Baleful Fragment

Legendary Crafting Material


A shard used to improve Weapons with an Item Power greater than 350 at
the {icon:Icon_Tooltip_Marker_Blacksmith, 1.5}Blacksmith, {icon:Icon_Tooltip_Marker_Essence, 1.5} Occultist, and
{icon:Icon_Tooltip_Marker_Crafter_Jeweler, 1.5} Jeweler

Collected from:
{icon:Icon_Tooltip_Marker_Salvage, 1.5} Salvaging Legendary, Unique, and Mythic Weapons with an Item Power greater than 350 at the {icon:Icon_Tooltip_Marker_Blacksmith, 1.5} Blacksmith
Cache Rewards from {icon:Icon_Tooltip_Marker_Bounties_TurnIn, 1.5} The Tree of Whispers
{icon:Icon_Tooltip_Marker_Boss, 1.5} Bosses
{icon:Icon_Tooltip_Marker_Bartering, 1.8} Bartering at the {icon:Icon_Tooltip_Marker_MercenaryHideout, 1.5} Mercenary Den
Shards from storied weapons with truly unusual properties.
Sorcerer, Druid, Barbarian, Rogue, Necromancer, Spiritborn
Information /1
Recipe /478
Imprint_Legendary_Weapon_COP
  • 5 Iron Chunk
  • 1 Veiled Crystal
  • 1 Baleful Fragment
  • 225 xItemPower() Gold
  • Imprint_Ancestral_Weapon_COP
  • 25 Iron Chunk
  • 15 Veiled Crystal
  • 8 Baleful Fragment
  • 5 Forgotten Soul
  • 325 xItemPower() Gold
  • Item_Upgrade_1HWpn4
  • 22 Iron Chunk
  • 8 Veiled Crystal
  • 2 Baleful Fragment
  • 7500 xUpgradeLevel() Gold
  • Item_Upgrade_2HWpn4
  • 44 Iron Chunk
  • 16 Veiled Crystal
  • 4 Baleful Fragment
  • 15000 xUpgradeLevel() Gold
  • Item_Upgrade_1HWpn5
  • 36 Iron Chunk
  • 12 Veiled Crystal
  • 5 Baleful Fragment
  • 3 Forgotten Soul
  • 25000 xUpgradeLevel() Gold
  • Item_Upgrade_2HWpn5
  • 72 Iron Chunk
  • 24 Veiled Crystal
  • 10 Baleful Fragment
  • 6 Forgotten Soul
  • 50000 xUpgradeLevel() Gold
  • Imprint_Legendary_Weapon_2H_COP
  • 10 Iron Chunk
  • 2 Veiled Crystal
  • 2 Baleful Fragment
  • 450 xItemPower() Gold
  • Imprint_Ancestral_Weapon_2H_COP
  • 50 Iron Chunk
  • 30 Veiled Crystal
  • 16 Baleful Fragment
  • 10 Forgotten Soul
  • 650 xItemPower() Gold
  • _Tempering_Barb_Defensive_PassiveRanksDefensive_Tier3
  • 5 Iron Chunk
  • 5 Rawhide
  • 2 Veiled Crystal
  • 3 Coiling Ward
  • 3 Baleful Fragment
  • 3 Abstruse Sigil
  • _Tempering_Barb_Defensive_PassiveRanksDefensive_Tier2
  • 5 Iron Chunk
  • 5 Rawhide
  • 2 Veiled Crystal
  • 3 Coiling Ward
  • 3 Baleful Fragment
  • 3 Abstruse Sigil
  • ng_Generic_Offensive_Damage_Conditional_Tier1
  • 5 Iron Chunk
  • 5 Rawhide
  • 1 Veiled Crystal
  • 1 Coiling Ward
  • 1 Baleful Fragment
  • 1 Abstruse Sigil
  • 1 Forgotten Soul
  • ng_Generic_Offensive_Damage_Conditional_Tier2
  • 5 Iron Chunk
  • 5 Rawhide
  • 1 Veiled Crystal
  • 1 Coiling Ward
  • 1 Baleful Fragment
  • 1 Abstruse Sigil
  • 1 Forgotten Soul
  • ng_Generic_Offensive_Damage_Conditional_Tier3
  • 5 Iron Chunk
  • 5 Rawhide
  • 1 Veiled Crystal
  • 1 Coiling Ward
  • 1 Baleful Fragment
  • 1 Abstruse Sigil
  • 1 Forgotten Soul
  • ng_Generic_Offensive_Damage_SkillTypes_Tier1
  • 5 Iron Chunk
  • 5 Rawhide
  • 1 Veiled Crystal
  • 1 Coiling Ward
  • 1 Baleful Fragment
  • 1 Abstruse Sigil
  • 1 Forgotten Soul
  • ng_Generic_Offensive_Damage_SkillTypes_Tier2
  • 5 Iron Chunk
  • 5 Rawhide
  • 1 Veiled Crystal
  • 1 Coiling Ward
  • 1 Baleful Fragment
  • 1 Abstruse Sigil
  • 1 Forgotten Soul
  • ng_Generic_Offensive_Damage_SkillTypes_Tier3
  • 5 Iron Chunk
  • 5 Rawhide
  • 1 Veiled Crystal
  • 1 Coiling Ward
  • 1 Baleful Fragment
  • 1 Abstruse Sigil
  • 1 Forgotten Soul
  • Baleful Fragment

    Rare Currency

    Sorcerer, Druid, Barbarian, Rogue, Necromancer, Spiritborn
    Information /2
    Recipe /478
    Imprint_Legendary_Weapon_COP
  • 5 Iron Chunk
  • 1 Veiled Crystal
  • 1 Baleful Fragment
  • 225 xItemPower() Gold
  • Imprint_Ancestral_Weapon_COP
  • 25 Iron Chunk
  • 15 Veiled Crystal
  • 8 Baleful Fragment
  • 5 Forgotten Soul
  • 325 xItemPower() Gold
  • Item_Upgrade_1HWpn4
  • 22 Iron Chunk
  • 8 Veiled Crystal
  • 2 Baleful Fragment
  • 7500 xUpgradeLevel() Gold
  • Item_Upgrade_2HWpn4
  • 44 Iron Chunk
  • 16 Veiled Crystal
  • 4 Baleful Fragment
  • 15000 xUpgradeLevel() Gold
  • Item_Upgrade_1HWpn5
  • 36 Iron Chunk
  • 12 Veiled Crystal
  • 5 Baleful Fragment
  • 3 Forgotten Soul
  • 25000 xUpgradeLevel() Gold
  • Item_Upgrade_2HWpn5
  • 72 Iron Chunk
  • 24 Veiled Crystal
  • 10 Baleful Fragment
  • 6 Forgotten Soul
  • 50000 xUpgradeLevel() Gold
  • Imprint_Legendary_Weapon_2H_COP
  • 10 Iron Chunk
  • 2 Veiled Crystal
  • 2 Baleful Fragment
  • 450 xItemPower() Gold
  • Imprint_Ancestral_Weapon_2H_COP
  • 50 Iron Chunk
  • 30 Veiled Crystal
  • 16 Baleful Fragment
  • 10 Forgotten Soul
  • 650 xItemPower() Gold
  • _Tempering_Barb_Defensive_PassiveRanksDefensive_Tier3
  • 5 Iron Chunk
  • 5 Rawhide
  • 2 Veiled Crystal
  • 3 Coiling Ward
  • 3 Baleful Fragment
  • 3 Abstruse Sigil
  • _Tempering_Barb_Defensive_PassiveRanksDefensive_Tier2
  • 5 Iron Chunk
  • 5 Rawhide
  • 2 Veiled Crystal
  • 3 Coiling Ward
  • 3 Baleful Fragment
  • 3 Abstruse Sigil
  • ng_Generic_Offensive_Damage_Conditional_Tier1
  • 5 Iron Chunk
  • 5 Rawhide
  • 1 Veiled Crystal
  • 1 Coiling Ward
  • 1 Baleful Fragment
  • 1 Abstruse Sigil
  • 1 Forgotten Soul
  • ng_Generic_Offensive_Damage_Conditional_Tier2
  • 5 Iron Chunk
  • 5 Rawhide
  • 1 Veiled Crystal
  • 1 Coiling Ward
  • 1 Baleful Fragment
  • 1 Abstruse Sigil
  • 1 Forgotten Soul
  • ng_Generic_Offensive_Damage_Conditional_Tier3
  • 5 Iron Chunk
  • 5 Rawhide
  • 1 Veiled Crystal
  • 1 Coiling Ward
  • 1 Baleful Fragment
  • 1 Abstruse Sigil
  • 1 Forgotten Soul
  • ng_Generic_Offensive_Damage_SkillTypes_Tier1
  • 5 Iron Chunk
  • 5 Rawhide
  • 1 Veiled Crystal
  • 1 Coiling Ward
  • 1 Baleful Fragment
  • 1 Abstruse Sigil
  • 1 Forgotten Soul
  • ng_Generic_Offensive_Damage_SkillTypes_Tier2
  • 5 Iron Chunk
  • 5 Rawhide
  • 1 Veiled Crystal
  • 1 Coiling Ward
  • 1 Baleful Fragment
  • 1 Abstruse Sigil
  • 1 Forgotten Soul
  • ng_Generic_Offensive_Damage_SkillTypes_Tier3
  • 5 Iron Chunk
  • 5 Rawhide
  • 1 Veiled Crystal
  • 1 Coiling Ward
  • 1 Baleful Fragment
  • 1 Abstruse Sigil
  • 1 Forgotten Soul