Mana Cost: 0
Lucky Hit Chance: 9%
Launch a bolt of lightning that shocks an enemy 4 times, dealing 12% damage each hit.
Rank Up:
Damage 12%

  • Enhanced Spark: Each time Spark hits its primary target, it has a 40% chance to hit up to 3 additional enemies, dealing 9% damage. If there are no other enemies to hit, Spark instead deals x20% increased damage to its primary target.
  • Flickering Spark: Each time Spark hits an enemy it has a 4% chance to form a Crackling Energy.
  • Glinting Spark: Spark grants +2% increased Critical Strike Chance per cast for 5 seconds, up to +8%. At max stacks, your Spark hits grant 1 Mana.

Enchantment Effect: Killing an enemy has a [0 * 100|%|] chance to form a Crackling Energy.
Affix /2
Unique Sword
800 Item Power

1,838 Damage Per Second
  • [1,337 – 2,005] Damage per Hit
  • 1.10 Attacks per Second (Fast)
  • +50% Damage

  • +[51 – 65] All Stats
  • +[6.5 – 7.5] to Basic Skills
  • +[16 – 25]% Basic Attack Speed
  • +[[8 – 16]] Maximum Resource
  • Basic Skills deal x[50 – 200]% increased damage but additionally cost 25 Primary Resource.
  • This blade once bore divine purpose wielded by the angel Verathiel. Like its keeper, the sword fell to Infernal depths. Yet beneath this corruption, is a heartbeat of a past memory, holding steadfast.
    Unique Staff
    800 Item Power

    3,677 Damage Per Second
    • [2,941 – 4,412] Damage per Hit
    • 1.00 Attacks per Second
  • +16% Lucky Hit Chance

  • +[[1.14 – 1.5] * 100|1%|] Non-Physical Damage
  • +[13 – 15] to Basic Skills
  • +[26 – 35]% Core Attack Speed
  • +[160 – 188] Intelligence
  • Casting a Core Skill additionally fires 2 instances of Fire Bolt, Frost Bolt, or Spark, matching the elements of your last 2 non-Core Skill casts. These projectiles deal x[30 – 90]% increased damage.(Sorcerer Only)
  • Your incantations are echoed by a chorus of the damned. Wield their torment, their vengeance, their pain against the Hellborne that tortured them.
    Sorcerer
    Info /38
    name desc
    SF_00.12 * [1/1.1/1.2/1.3/1.4]
    SF_10.12 * [1/1.1/1.2/1.3/1.4]*0.75
    SF_24
    SF_325
    SF_4PowerTag.SystemsTuningGlobals."Script Formula 0"
    SF_5PowerTag.SystemsTuningGlobals."Script Formula 0"/25
    SF_60.4
    SF_73
    SF_80.2
    SF_90.1
    SF_10[1/1.1/1.2/1.3/1.4]
    SF_110.12
    SF_120.12 * 100 * Table(34,3)
    SF_14.04
    SF_15.02
    SF_165
    SF_17.08
    SF_18floor(.08/.02)
    SF_190.5
    SF_219
    SF_22Percent_Bonus_Projectiles_Per_Power#Sorcerer_Spark + Percent_Bonus_Projectiles_All + Percent_Bonus_Projectiles_Per_Skill_Tag#Skill_Primary_Basic
    SF_23AffixIsEquipped(SNO.Affix.S05_BSK_Generic_004) > 0
    SF_24Affix.S05_BSK_Generic_004."Static Value 1"
    nameSpark
    descMana Cost: {Resource Cost}
    Lucky Hit Chance: [{Combat Effect Chance}|%|]
    Launch a bolt of lightning that shocks an enemy {SF_2} times, dealing {payload:PAYLOAD_PROJECTILE} damage each hit.
    rankup_desc Damage {payload:PAYLOAD_PROJECTILE}
    Mod1_DescriptionEach time Spark hits its primary target, it has a [{SF_6} * 100|%|] chance to hit up to {SF_7} additional enemies, dealing {payload:PAYLOAD_FORK_1} damage. If there are no other enemies to hit, Spark instead deals [{SF_8} * 100|%x|] increased damage to its primary target.
    Mod1_NameEnhanced Spark
    Mod2_DescriptionEach time Spark hits an enemy it has a [{SF_14} * 100|%|] chance to form a Crackling Energy.
    Mod2_NameFlickering Spark
    Mod3_DescriptionSpark grants [{SF_15}*100|%+|] increased Critical Strike Chance per cast for {SF_16} seconds, up to [{SF_17}*100|%+|]. At max stacks, your Spark hits grant 1 Mana.
    Mod3_NameGlinting Spark
    {payload:PAYLOAD_PROJECTILE}0.12 * [1/1.1/1.2/1.3/1.4]*100%
    {payload:PAYLOAD_FORK_1}0.12 * [1/1.1/1.2/1.3/1.4]*0.75*100%
    {Combat Effect Chance}9
    {Cooldown Time}0
    {Recharge Time}0
    {Resource Cost}0