Spirit Cost: 0
Generate Spirit: 16
Lucky Hit Chance: 35%
Sunder the earth, impaling the first enemy hit for *100% damage.
Rank Up:
Damage *100%

  • Enhanced Earth Spike: Earth Spike has a 15% chance to Stun for 2.5 seconds.
  • Fierce Earth Spike: Fortify for 12% of your Maximum Life (Max(1,0.12)) whenever Earth Spike damages enemies who are Stunned, Immobilized, or Knocked Back.
  • Wild Earth Spike: Earth Spike impales a second time when hitting an Immobilized or Stunned enemy.
  • Unbalancing Earth Spike: Generate [2] additional Spirit when hitting Stunned enemies. Earth Spike's chance to Stun is increased to 25%.
Affix /2
Druid, Offensive, Codex of Power
  • Earth Spike deals x50% increased damage and launches spikes in a line.(Druid Only)
  • Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Unique Sword
    800 Item Power

    1,838 Damage Per Second
    • [1,337 – 2,005] Damage per Hit
    • 1.10 Attacks per Second (Fast)
  • +50% Damage

  • +[51 – 65] All Stats
  • +[6.5 – 7.5] to Basic Skills
  • +[16 – 25]% Basic Attack Speed
  • +[[8 – 16]] Maximum Resource
  • Basic Skills deal x[50 – 200]% increased damage but additionally cost 25 Primary Resource.(Sorcerer Only)
  • This blade once bore divine purpose wielded by the angel Verathiel. Like its keeper, the sword fell to Infernal depths. Yet beneath this corruption, is a heartbeat of a past memory, holding steadfast.
    Info /44