Cooldown: 0 seconds
Cooldown: 0 seconds
Cooldown: 0 seconds
Passive: You are protected by a Golem with [{pet_health:PET_SPAWN_BLOOD}*1] Life that attacks for 0*100% damage.

Active: Your Golem becomes Unstoppable and Taunts Nearby enemies and takes 30% reduced damage for the next 6 seconds. It gains 200% of its Armor as Thorns for the duration. You become Unstoppable for 1.5 seconds. Active: Your Golem becomes Unstoppable and drains the blood of enemies in the area, dealing 0*100% damage and healing [1 - (Pow(1-0.05, 1/1.1/1.2/1.3/1.4]))*100% of its Life for each enemy drained. Damage and healing received are tripled if only one enemy is drained. You become Unstoppable for 1.5 seconds. Active: Command your Golem to go to the targeted area, they become Unstoppable and slam their fists into the ground, dealing 0*100% damage and Stunning surrounding enemies for 3 seconds. You become Unstoppable for 1.5 seconds.

When your Golem dies, it respawns after 20 seconds.
Rank Up:
Life increased to {pet_health:PET_SPAWN_BLOOD}. Attack damage increased to 0*100%.

Active healing increased to [0.1 * 1/1.1/1.2/1.3/1.4]*100% per Corpse.Infusion damage increased to 0*100%.
Affix /6
Your Golem has x40% increased Maximum Life and deals x100% increased damage.
Increase the damage and Life of your Golem by x25% .
Rank Up:
Damage and Life Bonus x25%
When your Bone Golem takes damage, it unleashes Bone Spikes dealing 0*100% damage and makes enemies Vulnerable for 4 seconds. This effect can only happen once every [3] seconds.
Necromancer, Utility, Codex of Power
  • Your Golem has a 2% chance to reduce its active Cooldown by 2 seconds and a [2 / 2|%1|] chance to spawn a Corpse each time it damages an enemy with its normal attack.(Necromancer Only)
  • Unlocked by completing Sepulcher of The Forsworn in Kehjistan OR salvaging a Legendary item with {s3}
    Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
    Necromancer, Mobility, Codex of Power
  • Casting Golem's active Skill creates a bond between you for 6 seconds. While the bond is active, both of you are Unhindered and gain 25% Movement Speed.(Necromancer Only)
  • Allowed Item Types: Boots, Amulet [+50%]
    Necromancer, Offensive, Codex of Power
  • Your Golem Active also causes your Golem to erupt, dealing [7400] Physical damage to surrounding enemies. Your Golem consumes Corpses to reduce its remaining Cooldown by 1 second.(Necromancer Only)
  • Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Info /52