{if:0}Charges: 0
Charge Cooldown: 15 seconds
Cooldown: 0 seconds
{/if}Lucky Hit Chance: 50%
Attempt a killing strike, dealing 1.4 * [1/1.1/1.2/1.3/1.4] + ( ? : 0)*100% damage to enemies in front of you.
{if:1}If this kills an enemy, its Cooldown is reset.If this kills an enemy, a Charge is refunded.{/if}
Rank Up:
Damage 1.4 * [1/1.1/1.2/1.3/1.4] + ( ? : 0)*100%
- Enhanced Death Blow: Death Blow deals x200% increased damage to Bosses.
- Fighter's Death Blow: If Death Blow damages at least one enemy, gain 20 Fury.
- Warrior's Death Blow: If Death Blow damages at least one enemy, gain Berserking for 3 seconds.
Affix /3
{if:0}Charges: 0
Charge Cooldown: 15 seconds
Cooldown: 0 seconds
{/if}Lucky Hit Chance: 50%
Attempt a killing strike, dealing 1.4 * [1/1.1/1.2/1.3/1.4] + ( ? : 0)*100% damage to enemies in front of you.
{if:1}If this kills an enemy, its Cooldown is reset.If this kills an enemy, a Charge is refunded.{/if}
Rank Up:
Damage 1.4 * [1/1.1/1.2/1.3/1.4] + ( ? : 0)*100%
- Enhanced Death Blow: Death Blow deals x200% increased damage to Bosses.
- Fighter's Death Blow: If Death Blow damages at least one enemy, gain 20 Fury.
- Warrior's Death Blow: If Death Blow damages at least one enemy, gain Berserking for 3 seconds.
Unique Sword
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
"Restraint, mercy, honor...these are shackles, forged by the weak and the conquered." -Hephasto, the Armorer
Barbarian
Unique Two-Handed Mace
800 Item Power
3,677 Damage Per Second
- [2,941 – 4,412] Damage per Hit
- 1.00 Attacks per Second
The malformed snake creatures that live in the swamps are not content with simply killing their prey. They seem to take a malicious pleasure from inflicting as much suffering as possible before death.
Barbarian
Info /38
| name | desc |
|---|---|
| SF_0 | 1.4 * [1/1.1/1.2/1.3/1.4] |
| SF_2 | 3 * Min(1.5, 1 + (AoE_Size_Bonus_Per_Power#Barbarian_DeathBlow / 2)) |
| SF_3 | 10 |
| SF_4 | 15 |
| SF_8 | AffixIsEquipped(SNO.Affix.S05_BSK_Barbarian_002) == 1 ? 0 : (SF_21 ? (SF_21 +1) : 0 ? 1 : 0) |
| SF_9 | AffixIsEquipped(SNO.Affix.S05_BSK_Barbarian_002) == 1 ? 0 : (SF_21 ? (SF_21 +1) : 0 ? 0 : 1) |
| SF_10 | GetBonusMaxChargesForPower(SNO.Power.Barbarian_DeathBlow) ? (GetBonusMaxChargesForPower(SNO.Power.Barbarian_DeathBlow) +1) : 0 |
| SF_12 | 2 |
| SF_13 | 1.4 |
| SF_14 | 1.4 * 100 * Table(34,3) |
| SF_15 | 20 |
| SF_16 | 3 |
| SF_17 | Affix_Value_1#2HMace_Unique_Barb_100/100 * 1.4 * [1/1.1/1.2/1.3/1.4] |
| SF_18 | 10 |
| SF_19 | 25 |
| SF_20 | 50 |
| SF_21 | GetBonusMaxChargesForPower(SNO.Power.Barbarian_DeathBlow) |
| SF_22 | AffixIsEquipped(SNO.Affix.S05_BSK_Barbarian_002) == 1 |
| SF_23 | PowerTag.S05_BSK_Barbarian_002."Script Formula 3" - (Affix_Value_2#S05_BSK_Barbarian_002 * Max(GetBonusMaxChargesForPower(SNO.Power.Barbarian_DeathBlow) ? (GetBonusMaxChargesForPower(SNO.Power.Barbarian_DeathBlow) +1) : 0-1, 0)) |
| SF_24 | Affix_Value_2#S05_BSK_Barbarian_002 |
| SF_25 | AffixIsEquipped(SNO.Affix.S05_BSK_Barbarian_002) == 0 |
| SF_26 | Min(1.5, 1 + (AoE_Size_Bonus_Per_Power#Barbarian_DeathBlow / 2)) |
| SF_27 | Chance_For_Double_Damage_Per_Power#Barbarian_DeathBlow |
| name | Death Blow |
| desc | Fury Cost: {Resource Cost} {if:SF_8}Charges: {SF_10} Charge Cooldown: {Recharge Time} seconds Cooldown: {Cooldown Time} seconds {/if}Lucky Hit Chance: [{Combat Effect Chance}|%|] Attempt a killing strike, dealing {payload:EXECUTE_IMPACT} damage to enemies in front of you. {if:SF_9}If this kills an enemy, its Cooldown is reset.If this kills an enemy, a Charge is refunded.{/if} |
| simple_desc | Weapon Mastery: A powerful strike that can be repeated if an enemy is slain. |
| rankup_desc | Damage {payload:EXECUTE_IMPACT} |
| Mod3_Description | Death Blow deals [{SF_12} * 100|%x|] increased damage to Bosses. |
| Mod3_Name | Enhanced Death Blow |
| Mod4_Description | If Death Blow damages at least one enemy, gain {SF_15} Fury. |
| Mod4_Name | Fighter's Death Blow |
| Mod5_Description | If Death Blow damages at least one enemy, gain Berserking for {SF_16} seconds. |
| Mod5_Name | Warrior's Death Blow |
| {payload:EXECUTE_IMPACT} | 1.4 * [1/1.1/1.2/1.3/1.4] + ( ? : 0)*100% |
| {Combat Effect Chance} | 50 |
| {Cooldown Time} | 0 |
| {Recharge Time} | 15 |
| {Resource Cost} | 0 |