Curse the target area. Enemies afflicted by Iron Maiden take 30% damage every 2 seconds and each time they deal direct damage. Lasts 10 seconds.
Rank Up:
Damage 30%
- Enhanced Iron Maiden: Iron Maiden no longer costs Essence. Instead, gain 5 Essence for each enemy Cursed. Does not work with enemies who are already Cursed with Iron Maiden.
- Abhorrent Iron Maiden: Heal for 7% of your Maximum Life ([PlayerHealthMax() * 0.07]) when an enemy dies while afflicted with Iron Maiden.
- Horrid Iron Maiden: When at least 3 enemies are afflicted by Iron Maiden, its damage is increased by x30%.
Affix /5
Necromancer, Utility, Codex of Power
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Cursed enemies take x10% increased damage from you and your Minions. This bonus is increased by x10% each second they are Cursed, up to x40%.
Unique Pants
800 Item Power
800 Armor
You deal x[100 – 150]% increased Overpower damage to enemies affected by your Curses.(Necromancer Only)
A naturally occurring curiosity, the blood moon persists as a sign of woe for the most superstitious Zakarum faithful. Children born under it are often considered cursed and cast out, lest it spread.
Necromancer
Necromancer, Utility, Codex of Power
Curses inflicted this way spread to surrounding targets every 2.5 seconds and last 4 seconds outside of the aura.(Necromancer Only)
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Info /35
name | desc |
---|---|
SF_0 | Mod.GainMana ? 0 : 10 |
SF_1 | 0.3 |
SF_2 | 10 |
SF_3 | 4 * Min(1.5, 1 + (AoE_Size_Bonus_Per_Power#Necromancer_IronMaiden + AoE_Size_Bonus_Per_Skill_Tag#Skill_Primary_Curse / 2)) |
SF_4 | 1 |
SF_5 | 0.3 * [1/1.1/1.2/1.3/1.4] |
SF_6 | 5 |
SF_7 | 0.07 |
SF_8 | 3 |
SF_9 | 0.3 |
SF_10 | PowerTag.ParagonGlyph_073."Script Formula 0" |
SF_11 | Affix_Value_1#legendary_necro_105 / 100 |
SF_12 | Affix.legendary_necro_105."Static Value 0" |
SF_13 | PowerTag.SystemsTuningGlobals."Script Formula 1" |
SF_14 | 0.3 * [1/1.1/1.2/1.3/1.4] * (1+0.3) |
SF_15 | PowerTag.SystemsTuningGlobals."Script Formula 1" |
SF_16 | Min(1.5, 1 + (AoE_Size_Bonus_Per_Power#Necromancer_IronMaiden + AoE_Size_Bonus_Per_Skill_Tag#Skill_Primary_Curse / 2)) |
SF_17 | 2 |
SF_18 | PowerTag.S05_BSK_Necro_001."Script Formula 0" |
SF_19 | PowerTag.Paragon_Necro_Legendary_018."Script Formula 0" |
SF_20 | PowerTag.Power_Rune_Effect_Necromancer_IronMaiden."Script Formula 0" |
name | Iron Maiden |
desc | Essence Cost: {Resource Cost} Curse the target area. Enemies afflicted by Iron Maiden take {payload:CURSE_DAMAGE} damage every {SF_17} seconds and each time they deal direct damage. Lasts {buffduration:IRONMAIDEN_CURSE} seconds. |
rankup_desc | Damage {payload:CURSE_DAMAGE} |
Mod0_Description | Iron Maiden no longer costs Essence. Instead, gain {SF_6} Essence for each enemy Cursed. Does not work with enemies who are already Cursed with Iron Maiden. |
Mod0_Name | Enhanced Iron Maiden |
Mod1_Description | Heal for [{SF_7}*100|%|] of your Maximum Life ([PlayerHealthMax() * SF_7]) when an enemy dies while afflicted with Iron Maiden. |
Mod1_Name | Abhorrent Iron Maiden |
Mod2_Description | When at least {SF_8} enemies are afflicted by Iron Maiden, its damage is increased by [{SF_9}*100|%x|]. |
Mod2_Name | Horrid Iron Maiden |
{buffduration:IRONMAIDEN_CURSE} | 10 |
{payload:CURSE_DAMAGE} | 0.3 * [1/1.1/1.2/1.3/1.4]*100% |
{Combat Effect Chance} | 0 |
{Cooldown Time} | 0 |
{Resource Cost} | 10 |