Cooldown: 0 seconds
Lucky Hit Chance: 100%
Become Unstoppable and rush forward, pushing enemies with you then swinging through them for *100% damage and Knocking them Back.
Rank Up:
Damage *100%
Cooldown 0 seconds

  • Enhanced Charge: Enemies who are Knocked Back into terrain by Charge take *100% damage and are Stunned for 3 seconds.
  • Power Charge: Reduce Charge's Cooldown by 2 seconds for each enemy it hits, up to 6 seconds. Charging a Boss reduces the Cooldown by 4 seconds.
  • Mighty Charge: Damaging enemies with Charge makes them Vulnerable for [4] seconds.
Affix /4
Barbarian, Offensive, Codex of Power
  • Casting Charge Summons 4 Ancients to Charge with you, each dealing x20% of normal damage.

    Your Summons deal 20% increased damage.(Barbarian Only)
  • Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Barbarian, Offensive, Codex of Power
  • Charge gains an additional Charge. Each target hit by it explodes for [3700 * Affix_Value_2] Fire damage to surrounding enemies.(Barbarian Only)
  • Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Barbarian, Offensive, Codex of Power
  • Enemies damaged by Kick or Charge will explode if they are killed within the next 2 seconds, dealing [9250] damage to surrounding enemies.(Barbarian Only)
  • Unlocked by completing Haunted Refuge in Hawezar OR salvaging a Legendary item with {s3}
    Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Barbarian, Offensive, Codex of Power
  • Each time a Core Skill deals direct damage to an enemy, your next Charge, Leap, or Kick deals x4% increased damage, up to x20%.(Barbarian Only)
  • Unlocked by completing Heretics Asylum in Kehjistan OR salvaging a Legendary item with {s3}
    Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Info /45