily succumb to the will of a demonic spirit. Find your deranged kin and relieve them of their unwelcome host. |
Bounty | Cultists threaten to overwhelm Sanctuary through shear numbers. Obliterate them before it's too late. |
Bounty | If you hope to stem the Helltides, you must destroy the powerful demons that lead the lesser hordes. Slay every Harbinger you find. |
Bounty | Unlike many mortals, the Ironwolves are not so craven as to wait quietly for death. Assist them in cleansing these lands of the demonic influence. |
Bounty | Greed itself has manifested in physical form as the grotesque Tortured Gifts scattered across the Helltide. Steal them and use its power against the demons. |
Bounty | Pure hatred bleeds from the demonic Aberrant Cinders, threatening to permanently taint Sanctuary's soils. Gather and dispose of them. |
Bounty | The endless waves of demons threaten to overwhelm Sanctuary's meager defenses. Obliterate them and drive back the tides of Hell. |
Bounty | Hell has sent its most powerful warriors to purge Sanctuary of all resistance. Hunt them down before they can. |
Bounty | The Demons seek to create a permanent presence in these lands. Destroy any grotesque fixtures they have erected. |
Bounty | Leading the Helltides is the fearsome Blood Maiden. Draw her out with Baneful Hearts and slay her. |
Bounty | Brave watchmen venture out to keep the headrotten away from their homes. They can't do it alone. |
S06 | The Realmwalker comes to spread hatred throughout Sanctuary. Cull the beast and prevent it from sowing its seeds across our lands. |
Bounty | Brave watchmen venture out to keep the headrotten away from their homes. They can't do it alone. |
S07 | Strange forces shroud this place from the Tree's sight. Whatever they hide must be revealed. |
Bounty | Brave watchmen venture out to keep the headrotten away from their homes. They can't do it alone. |
S07 | Some victims of the heads' rot have gained terrible strength. They must be destroyed. |
S07 | Some victims of the heads' rot have gained terrible strength. They must be destroyed. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
S07 | "The headrotten are all suffering. Cut their souls free, gather as many as you can...and lay them to rest." -Gelena |
S07 | "The headrotten are all suffering. Cut their souls free, gather as many as you can...and lay them to rest." -Gelena |
S07 | Innocents have been ensnared by the heads' rot. Kill their captors to set them free, before it is too late. |
S07 | Compelled by the Tree, the spirits of the swamp seek the worst of the rot. Follow them. |
S07 | "The animals are blameless in all of this. Would you lead them out of danger?" -Ouna |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
S07 | "Gather the needful herbs, burn 'em in cauldrons, and scour away the rot. Can't see what's under it, otherwise." -Caidin |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
S07 | "Gather the needful herbs, burn 'em in cauldrons, and scour away the rot. Can't see what's under it, otherwise." -Caidin |
S07 | Compelled by the Tree, the spirits of the swamp seek the worst of the rot. Follow them. |
S07 | Innocents have been ensnared by the heads' rot. Kill their captors to set them free, before it is too late. |
S07 | Strange forces shroud this place from the Tree's sight. Whatever they hide must be revealed. |
S07 | "The animals are blameless in all of this. Would you lead them out of danger?" -Ouna |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
S07 | Though finding the heads is paramount, the victims of their rot must be culled. |
S07 | Though finding the heads is paramount, the victims of their rot must be culled. |
S07 | Recover a head or destroy the husk they've left behind. The Tree demands it. |
S07 | Recover a head or destroy the husk they've left behind. The Tree demands it. |
Kehjistan Quest /267
type | name |
---|---|
DPO | |
CMP | The stench of death and decay lingers heavily over this devastated battlefield |
CMP | Lost for centuries, legends speak of a malefic temple of great evil Reward: Ritual Chamber Keystone |
QST | Meet Lorath in Tarsarak |
QST | Meet Meshif at the edge of the sandstorm |
QST | Infiltrate the Exalted Terrace |
QST | Enter the Exalted Terrace |
QST | Meet with Meshif in the Outer Gardens |
QST | Rendezvous with Horadrim in Kehjistan |
QST | Assist the Knights Penitent in Caldeum |
QST | Search for the Gates of Hell |
DPO | |
QST | Join Horadrim in Caldeum |
Bounty | Ashava the Pestilent, Avarice the Gold-cursed, and the Wandering Death have occasionally been seen at this location. |
CMP | A long-abandoned desert city with a terrible past Reward: Medical Notes |
DPO | |
DPO | |
DPO | Reward: Treasure Room Key |
DPO | |
DPO | |
DPO | Reward: Pristine Key |
DPO | Reward: Animus, Maximum Security Key |
DPO | |
DPO | Reward: Laboratory Key |
DPO | Reward: Animus |
DPO | Reward: Animus |
DPO | Reward: Animus |
DPO | |
QST | A rogue Iron Wolf hunts an elusive mark. |
QST | A traveling group has met an unfortunate fate while traveling to Dahlgur. Reward: Lost Supplies |
DPO | Reward: Animus |
QST | |
QST | An acolyte of Akarat seeks to aid the Zakarum Chapel. |
QST | A man buried in the sand. A family slated for execution. Reward: Meshif's Sword |
DPO | Reward: Key of Yshari |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | The power of the Seeds of Hatred has intrigued the Tree of Whispers. |
QST | A Zakarum relic is coveted by unscrupulous collectors. Ensure it stays with the church. Reward: Zakarum Holy Relic, Handwritten Note |
QST | A strange figure beckons for you to follow them through the desert. |
DPO | Reward: Archive Key |
QST | A strange figure beckons for you to follow through the desert. |
QST | Face the darkness in Caldeum |
DPO | Reward: Warden's Key, Animus |
DPO | |
QST | A Kehjistani guide is plagued by troubles. Reward: Ghost Palm Flower |
DPO | |
DPO | |
QST | Mahjoob's "simple bite" has festered into something more. |
DPO | Reward: Animus |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
QST | Mahjoob's affliction is worsening. A cure must be found quickly. Reward: Ghost Palm Flower |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
QST | A man wants a debt repaid to the Iron Wolves. Reward: Jilan’s Family Heirloom |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
QST | A destitute miner seeks a lost lockbox. Reward: Miners' Lockbox |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
QST | Aid a mysterious armed man and the group of refugees fleeing Caldeum. |
QST | An ill-fated expedition has left Asa with a difficult responsibility. Reward: Alim's Belongings, Tala's Belongings |
QST | The mysterious Edgar suggested I find him in Gea Kul. Reward: Inquisitor's Insignia |
QST | Edgar needs help at the Caldeum overlook. |
QST | Knights Penitent are murdering innocents, stop them. |
QST | An exhausted Zakarum novitiate wilts from thirst. Reward: Water-filled bottle |
QST | Reward: Crumpled Note |
QST | |
QST | Edgar's former captain must be stopped. |
DSQ | Mahjoob's affliction is worsening. A cure must be found quickly. Reward: Ghost Palm Flower |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out. |
QST | Lighting these fires has unlocked a strange altar. |
QST | Baraim has need of a special ingredient. Reward: Scorpion Venom Glands |
QST | A traveler has lost his companion. Reward: Bag of Oats |
QST | |
DPO | |
QST | This mysterious old shrine calls out for aid. Reward: Vizjerei Vessel |
QST | A local fisherman has a tall tale to share. |
QST | Help Izel restore her human form. Reward: Izel, Magical Conduit |
QST | Help Izel restore her human form. Reward: Izel, Magical Conduit |
QST | |
QST | Asa and Dawood have a new lead on the bandits operating around the oasis. |
QST | The Iron Wolves' water supply has been poisoned. Reward: Cultist Trinket |
DSQ | The Iron Wolves' water supply has been poisoned. Reward: Cultist Trinket |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
DSQ | Boss Fight for the end of the Lonely Wolf Questline |
QST | A moment of peace, but not without cost. |
Bounty | The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze. |
Bounty | The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze. |
QST | Reward: Sealed Khazra Offering, Death Mote |
QST | The roads outside the Zakarum Chapel are overrun with cannibals. |
QST | Reward: Ravenous Necrolyte's Cache, Death Mote |
QST | I found a shipment addressed to the Innkeeper in Gea Kul. I should bring it to her. Reward: Battered Shipment |
QST | I found a letter addressed to the innkeeper in Gea Kul. I should bring it to her. Reward: Waterstained Letter |
QST | The Iron Wolves are deficient in an unsavory medicinal ingredient. Reward: Digested Gutweed |
QST | There is a growing threat in the Tar Pits. |
QST | A book with a message for the faithful. |
QST | A book containing secrets of the city's defenses. |
QST | Reward: Unusual Ore |
QST | Reward: Spotted Mushroom |
QST | Stranded refugees are accosted by demons. |
QST | After the Cathedral’s purge on Tarsarak, blood will have blood. |
QST | Barez, an Iron Wolf at the Palace Library, may be interested in this recovered sword. Reward: Iron Wolf Sword |
QST | I found a lost piece of Iron Wolf armor. The Iron Wolves never leave behind the armor of their fallen kin if they can help it. Their smith, Barez, will want to see this. Reward: Iron Wolf Armor |
QST | A hapless merchant can’t fulfill his next shipment. Reward: Khazra Glands |
QST | Reward: Old Journal |
DSQ | |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
DSQ | |
QST | Prevent Quest Overlap |
QST | Lonely Wolf 02 - Bandit by the Shore |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | The forces of evil are amassing at this location. Decimate their ranks before they can fully organize. |
Bounty | The forces of evil are amassing at this location. Decimate their ranks before they can fully organize. |
QST | Refugee Camp Visibility |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
QST | After the Cathedral’s purge on Tarsarak, blood will have blood. |
QST | Speak with Raheir in Gea Kul |
QST | Meet Raheir outside Gea Kul to curb the Hollow threat |
QST | |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
QST | |
QST | |
QST | |
QST | |
QST | |
S03 | |
S03 | |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Hordes of Triune cultists are drowning the land with their blood magic. Destroy them and the demons they have summoned. |
Bounty | Even the most stalwart mortals can easily succumb to the will of a demonic spirit. Find your deranged kin and relieve them of their unwelcome host. |
Bounty | Cultists threaten to overwhelm Sanctuary through shear numbers. Obliterate them before it's too late. |
Bounty | If you hope to stem the Helltides, you must destroy the powerful demons that lead the lesser hordes. Slay every Harbinger you find. |
Bounty | Unlike many mortals, the Ironwolves are not so craven as to wait quietly for death. Assist them in cleansing these lands of the demonic influence. |
Bounty | Greed itself has manifested in physical form as the grotesque Tortured Gifts scattered across the Helltide. Steal them and use its power against the demons. |
Bounty | Pure hatred bleeds from the demonic Aberrant Cinders, threatening to permanently taint Sanctuary's soils. Gather and dispose of them. |
Bounty | The endless waves of demons threaten to overwhelm Sanctuary's meager defenses. Obliterate them and drive back the tides of Hell. |
Bounty | Hell has sent its most powerful warriors to purge Sanctuary of all resistance. Hunt them down before they can. |
Bounty | The Demons seek to create a permanent presence in these lands. Destroy any grotesque fixtures they have erected. |
Bounty | Leading the Helltides is the fearsome Blood Maiden. Draw her out with Baneful Hearts and slay her. |
Bounty | Greed itself has manifested in physical form as the grotesque Tortured Gifts scattered across the Helltide. Steal them and use its power against the demons. |
Bounty | Pure hatred bleeds from the demonic Aberrant Cinders, threatening to permanently taint Sanctuary's soils. Gather and dispose of them. |
Bounty | The endless waves of demons threaten to overwhelm Sanctuary's meager defenses. Obliterate them and drive back the tides of Hell. |
Bounty | Hell has sent its most powerful warriors to purge Sanctuary of all resistance. Hunt them down before they can. |
Bounty | The Demons seek to create a permanent presence in these lands. Destroy any grotesque fixtures they have erected. |
Bounty | Leading the Helltides is the fearsome Blood Maiden. Draw her out with Baneful Hearts and slay her. |
Bounty | Greed itself has manifested in physical form as the grotesque Tortured Gifts scattered across the Helltide. Steal them and use its power against the demons. |
Bounty | Pure hatred bleeds from the demonic Aberrant Cinders, threatening to permanently taint Sanctuary's soils. Gather and dispose of them. |
Bounty | The endless waves of demons threaten to overwhelm Sanctuary's meager defenses. Obliterate them and drive back the tides of Hell. |
Bounty | Hell has sent its most powerful warriors to purge Sanctuary of all resistance. Hunt them down before they can. |
Bounty | The Demons seek to create a permanent presence in these lands. Destroy any grotesque fixtures they have erected. |
Bounty | Leading the Helltides is the fearsome Blood Maiden. Draw her out with Baneful Hearts and slay her. |
Bounty | Hordes of Triune cultists are drowning the land with their blood magic. Destroy them and the demons they have summoned. |
Bounty | Even the most stalwart mortals can easily succumb to the will of a demonic spirit. Find your deranged kin and relieve them of their unwelcome host. |
Bounty | Cultists threaten to overwhelm Sanctuary through shear numbers. Obliterate them before it's too late. |
Bounty | If you hope to stem the Helltides, you must destroy the powerful demons that lead the lesser hordes. Slay every Harbinger you find. |
Bounty | Unlike many mortals, the Ironwolves are not so craven as to wait quietly for death. Assist them in cleansing these lands of the demonic influence. |
Bounty | Hordes of Triune cultists are drowning the land with their blood magic. Destroy them and the demons they have summoned. |
Bounty | Even the most stalwart mortals can easily succumb to the will of a demonic spirit. Find your deranged kin and relieve them of their unwelcome host. |
Bounty | Cultists threaten to overwhelm Sanctuary through shear numbers. Obliterate them before it's too late. |
Bounty | If you hope to stem the Helltides, you must destroy the powerful demons that lead the lesser hordes. Slay every Harbinger you find. |
Bounty | Unlike many mortals, the Ironwolves are not so craven as to wait quietly for death. Assist them in cleansing these lands of the demonic influence. |
Bounty | Brave watchmen venture out to keep the headrotten away from their homes. They can't do it alone. |
S06 | The Realmwalker comes to spread hatred throughout Sanctuary. Cull the beast and prevent it from sowing its seeds across our lands. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
S07 | Strange forces shroud this place from the Tree's sight. Whatever they hide must be revealed. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | Brave watchmen venture out to keep the headrotten away from their homes. They can't do it alone. |
S07 | "The headrotten are all suffering. Cut their souls free, gather as many as you can...and lay them to rest." -Gelena |
S07 | Innocents have been ensnared by the heads' rot. Kill their captors to set them free, before it is too late. |
S07 | Compelled by the Tree, the spirits of the swamp seek the worst of the rot. Follow them. |
S07 | "The animals are blameless in all of this. Would you lead them out of danger?" -Ouna |
S07 | "Gather the needful herbs, burn 'em in cauldrons, and scour away the rot. Can't see what's under it, otherwise." -Caidin |
S07 | Though finding the heads is paramount, the victims of their rot must be culled. |
S07 | Recover a head or destroy the husk they've left behind. The Tree demands it. |
S07 | Some victims of the heads' rot have gained terrible strength. They must be destroyed. |
Scosglen Quest /313
type | name |
---|---|
DPO | Reward: Garan's Key |
DPO | |
DPO | |
DPO | |
DPO | |
QST | Join Donan in Cerrigar |
DPO | |
DPO | |
DPO | Reward: Crypt Key |
DPO | |
DPO | |
QST | Find the Horadrim known as Donan in Scosglen |
QST | Return to Donan |
QST | Search for evidence of Lilith near Braestaig |
QST | Check with the knights in Tirmair about Lilith |
QST | Pass through the Weeping Cairns to reach Airidah’s domain |
QST | Search Donan's estate |
QST | Find Airidah at Solitude |
CMP | Hidden deep in the verdant forest, this lodge was once revered by the great hunters of Scosglen |
QST | Search for Donan in Eldhaime Keep |
QST | Find a route to Airidah beyond the fog |
QST | Meet with Yorin in Braestaig |
DPO | Reward: Animus |
DPO | |
DPO | Reward: Chamber Key |
DPO | Reward: Ancient Miner's Key |
QST | Follow Astaroth |
QST | Return to Nafain |
QST | Follow Nafain's Wolf into the Heart of the Moors |
QST | Find what is feeding on the corruption within the Untamed Thicket |
CMP | A great lighthouse towering above the jagged shores, its sacred flame has been extinguished |
DPO | |
CMP | Once the greatest Druidic College, this overgrown ruin stands as a reminder of a great calamity |
DPO | Reward: Rusty Metal Key, Animus |
DPO | Reward: Animus |
DPO | |
DPO | Reward: Animus |
DPO | Reward: Animus |
Bounty | Ashava the Pestilent, Avarice the Gold-cursed, and the Wandering Death have occasionally been seen at this location. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
DPO | |
DPO | |
QST | Beware what calls from the murk. |
QST | A tangled fate returns to a cursed shore. |
QST | Painful memories never remain submerged. |
QST | More than a monster waits in the deep. |
QST | |
DSQ | |
QST | Some things are best left at sea. Reward: Rolled Letter |
DOV | |
QST | Help Moireach tend her injured bear companion. |
QST | Help restore hope to Túr Dúlra. Reward: Túr Dúlra Runestone |
QST | |
DOV | |
QST | An ominous power is stirring within the Dark Thicket. Reward: Barret's Corrupted Heart |
QST | Find a way to cleanse the corruption in the Dark Thicket. |
QST | Complete the ritual to cleanse the Dark Thicket. |
QST | Escort Scholar Aria to Túr Dúlra. Reward: Worn Carving |
QST | Memories of the past may heal wounds of the present. |
VGN | |
QST | Go with Donan to Astaroth's Tomb |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
QST | Clear the way into the Untamed Thicket |
Bounty | Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out. |
Bounty | Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out. |
QST | |
QST | |
DQV | The flow corruption bears fruit of Lilith's design |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
QST | |
QST | |
QST | Reward: Stag Skull |
QST | |
DPO | |
DPO | |
DPO | |
QST | Help Farmer Phelan protect Blycroft from the khazra. Reward: Head of Blackhorn, Druid Wardstones |
QST | |
QST | Scholar Yuein seeks the spirit of his late apprentice. |
QST | |
QST | Vasily's Tree is weakening and needs help. Reward: Root Cutting |
QST | |
QST | Help a Seer trying to divine the source of the famine in Corbach. Reward: Goatman Entrails |
QST | |
QST | A grieving mother wants revenge for her daughter's killer. |
QST | |
DSQ | |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
QST | The dead live on in those who survive. Reward: Handmade Torc |
QST | Reward: Bundled Heirloom with Letter |
QST | The wounded defenders of Firebreak Manor need assistance. |
QST | A young man worries about the family he left behind. |
QST | Help Edan ward off the strange call. Reward: Light-Blessed Amulet |
QST | A man searches for someone willing to do him a "favor." |
QST | |
QST | Help a man send food to his hungry family back home. Reward: Bag of Foodstuffs |
QST | Reward: A History of Scosglen |
QST | Help Moreg chronicle the old ways of Scosglen. Reward: Runic Tablet |
QST | Help the Seer follow her investigation into Corbach's famine to the root of the issue. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
DPO | |
QST | Artair has a plan to lift the werewolf curse. |
QST | Uncover the dark secret of the Downs. |
QST | Entrap Una and break the curse. |
QST | |
QST | Something sinister stalks the shadows of the Highland Wilds. Reward: Worn Insignia |
QST | Embers rise again from fires extinguished long ago. |
QST | A trail of death rekindles the Days of Ash. |
QST | A shackled beast never forgets or forgives. |
DSQ | |
DSQ | |
QST | I should bring the broken carving that I found to Artair in Wraithstead, just in case it is part of another druidic totem. Reward: Broken Carving |
QST | I should bring the broken totem piece that I found to Artair in Wraithstead, so that he can safeguard it until it is destroyed. Reward: Broken Totem |
QST | I found the final piece of the totem. I should return to Artair in Wraithstead. Reward: Broken Bear Totem |
QST | Reward: Warded Sailor's Vessel, Death Mote |
DOV | |
QST | |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze. |
QST | A boy in Cerrigar needs help earning a living. Reward: Charger Tusk |
QST | The glenfolk will pay anyone willing to keep the roads safe. |
QST | The villagers of Tirmair will starve without an alternative food source. Reward: Thorn Beast Meat |
QST | Fly swarms are infecting the Moors. |
QST | Shambling hordes of the drowned threaten Marowen's livelihood. |
QST | A wager between brothers has gone awry. Reward: Giant Demon Horn |
QST | A seemingly petty theft has put innocent lives at risk. Reward: Runic Charm |
QST | Investigate the seer's visions of Kealer Farm to uncover the source of Corbach's famine. |
Bounty | The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze. |
QST | |
QST | |
EH | |
QST | |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | The forces of evil are amassing at this location. Decimate their ranks before they can fully organize. |
QST | Hidden |
QST | |
QST | |
DSQ | |
Bounty | The Vampires' reckless use of blood magicks is tainting the Tree's soil. Exterminate their leadership and drive them from these lands. |
Bounty | The Vampires' dark rituals are fueled by vast quantities of fresh blood. Find and rescue those who would be consumed. |
Bounty | There are champions among the Vampires that wield undeserved power. Lure them out at a Sanguine Altar and bring their heads to the Tree. |
Bounty | There are champions among the Vampires that wield undeserved power. Lure them out at a Sanguine Altar and bring their heads to the Tree. |
Bounty | The Vampires' dark rituals are fueled by vast quantities of fresh blood. Find and rescue those who would be consumed. |
Bounty | The Vampires' reckless use of blood magicks is tainting the Tree's soil. Exterminate their leadership and drive them from these lands. |
Bounty | The Vampire seek to create a permanent presence in these lands. Destroy any grotesque fixtures they have erected. |
Bounty | The Vampires' Ghoul swarms threaten to consume every living being left in these lands. Obliterate their hordes before it's too late. |
Bounty | The Vampires' Ghoul swarms threaten to consume every living being left in these lands. Obliterate their hordes before it's too late. |
Bounty | The Vampire seek to create a permanent presence in these lands. Destroy any grotesque fixtures they have erected. |
S03 | |
S03 | |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
QST | |
Bounty | Hordes of Triune cultists are drowning the land with their blood magic. Destroy them and the demons they have summoned. |
Bounty | Even the most stalwart mortals can easily succumb to the will of a demonic spirit. Find your deranged kin and relieve them of their unwelcome host. |
Bounty | Cultists threaten to overwhelm Sanctuary through shear numbers. Obliterate them before it's too late. |
Bounty | If you hope to stem the Helltides, you must destroy the powerful demons that lead the lesser hordes. Slay every Harbinger you find. |
Bounty | Unlike many mortals, the Ironwolves are not so craven as to wait quietly for death. Assist them in cleansing these lands of the demonic influence. |
Bounty | Greed itself has manifested in physical form as the grotesque Tortured Gifts scattered across the Helltide. Steal them and use its power against the demons. |
Bounty | Pure hatred bleeds from the demonic Aberrant Cinders, threatening to permanently taint Sanctuary's soils. Gather and dispose of them. |
Bounty | The endless waves of demons threaten to overwhelm Sanctuary's meager defenses. Obliterate them and drive back the tides of Hell. |
Bounty | Hell has sent its most powerful warriors to purge Sanctuary of all resistance. Hunt them down before they can. |
Bounty | The Demons seek to create a permanent presence in these lands. Destroy any grotesque fixtures they have erected. |
Bounty | Leading the Helltides is the fearsome Blood Maiden. Draw her out with Baneful Hearts and slay her. |
Bounty | Hordes of Triune cultists are drowning the land with their blood magic. Destroy them and the demons they have summoned. |
Bounty | Even the most stalwart mortals can easily succumb to the will of a demonic spirit. Find your deranged kin and relieve them of their unwelcome host. |
Bounty | Cultists threaten to overwhelm Sanctuary through shear numbers. Obliterate them before it's too late. |
Bounty | If you hope to stem the Helltides, you must destroy the powerful demons that lead the lesser hordes. Slay every Harbinger you find. |
Bounty | Unlike many mortals, the Ironwolves are not so craven as to wait quietly for death. Assist them in cleansing these lands of the demonic influence. |
Bounty | Greed itself has manifested in physical form as the grotesque Tortured Gifts scattered across the Helltide. Steal them and use its power against the demons. |
Bounty | Pure hatred bleeds from the demonic Aberrant Cinders, threatening to permanently taint Sanctuary's soils. Gather and dispose of them. |
Bounty | The endless waves of demons threaten to overwhelm Sanctuary's meager defenses. Obliterate them and drive back the tides of Hell. |
Bounty | Hell has sent its most powerful warriors to purge Sanctuary of all resistance. Hunt them down before they can. |
Bounty | The Demons seek to create a permanent presence in these lands. Destroy any grotesque fixtures they have erected. |
Bounty | Leading the Helltides is the fearsome Blood Maiden. Draw her out with Baneful Hearts and slay her. |
Bounty | Brave watchmen venture out to keep the headrotten away from their homes. They can't do it alone. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
S07 | Some victims of the heads' rot have gained terrible strength. They must be destroyed. |
S06 | The Realmwalker comes to spread hatred throughout Sanctuary. Cull the beast and prevent it from sowing its seeds across our lands. |
Bounty | Brave watchmen venture out to keep the headrotten away from their homes. They can't do it alone. |
S07 | "The headrotten are all suffering. Cut their souls free, gather as many as you can...and lay them to rest." -Gelena |
S07 | Recover a head or destroy the husk they've left behind. The Tree demands it. |
S07 | Innocents have been ensnared by the heads' rot. Kill their captors to set them free, before it is too late. |
S07 | Strange forces shroud this place from the Tree's sight. Whatever they hide must be revealed. |
S07 | "The animals are blameless in all of this. Would you lead them out of danger?" -Ouna |
S07 | Compelled by the Tree, the spirits of the swamp seek the worst of the rot. Follow them. |
S07 | "Gather the needful herbs, burn 'em in cauldrons, and scour away the rot. Can't see what's under it, otherwise." -Caidin |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
S07 | Though finding the heads is paramount, the victims of their rot must be culled. |
Bounty | Brave watchmen venture out to keep the headrotten away from their homes. They can't do it alone. |
S07 | "The headrotten are all suffering. Cut their souls free, gather as many as you can...and lay them to rest." -Gelena |
S07 | Recover a head or destroy the husk they've left behind. The Tree demands it. |
S07 | Some victims of the heads' rot have gained terrible strength. They must be destroyed. |
S07 | "Gather the needful herbs, burn 'em in cauldrons, and scour away the rot. Can't see what's under it, otherwise." -Caidin |
S07 | Innocents have been ensnared by the heads' rot. Kill their captors to set them free, before it is too late. |
S07 | Strange forces shroud this place from the Tree's sight. Whatever they hide must be revealed. |
S07 | Compelled by the Tree, the spirits of the swamp seek the worst of the rot. Follow them. |
S07 | "The animals are blameless in all of this. Would you lead them out of danger?" -Ouna |
S07 | Though finding the heads is paramount, the victims of their rot must be culled. |
Burning Hells Quest /21
type | name |
---|---|
QST | Search for Lilith in the Burning Hells |
QST | Search for Lilith in Hell |
QST | Use the Sightless Eye to find a way to stop Lilith |
QST | Find Mephisto's Essence in the Cathedral of Hatred and Confront Lilith |
DPO | |
QST | Search for Inarius in Hell |
QST | |
QST | |
QST | |
QST | Reward: Demonic Heart |
QST | |
QST | |
QST | |
QST | |
QST | |
QST | |
QST | |
QST | |
QST | |
QST | |
QST |
Nahantu Quest /348
type | name |
---|---|
QST | Speak with Eru |
QST | Go to Kurast Docks |
QST | Search for Neyrelle in Travincal |
QST | Find Neyrelle within the Durance of Hate |
QST | Speak with Ormus in the Council Chambers |
QST | Search the Kurast Sewers for clues |
QST | Search for Ah Bulan in Field of Giants |
QST | Meet Maka and Eru at the Abandoned Village |
QST | Meet Maka and Eru at the Spirit Portal |
QST | Meet your allies in the Teganze Plateau Reward: Missing Gemstone |
QST | Rendezvous with Maka and Eru Reward: Charred Key |
QST | Rejoin Neyrelle and Eru in Kurast |
QST | Travel through the Tangles to Samuk |
QST | Search the village of Samuk |
QST | Travel to the Tomb of Akarat |
QST | Enter the Tomb of Akarat |
QST | Find Eru with Neyrelle. |
QST | Speak with Neyrelle at the Horadric Vault |
QST | A mysterious demon sneaks around the Citadel unseen. Reward: Ragged Toy |
CMP | The gateway to Hawezar, a small village terrorized by an ever-present threat |
DPO | |
DPO | |
DPO | |
DPO | |
DPO | |
CMP | Hatred festers in a long-forgotten ruin |
DPO | |
DPO | |
QST | Rescue Neyrelle |
DPO | |
DPO | |
DPO | |
DPO | |
DPO | |
DPO | |
DPO | |
DPO | |
DPO | |
DPO | |
DPO | |
DSQ | |
QST | Check in with Eru and Neyrelle |
DPO | |
DPO | |
QST | The Kurast Priestess calls for any warrior prepared to venture into the Viz-Jun Crater. |
CMP | Something noxious has taken root in what remains of this once great city |
QST | Two shadowy jaguar spirits are killing travelers on the road |
QST | Investigate the Burned Knight Camp in Seven Stones. |
QST | Look for Captain Kharov at the Burned Knight Camp in Seven Stones. |
QST | Investigate the Burned Knight Forward Base in Seven Stones. |
QST | Travel to the Temple of the Profane in Seven Stones. |
DSQ | |
VGN | |
DSQ | |
QST | A villager needs help to stem the tide of darkness. Reward: Necahual's Incense |
QST | The bone-cleaning workers need help to recover property stolen by overgrown wildlife. Reward: Calcified Heart |
QST | A young man calls out for any passerby who will listen to his tale. |
VGN | |
VGN | |
VGN | |
VGN | |
QST | A young Spiritborn is missing his egg. Reward: Rayuhuk's Egg |
QST | Rescue the child stolen by the lacuni |
QST | |
QST | Hunters wish to share in their good fortune. |
VGN | |
QST | Discover Akarat's teachings about life and death. |
QST | Blood spilled on sacred ground. Reward: Wasipotsu Ceremonial Skull |
QST | Help the miner, Ajtzak, rescue a peculiar lacuni he befriended. |
QST | Help a glory seeker find their place in history. |
QST | I have found a location to ponder Akarat's teachings. |
QST | I have found a location to ponder Akarat's teachings. |
QST | |
QST | A young man calls out for any passerby who will listen to his tale. |
DSQ | |
QST | Dian has returned to life once again. It is time to free him from the cycle. Reward: Rod of Living Hazel Wood, Beleth's Bane |
DSQ | |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
QST | A jewel with a sinister aura must be returned to its rightful place. Reward: Giant Jeweled Eye |
VGN | Help the miner, Ajtzak, rescue a peculiar lacuni he befriended. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
QST | Sacrifices made in life may protect loved ones in death. Reward: Dahmu Blossom |
QST | The weight of time does not diminish a warrior's pride. |
QST | Death does not silence a drumming heart. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
QST | |
Bounty | The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze. |
DSQ | |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
QST | Follow the Burned Knight candidate as he completes his pilgrimage. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
VGN | The bone-cleaning workers need help to recover property stolen by overgrown wildlife. |
DSQ | |
QST | |
DSQ | |
QST | Mordarin requires aid uncovering the ancient secrets of the mage clans. |
DSQ | |
QST | A Necromancer pilgrim journeys to the holy city of Necropolis. Reward: The Jeweled Finger of Ezra-Kan |
DSQ | |
QST | A Spiritborn is afflicted with the pain of a bonded spirit. |
QST | Recover the debt of the miners. |
QST | Recover the debt of the miners. |
QST | Finish a slain alchemist's work to find a solution to the Hollows. Reward: Alchemist Phial, Hollow Ichor |
QST | Hatred blinds sense and reason in desperate times. |
DSQ | |
QST | Help Rokla find the Golden Bird in the ruins of upper Kurast. |
QST | Help Rokla find the Golden Bird in the ruins of upper Kurast. |
QST | A young boy needs urgent help to heal his poisoned sister. Reward: Lacuni Liver Oil |
QST | The Captain of the Kurast Scouts is desperate to track down his missing recruits. |
QST | A Umbaru woman, chosen by the spirits, prepares for a daunting initiation rite. Reward: Undamaged Goatman Head |
QST | A farmer returns to save his family's last cow. Reward: Cleansing Prayer |
QST | Life sprouts from life lost—willing or otherwise. |
QST | |
QST | Help a haunted man lay his nightmares to rest. |
VGN | |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
VGN | A jewel with a sinister aura must be returned to its rightful place. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
QST | Discover Akarat's teachings about life and death |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
QST | A bizarre idol may be the key to controlling the ravenous hunger of a Goatman-eating spirit Reward: The Ravenous Idol |
Bounty | Ashava the Pestilent, Avarice the Gold-cursed, and the Wandering Death have occasionally been seen at this location. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
QST | Help a shaman fulfill an aging priest's request. Reward: Colossus Gut Ichor |
QST | Help the villagers of Gurnok recover from the wildlife attack. Reward: Iron Horn |
QST | Aid Wak'Lan in restoring the Skatsimi horn. Reward: Consecrated Horn |
QST | A child needs assistance recovering a lost gem. Reward: Sacred Gem of Sutsarnin |
VGN | |
DSQ | Aid Wak'Lan in restoring the relic Reward: Supa's Blood |
QST | Collect a reward for your efforts in the Jungles of Nahantu. |
QST | Discover what became of the people of Gurnok. Reward: Skatsimi Tome |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
QST | Return the stolen gem to the altar of Sutsarnin Grove. Reward: Sacred Gem of Sutsarnin |
QST | Return the gem to the altar of Sutsarnin Grove. |
QST | Help a shaman fulfill an aging priest's request. |
DSQ | |
QST | Speak with Raheir in the Den |
QST | Search for Neyrelle with Eru |
DSQ | |
QST | Speak with Prava at the Windswept Cabin |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
Bounty | The forces of evil are amassing at this location. Decimate their ranks before they can fully organize. |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
Bounty | The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze. |
Bounty | The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze. |
Bounty | The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
Bounty | Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
X1R | |
X1R | |
X1R | |
X1R | |
X1R | |
QST | Meet with Eru in Kurast |
Bounty | Brave watchmen venture out to keep the headrotten away from their homes. They can't do it alone. |
QST | Travel to Onucha Ikha Burial |
DSQ | A mysterious demon sneaks around the Citadel unseen. |
Bounty | Even the most stalwart mortals can easily succumb to the will of a demonic spirit. Find your deranged kin and relieve them of their unwelcome host. |
Bounty | Cultists threaten to overwhelm Sanctuary through shear numbers. Obliterate them before it's too late. |
Bounty | The endless waves of demons threaten to overwhelm Sanctuary's meager defenses. Obliterate them and drive back the tides of Hell. |
Bounty | Hordes of Triune cultists are drowning the land with their blood magic. Destroy them and the demons they have summoned. |
Bounty | If you hope to stem the Helltides, you must destroy the powerful demons that lead the lesser hordes. Slay every Harbinger you find. |
Bounty | Unlike many mortals, the Ironwolves are not so craven as to wait quietly for death. Assist them in cleansing these lands of the demonic influence. |
Bounty | Greed itself has manifested in physical form as the grotesque Tortured Gifts scattered across the Helltide. Steal them and use its power against the demons. |
Bounty | Pure hatred bleeds from the demonic Aberrant Cinders, threatening to permanently taint Sanctuary's soils. Gather and dispose of them. |
Bounty | Hell has sent its most powerful warriors to purge Sanctuary of all resistance. Hunt them down before they can. |
Bounty | The Demons seek to create a permanent presence in these lands. Destroy any grotesque fixtures they have erected. |
Bounty | Leading the Helltides is the fearsome Blood Maiden. Draw her out with Baneful Hearts and slay her. |
Bounty | Cultists threaten to overwhelm Sanctuary through shear numbers. Obliterate them before it's too late. |
Bounty | The endless waves of demons threaten to overwhelm Sanctuary's meager defenses. Obliterate them and drive back the tides of Hell. |
Bounty | Hordes of Triune cultists are drowning the land with their blood magic. Destroy them and the demons they have summoned. |
Bounty | Even the most stalwart mortals can easily succumb to the will of a demonic spirit. Find your deranged kin and relieve them of their unwelcome host. |
Bounty | If you hope to stem the Helltides, you must destroy the powerful demons that lead the lesser hordes. Slay every Harbinger you find. |
Bounty | Unlike many mortals, the Ironwolves are not so craven as to wait quietly for death. Assist them in cleansing these lands of the demonic influence. |
Bounty | Greed itself has manifested in physical form as the grotesque Tortured Gifts scattered across the Helltide. Steal them and use its power against the demons. |
Bounty | Pure hatred bleeds from the demonic Aberrant Cinders, threatening to permanently taint Sanctuary's soils. Gather and dispose of them. |
Bounty | Hell has sent its most powerful warriors to purge Sanctuary of all resistance. Hunt them down before they can. |
Bounty | The Demons seek to create a permanent presence in these lands. Destroy any grotesque fixtures they have erected. |
Bounty | Leading the Helltides is the fearsome Blood Maiden. Draw her out with Baneful Hearts and slay her. |
S06 | The Realmwalker comes to spread hatred throughout Sanctuary. Cull the beast and prevent it from sowing its seeds across our lands. |
Bounty | The forces of evil are amassing at this location. Decimate their ranks before they can fully organize. |
S07 | Strange forces shroud this place from the Tree's sight. Whatever they hide must be revealed. |
S07 | Innocents have been ensnared by the heads' rot. Kill their captors to set them free, before it is too late. |
S07 | "The headrotten are all suffering. Cut their souls free, gather as many as you can...and lay them to rest." -Gelena |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
S07 | Some victims of the heads' rot have gained terrible strength. They must be destroyed. |
S07 | Compelled by the Tree, the spirits of the swamp seek the worst of the rot. Follow them. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
S07 | "The animals are blameless in all of this. Would you lead them out of danger?" -Ouna |
S07 | "Gather the needful herbs, burn 'em in cauldrons, and scour away the rot. Can't see what's under it, otherwise." -Caidin |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
S07 | Compelled by the Tree, the spirits of the swamp seek the worst of the rot. Follow them. |
Bounty | Brave watchmen venture out to keep the headrotten away from their homes. They can't do it alone. |
S07 | "The headrotten are all suffering. Cut their souls free, gather as many as you can...and lay them to rest." -Gelena |
S07 | Some victims of the heads' rot have gained terrible strength. They must be destroyed. |
S07 | "Gather the needful herbs, burn 'em in cauldrons, and scour away the rot. Can't see what's under it, otherwise." -Caidin |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
S07 | "The animals are blameless in all of this. Would you lead them out of danger?" -Ouna |
S07 | Innocents have been ensnared by the heads' rot. Kill their captors to set them free, before it is too late. |
S07 | Strange forces shroud this place from the Tree's sight. Whatever they hide must be revealed. |
S07 | Though finding the heads is paramount, the victims of their rot must be culled. |
S07 | Though finding the heads is paramount, the victims of their rot must be culled. |
S07 | Recover a head or destroy the husk they've left behind. The Tree demands it. |
S07 | Recover a head or destroy the husk they've left behind. The Tree demands it. |