Essence Cost: 10
Curse the target area. Enemies afflicted by Decrepify are Slowed by [1 - (Pow(1-(0.4), 1/1.1/1.2/1.3/1.4]))*100% and deal [1 - (Pow(1-(0.2), 1 / 1/0.95/0.9/0.86/0.82]))*100% less damage for 10 seconds.
Rank Up:
Slow [1 - (Pow(1-(0.4), 1/1.1/1.2/1.3/1.4]))*100%
Damage Reduction [1 - (Pow(1-(0.2), 1 / 1/0.95/0.9/0.86/0.82]))*100%

  • Enhanced Decrepify: Lucky Hit: Enemies hit while afflicted with Decrepify have up to a 10% chance to be Stunned for 2 seconds.
  • Abhorrent Decrepify: Lucky Hit: Enemies hit while afflicted with Decrepify have up to a 15% chance to reduce your active Cooldowns by [1] second.
  • Horrid Decrepify: When you or your Minions hit an enemy afflicted with Decrepify below 10% Life, they are instantly killed. Does not work on Bosses.
Affix /6
Enemies affected by Curse Skills take x10% increased damage from you.
Cursed enemies take x10% increased damage from you and your Minions. This bonus is increased by x10% each second they are Cursed, up to x40%.
Essence Cost: 10
Lucky Hit Chance: 5%
Curse the target area. Enemies afflicted by Iron Maiden take *100% damage every 2 seconds and each time they deal direct damage. Lasts 10 seconds.
Rank Up:
Damage *100%

  • Enhanced Iron Maiden: Iron Maiden no longer costs Essence. Instead, gain 5 Essence for each enemy Cursed. Does not work with enemies who are already Cursed with Iron Maiden.
  • Abhorrent Iron Maiden: Heal for 7% of your Maximum Life ([PlayerHealthMax() * 0.07]) when an enemy dies while afflicted with Iron Maiden.
  • Horrid Iron Maiden: When at least 3 enemies are afflicted by Iron Maiden, its damage is increased by x30%.
Unique Pants
800 Item Power

800 Armor
  • +[8 – 12.5]% Critical Strike Chance
  • +[1.4 – 2] to Hellbent Commander
  • +Y to Golem Mastery
  • +[Y|0|] to Curse Skills
  • Your Summons have a [FloatRangeWithIntervalUniqueAffixPityBonus(SharedRandomFloat(),20, 3, 7)|1%|] chance to randomly inflict Decrepify or Iron Maiden when they deal damage.

    You deal [FloatRangeWithIntervalUniqueAffixPityBonus(SharedRandomFloat(),20, 20, 50)|%x|] increased Critical Strike Damage to enemies affected by your Curses.(Necromancer Only)
  • A naturally occurring curiosity, the blood moon persists as a sign of woe for the most superstitious Zakarum faithful. Children born under it are often considered cursed and cast out, lest it spread.
    Necromancer
    Necromancer, Utility, Codex of Power
  • A dark aura surrounds you, inflicting Decrepify and Iron Maiden on enemies who touch it.

    Curses inflicted this way spread to surrounding targets every 2.5 seconds and last 4 seconds outside of the aura.(Necromancer Only)
  • Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
    of the Decrepit Aura
    Necromancer, Resource
  • When at least 5 enemies are near you, gain an aura that automatically curses surrounding enemies with Decrepify for [5 – 15] seconds.(Necromancer Only)
  • Allowed Item Types: Ring
    Info /33
    name desc
    SF_010
    SF_14 * Min(1.5, 1 + (AoE_Size_Bonus_Per_Power#Necromancer_Decrepify + AoE_Size_Bonus_Per_Skill_Tag#Skill_Primary_Curse / 2))
    SF_210
    SF_31 - (Pow(1-(0.4), [1/1.1/1.2/1.3/1.4]))
    SF_41 - (Pow(1-(0.2), 1 / [1/0.95/0.9/0.86/0.82]))
    SF_50.1
    SF_62
    SF_70.15
    SF_81
    SF_90.1
    SF_10PowerTag.ParagonGlyph_073."Script Formula 0"
    SF_110.4
    SF_120.2
    SF_13PowerTag.SystemsTuningGlobals."Script Formula 1"
    SF_14PowerTag.S01_orb_defensive_necromancer_001."Script Formula 2"
    SF_15Min(1.5, 1 + (AoE_Size_Bonus_Per_Power#Necromancer_Decrepify + AoE_Size_Bonus_Per_Skill_Tag#Skill_Primary_Curse / 2))
    SF_16PowerTag.S05_BSK_Necro_001."Script Formula 0"
    SF_17PowerTag.Paragon_Necro_Legendary_018."Script Formula 0"
    SF_18PowerTag.Necromancer_IronMaiden."Script Formula 21"
    nameDecrepify
    descEssence Cost: {Resource Cost}
    Curse the target area. Enemies afflicted by Decrepify are Slowed by [{SF_3}*100|1%|] and deal [{SF_4}*100|1%|] less damage for {buffduration:DECREPIFY_CURSE} seconds.
    rankup_desc Slow [{SF_3}*100|1%|]
    Damage Reduction [{SF_4}*100|1%|]
    Mod2_DescriptionLucky Hit: Enemies hit while afflicted with Decrepify have up to a [{SF_5}*100|%|] chance to be Stunned for {buffduration:MOD_STUN} seconds.
    Mod2_NameEnhanced Decrepify
    Mod0_DescriptionLucky Hit: Enemies hit while afflicted with Decrepify have up to a [{SF_7}*100|%|] chance to reduce your active Cooldowns by [{SF_8}] second.
    Mod0_NameAbhorrent Decrepify
    Mod1_DescriptionWhen you or your Minions hit an enemy afflicted with Decrepify below [{SF_9}*100|%|] Life, they are instantly killed. Does not work on Bosses.
    Mod1_NameHorrid Decrepify
    {buffduration:DECREPIFY_CURSE}10
    {buffduration:MOD_STUN}2
    {Combat Effect Chance}100
    {Cooldown Time}0
    {Resource Cost}10