Iron Chunk

Crafting Material


Used to improve Weapons and Jewelry at the{icon:Marker_Blacksmith, 2}Blacksmith,{icon:Marker_Essence,2}Occultist, and{icon:Marker_Crafter_Jeweler, 2}Jeweler

Collected from:
{icon:Marker_Ore, 2.5}Ore Veins
{icon:Marker_Salvage, 2}Salvaging Weapons and Jewelry at the{icon:Marker_Blacksmith, 2}Blacksmith
{icon:Marker_DungeonCellar, 2}Cellars
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
A common, dark ore that while heavy results in clean, useful metal and used by artisans throughout Sanctuary.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Information /1
name desc
Drop Min World TierWorld Tier 1
Recipe /487
Imprint_Ancestral_Jewelry_COP
  • 25 Iron Chunk
  • 15 Veiled Crystal
  • 8 Abstruse Sigil
  • 5 Forgotten Soul
  • 375 xItemPower() Gold
  • Imprint_Ancestral_Weapon_2H_COP
  • 50 Iron Chunk
  • 30 Veiled Crystal
  • 16 Baleful Fragment
  • 10 Forgotten Soul
  • 650 xItemPower() Gold
  • Imprint_Ancestral_Weapon_COP
  • 25 Iron Chunk
  • 15 Veiled Crystal
  • 8 Baleful Fragment
  • 5 Forgotten Soul
  • 325 xItemPower() Gold
  • Imprint_Legendary_Jewelry_COP
  • 5 Iron Chunk
  • 1 Veiled Crystal
  • 1 Abstruse Sigil
  • 275 xItemPower() Gold
  • Imprint_Legendary_Weapon_2H_COP
  • 10 Iron Chunk
  • 2 Veiled Crystal
  • 2 Baleful Fragment
  • 450 xItemPower() Gold
  • Imprint_Legendary_Weapon_COP
  • 5 Iron Chunk
  • 1 Veiled Crystal
  • 1 Baleful Fragment
  • 225 xItemPower() Gold
  • Item_Upgrade_1HWpn1
  • 7 Iron Chunk
  • 500 xUpgradeLevel() Gold
  • Item_Upgrade_1HWpn2
  • 11 Iron Chunk
  • 1000 xUpgradeLevel() Gold
  • Item_Upgrade_1HWpn3
  • 18 Iron Chunk
  • 4 Veiled Crystal
  • 2500 xUpgradeLevel() Gold
  • Item_Upgrade_1HWpn4
  • 22 Iron Chunk
  • 8 Veiled Crystal
  • 2 Baleful Fragment
  • 7500 xUpgradeLevel() Gold
  • Item_Upgrade_1HWpn5
  • 36 Iron Chunk
  • 12 Veiled Crystal
  • 5 Baleful Fragment
  • 3 Forgotten Soul
  • 25000 xUpgradeLevel() Gold
  • Item_Upgrade_2HWpn1
  • 14 Iron Chunk
  • 1000 xUpgradeLevel() Gold
  • Item_Upgrade_2HWpn2
  • 22 Iron Chunk
  • 2000 xUpgradeLevel() Gold
  • Item_Upgrade_2HWpn3
  • 36 Iron Chunk
  • 8 Veiled Crystal
  • 5000 xUpgradeLevel() Gold
  • Item_Upgrade_2HWpn4
  • 44 Iron Chunk
  • 16 Veiled Crystal
  • 4 Baleful Fragment
  • 15000 xUpgradeLevel() Gold
  • Item_Upgrade_2HWpn5
  • 72 Iron Chunk
  • 24 Veiled Crystal
  • 10 Baleful Fragment
  • 6 Forgotten Soul
  • 50000 xUpgradeLevel() Gold
  • Item_Upgrade_Amulet1
  • 5 Iron Chunk
  • 500 xUpgradeLevel() Gold
  • Item_Upgrade_Amulet2
  • 9 Iron Chunk
  • 1000 xUpgradeLevel() Gold
  • Item_Upgrade_Amulet3
  • 14 Iron Chunk
  • 6 Veiled Crystal
  • 2500 xUpgradeLevel() Gold
  • Item_Upgrade_Amulet4
  • 19 Iron Chunk
  • 12 Veiled Crystal
  • 2 Abstruse Sigil
  • 7500 xUpgradeLevel() Gold
  • Item_Upgrade_Amulet5
  • 30 Iron Chunk
  • 18 Veiled Crystal
  • 5 Abstruse Sigil
  • 3 Forgotten Soul
  • 25000 xUpgradeLevel() Gold
  • Item_Upgrade_Ring1
  • 5 Iron Chunk
  • 400 xUpgradeLevel() Gold
  • Item_Upgrade_Ring2
  • 9 Iron Chunk
  • 800 xUpgradeLevel() Gold
  • Item_Upgrade_Ring3
  • 14 Iron Chunk
  • 4 Veiled Crystal
  • 2000 xUpgradeLevel() Gold
  • Item_Upgrade_Ring4
  • 19 Iron Chunk
  • 8 Veiled Crystal
  • 2 Abstruse Sigil
  • 6000 xUpgradeLevel() Gold
  • Item_Upgrade_Ring5
  • 30 Iron Chunk
  • 12 Veiled Crystal
  • 5 Abstruse Sigil
  • 2 Forgotten Soul
  • 20000 xUpgradeLevel() Gold
  • Masterworking_Reset1
  • 30 Iron Chunk
  • 30 Rawhide
  • 20 Veiled Crystal
  • 5 Forgotten Soul
  • 5000000 Gold
  • Masterworking_Reset2
  • 30 Iron Chunk
  • 30 Rawhide
  • 20 Veiled Crystal
  • 5 Forgotten Soul
  • 5000000 Gold
  • Masterworking_Reset3
  • 30 Iron Chunk
  • 30 Rawhide
  • 20 Veiled Crystal
  • 5 Forgotten Soul
  • 5000000 Gold
  • Use to reveal a single Governing or Tuning Stone.
  • 200 Shattered Stone
  • 20 Iron Chunk
  • 1000 Gold
  • c_RealmWalkerDungeonOfHatred_Altar00
  • 1 Iron Chunk
  • ng_Generic_Offensive_Damage_Conditional_Tier1
  • 5 Iron Chunk
  • 5 Rawhide
  • 1 Veiled Crystal
  • 1 Coiling Ward
  • 1 Baleful Fragment
  • 1 Abstruse Sigil
  • 1 Forgotten Soul
  • ng_Generic_Offensive_Damage_Conditional_Tier2
  • 5 Iron Chunk
  • 5 Rawhide
  • 1 Veiled Crystal
  • 1 Coiling Ward
  • 1 Baleful Fragment
  • 1 Abstruse Sigil
  • 1 Forgotten Soul
  • ng_Generic_Offensive_Damage_Conditional_Tier3
  • 5 Iron Chunk
  • 5 Rawhide
  • 1 Veiled Crystal
  • 1 Coiling Ward
  • 1 Baleful Fragment
  • 1 Abstruse Sigil
  • 1 Forgotten Soul
  • ng_Generic_Offensive_Damage_SkillTypes_Tier1
  • 5 Iron Chunk
  • 5 Rawhide
  • 1 Veiled Crystal
  • 1 Coiling Ward
  • 1 Baleful Fragment
  • 1 Abstruse Sigil
  • 1 Forgotten Soul
  • ng_Generic_Offensive_Damage_SkillTypes_Tier2
  • 5 Iron Chunk
  • 5 Rawhide
  • 1 Veiled Crystal
  • 1 Coiling Ward
  • 1 Baleful Fragment
  • 1 Abstruse Sigil
  • 1 Forgotten Soul
  • ng_Generic_Offensive_Damage_SkillTypes_Tier3
  • 5 Iron Chunk
  • 5 Rawhide
  • 1 Veiled Crystal
  • 1 Coiling Ward
  • 1 Baleful Fragment
  • 1 Abstruse Sigil
  • 1 Forgotten Soul
  • Guaranteed to contain a Legendary item or better.
  • 200 Rawhide
  • 200 Iron Chunk
  • 200 Veiled Crystal
  • 5 Forgotten Soul
  • 1000000 Gold
  • _Tempering_Barb_Defensive_PassiveRanksDefensive_Tier2
  • 5 Iron Chunk
  • 5 Rawhide
  • 2 Veiled Crystal
  • 3 Coiling Ward
  • 3 Baleful Fragment
  • 3 Abstruse Sigil
  • _Tempering_Barb_Defensive_PassiveRanksDefensive_Tier3
  • 5 Iron Chunk
  • 5 Rawhide
  • 2 Veiled Crystal
  • 3 Coiling Ward
  • 3 Baleful Fragment
  • 3 Abstruse Sigil