Lucky Hit Chance: 10%
The Centipede Spirit emerges, blasting enemies in a line for 140% damage and spitting at others for 40% damage. Lasts for 15 seconds.
Rank Up:
Blast Damage 140%
Spit Damage 40%
Cooldown 0 seconds
Spit Damage 40%
Cooldown 0 seconds
- (PH) Ultimate Centipede: (PH) Ultimate Centipede
The Centipede emerges and Knocks Down enemies, dealing 15% Poison damage and applying 199.95% Poisoning over 15 seconds. Non-Boss enemies are instantly consumed if their entire remaining Life becomes Poisoned while in the area. - Harmonious Devourer: As it emerges, The Devourer launches 10 toxic globs that apply 210% Poisoning damage over [6] seconds wherever they land.
- :
Affix /2
Unique Glaive
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Your Ultimate Skills each gain an additional Skill Type:
The Seeker is a Focus Skill.
The Hunter is a Mobility Skill.
The Devourer is a Potency Skill.
The Protector is a Defensive Skill.
"Fear not the limits of your flesh, Spiritborn! As our ancestors said: wushe nak pa! Transcend your being!" - Maka
Spiritborn
Info /52
name | desc |
---|---|
SF_0 | 3.25 |
SF_1 | 2 / 15 |
SF_2 | 0.15 |
SF_3 | 15 |
SF_4 | 45 * ([1/0.95/0.9/0.86/0.82]) |
SF_5 | Mod.SoilRuler_B |
SF_6 | PowerTag.SystemsTuningGlobals."Script Formula 0" |
SF_7 | 5 |
SF_8 | PowerTag.SystemsTuningGlobals."Script Formula 0"/5 |
SF_9 | 6 |
SF_10 | 0.35 * 6 * 0.5 |
SF_11 | 0.35 |
SF_12 | 18 |
SF_13 | 0.35 * [1/1.1/1.2/1.3/1.4] |
SF_14 | 12 |
SF_15 | 0.1 |
SF_16 | 3 |
SF_17 | 5 |
SF_18 | 0.4 * [1/1.1/1.2/1.3/1.4] |
SF_19 | 12 |
SF_20 | 18/12 |
SF_21 | 18 |
SF_22 | 2 |
SF_23 | 10 |
SF_24 | PowerTag.Spiritborn_Talent_Ultimate_2."Script Formula 1" |
SF_25 | PowerTag.Spiritborn_Talent_Ultimate_2."Script Formula 0" |
SF_26 | 0.3 |
SF_27 | Bonus_Percent_Per_Power#Spiritborn_Centipede_Ultimate |
SF_28 | 10 |
SF_29 | (1-POW(1-10/100,1/2))*100 |
SF_30 | (1-POW(1-(1-POW(1-10/100,1/2))*100/100,1/(6*2)))*100 |
name | The Devourer |
desc | Cooldown: {Cooldown Time} seconds Lucky Hit Chance: {Combat Effect Chance}% The Centipede Spirit emerges, blasting enemies in a line for {payload:SPIT_PAYLOAD_TOOLTIP} damage and spitting at others for {payload:PROJ_PAYLOAD_TOOLTIP} damage. Lasts for {buffduration:ULT_TIMER} seconds. |
rankup_desc | Blast Damage {payload:SPIT_PAYLOAD_TOOLTIP} Spit Damage {payload:PROJ_PAYLOAD_TOOLTIP} Cooldown {Cooldown Time} seconds |
Mod8_Description | (PH) Ultimate Centipede The Centipede emerges and Knocks Down enemies, dealing {payload:SOIL_EMERGE_DAMAGE} Poison damage and applying {dot:SOIL_POISON} Poisoning over {buffduration:SOIL_POISON} seconds. Non-Boss enemies are instantly consumed if their entire remaining Life becomes Poisoned while in the area. |
Mod8_Name | (PH) Ultimate Centipede |
Mod9_Description | As it emerges, The Devourer launches {SF_23} toxic globs that apply {dot:UPGRADE_POISON_DOT} Poisoning damage over [{buffduration:UPGRADE_POISON_DOT}] seconds wherever they land. |
Mod9_Name | Harmonious Devourer |
Mod10_Description | While The Devourer is active, if a Non-Boss enemy's remaining Life becomes Poisoned they die instantly and unleash a Pestilent Swarm that deals {payload:UPGRADE_PAYLOAD} damage per hit to enemies it passes through. |
Mod10_Name | Exalted Devourer |
{buffduration:ULT_TIMER} | 15 |
{buffduration:SOIL_POISON} | 15 |
{buffduration:UPGRADE_POISON_DOT} | 6 |
{dot:SOIL_POISON} | [15*2 / 15]*100% |
{dot:UPGRADE_POISON_DOT} | [6*0.35]*100% |
{payload:SPIT_PAYLOAD_TOOLTIP} | 0.35 * [1/1.1/1.2/1.3/1.4] * 4*100% |
{payload:PROJ_PAYLOAD_TOOLTIP} | 0.4 * [1/1.1/1.2/1.3/1.4]*100% |
{payload:SOIL_EMERGE_DAMAGE} | 0.15*100% |
{payload:UPGRADE_PAYLOAD} | 0.3*100% |
{Combat Effect Chance} | 10 |
{Cooldown Time} | 0 |
{Recharge Time} | 45 |