Lucky Hit Chance: 40%
Unleash concentrated blight that deals *100% damage and leaves behind a defiled area, dealing [6*0]*100% Corrupting damage over 6 seconds.
Rank Up:
Impact Damage *100%
Corrupting Damage [6*0]*100%
Corrupting Damage [6*0]*100%
- Enhanced Blight: Blight's radius is increased by 15% and directly hitting an Elite with it doubles the damage of its defile area.
- Supernatural Blight: You and your Minions deal x20% increased damage to enemies within Blight.
- Paranormal Blight: Blight has a 25% chance to instantly Freeze enemies on impact for 3 seconds and its defiled area also Chills enemies for 15% every second.
Affix /4
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Unique Amulet
800 Item Power
This talisman was the life's work of Deathspeaker Jurdann. Following his premature demise, Jurdann's successor wore the amulet in tribute as they trialed against the Temple of the Deathspeaker.
Necromancer
Necromancer, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Info /52
| name | desc |
|---|---|
| SF_0 | PowerTag.SystemsTuningGlobals."Script Formula 0" |
| SF_1 | 10 |
| SF_2 | PowerTag.SystemsTuningGlobals."Script Formula 0" / 10 |
| SF_3 | 0.4 * [1/1.1/1.2/1.3/1.4] |
| SF_4 | 0.1 |
| SF_5 | 1.35 * [1/1.1/1.2/1.3/1.4] |
| SF_6 | 20 |
| SF_7 | 6 |
| SF_8 | 1.35 * [1/1.1/1.2/1.3/1.4]/6 |
| SF_9 | 1.75 * Min(1.5, 1 + (AoE_Size_Bonus_Per_Power#Necromancer_Blight / 2)) * (1+Mod.Enhanced ? SF_10 : 0) |
| SF_10 | 0.15 |
| SF_11 | Mod.Enhanced ? 0.15 : 0 |
| SF_13 | 1.75 * Min(1.5, 1 + (AoE_Size_Bonus_Per_Power#Necromancer_Blight / 2)) * (1+Mod.Enhanced ? SF_10 : 0) + 1.5 |
| SF_15 | Min(1, 0.15 * (1 + Bonus_Percent_Per_Power#Necromancer_Blight)) |
| SF_18 | .20 |
| SF_19 | 0.4 |
| SF_20 | 0.4 * Table(34, 3) * 100 |
| SF_21 | 40 |
| SF_22 | (1-POW(1-40/100,1/2))*100 |
| SF_23 | (1-POW(1-(1-POW(1-40/100,1/2))*100/100,1/(6*2)))*100 |
| SF_24 | Affix_Value_1#legendary_necro_016 / 100 |
| SF_25 | Affix.legendary_necro_016."Static Value 0" |
| SF_26 | Min(1.5, 1 + (AoE_Size_Bonus_Per_Power#Necromancer_Blight / 2)) |
| SF_27 | Percent_Bonus_Projectiles_Per_Power#Necromancer_Blight + Percent_Bonus_Projectiles_All |
| SF_28 | Affix.Amulet_Unique_Necro_101."Static Value 1" |
| SF_29 | 60 |
| SF_30 | 1 |
| SF_31 | Affix.Amulet_Unique_Necro_101."Static Value 0" |
| SF_32 | Affix_Value_1#Amulet_Unique_Necro_101 * (Weapon_Damage_Min_Total + Weapon_Damage_Delta_Total)* (1 + Main_Hand_Damage_Percent_Bonus) |
| SF_33 | Affix_Value_1#Amulet_Unique_Necro_101 * (Weapon_Damage_Min_Total + Weapon_Damage_Delta_Total)* (1 + Main_Hand_Damage_Percent_Bonus)/Affix.Amulet_Unique_Necro_101."Static Value 0" |
| SF_34 | Bonus_Percent_Per_Power#Necromancer_Blight |
| SF_35 | (1.35 * [1/1.1/1.2/1.3/1.4]/6*2) |
| SF_36 | 3 |
| SF_37 | 0.25 |
| SF_38 | Affix_Value_1#legendary_necro_017 / 100 |
| SF_39 | Affix.legendary_necro_017."Static Value 0" |
| name | Blight |
| desc | Essence Cost: {Resource Cost} Lucky Hit Chance: [{Combat_Effect_Chance_Script_Formula_Override:21}|%|] Unleash concentrated blight that deals {payload:DAMAGE} damage and leaves behind a defiled area, dealing {dot:TOOLTIP_DOT} Corrupting damage over {buffduration:TOOLTIP_DOT} seconds. |
| rankup_desc | Impact Damage {payload:DAMAGE} Corrupting Damage {dot:TOOLTIP_DOT} |
| Mod2_Description | Blight's radius is increased by [{SF_10}*100|%|] and directly hitting an Elite with it doubles the damage of its defile area. |
| Mod2_Name | Enhanced Blight |
| Mod0_Description | You and your Minions deal [{SF_18}*100|%x|] increased damage to enemies within Blight. |
| Mod0_Name | Supernatural Blight |
| Mod1_Description | Blight has a [{SF_37}*100|%|] chance to instantly Freeze enemies on impact for {SF_36} seconds and its defiled area also Chills enemies for [{SF_15}*100|%|] every second. |
| Mod1_Name | Paranormal Blight |
| {buffduration:TOOLTIP_DOT} | 6 |
| {dot:TOOLTIP_DOT} | [6*1.35 * [1/1.1/1.2/1.3/1.4]/6]*100% |
| {payload:DAMAGE} | 0.4 * [1/1.1/1.2/1.3/1.4]*100% |
| {Combat Effect Chance} | 22.5403 |
| {Cooldown Time} | 0 |
| {Recharge Time} | 0 |
| {Resource Cost} | 20 |