Essence Cost: 15
Lucky Hit Chance: 50%
Throw a blood lance that lingers in an enemy for seconds, dealing *100% damage to the enemy and all other lanced enemies.

Blood Lance pierces through enemies who are currently lanced, dealing 10% reduced damage to subsequent enemies after the first.
Rank Up:
Damage *100%

  • Supernatural Blood Lance: Blood Lance deals x15% increased Critical Strike Damage and x15% increased Overpower damage.
  • Enhanced Blood Lance: After casting Blood Lance 6 times, your next cast of Blood Lance is guaranteed to Overpower and spawns a Blood Orb under the first enemy hit.
  • Paranormal Blood Lance: While at least 2 targets or a Boss are affected by Blood Lance, you gain +15% Attack Speed and Blood Lance's Essence cost is reduced by 3.
Affix /4
Unique Chest Armor
800 Item Power

1,400 Armor
  • [13 – 17.5]% Damage Reduction from Enemies Affected by Blood Skills
  • [13 – 17.5]% Maximum Life
  • +[9 – 11] to Blood Lance
  • +[15.5 – 20]% Chance for [0.155 – 0.2] to Deal Double Damage
  • You are Blood Lanced, and when Blood Lance would deal damage to you, it instead Fortifies you for [1.0 – 4.0]% of your Maximum Life and has a 10% chance to form a Blood Orb.

    Blood Lance deals [[1.0 – 4.0] * 10|%x|] increased damage.(Necromancer Only)
  • "The Cathedral of Light's earliest attempts at crafting their penitent armor was to infuse the plate with painful blood magic, before such acts were deemed heretical."
    - Barrett's Book of Implements
    Necromancer
    Necromancer, Offensive, Codex of Power
  • Blood Lance deals x10% increased damage to its primary target per lanced enemy.

    While Healthy, your Blood Lances deal x25% increased Critical Strike Damage.(Necromancer Only)
  • Unlocked by completing Mercy's Reach in Fractured Peaks OR salvaging a Legendary item with {s3}
    Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Necromancer, Offensive, Codex of Power
  • Each cast of Blood Lance will launch an additional Blood Lance at a Nearby enemy when it first hits an enemy that is already lanced, dealing 40% of normal damage.(Necromancer Only)
  • Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Necromancer, Offensive, Codex of Power
  • Casting Blood Lance will consume Blood Orbs to also conjure lances from them. Each additional Blood Lance deals 40% of normal damage and prioritizes targeting un-lanced enemies.(Necromancer Only)
  • Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Info /42