{if:1}Charges: 2
Charge Cooldown: 0.25 seconds
Cooldown: 15 seconds
{/if}Lucky Hit Chance: 50%
Attempt a killing strike, dealing 120% damage to enemies in front of you.
{if:0}If this kills an enemy, its Cooldown is reset.If this kills an enemy, a Charge is refunded.{/if}
Rank Up:
Damage 120%
- Enhanced Death Blow: Death Blow deals x150% increased damage to Bosses.
- Fighter's Death Blow: If Death Blow damages at least one enemy, gain 20 Fury.
- Warrior's Death Blow: If Death Blow damages at least one enemy, gain Berserking for 3 seconds.
Affix /4
{if:1}Charges: 2
Charge Cooldown: 0.25 seconds
Cooldown: 15 seconds
{/if}Lucky Hit Chance: 50%
Attempt a killing strike, dealing 120% damage to enemies in front of you.
{if:0}If this kills an enemy, its Cooldown is reset.If this kills an enemy, a Charge is refunded.{/if}
Rank Up:
Damage 120%
- Enhanced Death Blow: Death Blow deals x150% increased damage to Bosses.
- Fighter's Death Blow: If Death Blow damages at least one enemy, gain 20 Fury.
- Warrior's Death Blow: If Death Blow damages at least one enemy, gain Berserking for 3 seconds.
Unique Sword
800 Item Power
1,838 Damage Per Second
- [1,337 – 2,005] Damage per Hit
- 1.10 Attacks per Second (Fast)
"Restraint, mercy, honor...these are shackles, forged by the weak and the conquered." -Hephasto, the Armorer
Barbarian
Unique Two-Handed Mace
800 Item Power
3,677 Damage Per Second
- [3,268 – 4,902] Damage per Hit
- 0.90 Attacks per Second (Slow)
The malformed snake creatures that live in the swamps are not content with simply killing their prey. They seem to take a malicious pleasure from inflicting as much suffering as possible before death.
Barbarian
Unique Ring
800 Item Power
"Anger brings strength but clouds the mind. You must learn to focus your fury, direct it with purpose. Keep our sacred duty at the forefront of your mind, always."
- Talic, to Madawc
- Talic, to Madawc
Barbarian
Info /38
name | desc |
---|---|
SF_0 | 1.2 * [1/1.1/1.2/1.3/1.4] |
SF_2 | 3 * Min(1.5, 1 + (AoE_Size_Bonus_Per_Power#Barbarian_DeathBlow / 2)) |
SF_3 | 10 |
SF_4 | 15 |
SF_8 | AffixIsEquipped(SNO.Affix.S05_BSK_Barbarian_002) == 1 ? 0 : (SF_21 ? (SF_21 +1) : 0 ? 1 : 0) |
SF_9 | AffixIsEquipped(SNO.Affix.S05_BSK_Barbarian_002) == 1 ? 0 : (SF_21 ? (SF_21 +1) : 0 ? 0 : 1) |
SF_10 | GetBonusMaxChargesForPower(SNO.Power.Barbarian_DeathBlow) ? (GetBonusMaxChargesForPower(SNO.Power.Barbarian_DeathBlow) +1) : 0 |
SF_12 | 1.5 |
SF_13 | 1.2 |
SF_14 | 1.2 * 100 * Table(34,3) |
SF_15 | 20 |
SF_16 | 3 |
SF_17 | Affix_Value_1#2HMace_Unique_Barb_100/100 * 1.2 * [1/1.1/1.2/1.3/1.4] |
SF_18 | 10 |
SF_19 | 25 |
SF_20 | 50 |
SF_21 | GetBonusMaxChargesForPower(SNO.Power.Barbarian_DeathBlow) |
SF_22 | AffixIsEquipped(SNO.Affix.S05_BSK_Barbarian_002) == 1 |
SF_23 | PowerTag.S05_BSK_Barbarian_002."Script Formula 3" - (Affix_Value_2#S05_BSK_Barbarian_002 * Max(GetBonusMaxChargesForPower(SNO.Power.Barbarian_DeathBlow) ? (GetBonusMaxChargesForPower(SNO.Power.Barbarian_DeathBlow) +1) : 0-1, 0)) |
SF_24 | Affix_Value_2#S05_BSK_Barbarian_002 |
SF_25 | AffixIsEquipped(SNO.Affix.S05_BSK_Barbarian_002) == 0 |
SF_26 | Min(1.5, 1 + (AoE_Size_Bonus_Per_Power#Barbarian_DeathBlow / 2)) |
SF_27 | Chance_For_Double_Damage_Per_Power#Barbarian_DeathBlow |
name | Death Blow |
desc | Fury Cost: {Resource Cost} {if:SF_8}Charges: {SF_10} Charge Cooldown: {Recharge Time} seconds Cooldown: {Cooldown Time} seconds {/if}Lucky Hit Chance: [{Combat Effect Chance}|%|] Attempt a killing strike, dealing {payload:EXECUTE_IMPACT} damage to enemies in front of you. {if:SF_9}If this kills an enemy, its Cooldown is reset.If this kills an enemy, a Charge is refunded.{/if} |
simple_desc | Weapon Mastery: A powerful strike that can be repeated if an enemy is slain. |
rankup_desc | Damage {payload:EXECUTE_IMPACT} |
Mod3_Description | Death Blow deals [{SF_12} * 100|%x|] increased damage to Bosses. |
Mod3_Name | Enhanced Death Blow |
Mod4_Description | If Death Blow damages at least one enemy, gain {SF_15} Fury. |
Mod4_Name | Fighter's Death Blow |
Mod5_Description | If Death Blow damages at least one enemy, gain Berserking for {SF_16} seconds. |
Mod5_Name | Warrior's Death Blow |
{payload:EXECUTE_IMPACT} | 1.2 * [1/1.1/1.2/1.3/1.4] + ( ? : 0)*100% |
{Combat Effect Chance} | 50 |
{Cooldown Time} | 15 |
{Recharge Time} | 0.25 |
{Resource Cost} | 0 |