Item /42
Crafting Material


Used to upgrade or unlock Vampiric Powers in the Seasonal tab of your Inventory, available after completing or skipping the Campaign and progressing the Seasonal Quest.

Often obtained from Blood Harvest, Blood Seekers, and Opulent Coffins.
This substance, distilled by an occult process from the blood of human victims, enables the enhancement of Vampiric Powers.
Crafting Material


An herb used in the crafting of potions, elixirs & incense. Can appear nearly everywhere.
Considered foundational to the study of alchemy, Gallowvine serves to bond and enhance other elixirs.
Crafting Material


A fungus used in the crafting of potions, elixirs & incense. Found in Dry Steppes.
A curiosity among fungi, coveted by alchemists for its stimulating and energizing properties.
Crafting Material


An herb used in the crafting of potions, elixirs & incense. Found in Fractured Peaks.
A hard, bitter berry prized by alchemists for its use as both an enduring raisin and its vital and defensive qualities.
Crafting Material


An herb used in the crafting of potions, elixirs & incense. Found in Hawezar.
A toxic swamp lily, prized by alchemists for its foul and aggressive qualities.
Crafting Material


An herb used in the crafting of potions, elixirs & incense. Found in Kehjistan.
A native Kehjistani berry with an eerie face, prized by alchemists for its potent toxins and soporific effects.
Crafting Material


A rare herb used in the crafting of elixirs. Can appear nearly everywhere.
A precious and rare strain of lily-of-the-valley. Considered an alchemical catalyst of few peers.
Crafting Material


An herb used in the crafting of potions, elixirs & incense. Found in Scosglen.
A hoary moss with a pungent, musky aroma, prized by alchemists for its vital and physical qualities.
Crafting Material


An exceptionally hard to find herb. Found during the Helltide, when Sanctuary gives way to Hell's influence.
Only mostly toxic in spite of its beauty, but still regarded a peerless catalyst by alchemists.
Crafting Material


Common leather used for improving armor. Can be obtained from the various wildlife and beasts.
Coarse, rugged leather used for garments, tools, and toys for the hounds of Sanctuary.
Crafting Material


Rare leather used for improving armor. Can be obtained from the various wildlife and beasts.
Supple, rugged leather used for fine garments and even finer armor.
Crafting Material


Found in the bodies of demons.
Each Demon still carries a withered, beating heart that propels it forward. Rarely they are left in fine enough condition after the Demon is slain to use for other means.
Crafting Material


Found in the mouths of evil humans.
The lies spouted by particularly black-hearted humans rarely manifest in turning their tongues a milky white.
Crafting Material


Found in the bodies, bones, or cerements of the undead.
Long exposure to the walking dead imbues this dust with their inverse vitality, used in necromantic alchemies.
Crafting Material


Found by killing beasts and animals, as well as werecreatures.
Within the bones of wild creatures dwells a raw potency used by alchemists to enhance physical properties.
Crafting Material


Metal used for improving weapons and jewelry. Found in veins nearly everywhere.
A common, dark ore that while heavy results in clean, useful metal and used by artisans throughout Sanctuary.
Crafting Material


Rare metal used for improving weapons and jewelry. Found in veins nearly everywhere.
Silver is prized by artisans for both its beauty and potency against dangerous creatures throughout Sanctuary.
Crafting Material

Requires Level 20

A mysterious prism most often found in very, very large bodies, such as world bosses.
Rare and hoarded by their previous owners, these prisms are often guarded jealously.
Requires Level 20
Crafting Material


Salvaged from, and used to improve, legendary armor.
Fragments from storied armor with truly unusual properties.
Crafting Material


Salvaged from, and used to improve, legendary jewelry.
Fragments from storied relics and talismans with truly unusual properties.
Crafting Material


Salvaged from, and used to improve, legendary weapons.
Shards from storied weapons with truly unusual properties.
Crafting Material


Obtained by using the Occultist to salvage nightmare sigils of any tier.
A mysterious powder that can be compressed into relics inviting peril for greater challenges and rewards.
Crafting Material


Salvaged from rare weapons and armor, and used to alter the latent magic of things.
Occultists and enchanters commonly use these crystals to reorient or redirect magical energy. The process renders them inert, so many are needed.
Crafting Material


Found during the Helltide. Used to improve sacred and ancestral items.
Is it a stone, an organ, or something else? Indescribably, it is all of these things.
Crafting Material


Salvaged from mythic Unique equipment. Transmute it at the Alchemist to create new mythic Unique equipment.
In its glow lie secrets of forgotten ancestors.
Crafting Material


Obtained by slaying the strongest monsters in Sanctuary.
Crafting Material


Obtained by using the Blacksmith to salvage legendary weapons and armor.
Crafting Material


Obtained by using the Blacksmith to salvage magic weapons and armor.
Crafting Material


Shards of Amethyst, which can be made into a Gem at the Jeweler.
Crafting Material


Shards of Diamond, which can be made into a Gem at the Jeweler.
Crafting Material


Shards of Emerald, which can be made into a Gem at the Jeweler.
Crafting Material


Shards of Ruby, which can be made into a Gem at the Jeweler.
Crafting Material


Shards of Sapphire, which can be made into a Gem at the Jeweler.
Crafting Material


Shards of Skull, which can be made into a Gem at the Jeweler.
Crafting Material


Shards of Topaz, which can be made into a Gem at the Jeweler.
Crafting Material


A material used in the crafting of new items.
Crafting Material


A material used in the crafting of new items.
Crafting Material


Bound and to be delivered to the Unformed Lands
Crafting Material


An indigo substance refined from Malignant Hearts. Used by Cormond to create new Hearts or Invokers.
The indigo ichor lends itself well to defensive or restorative properties.
Crafting Material


A xanthous substance refined from Malignant Hearts. Used by Cormond to create new Hearts or Invokers.
The orange ichor lends itself well to aggressive, offensive properties.
Crafting Material


An amaranth substance refined from Malignant Hearts. Used by Cormond to create new Hearts or Invokers.
The pinkish ichor lends itself well to effects best described as neither aggressive nor defensive, but useful.
Crafting Material


Used to craft new Governing and Tuning Stones.
Slate sharp enough to cut your finger.
Recipe /302
moning_Helltide_WT3
  • 2 Living Steel
  • moning_Helltide_WT4
  • 5 Living Steel
  • moning_UberDuriel
  • 2 Mucus-Slick Egg
  • 2 Shard of Agony
  • moning_UberMalphas
  • 7 Igneous Core
  • 250 Shattered Stone
  • moning_VampireLord
  • 9 Exquisite Blood
  • Use these to purchase Midwinter Rewards from Gileon at the Midwinter Square in Kyovashad.
  • 1 Red-Cloaked Trophy
  • Use these to purchase Midwinter Rewards from Gileon at the Midwinter Square in Kyovashad.
  • 30 Lost Heirloom
  • Use these to purchase Midwinter Rewards from Gileon at the Midwinter Square in Kyovashad.
  • 300 Blighted Fragment
  • AddSocket
  • 1 Scattered Prism
  • 350 xItemPower() Gold