Curse the target area. Enemies afflicted by Decrepify are Slowed by [1 - (Pow(1-(0.4), 1/1.1/1.2/1.3/1.4]))*100% and deal [1 - (Pow(1-(0.2), 1 / 1/0.95/0.9/0.86/0.82]))*100% less damage for 10 seconds.
Rank Up:
Slow [1 - (Pow(1-(0.4), 1/1.1/1.2/1.3/1.4]))*100%
Damage Reduction [1 - (Pow(1-(0.2), 1 / 1/0.95/0.9/0.86/0.82]))*100%
Damage Reduction [1 - (Pow(1-(0.2), 1 / 1/0.95/0.9/0.86/0.82]))*100%
- Enhanced Decrepify: Lucky Hit: Enemies hit while afflicted with Decrepify have up to a 10% chance to be Stunned for 2 seconds.
- Abhorrent Decrepify: Lucky Hit: Enemies hit while afflicted with Decrepify have up to a 15% chance to reduce your active Cooldowns by [1] second.
- Horrid Decrepify: When you or your Minions hit an enemy afflicted with Decrepify below 10% Life, they are instantly killed. Does not work on Bosses.
Affix /5
Cursed enemies take x10% increased damage from you and your Minions. This bonus is increased by x10% each second they are Cursed, up to x40%.
Unique Pants
800 Item Power
800 Armor
You deal [FloatRangeWithIntervalUniqueAffixPityBonus(SharedRandomFloat(),20, 20, 50)|%x|] increased Critical Strike Damage to enemies affected by your Curses.(Necromancer Only)
A naturally occurring curiosity, the blood moon persists as a sign of woe for the most superstitious Zakarum faithful. Children born under it are often considered cursed and cast out, lest it spread.
Necromancer
Necromancer, Utility, Codex of Power
Curses inflicted this way spread to surrounding targets every 2.5 seconds and last 4 seconds outside of the aura.(Necromancer Only)
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
of the Decrepit Aura
Necromancer, Resource
Allowed Item Types: Ring
Info /32