Cooldown: 0 seconds
Lucky Hit Chance: 50%
Conjure a tidal wave of blood that deals *100%{else}*100% damage and Knocks Back enemies.

Blood Wave's damage is increased by x30% of your Damage While Healthy and Damage While Fortified bonuses.

Current Bonus: [0 * 100|1%x|].
Rank Up:
Damage *100%
Cooldown 0 seconds
At Rank 5:
Blood Wave's damage is increased by x30% of your Damage While Healthy and Damage While Fortified bonuses

  • Prime Blood Wave: Casting Blood Wave grants 20% Damage Reduction for 10 seconds.
  • Supreme Blood Wave: Blood Wave leaves behind 6 Blood Orbs as it travels.
Affix /4
Necromancer, Offensive, Codex of Power
  • Bone Storm and Blood Wave are also Darkness Skills, deal Shadow damage, and gain additional effects:
    Enemies damaged by Bone Storm take [2960] Shadow damage over 2 seconds.
    Blood Wave creates Desecrated Ground as it travels, dealing [47360] Shadow damage over 4 seconds(Necromancer Only)
  • Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Unique Pants
    800 Item Power

    800 Armor
  • Casting Blood Wave Fortifies You For +85% Maximum Life

  • +[[2.19 – 3]*100|1%|] Ultimate Damage
  • [13 – 20]% Damage Reduction while Fortified
  • [16 – 25]% Blood Wave Cooldown Reduction
  • +[26 – 35]% Chance for [0.26 – 0.35] to Deal Double Damage
  • Blood Wave now forms a wave on each side of you. Both waves converge at your feet, Pulling In all surrounding enemies and exploding for [3700 * FloatRangeWithIntervalUniqueAffixPityBonus(SharedRandomFloat(),20, 1, 2)] damage.

    Each wave hit causes enemies to take [FloatRangeWithIntervalUniqueAffixPityBonus(SharedRandomFloat(),20, 5, 10)|%2|] more damage from your Blood Waves, up to [(FloatRangeWithIntervalUniqueAffixPityBonus(SharedRandomFloat(),20, 5, 10)*30)|%1|].(Necromancer Only)
  • "Too soon she was taken, yet Rathma let Kessime rest in death - for they both had found peace in the cycle. Upon the hill where she lay, Rathma poured forth his blood and no evil trod thereafter..."
    Necromancer
    Unique Pants
    800 Item Power

    800 Armor
  • Casting Bone Spear Reduces Blood Wave's Cooldown by [2] Seconds.

  • +[[0.88 – 1.15]*100}|1%|] Overpower Damage
  • [16 – 25]% Maximum Life
  • [21 – 30]% Damage Reduction while Injured
  • +[7.5 – 8.5] to Tides of Blood
  • Blood Wave is additionally a Bone Skill. It spawns a Bone Prison at its end point and increases your Blood Skill damage by x[40 – 80]% for 8 seconds when Cast.

    Bone Spear is additionally a Blood Skill. It drains 10.000000149012% Maximum Life each Cast after hitting an enemy to consume a surrounding Corpse and launch a new Bone Spear from it.(Sorcerer Only)
  • "The tears of Linarian turned bloody over Indira's torn body. Many days, unyielding, he poured his magic into sundered bone and rended sinew. Though the flesh did mend, his beloved did not rise..."
    Necromancer
    Necromancer, Offensive, Codex of Power
  • Blood Wave fires two additional waves, each dealing 200% of normal damage, but you can no longer recast it until the last wave ends.(Necromancer Only)
  • Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Info /44