Item /49
Magic Crafting Material


Used to upgrade or unlock Vampiric Powers in the Seasonal tab of your Inventory, available after completing or skipping the Campaign and progressing the Seasonal Quest.

Often obtained from Blood Harvest, Blood Seekers, and Opulent Coffins.
This substance, distilled by an occult process from the blood of human victims, enables the enhancement of Vampiric Powers.
Crafting Material


A clipping of herbs used in the upgrading of potions or crafting of elixirs & incense. Collected from Gallowvine, Biteberry, Blightshade, Lifesbane, Howler Moss, and Reddamine.
Considered foundational to the study of alchemy, herbs serve to bond and enhance other elixirs.
Magic Crafting Material


A fungus used in the crafting of potions, elixirs & incense. Found in Dry Steppes.
A curiosity among fungi, coveted by alchemists for its stimulating and energizing properties.
Magic Crafting Material


An herb used in the crafting of potions, elixirs & incense. Found in Fractured Peaks.
A hard, bitter berry prized by alchemists for its use as both an enduring raisin and its vital and defensive qualities.
Magic Crafting Material


An herb used in the crafting of potions, elixirs & incense. Found in Hawezar.
A toxic swamp lily, prized by alchemists for its foul and aggressive qualities.
Magic Crafting Material


An herb used in the crafting of potions, elixirs & incense. Found in Kehjistan.
A native Kehjistani berry with an eerie face, prized by alchemists for its potent toxins and soporific effects.
Rare Crafting Material


A rare herb found sometimes from harvest nodes and Resplendent Chests. Used at the Alchemist to craft Elixirs, Incense, and Potion Upgrades.
A precious and rare strain of lily-of-the-valley. Considered an alchemical catalyst of few peers.
Magic Crafting Material


An herb used in the crafting of potions, elixirs & incense. Found in Scosglen.
A hoary moss with a pungent, musky aroma, prized by alchemists for its vital and physical qualities.
Rare Crafting Material


A rare herb used in the crafting of elixirs. Can be found in Nightmare Dungeons and The Pit.
Only mostly toxic in spite of its beauty, but still regarded a peerless catalyst by alchemists.
Crafting Material


Salvaged from, and used to improve, Armor.
Coarse, rugged leather used for garments, tools, and toys for the hounds of Sanctuary.
Magic Crafting Material


Rare leather used for improving armor. Can be obtained from the various wildlife and beasts.
Supple, rugged leather used for fine garments and even finer armor.
Legendary Crafting Material


Earned from deep inside The Pit, and used to Masterwork your equipment at the Blacksmith.
Magic Crafting Material


Earned from The Pit, and used to Masterwork your equipment at the Blacksmith.
Rare Crafting Material


Earned from deep inside The Pit, and used to Masterwork your equipment at the Blacksmith.
Magic Crafting Material


Found in the bodies of demons.
Each Demon still carries a withered, beating heart that propels it forward. Rarely they are left in fine enough condition after the Demon is slain to use for other means.
Magic Crafting Material


Found in the mouths of evil humans.
The lies spouted by particularly black-hearted humans rarely manifest in turning their tongues a milky white.
Magic Crafting Material


Found in the bodies, bones, or cerements of the undead.
Long exposure to the walking dead imbues this dust with their inverse vitality, used in necromantic alchemies.
Magic Crafting Material


Found by killing beasts and animals, as well as werecreatures.
Within the bones of wild creatures dwells a raw potency used by alchemists to enhance physical properties.
Crafting Material


Salvaged from, and used to improve, Weapons and Jewelry.
A common, dark ore that while heavy results in clean, useful metal and used by artisans throughout Sanctuary.
Magic Crafting Material


Rare metal used for improving weapons and jewelry. Found in veins nearly everywhere.
Silver is prized by artisans for both its beauty and potency against dangerous creatures throughout Sanctuary.
Legendary Crafting Material

Requires Level 20

A mysterious prism most often found in very, very large bodies, such as world bosses. Used by Jewelers to add sockets to equipment.
Rare and hoarded by their previous owners, these prisms are often guarded jealously.
Legendary Crafting Material


Salvaged from, and used to improve, Legendary Armor.
Fragments from storied armor with truly unusual properties.
Legendary Crafting Material


Salvaged from, and used to improve, Legendary Jewelry.
Fragments from storied relics and talismans with truly unusual properties.
Legendary Crafting Material


Salvaged from, and used to improve, Legendary Weapons.
Shards from storied weapons with truly unusual properties.
Crafting Material


Obtained from Elite Monsters, Whisper Bounties, and using the Occultist to salvage nightmare sigils of any tier. Use Sigil Powder to craft Nightmare Dungeon Sigils
A mysterious powder that can be compressed into relics inviting peril for greater challenges and rewards.
Rare Crafting Material


Salvaged from, and used to improve, Rare or better equipment.
Occultists and enchanters commonly use these crystals to reorient or redirect magical energy. The process renders them inert, so many are needed.
Legendary Crafting Material


Found in Tortured Gifts during the
{icon:Marker_Helltide, 2.5}Helltide in World Tiers {icon:Icon_WorldTier_3, 2.0} and {icon:Icon_WorldTier_4, 2.0}. Occasionally found from other sources.

Used to improve Sacred and Ancestral items.
Is it a stone, an organ, or something else? Indescribably, it is all of these things.
Unique Crafting Material


Salvaged from mythic Unique equipment. Transmute it at the Alchemist to create new mythic Unique equipment.
In its glow lie secrets of forgotten ancestors.
Crafting Material


Obtained by slaying the strongest monsters in Sanctuary.
Legendary Crafting Material


Obtained by using the Blacksmith to salvage legendary weapons and armor.
Crafting Material


Obtained by using the Blacksmith to salvage magic weapons and armor.
Crafting Material


Shards of Amethyst, which can be made into a Gem at the Jeweler.
Crafting Material


Shards of Diamond, which can be made into a Gem at the Jeweler.
Crafting Material


Shards of Emerald, which can be made into a Gem at the Jeweler.
Crafting Material


Shards of Ruby, which can be made into a Gem at the Jeweler.
Crafting Material


Shards of Sapphire, which can be made into a Gem at the Jeweler.
Crafting Material


Shards of Skull, which can be made into a Gem at the Jeweler.
Crafting Material


Shards of Topaz, which can be made into a Gem at the Jeweler.
Crafting Material


A material used in the crafting of new items.
Magic Crafting Material


A material used in the crafting of new items.
Crafting Material


Bound and to be delivered to the Unformed Lands
Magic Crafting Material


An indigo substance refined from Malignant Hearts. Used by Cormond to create new Hearts or Invokers.
The indigo ichor lends itself well to defensive or restorative properties.
Magic Crafting Material


A xanthous substance refined from Malignant Hearts. Used by Cormond to create new Hearts or Invokers.
The orange ichor lends itself well to aggressive, offensive properties.
Magic Crafting Material


An amaranth substance refined from Malignant Hearts. Used by Cormond to create new Hearts or Invokers.
The pinkish ichor lends itself well to effects best described as neither aggressive nor defensive, but useful.
Crafting Material


Used to craft new Governing and Tuning Stones.
Slate sharp enough to cut your finger.
Legendary Crafting Material


Earned from deep inside The Pit, and used to Masterwork your equipment at the Blacksmith.
Rare Crafting Material


Earned from deep inside The Pit, and used to Masterwork your equipment at the Blacksmith.
Magic Crafting Material


Earned from The Pit, and used to Masterwork your equipment at the Blacksmith.
Crafting Material


An ancient token used by the Horadrim to enter The Pit of the Artificer. Most often found in Whisper Caches, Helltide and Legion Chests, and from Nightmare Dungeons and World Bosses.
A surprisingly light material that glows faintly.
Recipe /723
moning_Hardmode_Duriel
  • 2 Stygian Stone
  • 6 Mucus-Slick Egg
  • 6 Shard of Agony
  • moning_Hardmode_Helltide
  • 2 Stygian Stone
  • 15 Living Steel
  • moning_Hardmode_VampireLord
  • 2 Stygian Stone
  • 27 Exquisite Blood
  • moning_Helltide_WT3
  • 2 Living Steel
  • moning_Helltide_WT4
  • 5 Living Steel
  • moning_UberDuriel
  • 2 Mucus-Slick Egg
  • 2 Shard of Agony
  • moning_UberMalphas
  • 7 Igneous Core
  • 250 Shattered Stone
  • moning_VampireLord
  • 9 Exquisite Blood
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  • Use these to purchase Midwinter Rewards from Gileon at the Midwinter Square in Kyovashad.
  • 1 Red-Cloaked Trophy
  • Use these to purchase Midwinter Rewards from Gileon at the Midwinter Square in Kyovashad.
  • 30 Lost Heirloom
  • Use these to purchase Midwinter Rewards from Gileon at the Midwinter Square in Kyovashad.
  • 300 Blighted Fragment
  • AddSocket
  • 1 Scattered Prism
  • 350 xItemPower() Gold