Fractured Peaks Region Progress /173
200
+ Bonus XP
+100 Gold
+100 Gold
1 Skill Points
500
+ Bonus XP
+1000 Gold
+1000 Gold
+1 Potion Capacity
850
+ Bonus XP
+10000 Gold
+10000 Gold
1 Skill Points
1250
+ Bonus XP
+100000 Gold
+100000 Gold
4 Paragon Points
1700
+ Bonus XP
+1000000 Gold
+1000000 Gold
+ 80 Max Obols
Waypoints
Renown Value: 20
Renown Value: 20
7
Areas Discovered
Renown Value: 5
Renown Value: 5
74
Strongholds
Renown Value: 100
Renown Value: 100
3
Side Dungeons
Renown Value: 30
Renown Value: 30
23
Side Quests
Renown Value: 20
Renown Value: 20
38
Altars of Lilith
Renown Value: 10
Renown Value: 10
28
type | name |
---|---|
Strongholds | Once a bastion of the Knights Penitent, this desecrated fortress stands abandoned |
Strongholds | An icebound settlement besieged by a ceaseless blizzard |
Strongholds | A quiet mountain village with a sinister secret |
Side Quests | The mighty chieftain of the Bear Tribe requests your presence. |
Side Quests | Pay tribute to the Bear Tribe with a show of strength. Reward: Ice Clan Bones |
Side Quests | Reward: Warrior's Chain |
Side Quests | Answer the challenge of Kauller the Collector. Reward: Head of Kauller |
Side Quests | Light a ritual brazier to ward evil away from Margrave. |
Side Quests | A pious man needs help with his unruly brother. |
Side Quests | The tormented spirit of a Black Asylum inmate reaches out for company. |
Side Quests | The hearts of ghouls may hold a secret power. Reward: Ghoul Heart |
Side Quests | This pilgrim of the Light could not complete his journey. |
Side Quests | Sister Octavia once again needs your assistance with a suspected demonic possession. |
Side Quests | A dying knight has a final request. |
Side Quests | A familiar-looking man furtively attempts to get your attention. |
Side Quests | Reward: Bloodied Note |
Side Quests | Reward: Icebound Geode, Acid Flux |
Side Quests | A note bearing a pilgrim's wisdom. |
Side Quests | A local merchant will pay handsomely for the return of stolen goods. Reward: Payment of Gemstones |
Side Quests | Retrieve a fabled weapon from the Rimescar Cavern. Reward: Grizzly's Maul |
Side Quests | Seek out the dangerous woman, and the knight she murdered in Menestad. |
Side Quests | Find Parin near the Sanctified Study to sunder the cursed axe. Reward: The Woodsman's Axe |
Side Quests | A priest from the Cathedral of Light needs assistance with a dangerous task. |
Side Quests | A tithe collector is growing impatient with an overdue collection. Reward: Tithing Demands |
Side Quests | A young monk seeks answers about the Knights Penitent. |
Side Quests | Venture into the Sanguine Chapel and find the Red Chalice. Reward: The Red Chalice |
Side Quests | An eccentric stranger is convinced of a catastrophe about to occur. |
Side Quests | Reclaim Vilek's eyes from the cultists in Nostrava. Reward: Necklace of Eyes |
Side Quests | I found a faded old painting of Margrave. Zalan Coste may be interested in this. Reward: Faded Old Painting |
Side Quests | I found an old diary detailing the various travels and sales of a merchant. Zalan Coste in Margrave may want to see this. Reward: Merchant's Ledger |
Side Quests | I found a wooden figure of a knight. Zalan Coste in Margrave may be interested in this. Reward: Carved Wooden Knight |
Side Quests | Reward: Hungering Bone Cache, Death Mote |
Side Quests | Reward: Frostbloom |
Side Quests | Reward: Sealed Exorcist's Cache, Spirit Anima |
Side Quests | A crumpled note bears a cryptic message. |
Side Quests | The city militia is bolstering its ranks with fresh blood. |
Side Quests | Help Krystyna find her husband in the Gnarled Timbers. |
Side Quests | Find the weapon of a local legend. Reward: The Woodsman's Axe |
Side Quests | Search Nevesk for evidence of possession. Reward: Blood Petal |
Side Quests | Bring Inarius' token of favor back to Voszalko. Reward: The Child's Caul |
Side Quests | Priest Voszalko awaits the opportunity to cleanse your corruption. |
Waypoints | Kyovashad |
Waypoints | Nevesk |
Waypoints | Margrave |
Waypoints | Yelesna |
Waypoints | Menestad |
Waypoints | Bear Tribe Refuge |
Waypoints | Nostrava |
Side Dungeons | Inhuman hands carved out these dark tunnels. |
Side Dungeons | An abandoned prison teeming with the wails of its inmates. |
Side Dungeons | The demons in this icy cave are growing stronger. |
Side Dungeons | The last bastion of Nostrava’s cultists. |
Side Dungeons | The predators that dwell in this cave hunt human game. |
Side Dungeons | Graverobbers warn against the temptations of this crypt. |
Side Dungeons | Once a hunting lodge, now ruled by demons. |
Side Dungeons | An ancient tomb lies open, its corruption spilling forth. |
Side Dungeons | These once-barren mineshafts now harbor ghastly rituals. |
Side Dungeons | A tomb of martyrs, desecrated and made powerful again. |
Side Dungeons | An icy Goatman cave, littered with corpses and bones. |
Side Dungeons | A hunting ground, when prey is foolish enough to enter. |
Side Dungeons | The honored halls have been left for the dead to wander. |
Side Dungeons | A corrupted fortress concealing the sins of the Penitents. |
Side Dungeons | A Knights' keep, repurposed for bandits and other parasites. |
Side Dungeons | Many speculate what lies within, but few dare to venture on. |
Side Dungeons | Bandits have claimed these woods and its monsters. |
Side Dungeons | This crumbling keep was once a way through the mountains. |
Side Dungeons | The undead roam among the trees. |
Side Dungeons | A cave reclaimed by demons and sickened with their magic. |
Side Dungeons | It's been centuries since this watchtower saw mortal use. |
Side Dungeons | A snowed in abandoned Zakarum church invaded by vampires. |
Side Dungeons | Unmapped tunnels sprawl beneath the peaks. |
Areas Discovered | Radiance Field Cemetery |
Areas Discovered | Camp Trenchfoot |
Areas Discovered | Kor Vos |
Areas Discovered | College of Light |
Areas Discovered | Malnok |
Areas Discovered | Nostrava |
Areas Discovered | Cathedral of Light |
Areas Discovered | Kor Dragan |
Areas Discovered | Zeleny Lowlands |
Areas Discovered | Tsepilova Pond |
Areas Discovered | Gnarled Timbers |
Areas Discovered | Mistral Woods |
Areas Discovered | Mistral Woods |
Areas Discovered | The Murmuring Mill |
Areas Discovered | Pine Hill |
Areas Discovered | Windfall Hollow |
Areas Discovered | Trekker's Nook |
Areas Discovered | Dead Man's Hill |
Areas Discovered | The Silent House |
Areas Discovered | Yelesna |
Areas Discovered | Fields of Judgment |
Areas Discovered | Bear Tribe Refuge |
Areas Discovered | Shrine of the Penitent |
Areas Discovered | Alabaster Peak |
Areas Discovered | Malthus' Perch |
Areas Discovered | Altar of Purity |
Areas Discovered | Altar of Martyrdom |
Areas Discovered | Sinner's Pass |
Areas Discovered | Kor Valar |
Areas Discovered | Kyovashad |
Areas Discovered | The Hanged Man |
Areas Discovered | Southeast Foothills |
Areas Discovered | Ashen Hollow |
Areas Discovered | Shadow Trail |
Areas Discovered | Savina Falls |
Areas Discovered | Heretic's Flight |
Areas Discovered | Vale of Fools |
Areas Discovered | Western Tunnels |
Areas Discovered | Surgat's Passage |
Areas Discovered | Pauper's Descent |
Areas Discovered | Krol Forest |
Areas Discovered | Margrave |
Areas Discovered | Eastern Pass |
Areas Discovered | Father's Cross |
Areas Discovered | Windswept Cabin |
Areas Discovered | Icehowl Taiga |
Areas Discovered | Nevesk |
Areas Discovered | Icehowl Taiga |
Areas Discovered | Boulder Ridge |
Areas Discovered | The Anemic Falls |
Areas Discovered | Seat of Seir |
Areas Discovered | Blacklung Mountain |
Areas Discovered | The Sallow Riverbanks |
Areas Discovered | Melnik's Hill |
Areas Discovered | The Anemic Falls |
Areas Discovered | Olyam Tundra |
Areas Discovered | The Asylum Lot |
Areas Discovered | Velkhova |
Areas Discovered | Baths of Crocell |
Areas Discovered | Hoary Gate |
Areas Discovered | Shivering Wilds |
Areas Discovered | Lake Klokova |
Areas Discovered | Lonely Drifts |
Areas Discovered | Kylsik Plateau |
Areas Discovered | Eastern Plain |
Areas Discovered | Kor Rohavan |
Areas Discovered | Trough of Orobas |
Areas Discovered | The Deep White |
Areas Discovered | Western Ways |
Areas Discovered | Kor Dragan: Barracks Entry |
Areas Discovered | Crags of Ill Wind |
Areas Discovered | Kor Benetar |
Areas Discovered | Silvered Edgelands |
Areas Discovered | The Crucible |
Altars of Lilith | Willpower +2 |
Altars of Lilith | Strength +2 |
Altars of Lilith | Intelligence +2 |
Altars of Lilith | Dexterity +2 |
Altars of Lilith | Intelligence +2 |
Altars of Lilith | Willpower +2 |
Altars of Lilith | Dexterity +2 |
Altars of Lilith | Strength +2 |
Altars of Lilith | Intelligence +2 |
Altars of Lilith | + 5 Max Obols |
Altars of Lilith | Strength +2 |
Altars of Lilith | Willpower +2 |
Altars of Lilith | Dexterity +2 |
Altars of Lilith | Strength +2 |
Altars of Lilith | Intelligence +2 |
Altars of Lilith | Dexterity +2 |
Altars of Lilith | Willpower +2 |
Altars of Lilith | Dexterity +2 |
Altars of Lilith | + 5 Max Obols |
Altars of Lilith | Dexterity +2 |
Altars of Lilith | Intelligence +2 |
Altars of Lilith | Strength +2 |
Altars of Lilith | Willpower +2 |
Altars of Lilith | + 5 Max Obols |
Altars of Lilith | Intelligence +2 |
Altars of Lilith | Strength +2 |
Altars of Lilith | Willpower +2 |
Altars of Lilith | + 5 Max Obols |
Fractured Peaks Map
Quest /74
type | name |
---|---|
CMP | Once a bastion of the Knights Penitent, this desecrated fortress stands abandoned |
CMP | An icebound settlement besieged by a ceaseless blizzard |
CMP | A quiet mountain village with a sinister secret |
QST | The mighty chieftain of the Bear Tribe requests your presence. |
QST | Pay tribute to the Bear Tribe with a show of strength. Reward: Ice Clan Bones |
QST | Reward: Warrior's Chain |
QST | Answer the challenge of Kauller the Collector. Reward: Head of Kauller |
QST | Light a ritual brazier to ward evil away from Margrave. |
QST | A pious man needs help with his unruly brother. |
QST | Speak with Reverend Mother Prava at the Cathedral of Light |
QST | The tormented spirit of a Black Asylum inmate reaches out for company. |
QST | Reward: Smuggler's Key |
QST | The hearts of ghouls may hold a secret power. Reward: Ghoul Heart |
QST | This pilgrim of the Light could not complete his journey. |
QST | Sister Octavia once again needs your assistance with a suspected demonic possession. |
QST | A dying knight has a final request. |
QST | A familiar-looking man furtively attempts to get your attention. |
QST | Reward: Bloodied Note |
QST | Speak with Neyrelle at the Horadric Vault |
QST | Travel to the Cathedral of Light |
QST | Speak with Vigo in Yelesna about his report of Lilith's presence |
QST | Speak with Vigo at the mines about his report of Lilith's presence |
QST | Pursue Lilith and Vhenard through the mines |
QST | Search for Neyrelle in the Mistral Woods |
QST | Search for Neyrelle and the Horadric Vault |
QST | Search the Horadric Vault for means of crossing the Black Lake |
QST | Reward: Icebound Geode, Acid Flux |
QST | A note bearing a pilgrim's wisdom. |
QST | Complete the pilgrimage to the Shrine of the Penitent |
QST | Accept the judgment of Inarius in the Alabaster Monastery |
QST | |
QST | A local merchant will pay handsomely for the return of stolen goods. Reward: Payment of Gemstones |
QST | Retrieve a fabled weapon from the Rimescar Cavern. Reward: Grizzly's Maul |
QST | Seek out the dangerous woman, and the knight she murdered in Menestad. |
QST | Find Parin near the Sanctified Study to sunder the cursed axe. Reward: The Woodsman's Axe |
QST | Speak with Reverend Mother Prava in Kor Valar |
QST | Speak with Reverend Mother Prava in Kor Valar |
QST | Search Nevesk for evidence of possession. Reward: Blood Petal |
QST | Bring Inarius' token of favor back to Voszalko. Reward: The Child's Caul |
QST | Priest Voszalko awaits the opportunity to cleanse your corruption. |
QST | A priest from the Cathedral of Light needs assistance with a dangerous task. |
QST | A tithe collector is growing impatient with an overdue collection. Reward: Tithing Demands |
QST | A young monk seeks answers about the Knights Penitent. |
QST | Find the hermit in the pass east of Nevesk. |
QST | Head north to Kyovashad |
QST | Seek shelter in the village of Nevesk |
QST | Investigate the tower north of Nevesk |
QST | Return to Nevesk |
QST | Escape. Reward: Chapel Key |
QST | Enter the Nevesk chapel Reward: Chapel Key |
QST | Venture into the Sanguine Chapel and find the Red Chalice. Reward: The Red Chalice |
QST | An eccentric stranger is convinced of a catastrophe about to occur. |
QST | Reclaim Vilek's eyes from the cultists in Nostrava. Reward: Necklace of Eyes |
QST | I found a faded old painting of Margrave. Zalan Coste may be interested in this. Reward: Faded Old Painting |
QST | I found an old diary detailing the various travels and sales of a merchant. Zalan Coste in Margrave may want to see this. Reward: Merchant's Ledger |
QST | I found a wooden figure of a knight. Zalan Coste in Margrave may be interested in this. Reward: Carved Wooden Knight |
QST | Reward: Hungering Bone Cache, Death Mote |
QST | Reward: Frostbloom |
QST | Reward: Sealed Exorcist's Cache, Spirit Anima |
QST | A crumpled note bears a cryptic message. |
QST | The city militia is bolstering its ranks with fresh blood. |
QST | Help Krystyna find her husband in the Gnarled Timbers. |
QST | Return to the Black Lake with Neyrelle |
QST | Follow Lilith's trail through the Necropolis of the Firstborn |
QST | Pursue Lilith and Vhenard in the Path of the Firstborn |
QST | Pursue Lilith and Vhenard beyond the Gate of Kasama |
QST | Pursue Lilith and Vhenard through the Cradle |
QST | Pursue Lilith and Vhenard through the Mourning Shore |
QST | Find the weapon of a local legend. Reward: The Woodsman's Axe |
QST | Investigate rising activity at the Cathedral of Light |
QST | Speak with Urivar |
QST | Find Lorath at the Windswept Cabin |
QST | |
QST |
Fractured Peaks Quest /247
type | name |
---|---|
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | Cultists threaten to overwhelm Sanctuary through shear numbers. Obliterate them before it's too late. |
Bounty | The endless waves of demons threaten to overwhelm Sanctuary's meager defenses. Obliterate them and drive back the tides of Hell. |
Bounty | Hordes of Triune cultists are drowning the land with their blood magic. Destroy them and the demons they have summoned. |
Bounty | Even the most stalwart mortals can easily succumb to the will of a demonic spirit. Find your deranged kin and relieve them of their unwelcome host. |
Bounty | If you hope to stem the Helltides, you must destroy the powerful demons that lead the lesser hordes. Slay every Harbinger you find. |
Bounty | Unlike many mortals, the Ironwolves are not so craven as to wait quietly for death. Assist them in cleansing these lands of the demonic influence. |
Bounty | Cultists threaten to overwhelm Sanctuary through shear numbers. Obliterate them before it's too late. |
Bounty | The endless waves of demons threaten to overwhelm Sanctuary's meager defenses. Obliterate them and drive back the tides of Hell. |
Bounty | Hordes of Triune cultists are drowning the land with their blood magic. Destroy them and the demons they have summoned. |
Bounty | Even the most stalwart mortals can easily succumb to the will of a demonic spirit. Find your deranged kin and relieve them of their unwelcome host. |
Bounty | If you hope to stem the Helltides, you must destroy the powerful demons that lead the lesser hordes. Slay every Harbinger you find. |
Bounty | Unlike many mortals, the Ironwolves are not so craven as to wait quietly for death. Assist them in cleansing these lands of the demonic influence. |
Bounty | Greed itself has manifested in physical form as the grotesque Tortured Gifts scattered across the Helltide. Steal them and use its power against the demons. |
Bounty | Pure hatred bleeds from the demonic Aberrant Cinders, threatening to permanently taint Sanctuary's soils. Gather and dispose of them. |
Bounty | Hell has sent its most powerful warriors to purge Sanctuary of all resistance. Hunt them down before they can. |
Bounty | The Demons seek to create a permanent presence in these lands. Destroy any grotesque fixtures they have erected. |
Bounty | Greed itself has manifested in physical form as the grotesque Tortured Gifts scattered across the Helltide. Steal them and use its power against the demons. |
Bounty | Pure hatred bleeds from the demonic Aberrant Cinders, threatening to permanently taint Sanctuary's soils. Gather and dispose of them. |
Bounty | Hell has sent its most powerful warriors to purge Sanctuary of all resistance. Hunt them down before they can. |
Bounty | The Demons seek to create a permanent presence in these lands. Destroy any grotesque fixtures they have erected. |
Bounty | Leading the Helltides is the fearsome Blood Maiden. Draw her out with Baneful Hearts and slay her. |
Bounty | Leading the Helltides is the fearsome Blood Maiden. Draw her out with Baneful Hearts and slay her. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out. |
Bounty | Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them. |
Bounty | Ashava the Pestilent, Avarice the Gold-cursed, and the Wandering Death have occasionally been seen at this location. |
Bounty | The forces of evil are amassing at this location. Decimate their ranks before they can fully organize. |
CMP | Once a bastion of the Knights Penitent, this desecrated fortress stands abandoned |
CMP | An icebound settlement besieged by a ceaseless blizzard |
CMP | A quiet mountain village with a sinister secret |
DPO | Reward: Animus |
DPO | Reward: Animus, Abandoned Journal |
DPO | |
DPO | |
DPO | Reward: Cultist Key |
DPO | Reward: Animus |
DPO | Reward: Catacomb Key |
DPO | Reward: Bloodstained Key |
DPO | |
DPO | Reward: Greasy Key |
DPO | Reward: Animus |
DPO | |
DPO | |
DPO | |
DPO | Reward: Stained Key |
DPO | Reward: Watchman's Key |
DPO | |
DPO | |
DPO | |
DPO | |
DPO | |
DPO | Reward: Gate Key |
DPO | |
DPO | |
DSQ | |
DSQ | Reward: Holy Chalice |
DSQ | |
DSQ | |
DSQ | Reward: Holy Chalice |
DSQ | |
DSQ | Reward: The Woodsman's Axe |
DSQ | |
DSQ | One of the demons chased a man into the forest. I have to help him. |
DSQ | Fractured Peaks Arc |
QST | The mighty chieftain of the Bear Tribe requests your presence. |
QST | Pay tribute to the Bear Tribe with a show of strength. Reward: Ice Clan Bones |
QST | Reward: Warrior's Chain |
QST | Answer the challenge of Kauller the Collector. Reward: Head of Kauller |
QST | Light a ritual brazier to ward evil away from Margrave. |
QST | A pious man needs help with his unruly brother. |
QST | Speak with Reverend Mother Prava at the Cathedral of Light |
QST | The tormented spirit of a Black Asylum inmate reaches out for company. |
QST | Reward: Smuggler's Key |
QST | The hearts of ghouls may hold a secret power. Reward: Ghoul Heart |
QST | This pilgrim of the Light could not complete his journey. |
QST | Sister Octavia once again needs your assistance with a suspected demonic possession. |
QST | A dying knight has a final request. |
QST | A familiar-looking man furtively attempts to get your attention. |
QST | Reward: Bloodied Note |
QST | Speak with Neyrelle at the Horadric Vault |
QST | Travel to the Cathedral of Light |
QST | Speak with Vigo in Yelesna about his report of Lilith's presence |
QST | Speak with Vigo at the mines about his report of Lilith's presence |
QST | Pursue Lilith and Vhenard through the mines |
QST | Search for Neyrelle in the Mistral Woods |
QST | Search for Neyrelle and the Horadric Vault |
QST | Search the Horadric Vault for means of crossing the Black Lake |
QST | Reward: Icebound Geode, Acid Flux |
QST | A note bearing a pilgrim's wisdom. |
QST | Complete the pilgrimage to the Shrine of the Penitent |
QST | Accept the judgment of Inarius in the Alabaster Monastery |
QST | |
QST | A local merchant will pay handsomely for the return of stolen goods. Reward: Payment of Gemstones |
QST | Retrieve a fabled weapon from the Rimescar Cavern. Reward: Grizzly's Maul |
QST | Seek out the dangerous woman, and the knight she murdered in Menestad. |
QST | Find Parin near the Sanctified Study to sunder the cursed axe. Reward: The Woodsman's Axe |
QST | Speak with Reverend Mother Prava in Kor Valar |
QST | Speak with Reverend Mother Prava in Kor Valar |
QST | Search Nevesk for evidence of possession. Reward: Blood Petal |
QST | Bring Inarius' token of favor back to Voszalko. Reward: The Child's Caul |
QST | Priest Voszalko awaits the opportunity to cleanse your corruption. |
QST | A priest from the Cathedral of Light needs assistance with a dangerous task. |
QST | A tithe collector is growing impatient with an overdue collection. Reward: Tithing Demands |
QST | A young monk seeks answers about the Knights Penitent. |
QST | Find the hermit in the pass east of Nevesk. |
QST | Head north to Kyovashad |
QST | Seek shelter in the village of Nevesk |
QST | Investigate the tower north of Nevesk |
QST | Return to Nevesk |
QST | Escape. Reward: Chapel Key |
QST | Enter the Nevesk chapel Reward: Chapel Key |
QST | Venture into the Sanguine Chapel and find the Red Chalice. Reward: The Red Chalice |
QST | An eccentric stranger is convinced of a catastrophe about to occur. |
QST | Reclaim Vilek's eyes from the cultists in Nostrava. Reward: Necklace of Eyes |
QST | I found a faded old painting of Margrave. Zalan Coste may be interested in this. Reward: Faded Old Painting |
QST | I found an old diary detailing the various travels and sales of a merchant. Zalan Coste in Margrave may want to see this. Reward: Merchant's Ledger |
QST | I found a wooden figure of a knight. Zalan Coste in Margrave may be interested in this. Reward: Carved Wooden Knight |
QST | Reward: Hungering Bone Cache, Death Mote |
QST | Reward: Frostbloom |
QST | Reward: Sealed Exorcist's Cache, Spirit Anima |
QST | A crumpled note bears a cryptic message. |
QST | The city militia is bolstering its ranks with fresh blood. |
QST | Help Krystyna find her husband in the Gnarled Timbers. |
QST | Return to the Black Lake with Neyrelle |
QST | Follow Lilith's trail through the Necropolis of the Firstborn |
QST | Pursue Lilith and Vhenard in the Path of the Firstborn |
QST | Pursue Lilith and Vhenard beyond the Gate of Kasama |
QST | Pursue Lilith and Vhenard through the Cradle |
QST | Pursue Lilith and Vhenard through the Mourning Shore |
QST | Find the weapon of a local legend. Reward: The Woodsman's Axe |
QST | Investigate rising activity at the Cathedral of Light |
QST | Speak with Urivar |
QST | Find Lorath at the Windswept Cabin |
QST | |
QST | |
QST | |
QST | |
QST | Reclaim Wrendin's eyes from the cultists in Nostrava. |
S01 | |
S01 | |
S03 | |
S03 | |
S06 | The Realmwalker comes to spread hatred throughout Sanctuary. Cull the beast and prevent it from sowing its seeds across our lands. |
S06 |