Codex of Power /365
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Utility
Lucky Hit: Damaging an enemy with a Weapon Mastery Skill has up to a 40% chance to Stun them for 2 seconds.(Barbarian Only)
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Resource
Allowed Item Types: Ring
Barbarian, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Resource
Allowed Item Types: Ring
Barbarian, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
General, Resource
Allowed Item Types: Ring
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Resource
Allowed Item Types: Ring
Barbarian, Resource
Allowed Item Types: Ring
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Resource
Allowed Item Types: Ring
Barbarian, Mobility
Allowed Item Types: Boots, Amulet [+50%]
Barbarian, Utility
Unlocked by completing Kor Dragan Barracks in Fractured Peaks OR salvaging a Legendary item with {s3}
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Resource
Allowed Item Types: Ring
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Resource
Allowed Item Types: Ring
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Your Dust Devils are 5% bigger and deal x1% increased damage for each 1% their size is increased.(Barbarian Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Mobility
Allowed Item Types: Boots, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Resource
Allowed Item Types: Ring
Druid, Resource
Unlocked by completing Immortal Emanation in Fractured Peaks OR salvaging a Legendary item with {s3}
Allowed Item Types: Ring
Druid, Resource
Lucky Hit: Wind Shear has up to a 6% chance to fully restore your Spirit.(Druid Only)
Allowed Item Types: Ring
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Casting a Earth Skill increases the Critical Strike Chance of Storm Skills by [30 /3.75|1%+|] for 4 seconds.(Druid Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Resource
Allowed Item Types: Ring
Druid, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Druid, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Druid, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Your Lightning Bolts deal x20% increased damage.(Druid Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Druid, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Druid, Mobility
Allowed Item Types: Boots, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Resource
Allowed Item Types: Ring
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Mobility
Allowed Item Types: Boots, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Resource
Allowed Item Types: Ring
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
You deal x15% increased damage to Stunned or Knocked Down enemies.
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Mobility
Allowed Item Types: Boots, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Mobility
Allowed Item Types: Boots, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Fire, Lightning, and Physical.
Cold, Poison, and Shadow.
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Mobility
Allowed Item Types: Boots, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Resource
When cast at or above 50% Maximum Resource, Basic Skills deal x20% increased damage.
Allowed Item Types: Ring
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Mobility
Allowed Item Types: Boots, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Vampiric Curse's stored souls deal 20% increased damage.
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Every 20 seconds, your next Skill is guaranteed to Overpower.
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Utility
You deal x5% increased damage to Dazed enemies.
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Resource
Allowed Item Types: Ring
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive
Each enemy hit by Bone Spirit increases your Maximum Essence by 2, for 15 seconds, up to 50 Essence.(Necromancer Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Necromancer, Resource
Allowed Item Types: Ring
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Resource
Allowed Item Types: Ring
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Resource
Allowed Item Types: Ring
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive
You may now drink your Healing Potion while at full Life.(Necromancer Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Resource
Allowed Item Types: Ring
Necromancer, Utility
Unlocked by completing Sepulcher of The Forsworn in Kehjistan OR salvaging a Legendary item with {s3}
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Necromancer, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Resource
Allowed Item Types: Ring
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Necromancer, Offensive
Enemies damaged by Bone Storm take [2960] Shadow damage over 2 seconds.
Blood Wave creates Desecrated Ground as it travels, dealing [47360] Shadow damage over 4 seconds(Necromancer Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Resource
Damage from your Shadowblight Key Passive will always generate 2 Essence.(Necromancer Only)
Allowed Item Types: Ring
Necromancer, Resource
Allowed Item Types: Ring
Necromancer, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Necromancer, Mobility
Allowed Item Types: Boots, Amulet [+50%]
Necromancer, Mobility
Allowed Item Types: Boots, Amulet [+50%]
Necromancer, Mobility
Entering or exiting Blood Mist resets your Evade Cooldown.(Necromancer Only)
Allowed Item Types: Boots, Amulet [+50%]
Necromancer, Offensive
Bone Spirit now prioritizes enemies inside a Bone Prison.(Necromancer Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Casting an Imbuement Skill grants your active Shadow Clone x5% increased damage for 9 seconds.(Rogue Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Defensive
You may now drink your Healing Potion while at full Life.(Rogue Only)
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Resource
Gain 25 Energy after killing an Elite enemy with a Basic Skill.(Rogue Only)
Allowed Item Types: Ring
Rogue, Offensive
Your Stun Grenades deal 25% increased damage.(Rogue Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Your Stun Grenades deal 25% increased damage.(Rogue Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Your Arrow Storms deal 45% increased damage.(Rogue Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Unlocked by completing Kor Valar Ramparts in Fractured Peaks OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Rogue, Defensive
When Stealth breaks, you gain 10% Dodge Chance for 2 seconds.(Rogue Only)
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Rogue, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Rogue, Offensive
Your Arrow Storms deal 45% increased damage.(Rogue Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Resource
Allowed Item Types: Ring
Rogue, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Your Stun Grenades deal 25% increased damage.(Rogue Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Rogue, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Rogue, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Rogue, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Rogue, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Rogue, Mobility
Allowed Item Types: Boots, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Rogue, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Utility
You deal x10% increased Critical Strike Damage against Frozen or Stunned enemies.(Rogue Only)
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Your Stun Grenades deal 25% increased damage.(Rogue Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Defensive
Killing an Elite enemy reduces Concealment's Cooldown by 6 seconds.(Rogue Only)
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Rogue, Offensive
Barrage has +10% increased Attack Speed.(Rogue Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Mobility
Every 20 meters you travel, you spawn a Healing Potion.(Rogue Only)
Allowed Item Types: Boots, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Resource
Your Maximum Energy is increased by [15||].(Rogue Only)
Allowed Item Types: Ring
Rogue, Offensive
Your Arrow Storms continuously apply Vulnerable.(Rogue Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Sorcerer, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Sorcerer, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Sorcerer, Mobility
Allowed Item Types: Boots, Amulet [+50%]
Sorcerer, Offensive
Enemies damaged by Incinerate explode, Burning all surrounding enemies for [2960] over 6 seconds. Can only occur once every 3 seconds.(Sorcerer Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Resource
Allowed Item Types: Ring
Sorcerer, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Sorcerer, Mobility
Allowed Item Types: Boots, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Sorcerer, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Resource
Allowed Item Types: Ring
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Mobility
Allowed Item Types: Boots, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Resource
Allowed Item Types: Ring
Sorcerer, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Sorcerer, Resource
Allowed Item Types: Ring
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Mobility
Allowed Item Types: Boots, Amulet [+50%]
Sorcerer, Utility
When Flame Shield activates, Meteorites fall around you dealing [1850] Fire damage.(Sorcerer Only)
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Sorcerer, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Sorcerer, Resource
At maximum stacks, the total bonus is increased to x60% for 10 seconds, but all stacks expire afterwards.(Sorcerer Only)
Allowed Item Types: Ring
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Resource
Allowed Item Types: Ring
Spiritborn, Offensive
Unlocked by completing Hierophant Pyre in OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive
Pestilent Swarms now also deal 100% of their Base damage as Poisoning damage over 6 seconds.
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Defensive
Unlocked by completing Caves of Kutokue in OR salvaging a Legendary item with {s3}
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Spiritborn, Offensive
Storm Feathers now drop from the sky as they are spawned, each dealing [1850] Lightning damage on impact.
Unlocked by completing Vile Hive in OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Offensive
Unlocked by completing Murmuring Spiral in OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Spiritborn, Offensive
Unlocked by completing Remnants of Rage in OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive
Unlocked by completing Forge of Malice in OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive
Pestilent Swarms now last +100% longer and spiral outwards.
Unlocked by completing Hallowed Stones in OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive
Unlocked by completing Iron Cenotaph in OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive
Unlocked by completing Betrayed Tomb in OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive
Unlocked by completing Razak's Descent in OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive
Unlocked by completing Forgotten Remains in OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Mobility
Passive: You are Unhindered.
Active: You gain +15% increased Movement Speed per active Razor Wing.
Allowed Item Types: Boots, Amulet [+50%]
Spiritborn, Offensive
If there are no Nearby Storm Feathers, the cast instead spawns 10 randomly around you.
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Offensive
Casting a Jaguar Skill in Mystic Circles empowers them to keep your Ferocity at Maximum and increase your damage by x2% per stack while you remain within.
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Utility
Blocking an attack from a Close enemy has a 30% chance to cast a free Concussive Stomp at them.
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Defensive
Unlocked by completing Sleepless Hollow in OR salvaging a Legendary item with {s3}
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Defensive
Unlocked by completing Feeding Grounds in OR salvaging a Legendary item with {s3}
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Defensive
Casting a Gorilla Skill in Mystic Circles empowers them to periodically grant you a Barrier for 25% of your Maximum Life which increases your Armor by +5% while active.
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Offensive
Unlocked by completing Ularian Sepulcher in OR salvaging a Legendary item with {s3}
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Defensive
Unlocked by completing Farai Cliffs in OR salvaging a Legendary item with {s3}
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Defensive
Unlocked by completing Putrescent Larder in OR salvaging a Legendary item with {s3}
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Utility
Unlocked by completing Ruined Wild in OR salvaging a Legendary item with {s3}
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Spiritborn, Utility
Unlocked by completing Skatsimi Fane in OR salvaging a Legendary item with {s3}
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Spiritborn, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Spiritborn, Utility
Casting a Centipede Skill in Mystic Circles empowers them to periodically apply [1665] Poisoning damage over 6 seconds to enemies within while extending any Crowd Controls affecting them.
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Spiritborn, Mobility
Unlocked by completing Beast Graveyard in OR salvaging a Legendary item with {s3}
Allowed Item Types: Boots, Amulet [+50%]
Spiritborn, Mobility
Unlocked by completing Seething Underpass in OR salvaging a Legendary item with {s3}
Allowed Item Types: Boots, Amulet [+50%]
Spiritborn, Mobility
Casting a Eagle Skill in Mystic Circles empowers them to move with you and explode for [1665] Lightning damage when you Evade.
Allowed Item Types: Boots, Amulet [+50%]
Spiritborn, Resource
Each Storm Feather you pick up now also reduces your Mobility Skill Cooldowns by 0.5 seconds.
Allowed Item Types: Ring
Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Resource
Allowed Item Types: Ring
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Druid, Resource
Allowed Item Types: Ring
Druid, Defensive
Your Companions cannot die.(Druid Only)
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Druid, Offensive
In addition, gain +3 Ranks to Wolves.(Druid Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Resource
Skills that consume Life deal +0.2% increased damage.
Allowed Item Types: Ring
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Defensive
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Utility
Curses inflicted this way spread to surrounding targets every 2.5 seconds and last 4 seconds outside of the aura.(Necromancer Only)
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
You deal x5% increased damage to enemies who are Chilled or Frozen.(Rogue Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
This effect is treated as a Frost Skill.(Sorcerer Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
This effect is treated as a Shock Skill.(Sorcerer Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
This effect is treated as a Pyromancy Skill.(Sorcerer Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Sorcerer, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Utility
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Druid, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Rogue, Offensive
Dance of Knives now spends Combo Points, granting up to 3 additional Charges that can exceed the Maximum.(Rogue Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn, Offensive
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Item /21