Unearth a prison of bone with {pet_health:BoneWall} Life that surrounds the target area for 6 seconds.
Rank Up:
Bone Prison Life {pet_health:BoneWall}
Cooldown 0 seconds
Cooldown 0 seconds
- Ghastly Bone Prison: If an enemy is trapped by Bone Prison, gain 25 Essence, plus an additional 5 per enemy trapped.
- Enhanced Bone Prison: Enemies inside of Bone Prison when cast are made Vulnerable for [8] seconds.
- Dreadful Bone Prison: Reduce your active Cooldowns by 0.5 seconds for each enemy trapped by Bone Prison, up to [3] seconds.
Affix /4
Unique Boots
800 Item Power
400 Armor
Increase your Maximum Essence by 2 for 10 seconds each time these Bone Splinters hit an enemy.(Necromancer Only)
"Essence flows endlessly, shifting between vessels. It is through Trag'Oul, keeper of all known and unknown, that we serve as custodians, directing essence to travel new paths." -Mendeln ul-Diomed
Necromancer
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive, Codex of Power
Bone Spirit now prioritizes enemies inside a Bone Prison.(Necromancer Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Info /34
name | desc |
---|---|
SF_0 | 6 |
SF_1 | 18 * [1/0.95/0.9/0.86/0.82] |
SF_2 | .3 * sLevel |
SF_3 | 25 |
SF_4 | AffixIsEquipped(SNO.Affix.Boots_Unique_Necro_101) ? 10 : 6 |
SF_5 | AffixIsEquipped(SNO.Affix.Boots_Unique_Necro_101) ? 4 : 2.25 |
SF_6 | 5 |
SF_8 | Affix_Value_1#legendary_necro_038 * (Weapon_Damage_Min_Total + Weapon_Damage_Delta_Total) * (1 + Main_Hand_Damage_Percent_Bonus) |
SF_9 | PowerTag.SystemsTuningGlobals."Script Formula 1" |
SF_10 | 0.5 |
SF_11 | 3 |
SF_12 | 8 |
SF_13 | AffixIsEquipped(SNO.Affix.Boots_Unique_Necro_101) ? 3.75 : 1.6 |
SF_14 | Affix_Value_1#Boots_Unique_Necro_101 |
SF_15 | 10 |
SF_16 | AffixIsEquipped(SNO.Affix.Boots_Unique_Necro_101) |
SF_17 | 4 |
SF_18 | max(0.1, 6 / ((Affix_Value_1#Boots_Unique_Necro_101 > 0) ? Affix_Value_1#Boots_Unique_Necro_101 : 1)) |
SF_19 | AffixIsEquipped(SNO.Affix.Boots_Unique_Necro_101) ? 6 : 4 |
SF_20 | AffixIsEquipped(SNO.Affix.Boots_Unique_Necro_101) ? 75 : 60 |
SF_21 | 1 + Power_Duration_Bonus_Pct#Necromancer_BonePrison |
name | Bone Prison |
desc | Cooldown: {Cooldown Time} seconds Unearth a prison of bone with {pet_health:BoneWall} Life that surrounds the target area for {buffduration:WALL_TRACKER} seconds. |
rankup_desc | Bone Prison Life {pet_health:BoneWall} Cooldown {Cooldown Time} seconds |
Mod1_Description | If an enemy is trapped by Bone Prison, gain {SF_3} Essence, plus an additional {SF_6} per enemy trapped. |
Mod1_Name | Ghastly Bone Prison |
Mod2_Description | Enemies inside of Bone Prison when cast are made Vulnerable for [SF_12] seconds. |
Mod2_Name | Enhanced Bone Prison |
Mod3_Description | Reduce your active Cooldowns by [SF_10|1|] seconds for each enemy trapped by Bone Prison, up to [SF_11] seconds. |
Mod3_Name | Dreadful Bone Prison |
{buffduration:WALL_TRACKER} | 6 |
{Combat Effect Chance} | 0 |
{Cooldown Time} | 0 |
{Recharge Time} | 18 |