Item /54
Crafting Material
Rare, fleeting remnants of a demon's death, found only in the Burning Hells. It can be used to craft concoctions to resist the Infernal Hordes.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Crafting Material
Used to upgrade or unlock Vampiric Powers in the Seasonal tab of your Inventory, available after completing or skipping the Campaign and progressing the Seasonal Quest.
Often obtained from Blood Harvest, Blood Seekers, and Opulent Coffins.
Often obtained from Blood Harvest, Blood Seekers, and Opulent Coffins.
This substance, distilled by an occult process from the blood of human victims, enables the enhancement of Vampiric Powers.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Rare Crafting Material
[PH] Varyana's Bartering material. Acquired from her mercenary event or purchased from the Traveling Merchant in the Mercenary Hideout.
[PH] A carnal cuisine.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Rare Crafting Material
[PH] Subo's Bartering material. Acquired from his mercenary event or purchased from the Traveling Merchant in the Mercenary Hideout.
[PH] The more you know.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Rare Crafting Material
[PH] Aldkin's Bartering material. Acquired from her mercenary event or purchased from the Traveling Merchant in the Mercenary Hideout.
[PH] A Pristine Horn, radiating demonic power.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Crafting Material
A clipping of herbs used in the upgrading of potions or crafting of elixirs & incense at the{icon:Marker_Crafter_Alchemist,2}Alchemist
Collected from:
{icon:Marker_Herb, 3}Gallowvine, Biteberry, Blightshade, Lifesbane, Howler Moss, and Reddamine.
{icon:Marker_DungeonCellar, 2}Cellars
{icon:Marker_Helltide_Chest, 2.3}Tortured Gifts in{icon:Marker_Helltide, 2}Helltide
Collected from:
{icon:Marker_Herb, 3}Gallowvine, Biteberry, Blightshade, Lifesbane, Howler Moss, and Reddamine.
{icon:Marker_DungeonCellar, 2}Cellars
{icon:Marker_Helltide_Chest, 2.3}Tortured Gifts in{icon:Marker_Helltide, 2}Helltide
Considered foundational to the study of alchemy, herbs serve to bond and enhance other elixirs.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Crafting Material
A fungus used in the crafting of potions, elixirs & incense. Found in Dry Steppes.
A curiosity among fungi, coveted by alchemists for its stimulating and energizing properties.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Crafting Material
An herb used in the crafting of potions, elixirs & incense. Found in Fractured Peaks.
A hard, bitter berry prized by alchemists for its use as both an enduring raisin and its vital and defensive qualities.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Crafting Material
An herb used in the crafting of potions, elixirs & incense. Found in Hawezar.
A toxic swamp lily, prized by alchemists for its foul and aggressive qualities.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Crafting Material
An herb used in the crafting of potions, elixirs & incense. Found in Kehjistan.
A native Kehjistani berry with an eerie face, prized by alchemists for its potent toxins and soporific effects.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Rare Crafting Material
A rare herb used in the upgrading of potions or crafting of elixirs & incense at the{icon:Marker_Crafter_Alchemist,2}Alchemist
Collected from:
{icon:Marker_Herb_Rare, 3}Angelbreath
{icon:Marker_DungeonCellar, 2}Cellars
{icon:Marker_Helltide_Chest, 2.3}Tortured Gifts in{icon:Marker_Helltide, 2}Helltide
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
Collected from:
{icon:Marker_Herb_Rare, 3}Angelbreath
{icon:Marker_DungeonCellar, 2}Cellars
{icon:Marker_Helltide_Chest, 2.3}Tortured Gifts in{icon:Marker_Helltide, 2}Helltide
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
A precious and rare strain of lily-of-the-valley. Considered an alchemical catalyst of few peers.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Crafting Material
An herb used in the crafting of potions, elixirs & incense. Found in Scosglen.
A hoary moss with a pungent, musky aroma, prized by alchemists for its vital and physical qualities.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Rare Crafting Material
A rare herb used in the crafting of elixirs. Can be found in Nightmare Dungeons and The Pit.
Only mostly toxic in spite of its beauty, but still regarded a peerless catalyst by alchemists.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Crafting Material
Used to improve Armor at the{icon:Marker_Blacksmith, 2}Blacksmith,{icon:Marker_Essence, 2}Occultist, and
{icon:Marker_Crafter_Jeweler, 2}Jeweler
Collected from:
{icon:Marker_Salvage, 2}Salvaging Armor at the{icon:Marker_Blacksmith, 2}Blacksmith
{icon:Marker_DungeonCellar, 2}Cellars
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_Crafter_Jeweler, 2}Jeweler
Collected from:
{icon:Marker_Salvage, 2}Salvaging Armor at the{icon:Marker_Blacksmith, 2}Blacksmith
{icon:Marker_DungeonCellar, 2}Cellars
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
Coarse, rugged leather used for garments, tools, and toys for the hounds of Sanctuary.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Crafting Material
Rare leather used for improving armor. Can be obtained from the various wildlife and beasts.
Supple, rugged leather used for fine garments and even finer armor.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Crafting Material
Material that used to be earned from deep inside The Pit, but has mysteriously vanished. Can be Refined into the Obducite at the Alchemist.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Rare Crafting Material
Used by the{icon:Marker_Blacksmith, 2}Blacksmith to Masterwork equipment.
Collected at level 60 from:
{icon:Marker_NightmareDungeonEntrance,2}Nightmare Dungeons
{icon:Marker_BSK_Entrance,2}Infernal Hordes
{icon:Marker_Undercity_Entrance, 2}Undercity of Kurast
Collected at level 60 from:
{icon:Marker_NightmareDungeonEntrance,2}Nightmare Dungeons
{icon:Marker_BSK_Entrance,2}Infernal Hordes
{icon:Marker_Undercity_Entrance, 2}Undercity of Kurast
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Crafting Material
Material that used to be earned from deep inside The Pit, but has mysteriously vanished. Can be Refined into the Obducite at the Alchemist.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Crafting Material
Found in the bodies of demons.
Each Demon still carries a withered, beating heart that propels it forward. Rarely they are left in fine enough condition after the Demon is slain to use for other means.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Crafting Material
Found in the mouths of evil humans.
The lies spouted by particularly black-hearted humans rarely manifest in turning their tongues a milky white.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Crafting Material
Found in the bodies, bones, or cerements of the undead.
Long exposure to the walking dead imbues this dust with their inverse vitality, used in necromantic alchemies.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Crafting Material
Found by killing beasts and animals, as well as werecreatures.
Within the bones of wild creatures dwells a raw potency used by alchemists to enhance physical properties.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Crafting Material
Used to improve Weapons and Jewelry at the{icon:Marker_Blacksmith, 2}Blacksmith,{icon:Marker_Essence,2}Occultist, and{icon:Marker_Crafter_Jeweler, 2}Jeweler
Collected from:
{icon:Marker_Ore, 2.5}Ore Veins
{icon:Marker_Salvage, 2}Salvaging Weapons and Jewelry at the{icon:Marker_Blacksmith, 2}Blacksmith
{icon:Marker_DungeonCellar, 2}Cellars
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
Collected from:
{icon:Marker_Ore, 2.5}Ore Veins
{icon:Marker_Salvage, 2}Salvaging Weapons and Jewelry at the{icon:Marker_Blacksmith, 2}Blacksmith
{icon:Marker_DungeonCellar, 2}Cellars
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
A common, dark ore that while heavy results in clean, useful metal and used by artisans throughout Sanctuary.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Crafting Material
Rare metal used for improving weapons and jewelry. Found in veins nearly everywhere.
Silver is prized by artisans for both its beauty and potency against dangerous creatures throughout Sanctuary.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Legendary Crafting Material
Requires Level 20
A mysterious prism used by
the{icon:Marker_Crafter_Jeweler, 2}Jeweler to {icon:Crafting_Jeweler_AddSocket,1.7}add sockets to Ancestral equipment.
Collected from:
Very large bodies, such as{icon:Marker_WorldEvent,2}World Bosses
{icon:Marker_BSK_Entrance,2}Infernal Hordes
{icon:Marker_Undercity_Entrance, 2}Undercity of Kurast
{icon:marker_raid_entrance, 1.8}Dark Citadel
{icon:Marker_Bartering, 2}Bartering at the {icon:Marker_MercenaryHideout, 1.8}Mercenary Den
the{icon:Marker_Crafter_Jeweler, 2}Jeweler to {icon:Crafting_Jeweler_AddSocket,1.7}add sockets to Ancestral equipment.
Collected from:
Very large bodies, such as{icon:Marker_WorldEvent,2}World Bosses
{icon:Marker_BSK_Entrance,2}Infernal Hordes
{icon:Marker_Undercity_Entrance, 2}Undercity of Kurast
{icon:marker_raid_entrance, 1.8}Dark Citadel
{icon:Marker_Bartering, 2}Bartering at the {icon:Marker_MercenaryHideout, 1.8}Mercenary Den
Rare and hoarded by their previous owners, these prisms are often guarded jealously.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Legendary Crafting Material
A shard used to improve Armor with an Item Power greater than 350 at
the{icon:Marker_Blacksmith, 2}Blacksmith,{icon:Marker_Essence, 2}Occultist, and
{icon:Marker_Crafter_Jeweler, 2}Jeweler
Collected from:
{icon:Marker_Salvage, 2}Salvaging Legendary, Unique, and Mythic Armor with an Item Power greater than 350 at the{icon:Marker_Blacksmith, 2}Blacksmith
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Boss, 2}Bosses
{icon:Marker_Bartering, 2}Bartering at the {icon:Marker_MercenaryHideout, 1.8}Mercenary Den
the{icon:Marker_Blacksmith, 2}Blacksmith,{icon:Marker_Essence, 2}Occultist, and
{icon:Marker_Crafter_Jeweler, 2}Jeweler
Collected from:
{icon:Marker_Salvage, 2}Salvaging Legendary, Unique, and Mythic Armor with an Item Power greater than 350 at the{icon:Marker_Blacksmith, 2}Blacksmith
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Boss, 2}Bosses
{icon:Marker_Bartering, 2}Bartering at the {icon:Marker_MercenaryHideout, 1.8}Mercenary Den
Fragments from storied armor with truly unusual properties.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Legendary Crafting Material
A shard used to improve Jewelry with an Item Power greater than 350 at
the{icon:Marker_Blacksmith, 2}Blacksmith,{icon:Marker_Essence, 2}Occultist, and
{icon:Marker_Crafter_Jeweler, 2}Jeweler
Collected from:
{icon:Marker_Salvage, 2}Salvaging Legendary, Unique, and Mythic Jewelry with an Item Power greater than 350 at the{icon:Marker_Blacksmith, 2}Blacksmith
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Boss, 2}Bosses
{icon:Marker_Bartering, 2}Bartering at the {icon:Marker_MercenaryHideout, 1.8}Mercenary Den
the{icon:Marker_Blacksmith, 2}Blacksmith,{icon:Marker_Essence, 2}Occultist, and
{icon:Marker_Crafter_Jeweler, 2}Jeweler
Collected from:
{icon:Marker_Salvage, 2}Salvaging Legendary, Unique, and Mythic Jewelry with an Item Power greater than 350 at the{icon:Marker_Blacksmith, 2}Blacksmith
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Boss, 2}Bosses
{icon:Marker_Bartering, 2}Bartering at the {icon:Marker_MercenaryHideout, 1.8}Mercenary Den
Fragments from storied relics and talismans with truly unusual properties.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Legendary Crafting Material
A shard used to improve Weapons with an Item Power greater than 350 at
the{icon:Marker_Blacksmith, 2}Blacksmith,{icon:Marker_Essence, 2}Occultist, and
{icon:Marker_Crafter_Jeweler, 2}Jeweler
Collected from:
{icon:Marker_Salvage, 2}Salvaging Legendary, Unique, and Mythic Weapons with an Item Power greater than 350 at the{icon:Marker_Blacksmith, 2}Blacksmith
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Boss, 2}Bosses
{icon:Marker_Bartering, 2}Bartering at the {icon:Marker_MercenaryHideout, 1.8}Mercenary Den
the{icon:Marker_Blacksmith, 2}Blacksmith,{icon:Marker_Essence, 2}Occultist, and
{icon:Marker_Crafter_Jeweler, 2}Jeweler
Collected from:
{icon:Marker_Salvage, 2}Salvaging Legendary, Unique, and Mythic Weapons with an Item Power greater than 350 at the{icon:Marker_Blacksmith, 2}Blacksmith
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Boss, 2}Bosses
{icon:Marker_Bartering, 2}Bartering at the {icon:Marker_MercenaryHideout, 1.8}Mercenary Den
Shards from storied weapons with truly unusual properties.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Crafting Material
A powder used by the {icon:Marker_Essence, 2}Occultist to craft a Nightmare Sigil which will transform a dungeon into a{icon:Marker_NightmareDungeonEntrance,2}Nightmare Dungeon.
Collected after level 15 from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_LocalEvent,2}completing Local Events
{icon:Marker_NightmareDungeonEntrance,2}Nightmare Dungeons
{icon:Marker_Salvage, 2}Salvaging Sigils at the{icon:Marker_Essence, 2}Occultist
Collected after level 15 from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_LocalEvent,2}completing Local Events
{icon:Marker_NightmareDungeonEntrance,2}Nightmare Dungeons
{icon:Marker_Salvage, 2}Salvaging Sigils at the{icon:Marker_Essence, 2}Occultist
A mysterious powder that can be compressed into relics inviting peril for greater challenges and rewards.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Rare Crafting Material
A crystal used to improve equipment at the {icon:Marker_Blacksmith, 2}Blacksmith,{icon:Marker_Essence, 2}Occultist, and
{icon:Marker_Crafter_Jeweler, 2}Jeweler
Collected from:
{icon:Marker_Salvage, 2}Salvaging Rare, Legendary, Unique, and Mythic equipment at the{icon:Marker_Blacksmith, 2}Blacksmith
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_BSK_Entrance,2}Infernal Hordes
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_Bartering, 2}Bartering at the {icon:Marker_MercenaryHideout, 1.8}Mercenary Den
{icon:Marker_Crafter_Jeweler, 2}Jeweler
Collected from:
{icon:Marker_Salvage, 2}Salvaging Rare, Legendary, Unique, and Mythic equipment at the{icon:Marker_Blacksmith, 2}Blacksmith
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_BSK_Entrance,2}Infernal Hordes
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_Bartering, 2}Bartering at the {icon:Marker_MercenaryHideout, 1.8}Mercenary Den
Occultists and enchanters commonly use these crystals to reorient or redirect magical energy. The process renders them inert, so many are needed.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Legendary Crafting Material
Used to improve Ancestral items at the {icon:Marker_Blacksmith, 2}Blacksmith and {icon:Marker_Essence, 2}Occultist
Found in Torment difficulties from:
{icon:Marker_Helltide_Chest, 2.3}Tortured Gifts in {icon:Marker_Helltide, 2}Helltide
{icon:Marker_BSK_Entrance,2}Infernal Hordes
{icon:Marker_Undercity_Entrance, 2}Undercity of Kurast
{icon:marker_raid_entrance, 1.8}Dark Citadel
{icon:Marker_Bartering, 2}Bartering at the {icon:Marker_MercenaryHideout, 1.8}Mercenary Den
Found in Torment difficulties from:
{icon:Marker_Helltide_Chest, 2.3}Tortured Gifts in {icon:Marker_Helltide, 2}Helltide
{icon:Marker_BSK_Entrance,2}Infernal Hordes
{icon:Marker_Undercity_Entrance, 2}Undercity of Kurast
{icon:marker_raid_entrance, 1.8}Dark Citadel
{icon:Marker_Bartering, 2}Bartering at the {icon:Marker_MercenaryHideout, 1.8}Mercenary Den
Is it a stone, an organ, or something else? Indescribably, it is all of these things.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Mythic Unique Crafting Material
A rare material used by
the{icon:Marker_Blacksmith, 2}Blacksmith to {icon:Crafting_TradeAgreements_BerserkerCrone, 1.5}Forge a Mythic Unique Cache.
Also used at the{icon:Marker_Crafter_Jeweler, 2}Jeweler with {icon:Crafting_Jeweler_CraftRunes, 2}Rune Crafting to craft a Mythic Unique Item
Collected from{icon:Marker_Salvage, 2}Salvaging a Mythic Unique at the{icon:Marker_Blacksmith, 2}Blacksmith
the{icon:Marker_Blacksmith, 2}Blacksmith to {icon:Crafting_TradeAgreements_BerserkerCrone, 1.5}Forge a Mythic Unique Cache.
Also used at the{icon:Marker_Crafter_Jeweler, 2}Jeweler with {icon:Crafting_Jeweler_CraftRunes, 2}Rune Crafting to craft a Mythic Unique Item
Collected from{icon:Marker_Salvage, 2}Salvaging a Mythic Unique at the{icon:Marker_Blacksmith, 2}Blacksmith
In its glow lie secrets of forgotten ancestors.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Rare Crafting Material
[PH] Raheir's Bartering material. Acquired from his mercenary event or purchased from the Traveling Merchant in the Mercenary Hideout.
[PH] A sturdy material.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Crafting Material
Obtained by slaying the strongest monsters in Sanctuary.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Legendary Crafting Material
Obtained by using the Blacksmith to salvage legendary weapons and armor.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Crafting Material
Obtained by using the Blacksmith to salvage magic weapons and armor.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Crafting Material
Shards of Amethysts used by
the{icon:Marker_Crafter_Jeweler, 2}Jeweler to {icon:Crafting_Jeweler_CraftGems,1.8} Craft Gems.
Also used at the {icon:Marker_GlyphUpgrade,2}Awakened Glyphstone in{icon:Marker_Pit, 2}The Pit of the Artificer to upgrade Rare Paragon Glyphs to Legendary.
Collected from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_Chest,2}Chests
{icon:Marker_Ore, 3}Ore Veins
the{icon:Marker_Crafter_Jeweler, 2}Jeweler to {icon:Crafting_Jeweler_CraftGems,1.8} Craft Gems.
Also used at the {icon:Marker_GlyphUpgrade,2}Awakened Glyphstone in{icon:Marker_Pit, 2}The Pit of the Artificer to upgrade Rare Paragon Glyphs to Legendary.
Collected from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_Chest,2}Chests
{icon:Marker_Ore, 3}Ore Veins
Like staring into a boundless void that sears your very soul.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Crafting Material
Shards of Diamonds used by
the{icon:Marker_Crafter_Jeweler, 2}Jeweler to {icon:Crafting_Jeweler_CraftGems,1.8} Craft Gems.
Also used at the {icon:Marker_GlyphUpgrade,2}Awakened Glyphstone in{icon:Marker_Pit, 2}The Pit of the Artificer to upgrade Rare Paragon Glyphs to Legendary.
Collected from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_Chest,2}Chests
{icon:Marker_Ore, 3}Ore Veins
the{icon:Marker_Crafter_Jeweler, 2}Jeweler to {icon:Crafting_Jeweler_CraftGems,1.8} Craft Gems.
Also used at the {icon:Marker_GlyphUpgrade,2}Awakened Glyphstone in{icon:Marker_Pit, 2}The Pit of the Artificer to upgrade Rare Paragon Glyphs to Legendary.
Collected from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_Chest,2}Chests
{icon:Marker_Ore, 3}Ore Veins
Shining bright, these shards are eager to become whole.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Crafting Material
Shards of Emeralds used by
the{icon:Marker_Crafter_Jeweler, 2}Jeweler to {icon:Crafting_Jeweler_CraftGems,1.8} Craft Gems.
Also used at the {icon:Marker_GlyphUpgrade,2}Awakened Glyphstone in{icon:Marker_Pit, 2}The Pit of the Artificer to upgrade Rare Paragon Glyphs to Legendary.
Collected from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_Chest,2}Chests
{icon:Marker_Ore, 3}Ore Veins
the{icon:Marker_Crafter_Jeweler, 2}Jeweler to {icon:Crafting_Jeweler_CraftGems,1.8} Craft Gems.
Also used at the {icon:Marker_GlyphUpgrade,2}Awakened Glyphstone in{icon:Marker_Pit, 2}The Pit of the Artificer to upgrade Rare Paragon Glyphs to Legendary.
Collected from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_Chest,2}Chests
{icon:Marker_Ore, 3}Ore Veins
Broken and weak, but not without the potential for greatness.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Crafting Material
Shards of Rubies used by
the{icon:Marker_Crafter_Jeweler, 2}Jeweler to {icon:Crafting_Jeweler_CraftGems,1.8} Craft Gems.
Also used at the {icon:Marker_GlyphUpgrade,2}Awakened Glyphstone in{icon:Marker_Pit, 2}The Pit of the Artificer to upgrade Rare Paragon Glyphs to Legendary.
Collected from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_Chest,2}Chests
{icon:Marker_Ore, 3}Ore Veins
the{icon:Marker_Crafter_Jeweler, 2}Jeweler to {icon:Crafting_Jeweler_CraftGems,1.8} Craft Gems.
Also used at the {icon:Marker_GlyphUpgrade,2}Awakened Glyphstone in{icon:Marker_Pit, 2}The Pit of the Artificer to upgrade Rare Paragon Glyphs to Legendary.
Collected from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_Chest,2}Chests
{icon:Marker_Ore, 3}Ore Veins
Even the smallest sparks can ignite the brightest flames.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Crafting Material
Shards of Sapphires used by
the{icon:Marker_Crafter_Jeweler, 2}Jeweler to {icon:Crafting_Jeweler_CraftGems,1.8} Craft Gems.
Also used at the {icon:Marker_GlyphUpgrade,2}Awakened Glyphstone in{icon:Marker_Pit, 2}The Pit of the Artificer to upgrade Rare Paragon Glyphs to Legendary.
Collected from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_Chest,2}Chests
{icon:Marker_Ore, 3}Ore Veins
the{icon:Marker_Crafter_Jeweler, 2}Jeweler to {icon:Crafting_Jeweler_CraftGems,1.8} Craft Gems.
Also used at the {icon:Marker_GlyphUpgrade,2}Awakened Glyphstone in{icon:Marker_Pit, 2}The Pit of the Artificer to upgrade Rare Paragon Glyphs to Legendary.
Collected from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_Chest,2}Chests
{icon:Marker_Ore, 3}Ore Veins
Scattered parts of a greater whole, watching and waiting.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Crafting Material
Shards of Skulls used by
the{icon:Marker_Crafter_Jeweler, 2}Jeweler to {icon:Crafting_Jeweler_CraftGems,1.8} Craft Gems.
Also used at the {icon:Marker_GlyphUpgrade,2}Awakened Glyphstone in{icon:Marker_Pit, 2}The Pit of the Artificer to upgrade Rare Paragon Glyphs to Legendary.
Collected from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_Chest,2}Chests
{icon:Marker_Ore, 3}Ore Veins
the{icon:Marker_Crafter_Jeweler, 2}Jeweler to {icon:Crafting_Jeweler_CraftGems,1.8} Craft Gems.
Also used at the {icon:Marker_GlyphUpgrade,2}Awakened Glyphstone in{icon:Marker_Pit, 2}The Pit of the Artificer to upgrade Rare Paragon Glyphs to Legendary.
Collected from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_Chest,2}Chests
{icon:Marker_Ore, 3}Ore Veins
The pieces are too fractured to see what creature suffered such a fate.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Crafting Material
Shards of Topaz used by
the{icon:Marker_Crafter_Jeweler, 2}Jeweler to {icon:Crafting_Jeweler_CraftGems,1.8} Craft Gems.
Also used at the {icon:Marker_GlyphUpgrade,2}Awakened Glyphstone in{icon:Marker_Pit, 2}The Pit of the Artificer to upgrade Rare Paragon Glyphs to Legendary.
Collected from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_Chest,2}Chests
{icon:Marker_Ore, 3}Ore Veins
the{icon:Marker_Crafter_Jeweler, 2}Jeweler to {icon:Crafting_Jeweler_CraftGems,1.8} Craft Gems.
Also used at the {icon:Marker_GlyphUpgrade,2}Awakened Glyphstone in{icon:Marker_Pit, 2}The Pit of the Artificer to upgrade Rare Paragon Glyphs to Legendary.
Collected from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_Chest,2}Chests
{icon:Marker_Ore, 3}Ore Veins
Like glittering gold scattered to the winds and brought together once more.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Crafting Material
A material used in the crafting of new items.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Crafting Material
A material used in the crafting of new items.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Crafting Material
Bound and to be delivered to the Unformed Lands
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Crafting Material
An indigo substance refined from Malignant Hearts. Used by Cormond to create new Hearts or Invokers.
The indigo ichor lends itself well to defensive or restorative properties.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Crafting Material
A xanthous substance refined from Malignant Hearts. Used by Cormond to create new Hearts or Invokers.
The orange ichor lends itself well to aggressive, offensive properties.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Crafting Material
An amaranth substance refined from Malignant Hearts. Used by Cormond to create new Hearts or Invokers.
The pinkish ichor lends itself well to effects best described as neither aggressive nor defensive, but useful.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Crafting Material
Used to craft new Governing and Tuning Stones.
Slate sharp enough to cut your finger.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Legendary Crafting Material
Earned from deep inside The Pit, and used to Masterwork your equipment at the Blacksmith.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Rare Crafting Material
Earned from deep inside The Pit, and used to Masterwork your equipment at the Blacksmith.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Crafting Material
Earned from The Pit, and used to Masterwork your equipment at the Blacksmith.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Crafting Material
An ancient token used by the Horadrim to enter{icon:Marker_Pit, 2}The Pit of the Artificer in {icon:Marker_CapitalWaypointActive, 2}Cerrigar.
Collected at level 60 from:
{icon:Marker_Helltide_Chest, 2.3}Tortured Gifts in{icon:Marker_Helltide, 2}Helltide
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_WorldEvent,2}Legion Event and World Boss
{icon:Marker_NightmareDungeonEntrance,2}Nightmare Dungeons
{icon:Marker_BSK_Entrance,2}Infernal Hordes
{icon:Marker_Undercity_Entrance, 2}Undercity of Kurast
Collected at level 60 from:
{icon:Marker_Helltide_Chest, 2.3}Tortured Gifts in{icon:Marker_Helltide, 2}Helltide
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_WorldEvent,2}Legion Event and World Boss
{icon:Marker_NightmareDungeonEntrance,2}Nightmare Dungeons
{icon:Marker_BSK_Entrance,2}Infernal Hordes
{icon:Marker_Undercity_Entrance, 2}Undercity of Kurast
A surprisingly light material that glows faintly.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Recipe /889
Increases a random core stat by 5 for every completed wave in the Infernal Hordes.
Bonus is only applied in the Infernal Hordes.
Only one Anointment can be active at one time.
Bonus is only applied in the Infernal Hordes.
Only one Anointment can be active at one time.
Increases a random core stat by 5 for every completed wave in the Infernal Hordes.
Bonus is only applied in the Infernal Hordes.
Only one Anointment can be active at one time.
Bonus is only applied in the Infernal Hordes.
Only one Anointment can be active at one time.
Increases a random Resistance by 2% for every completed wave in the Infernal Hordes and increases your Maximum Resistance for all Resistances by 1% every 5 waves.
Maximum Resistances is capped at 85%.
Bonus is only applied in the Infernal Hordes.
Only one Anointment can be active at one time.
Maximum Resistances is capped at 85%.
Bonus is only applied in the Infernal Hordes.
Only one Anointment can be active at one time.
moning_Helltide_WT3
moning_Helltide_WT4
moning_UberMegaDemon
moning_VampireLord
moning_Varshan_WT3
moning_Varshan_WT4
Use these to purchase Midwinter Rewards from Gileon at the Midwinter Square in Kyovashad.
Use these to purchase Midwinter Rewards from Gileon at the Midwinter Square in Kyovashad.
Use these to purchase Midwinter Rewards from Gileon at the Midwinter Square in Kyovashad.
AddSocket
Extract_Essence_01
Extract_Essence_02
Extract_Essence_03
Shards of Amethysts used by
the{icon:Marker_Crafter_Jeweler, 2}Jeweler to {icon:Crafting_Jeweler_CraftGems,1.8} Craft Gems.
Also used at the {icon:Marker_GlyphUpgrade,2}Awakened Glyphstone in{icon:Marker_Pit, 2}The Pit of the Artificer to upgrade Rare Paragon Glyphs to Legendary.
Collected from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_Chest,2}Chests
{icon:Marker_Ore, 3}Ore Veins
the{icon:Marker_Crafter_Jeweler, 2}Jeweler to {icon:Crafting_Jeweler_CraftGems,1.8} Craft Gems.
Also used at the {icon:Marker_GlyphUpgrade,2}Awakened Glyphstone in{icon:Marker_Pit, 2}The Pit of the Artificer to upgrade Rare Paragon Glyphs to Legendary.
Collected from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_Chest,2}Chests
{icon:Marker_Ore, 3}Ore Veins
Shards of Diamonds used by
the{icon:Marker_Crafter_Jeweler, 2}Jeweler to {icon:Crafting_Jeweler_CraftGems,1.8} Craft Gems.
Also used at the {icon:Marker_GlyphUpgrade,2}Awakened Glyphstone in{icon:Marker_Pit, 2}The Pit of the Artificer to upgrade Rare Paragon Glyphs to Legendary.
Collected from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_Chest,2}Chests
{icon:Marker_Ore, 3}Ore Veins
the{icon:Marker_Crafter_Jeweler, 2}Jeweler to {icon:Crafting_Jeweler_CraftGems,1.8} Craft Gems.
Also used at the {icon:Marker_GlyphUpgrade,2}Awakened Glyphstone in{icon:Marker_Pit, 2}The Pit of the Artificer to upgrade Rare Paragon Glyphs to Legendary.
Collected from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_Chest,2}Chests
{icon:Marker_Ore, 3}Ore Veins
Shards of Emeralds used by
the{icon:Marker_Crafter_Jeweler, 2}Jeweler to {icon:Crafting_Jeweler_CraftGems,1.8} Craft Gems.
Also used at the {icon:Marker_GlyphUpgrade,2}Awakened Glyphstone in{icon:Marker_Pit, 2}The Pit of the Artificer to upgrade Rare Paragon Glyphs to Legendary.
Collected from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_Chest,2}Chests
{icon:Marker_Ore, 3}Ore Veins
the{icon:Marker_Crafter_Jeweler, 2}Jeweler to {icon:Crafting_Jeweler_CraftGems,1.8} Craft Gems.
Also used at the {icon:Marker_GlyphUpgrade,2}Awakened Glyphstone in{icon:Marker_Pit, 2}The Pit of the Artificer to upgrade Rare Paragon Glyphs to Legendary.
Collected from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_Chest,2}Chests
{icon:Marker_Ore, 3}Ore Veins
Shards of Rubies used by
the{icon:Marker_Crafter_Jeweler, 2}Jeweler to {icon:Crafting_Jeweler_CraftGems,1.8} Craft Gems.
Also used at the {icon:Marker_GlyphUpgrade,2}Awakened Glyphstone in{icon:Marker_Pit, 2}The Pit of the Artificer to upgrade Rare Paragon Glyphs to Legendary.
Collected from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_Chest,2}Chests
{icon:Marker_Ore, 3}Ore Veins
the{icon:Marker_Crafter_Jeweler, 2}Jeweler to {icon:Crafting_Jeweler_CraftGems,1.8} Craft Gems.
Also used at the {icon:Marker_GlyphUpgrade,2}Awakened Glyphstone in{icon:Marker_Pit, 2}The Pit of the Artificer to upgrade Rare Paragon Glyphs to Legendary.
Collected from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_Chest,2}Chests
{icon:Marker_Ore, 3}Ore Veins
Shards of Sapphires used by
the{icon:Marker_Crafter_Jeweler, 2}Jeweler to {icon:Crafting_Jeweler_CraftGems,1.8} Craft Gems.
Also used at the {icon:Marker_GlyphUpgrade,2}Awakened Glyphstone in{icon:Marker_Pit, 2}The Pit of the Artificer to upgrade Rare Paragon Glyphs to Legendary.
Collected from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_Chest,2}Chests
{icon:Marker_Ore, 3}Ore Veins
the{icon:Marker_Crafter_Jeweler, 2}Jeweler to {icon:Crafting_Jeweler_CraftGems,1.8} Craft Gems.
Also used at the {icon:Marker_GlyphUpgrade,2}Awakened Glyphstone in{icon:Marker_Pit, 2}The Pit of the Artificer to upgrade Rare Paragon Glyphs to Legendary.
Collected from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_Chest,2}Chests
{icon:Marker_Ore, 3}Ore Veins
Shards of Skulls used by
the{icon:Marker_Crafter_Jeweler, 2}Jeweler to {icon:Crafting_Jeweler_CraftGems,1.8} Craft Gems.
Also used at the {icon:Marker_GlyphUpgrade,2}Awakened Glyphstone in{icon:Marker_Pit, 2}The Pit of the Artificer to upgrade Rare Paragon Glyphs to Legendary.
Collected from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_Chest,2}Chests
{icon:Marker_Ore, 3}Ore Veins
the{icon:Marker_Crafter_Jeweler, 2}Jeweler to {icon:Crafting_Jeweler_CraftGems,1.8} Craft Gems.
Also used at the {icon:Marker_GlyphUpgrade,2}Awakened Glyphstone in{icon:Marker_Pit, 2}The Pit of the Artificer to upgrade Rare Paragon Glyphs to Legendary.
Collected from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_Chest,2}Chests
{icon:Marker_Ore, 3}Ore Veins
Shards of Topaz used by
the{icon:Marker_Crafter_Jeweler, 2}Jeweler to {icon:Crafting_Jeweler_CraftGems,1.8} Craft Gems.
Also used at the {icon:Marker_GlyphUpgrade,2}Awakened Glyphstone in{icon:Marker_Pit, 2}The Pit of the Artificer to upgrade Rare Paragon Glyphs to Legendary.
Collected from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_Chest,2}Chests
{icon:Marker_Ore, 3}Ore Veins
the{icon:Marker_Crafter_Jeweler, 2}Jeweler to {icon:Crafting_Jeweler_CraftGems,1.8} Craft Gems.
Also used at the {icon:Marker_GlyphUpgrade,2}Awakened Glyphstone in{icon:Marker_Pit, 2}The Pit of the Artificer to upgrade Rare Paragon Glyphs to Legendary.
Collected from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_Chest,2}Chests
{icon:Marker_Ore, 3}Ore Veins
Imprint_Ancestral_Armor_COP
Imprint_Ancestral_Jewelry_COP
Imprint_Ancestral_Weapon_2H_COP
Imprint_Ancestral_Weapon_COP
Item_Upgrade_1HWpn5
Item_Upgrade_2HWpn5
Item_Upgrade_Amulet5
Item_Upgrade_Armor5
Item_Upgrade_Ring5
LegendaryGlyph_Strength
Masterworking_Rank01
Masterworking_Rank02
Masterworking_Rank03
Masterworking_Rank04
Masterworking_Rank05
Masterworking_Rank06
Masterworking_Rank07
Masterworking_Rank08
Masterworking_Rank09
Masterworking_Rank10
Masterworking_Rank11
Masterworking_Rank12
Used in the{icon:Marker_Dungeon_BossSummon,2}Hanged Man's Hall in Kehjistan with {icon:Icons_Quest_MiscTrinkets_VoodooDoll_001,2} Pincushioned Doll to summon a powerful enemy. Requires 2.
Acquired from{icon:Marker_Boss,2}Lord Zir within{icon:Marker_WargroundWaypoint,2}The Darkened Way in Fractured Peaks in Torment difficulties only by the one who performs the summoning.
Rarely found from {icon:Marker_WorldEvent,2}World Bosses
Acquired from{icon:Marker_Boss,2}Lord Zir within{icon:Marker_WargroundWaypoint,2}The Darkened Way in Fractured Peaks in Torment difficulties only by the one who performs the summoning.
Rarely found from {icon:Marker_WorldEvent,2}World Bosses
Used in the{icon:Marker_Dungeon_BossSummon,2}Hanged Man's Hall in Kehjistan with {icon:Icons_Quest_MiscTrinkets_GuulrahniManacles,2} Sandscorched Shackles to summon a powerful enemy. Requires 2.
Acquired from{icon:Marker_Boss,2}The Beast in the Icewithin the{icon:Marker_Dungeon_BossSummon,2}Glacial Fissure in Fractured Peaks in Torment difficulties only by the one who performs the summoning.
Rarely found from {icon:Marker_WorldEvent,2}World Bosses
Acquired from{icon:Marker_Boss,2}The Beast in the Icewithin the{icon:Marker_Dungeon_BossSummon,2}Glacial Fissure in Fractured Peaks in Torment difficulties only by the one who performs the summoning.
Rarely found from {icon:Marker_WorldEvent,2}World Bosses
Merged in{icon:Marker_Dungeon_BossSummon,2}Gaping Crevasse in southern Kehjistan with {icon:Icons_Quest_MiscTrinkets_CrustyGem_Red_001,2.3} Shard of Agony to summon a powerful enemy. Requires 2.
Acquired from{icon:Marker_Boss,2}Echo of Varshan within the Malignant Burrow in Torment difficulties only by the one who performs the summoning.
Rarely found from {icon:Marker_WorldEvent,2}World Bosses
Acquired from{icon:Marker_Boss,2}Echo of Varshan within the Malignant Burrow in Torment difficulties only by the one who performs the summoning.
Rarely found from {icon:Marker_WorldEvent,2}World Bosses
Merged in{icon:Marker_Dungeon_BossSummon,2}Gaping Crevasse in southern Kehjistan with {icon:Icons_Quest_Nature_Rock_Smooth_001, 2} Mucus-Slick Egg to summon a powerful enemy. Requires 2.
Acquired from{icon:Marker_Boss,2}Grigoire within{icon:Marker_Dungeon_BossSummon,2}Hall of the Penitent in Torment difficulties only by the one who performs the summoning.
Rarely found from {icon:Marker_WorldEvent,2}World Bosses
Acquired from{icon:Marker_Boss,2}Grigoire within{icon:Marker_Dungeon_BossSummon,2}Hall of the Penitent in Torment difficulties only by the one who performs the summoning.
Rarely found from {icon:Marker_WorldEvent,2}World Bosses
Assembled beneath {icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers within Malignant Burrow to summon a powerful enemy.
Requires 4.
Found in Torment difficulties from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_WorldEvent,2}World Bosses
{icon:Marker_Undercity_Entrance, 2}Undercity of Kurast
{icon:Marker_Bartering, 2}Bartering at the {icon:Marker_MercenaryHideout, 1.8}Mercenary Den
Requires 4.
Found in Torment difficulties from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_WorldEvent,2}World Bosses
{icon:Marker_Undercity_Entrance, 2}Undercity of Kurast
{icon:Marker_Bartering, 2}Bartering at the {icon:Marker_MercenaryHideout, 1.8}Mercenary Den
Assembled beneath {icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers within Malignant Burrow to summon a powerful enemy.
Requires 4.
Found in Torment difficulties from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_WorldEvent,2}World Bosses
{icon:Marker_Undercity_Entrance, 2}Undercity of Kurast
{icon:Marker_Bartering, 2}Bartering at the {icon:Marker_MercenaryHideout, 1.8}Mercenary Den
Requires 4.
Found in Torment difficulties from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_WorldEvent,2}World Bosses
{icon:Marker_Undercity_Entrance, 2}Undercity of Kurast
{icon:Marker_Bartering, 2}Bartering at the {icon:Marker_MercenaryHideout, 1.8}Mercenary Den
Assembled beneath {icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers within Malignant Burrow to summon a powerful enemy.
Requires 4.
Found in Torment difficulties from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_WorldEvent,2}World Bosses
{icon:Marker_Undercity_Entrance, 2}Undercity of Kurast
{icon:Marker_Bartering, 2}Bartering at the {icon:Marker_MercenaryHideout, 1.8}Mercenary Den
Requires 4.
Found in Torment difficulties from:
Cache Rewards from{icon:Marker_Bounties_TurnIn, 1.8}The Tree of Whispers
{icon:Marker_Hostile_SuperElite, 2}Elite monsters
{icon:Marker_WorldEvent,2}World Bosses
{icon:Marker_Undercity_Entrance, 2}Undercity of Kurast
{icon:Marker_Bartering, 2}Bartering at the {icon:Marker_MercenaryHideout, 1.8}Mercenary Den
Unsocket
empering_Charges
Contains a random Caged Heart, with a chance at a Wrathful Heart.
Contains a random Malignant Invoker, with a chance at a Wrathful Invoker.
Invokes a powerful Brutal Malignant foe from the indigo Malignant Pustules found within Tunnels.
Invokes a powerful Vicious Malignant foe from the xanthous Malignant Pustules found within Tunnels.
Invokes a powerful Devious Malignant foe from the amaranth Malignant Pustules found within Tunnels.
Invokes an Echo of Varshan from the most powerful Malignant Pustules found within Tunnels.
Invokes an intense Echo of Varshan from the most powerful Malignant Pustules found within Tunnels.
Invokes the strongest Echo of Varshan from the most powerful Malignant Pustules found within Tunnels.
An indigo substance refined from Malignant Hearts. Used by Cormond to create new Hearts or Invokers.
A xanthous substance refined from Malignant Hearts. Used by Cormond to create new Hearts or Invokers.
An amaranth substance refined from Malignant Hearts. Used by Cormond to create new Hearts or Invokers.
ipe_AddBluePact
ipe_AddPactDivinity
ipe_AddRedPact
ipe_RemoveBluePact
ipe_RemoveDivinityPact
ipe_RemovePactAll
ipe_RemoveRedPact
unement_Recipe
_Main_05_Recipe
c_RealmWalkerDungeonOfHatred_Altar00
c_RealmWalkerDungeonOfHatred_Altar01
c_RealmWalkerDungeonOfHatred_Altar02
c_RealmWalkerDungeonOfHatred_Altar03
c_RealmWalkerDungeonOfHatred_Altar04
Level: 2 – 3
ng_Barb_Defensive_CDR_Tier1
ng_Barb_Defensive_CDR_Tier2
ng_Barb_Defensive_CDR_Tier3
ng_Barb_Defensive_Healing_Tier2
ng_Barb_Defensive_Healing_Tier3
ng_Barb_Mobility_Simple_Tier1
ng_Barb_Mobility_Simple_Tier2
ng_Barb_Mobility_Simple_Tier3
ng_Barb_Offensive_Arsenal_Tier1
ng_Barb_Offensive_Arsenal_Tier2
ng_Barb_Offensive_Arsenal_Tier3
ng_Barb_Offensive_Berserking_Tier1
ng_Barb_Offensive_Berserking_Tier2
ng_Barb_Offensive_Berserking_Tier3
ng_Barb_Offensive_Finishers_Tier1
ng_Barb_Offensive_Finishers_Tier2
ng_Barb_Offensive_Finishers_Tier3
ng_Barb_Offensive_Slayers_Tier1
ng_Barb_Offensive_Slayers_Tier2
ng_Barb_Offensive_Slayers_Tier3
ng_Barb_Resource_Brawling_Tier1
ng_Barb_Resource_Brawling_Tier2
ng_Barb_Resource_Brawling_Tier3
ng_Barb_Resource_Ultimates_Tier1
ng_Barb_Resource_Ultimates_Tier2
ng_Barb_Resource_Ultimates_Tier3
ng_Barb_Resource_WeaponMastery_Tier1
ng_Barb_Resource_WeaponMastery_Tier2
ng_Barb_Resource_WeaponMastery_Tier3
ng_Barb_Resource_WeaponType_Tier1
ng_Barb_Resource_WeaponType_Tier2
ng_Barb_Resource_WeaponType_Tier3
ng_Barb_Utility_Berserking_Tier1
ng_Barb_Utility_Berserking_Tier2
ng_Barb_Utility_Berserking_Tier3
ng_Barb_Utility_Bleed_Efficacy_Tier1
ng_Barb_Utility_Bleed_Efficacy_Tier2
ng_Barb_Utility_Bleed_Efficacy_Tier3
ng_Barb_Utility_Duration_Tier1
ng_Barb_Utility_Duration_Tier2
ng_Barb_Utility_Duration_Tier3
ng_Barb_Utility_LeapQuake_Tier1
ng_Barb_Utility_LeapQuake_Tier2
ng_Barb_Utility_LeapQuake_Tier3
ng_Barb_Utility_Physical_Efficacy_Tier1
ng_Barb_Utility_Physical_Efficacy_Tier2
ng_Barb_Utility_Physical_Efficacy_Tier3
ng_Barb_Utility_Stuns_Tier1
ng_Barb_Utility_Stuns_Tier2
ng_Barb_Utility_Stuns_Tier3
ng_Barb_Utility_Thorns_Tier2
ng_Barb_Utility_Thorns_Tier3
ng_Barb_Utility_Vuln_Viability_Tier1
ng_Barb_Utility_Vuln_Viability_Tier2
ng_Barb_Utility_Vuln_Viability_Tier3
ng_Barb_Weapon_BigFury_Tier1
ng_Barb_Weapon_BigFury_Tier2
ng_Barb_Weapon_BigFury_Tier3
ng_Barb_Weapon_Bleed_Tier1
ng_Barb_Weapon_Bleed_Tier2
ng_Barb_Weapon_Bleed_Tier3
ng_Barb_Weapon_Brawling_Tier1
ng_Barb_Weapon_Brawling_Tier2
ng_Barb_Weapon_Brawling_Tier3
ng_Barb_Weapon_Core_Tier1
ng_Barb_Weapon_Core_Tier2
ng_Barb_Weapon_Core_Tier3
ng_Barb_Weapon_DustDevils_Tier1
ng_Barb_Weapon_DustDevils_Tier2
ng_Barb_Weapon_DustDevils_Tier3
ng_Barb_Weapon_Weapon_Tier1
ng_Barb_Weapon_Weapon_Tier2
ng_Barb_Weapon_Weapon_Tier3
ng_Druid_Defensive_NatureMagic_Tier1
ng_Druid_Defensive_NatureMagic_Tier2
ng_Druid_Defensive_NatureMagic_Tier3
ng_Druid_Defensive_Shapeshifting_Tier1
ng_Druid_Defensive_Shapeshifting_Tier2
ng_Druid_Defensive_Shapeshifting_Tier3
ng_Druid_Mobility_Simple_Tier1
ng_Druid_Mobility_Simple_Tier2
ng_Druid_Mobility_Simple_Tier3
ng_Druid_Offensive_Companions_Tier1
ng_Druid_Offensive_Companions_Tier2
ng_Druid_Offensive_Companions_Tier3
ng_Druid_Offensive_Earth_Tier1
ng_Druid_Offensive_Earth_Tier2
ng_Druid_Offensive_Earth_Tier3
ng_Druid_Offensive_Shapeshifting_Tier1
ng_Druid_Offensive_Shapeshifting_Tier2
ng_Druid_Offensive_Shapeshifting_Tier3
ng_Druid_Offensive_Storm_Tier1
ng_Druid_Offensive_Storm_Tier2
ng_Druid_Offensive_Storm_Tier3
ng_Druid_Resource_CDRCompanions_Tier1
ng_Druid_Resource_CDRCompanions_Tier2
ng_Druid_Resource_CDRCompanions_Tier3
ng_Druid_Resource_CDRUltimate_Tier1
ng_Druid_Resource_CDRUltimate_Tier2
ng_Druid_Resource_CDRUltimate_Tier3
ng_Druid_Resource_CDR_Tier1
ng_Druid_Resource_CDR_Tier2
ng_Druid_Resource_CDR_Tier3
ng_Druid_Resource_Resource_Tier2
ng_Druid_Resource_Resource_Tier3
ng_Druid_Utility_Companions_Tier1
ng_Druid_Utility_Companions_Tier2
ng_Druid_Utility_Companions_Tier3
ng_Druid_Utility_NatureMagic_Tier1
ng_Druid_Utility_NatureMagic_Tier2
ng_Druid_Utility_NatureMagic_Tier3
ng_Druid_Weapon_Bear_Tier1
ng_Druid_Weapon_Bear_Tier2
ng_Druid_Weapon_Bear_Tier3
ng_Druid_Weapon_Earth_Tier1
ng_Druid_Weapon_Earth_Tier2
ng_Druid_Weapon_Earth_Tier3
ng_Druid_Weapon_Lightning_Tier1
ng_Druid_Weapon_Lightning_Tier2
ng_Druid_Weapon_Lightning_Tier3
ng_Druid_Weapon_Storm_Tier1
ng_Druid_Weapon_Storm_Tier2
ng_Druid_Weapon_Storm_Tier3
ng_Druid_Weapon_Wolf_Tier1
ng_Druid_Weapon_Wolf_Tier2
ng_Druid_Weapon_Wolf_Tier3
ng_Generic_Defensive_Resistance_Tier1
ng_Generic_Defensive_Resistance_Tier2
ng_Generic_Defensive_Resistance_Tier3
ng_Generic_Defensive_Simple_Tier1
ng_Generic_Defensive_Simple_Tier2
ng_Generic_Defensive_Simple_Tier3
ng_Generic_Mobility_Movement_Tier1
ng_Generic_Mobility_Movement_Tier2
ng_Generic_Mobility_Movement_Tier3
ng_Generic_Offensive_Damage_Conditional_Tier1
ng_Generic_Offensive_Damage_Conditional_Tier2
ng_Generic_Offensive_Damage_Conditional_Tier3
ng_Generic_Offensive_Damage_Simple_Tier1
ng_Generic_Offensive_Damage_Simple_Tier2
ng_Generic_Offensive_Damage_Simple_Tier3
ng_Generic_Offensive_Damage_SkillTypes_Tier1
ng_Generic_Offensive_Damage_SkillTypes_Tier2
ng_Generic_Offensive_Damage_SkillTypes_Tier3
ng_Generic_Resource_Complex_Tier1
ng_Generic_Resource_Complex_Tier2
ng_Generic_Resource_Complex_Tier3
ng_Generic_Utility_LuckyCC_Tier1
ng_Generic_Utility_LuckyCC_Tier2
ng_Generic_Utility_LuckyCC_Tier3
ng_Generic_Utility_Toolbox_Tier1
ng_Generic_Utility_Toolbox_Tier2
ng_Generic_Utility_Toolbox_Tier3
ng_Generic_Weapon_FlatDamageDay_Tier1
ng_Generic_Weapon_FlatDamageDay_Tier2
ng_Generic_Weapon_FlatDamageDay_Tier3
ng_Generic_Weapon_FlatDamageNight_Tier1
ng_Generic_Weapon_FlatDamageNight_Tier2
ng_Generic_Weapon_FlatDamageNight_Tier3
ng_Necro_Defensive_Blood_Tier1
ng_Necro_Defensive_Blood_Tier2
ng_Necro_Defensive_Blood_Tier3
ng_Necro_Defensive_Shadow_Tier1
ng_Necro_Defensive_Shadow_Tier2
ng_Necro_Defensive_Shadow_Tier3
ng_Necro_Defensive_Toolbox_Tier1
ng_Necro_Defensive_Toolbox_Tier2
ng_Necro_Defensive_Toolbox_Tier3
ng_Necro_Mobility_Simple_Tier1
ng_Necro_Mobility_Simple_Tier2
ng_Necro_Mobility_Simple_Tier3
ng_Necro_Offensive_Army_Tier1
ng_Necro_Offensive_Army_Tier2
ng_Necro_Offensive_Army_Tier3
ng_Necro_Offensive_Blood_Tier1
ng_Necro_Offensive_Blood_Tier2
ng_Necro_Offensive_Blood_Tier3
ng_Necro_Offensive_Bone_Tier1
ng_Necro_Offensive_Bone_Tier2
ng_Necro_Offensive_Bone_Tier3
ng_Necro_Offensive_Shadow_Tier1
ng_Necro_Offensive_Shadow_Tier2
ng_Necro_Offensive_Shadow_Tier3
ng_Necro_Offensive_Toolbox_Tier1
ng_Necro_Offensive_Toolbox_Tier2
ng_Necro_Offensive_Toolbox_Tier3
ng_Necro_Resource_CDR_Tier1
ng_Necro_Resource_CDR_Tier2
ng_Necro_Resource_CDR_Tier3
ng_Necro_Resource_GainActive_Tier1
ng_Necro_Resource_GainActive_Tier2
ng_Necro_Resource_GainActive_Tier3
ng_Necro_Resource_GainPassive_Tier1
ng_Necro_Resource_GainPassive_Tier2
ng_Necro_Resource_GainPassive_Tier3
ng_Necro_Utility_Blood_Tier1
ng_Necro_Utility_Blood_Tier2
ng_Necro_Utility_Blood_Tier3
ng_Necro_Utility_Bone_Tier1
ng_Necro_Utility_Bone_Tier2
ng_Necro_Utility_Bone_Tier3
ng_Necro_Utility_CurseCorpse_Tier1
ng_Necro_Utility_CurseCorpse_Tier2
ng_Necro_Utility_CurseCorpse_Tier3
ng_Necro_Utility_Decay_Tier1
ng_Necro_Utility_Decay_Tier2
ng_Necro_Utility_Decay_Tier3
ng_Necro_Utility_Execution_Tier1
ng_Necro_Utility_Execution_Tier2
ng_Necro_Utility_Execution_Tier3
ng_Necro_Utility_ThornsMinions_Tier1
ng_Necro_Utility_ThornsMinions_Tier2
ng_Necro_Utility_ThornsMinions_Tier3
ng_Necro_Weapon_Army_Tier1
ng_Necro_Weapon_Army_Tier2
ng_Necro_Weapon_Army_Tier3
ng_Necro_Weapon_Blood_Tier1
ng_Necro_Weapon_Blood_Tier2
ng_Necro_Weapon_Blood_Tier3
ng_Necro_Weapon_Bone_Tier1
ng_Necro_Weapon_Bone_Tier2
ng_Necro_Weapon_Bone_Tier3
ng_Necro_Weapon_Shadow2_Tier1
ng_Necro_Weapon_Shadow2_Tier2
ng_Necro_Weapon_Shadow2_Tier3
ng_Necro_Weapon_Shadow_Tier1
ng_Necro_Weapon_Shadow_Tier2
ng_Necro_Weapon_Shadow_Tier3
ng_Rogue_Defensive_Defensive_Tier1
ng_Rogue_Defensive_Defensive_Tier2
ng_Rogue_Defensive_Defensive_Tier3
ng_Rogue_Defensive_Healing_Tier2
ng_Rogue_Defensive_Healing_Tier3
ng_Rogue_Defensive_Survivalist_Tier1
ng_Rogue_Defensive_Survivalist_Tier2
ng_Rogue_Defensive_Survivalist_Tier3
ng_Rogue_Mobility_Simple_Tier1
ng_Rogue_Mobility_Simple_Tier2
ng_Rogue_Mobility_Simple_Tier3
ng_Rogue_Offensive_Cutthroat_Tier1
ng_Rogue_Offensive_Cutthroat_Tier2
ng_Rogue_Offensive_Cutthroat_Tier3
ng_Rogue_Offensive_Marksman_Tier1
ng_Rogue_Offensive_Marksman_Tier2
ng_Rogue_Offensive_Marksman_Tier3
ng_Rogue_Offensive_Specs_Tier1
ng_Rogue_Offensive_Specs_Tier2
ng_Rogue_Offensive_Specs_Tier3
ng_Rogue_Offensive_Subterfuge_Tier1
ng_Rogue_Offensive_Subterfuge_Tier2
ng_Rogue_Offensive_Subterfuge_Tier3
ng_Rogue_Offensive_Toolbox_Tier1
ng_Rogue_Offensive_Toolbox_Tier2
ng_Rogue_Offensive_Toolbox_Tier3
ng_Rogue_Offensive_TrapExpertise_Tier1
ng_Rogue_Offensive_TrapExpertise_Tier2
ng_Rogue_Offensive_TrapExpertise_Tier3
ng_Rogue_Offensive_TrapsElements_Tier1
ng_Rogue_Offensive_TrapsElements_Tier2
ng_Rogue_Offensive_TrapsElements_Tier3
ng_Rogue_Resource_CDRAgility_Tier1
ng_Rogue_Resource_CDRAgility_Tier2
ng_Rogue_Resource_CDRAgility_Tier3
ng_Rogue_Resource_CDRImbuements_Tier2
ng_Rogue_Resource_CDRImbuements_Tier3
ng_Rogue_Resource_CDRSubterfuge_Tier1
ng_Rogue_Resource_CDRSubterfuge_Tier2
ng_Rogue_Resource_CDRSubterfuge_Tier3
ng_Rogue_Resource_Resource_Tier1
ng_Rogue_Resource_Resource_Tier2
ng_Rogue_Resource_Resource_Tier3
ng_Rogue_Utility_CC_Tier2
ng_Rogue_Utility_CC_Tier3
ng_Rogue_Utility_Daze_Tier1
ng_Rogue_Utility_Daze_Tier2
ng_Rogue_Utility_Daze_Tier3
ng_Rogue_Utility_Duration_Tier1
ng_Rogue_Utility_Duration_Tier2
ng_Rogue_Utility_Duration_Tier3
ng_Rogue_Weapon_Agile_Tier1
ng_Rogue_Weapon_Agile_Tier2
ng_Rogue_Weapon_Agile_Tier3
ng_Rogue_Weapon_Assassin_Tier1
ng_Rogue_Weapon_Assassin_Tier2
ng_Rogue_Weapon_Assassin_Tier3
ng_Rogue_Weapon_Basics_Tier1
ng_Rogue_Weapon_Basics_Tier2
ng_Rogue_Weapon_Basics_Tier3
ng_Rogue_Weapon_Core_Tier1
ng_Rogue_Weapon_Core_Tier2
ng_Rogue_Weapon_Core_Tier3
ng_Rogue_Weapon_Traps_Tier1
ng_Rogue_Weapon_Traps_Tier2
ng_Rogue_Weapon_Traps_Tier3
ng_Rogue_Weapon_Warped_Tier1
ng_Rogue_Weapon_Warped_Tier2
ng_Rogue_Weapon_Warped_Tier3
ng_Sorc_Defensive_Cold_Tier1
ng_Sorc_Defensive_Cold_Tier2
ng_Sorc_Defensive_Cold_Tier3
ng_Sorc_Defensive_Fire_Tier1
ng_Sorc_Defensive_Fire_Tier2
ng_Sorc_Defensive_Fire_Tier3
ng_Sorc_Fiery_Utility_Size_Tier1
ng_Sorc_Fiery_Utility_Size_Tier2
ng_Sorc_Fiery_Utility_Size_Tier3
ng_Sorc_Mobility_Simple_Tier1
ng_Sorc_Mobility_Simple_Tier2
ng_Sorc_Mobility_Simple_Tier3
ng_Sorc_Offensive_Cold_Tier1
ng_Sorc_Offensive_Cold_Tier2
ng_Sorc_Offensive_Cold_Tier3
ng_Sorc_Offensive_Conjurations_Tier1
ng_Sorc_Offensive_Conjurations_Tier2
ng_Sorc_Offensive_Conjurations_Tier3
ng_Sorc_Offensive_Fire_Tier1
ng_Sorc_Offensive_Fire_Tier2
ng_Sorc_Offensive_Fire_Tier3
ng_Sorc_Offensive_Lightning_Tier1
ng_Sorc_Offensive_Lightning_Tier2
ng_Sorc_Offensive_Lightning_Tier3
ng_Sorc_Resource_CDRConjurations_Tier1
ng_Sorc_Resource_CDRConjurations_Tier2
ng_Sorc_Resource_CDRConjurations_Tier3
ng_Sorc_Resource_CDRUltimate_Tier1
ng_Sorc_Resource_CDRUltimate_Tier2
ng_Sorc_Resource_CDRUltimate_Tier3
ng_Sorc_Resource_PassivesElemental_Tier2
ng_Sorc_Resource_PassivesElemental_Tier3
ng_Sorc_Utility_CC_Tier1
ng_Sorc_Utility_CC_Tier2
ng_Sorc_Utility_CC_Tier3
ng_Sorc_Utility_ElementalCC_Tier2
ng_Sorc_Utility_ElementalCC_Tier3
ng_Sorc_Utility_LHConjurations_Tier1
ng_Sorc_Utility_LHConjurations_Tier2
ng_Sorc_Utility_LHConjurations_Tier3
ng_Sorc_Utility_Size_Tier1
ng_Sorc_Utility_Size_Tier2
ng_Sorc_Utility_Size_Tier3
ng_Sorc_Weapon_Cold_Tier1
ng_Sorc_Weapon_Cold_Tier2
ng_Sorc_Weapon_Cold_Tier3
ng_Sorc_Weapon_Conjurations_Tier1
ng_Sorc_Weapon_Conjurations_Tier2
ng_Sorc_Weapon_Conjurations_Tier3
ng_Sorc_Weapon_Fiery_Tier1
ng_Sorc_Weapon_Fiery_Tier2
ng_Sorc_Weapon_Fiery_Tier3
ng_Sorc_Weapon_Fire_Tier1
ng_Sorc_Weapon_Fire_Tier2
ng_Sorc_Weapon_Fire_Tier3
ng_Sorc_Weapon_Frozen_Tier1
ng_Sorc_Weapon_Frozen_Tier2
ng_Sorc_Weapon_Frozen_Tier3
ng_Sorc_Weapon_Lightning_Melee_Tier1
ng_Sorc_Weapon_Lightning_Melee_Tier2
ng_Sorc_Weapon_Lightning_Melee_Tier3
ng_Sorc_Weapon_Lightning_Tier1
ng_Sorc_Weapon_Lightning_Tier2
ng_Sorc_Weapon_Lightning_Tier3
ng_Spiritborn_Defensive_Endurance_Tier1
ng_Spiritborn_Defensive_Endurance_Tier2
ng_Spiritborn_Defensive_Endurance_Tier3
ng_Spiritborn_Defensive_Guard_Tier1
ng_Spiritborn_Defensive_Guard_Tier2
ng_Spiritborn_Defensive_Guard_Tier3
ng_Spiritborn_Defensive_Recovery_Tier1
ng_Spiritborn_Defensive_Recovery_Tier2
ng_Spiritborn_Defensive_Recovery_Tier3
ng_Spiritborn_Defensive_Resolve_Tier1
ng_Spiritborn_Defensive_Resolve_Tier2
ng_Spiritborn_Defensive_Resolve_Tier3
ng_Spiritborn_Mobility_Motion_Tier1
ng_Spiritborn_Mobility_Motion_Tier2
ng_Spiritborn_Mobility_Motion_Tier3
ng_Spiritborn_Offensive_Centipede_Tier1
ng_Spiritborn_Offensive_Centipede_Tier2
ng_Spiritborn_Offensive_Centipede_Tier3
ng_Spiritborn_Offensive_Eagle_Tier1
ng_Spiritborn_Offensive_Eagle_Tier2
ng_Spiritborn_Offensive_Eagle_Tier3
ng_Spiritborn_Offensive_Gorilla_Tier1
ng_Spiritborn_Offensive_Gorilla_Tier2
ng_Spiritborn_Offensive_Gorilla_Tier3
ng_Spiritborn_Offensive_Jaguar_Tier1
ng_Spiritborn_Offensive_Jaguar_Tier2
ng_Spiritborn_Offensive_Jaguar_Tier3
ng_Spiritborn_Resource_Centipede_Tier1
ng_Spiritborn_Resource_Centipede_Tier2
ng_Spiritborn_Resource_Centipede_Tier3
ng_Spiritborn_Resource_Eagle_Tier1
ng_Spiritborn_Resource_Eagle_Tier2
ng_Spiritborn_Resource_Eagle_Tier3
ng_Spiritborn_Resource_Fitness_Tier1
ng_Spiritborn_Resource_Fitness_Tier2
ng_Spiritborn_Resource_Fitness_Tier3
ng_Spiritborn_Resource_Gorilla_Tier1
ng_Spiritborn_Resource_Gorilla_Tier2
ng_Spiritborn_Resource_Gorilla_Tier3
ng_Spiritborn_Resource_Jaguar_Tier1
ng_Spiritborn_Resource_Jaguar_Tier2
ng_Spiritborn_Resource_Jaguar_Tier3
ng_Spiritborn_Utility_Centipede_Tier1
ng_Spiritborn_Utility_Centipede_Tier2
ng_Spiritborn_Utility_Centipede_Tier3
ng_Spiritborn_Utility_Eagle_Tier1
ng_Spiritborn_Utility_Eagle_Tier2
ng_Spiritborn_Utility_Eagle_Tier3
ng_Spiritborn_Utility_Gorilla_Tier1
ng_Spiritborn_Utility_Gorilla_Tier2
ng_Spiritborn_Utility_Gorilla_Tier3
ng_Spiritborn_Utility_Jaguar_Tier1
ng_Spiritborn_Utility_Jaguar_Tier2
ng_Spiritborn_Utility_Jaguar_Tier3
ng_Spiritborn_Weapon_Centipede2_Tier1
ng_Spiritborn_Weapon_Centipede2_Tier2
ng_Spiritborn_Weapon_Centipede2_Tier3
ng_Spiritborn_Weapon_Centipede_Tier1
ng_Spiritborn_Weapon_Centipede_Tier2
ng_Spiritborn_Weapon_Centipede_Tier3
ng_Spiritborn_Weapon_Eagle2_Tier1
ng_Spiritborn_Weapon_Eagle2_Tier2
ng_Spiritborn_Weapon_Eagle2_Tier3
ng_Spiritborn_Weapon_Eagle_Tier1
ng_Spiritborn_Weapon_Eagle_Tier2
ng_Spiritborn_Weapon_Eagle_Tier3
ng_Spiritborn_Weapon_Gorilla2_Tier1
ng_Spiritborn_Weapon_Gorilla2_Tier2
ng_Spiritborn_Weapon_Gorilla2_Tier3
ng_Spiritborn_Weapon_Gorilla_Tier1
ng_Spiritborn_Weapon_Gorilla_Tier2
ng_Spiritborn_Weapon_Gorilla_Tier3
ng_Spiritborn_Weapon_Jaguar2_Tier1
ng_Spiritborn_Weapon_Jaguar2_Tier2
ng_Spiritborn_Weapon_Jaguar2_Tier3
ng_Spiritborn_Weapon_Jaguar_Tier1
ng_Spiritborn_Weapon_Jaguar_Tier2
ng_Spiritborn_Weapon_Jaguar_Tier3
Use while in a dungeon to summon a Treasure Goblin from another realm.
Use to summon an Anvil that can be used by 4 players to repair their gear.
Use to restore 30% Health and drop Health Potions for Nearby players.
For the next {s1} minutes:
Increases Damage Reduction by 10%.
After killing 20 enemies, your next Core Skill Taunts Nearby enemies.
Experience gained is increased by 8%.
Increases Damage Reduction by 10%.
After killing 20 enemies, your next Core Skill Taunts Nearby enemies.
Experience gained is increased by 8%.
For the next {s1} minutes:
Increases Healing by 15% and Revive speed by 25%.
After Reviving a player, gain +10% Move Speed for 5 seconds.
Experience gained is increased by 8%.
Increases Healing by 15% and Revive speed by 25%.
After Reviving a player, gain +10% Move Speed for 5 seconds.
Experience gained is increased by 8%.
For the next {s1} minutes:
Increase Move Speed by +15%.
You leave behind a trail that grants players +15% Move Speed for 5 seconds.
Experience gained is increased by 8%.
Increase Move Speed by +15%.
You leave behind a trail that grants players +15% Move Speed for 5 seconds.
Experience gained is increased by 8%.
For the next {s1} minutes:
Every 10 seconds, your next Core Skill heals you and Nearby allies for 10% of their max Health.
Restore an additional 5% max Health for each Nearby ally, up to 25%.
Experience gained is increased by 8%.
Every 10 seconds, your next Core Skill heals you and Nearby allies for 10% of their max Health.
Restore an additional 5% max Health for each Nearby ally, up to 25%.
Experience gained is increased by 8%.
For the next 20 minutes:
Increases All Stats by +30 for all nearby players.
After killing an enemy, gain +2 to All Stats for 5 seconds.
Increases Experience by 5%.
Increases All Stats by +30 for all nearby players.
After killing an enemy, gain +2 to All Stats for 5 seconds.
Increases Experience by 5%.
For the next 20 minutes:
Increases Move Speed by +15% for all nearby players.
For each Nearby player with this buff, gain +5% Move Speed, up to +30%.
Increases Experience by 5%.
Increases Move Speed by +15% for all nearby players.
For each Nearby player with this buff, gain +5% Move Speed, up to +30%.
Increases Experience by 5%.
For the next 20 minutes:
Increases Damage by 5% for all Nearby players.
For each Nearby dead player, gain 5% Damage, up to 15%
Increases Experience by 5%
Increases Damage by 5% for all Nearby players.
For each Nearby dead player, gain 5% Damage, up to 15%
Increases Experience by 5%
For the next 20 minutes:
Increases Potion Capacity by +3 and Healing Received by +10% for all Nearby players.
Increases Experience by 5%.
Increases Potion Capacity by +3 and Healing Received by +10% for all Nearby players.
Increases Experience by 5%.
This item does nothing.
For the next {s1} minutes:
Increases Cold Resistance by +20% and Maximum Cold Resistance by +4%.
Experience gained is increased by 5%.
Increases Cold Resistance by +20% and Maximum Cold Resistance by +4%.
Experience gained is increased by 5%.
For the next {s1} minutes:
Increases Cold Resistance by +30% and Maximum Cold Resistance by +6%.
Experience gained is increased by 8%.
Increases Cold Resistance by +30% and Maximum Cold Resistance by +6%.
Experience gained is increased by 8%.
For the next {s1} minutes:
Increases Maximum Life by 15% and Poison Resist by 20%
Experience gained is increased by 8%.
Increases Maximum Life by 15% and Poison Resist by 20%
Experience gained is increased by 8%.
For the next {s1} minutes:
Increases Overpower damage by 7% and Vulnerable damage by 7%.
Experience gained is increased by 5%.
Increases Overpower damage by 7% and Vulnerable damage by 7%.
Experience gained is increased by 5%.
For the next {s1} minutes:
Increases Overpower damage by 15% and Vulnerable damage by 15%.
Experience gained is increased by 8%.
Increases Overpower damage by 15% and Vulnerable damage by 15%.
Experience gained is increased by 8%.
For the next {s1} minutes:
Increases Fire Resistance by +20% and Maximum Fire Resistance by +4%.
Experience gained is increased by 5%.
Increases Fire Resistance by +20% and Maximum Fire Resistance by +4%.
Experience gained is increased by 5%.
For the next {s1} minutes:
Increases Fire Resistance by +30% and Maximum Fire Resistance by +6%.
Experience gained is increased by 8%.
Increases Fire Resistance by +30% and Maximum Fire Resistance by +6%.
Experience gained is increased by 8%.
For the next {s1} minutes:
Increases damage to Hollows and Hollow infected monsters by 10%
Experience gained is increased by 8%.
Increases damage to Hollows and Hollow infected monsters by 10%
Experience gained is increased by 8%.
For the next {s1} minutes:
Increases Armor by +30 and Thorns by 150.
Experience gained is increased by 5%.
Increases Armor by +30 and Thorns by 150.
Experience gained is increased by 5%.
For the next {s1} minutes:
Increases Armor by +50 and Thorns by 250.
Experience gained is increased by 8%.
Increases Armor by +50 and Thorns by 250.
Experience gained is increased by 8%.
For the next {s1} minutes:
Increases Lightning Resistance by +20% and Maximum Lightning Resistance by +4%.
Experience gained is increased by 5%.
Increases Lightning Resistance by +20% and Maximum Lightning Resistance by +4%.
Experience gained is increased by 5%.
For the next {s1} minutes:
Increases Lightning Resistance by +30% and Maximum Lightning Resistance by +6%.
Experience gained is increased by 8%.
Increases Lightning Resistance by +30% and Maximum Lightning Resistance by +6%.
Experience gained is increased by 8%.
For the next {s1} minutes:
Increases Maximum Life by 10%.
Experience gained is increased by 5%.
Increases Maximum Life by 10%.
Experience gained is increased by 5%.
For the next {s1} minutes:
Increases Maximum Life by 20%.
Experience gained is increased by 8%.
Increases Maximum Life by 20%.
Experience gained is increased by 8%.
For the next {s1} minutes:
Increases Poison Resistance by +20% and Maximum Poison Resistance by +4%.
Experience gained is increased by 5%.
Increases Poison Resistance by +20% and Maximum Poison Resistance by +4%.
Experience gained is increased by 5%.
For the next {s1} minutes:
Increases Poison Resistance by +30% and Maximum Poison Resistance by +6%.
Experience gained is increased by 8%.
Increases Poison Resistance by +30% and Maximum Poison Resistance by +6%.
Experience gained is increased by 8%.
For the next {s1} minutes:
Increases Critical Strike Chance by 4% and Critical Strike Damage by 25%.
Experience gained is increased by 5%.
Increases Critical Strike Chance by 4% and Critical Strike Damage by 25%.
Experience gained is increased by 5%.
For the next {s1} minutes:
Increases Critical Strike Chance by 6% and Critical Strike Damage by 35%.
Experience gained is increased by 8%.
Increases Critical Strike Chance by 6% and Critical Strike Damage by 35%.
Experience gained is increased by 8%.
For the next {s1} minutes:
Grants 10% Resource Cost Reduction and 10 Maximum Resource.
Experience gained is increased by 5%.
Grants 10% Resource Cost Reduction and 10 Maximum Resource.
Experience gained is increased by 5%.
For the next {s1} minutes:
Grants 20% Resource Cost Reduction and 25 Maximum Resource.
Experience gained is increased by 8%.
Grants 20% Resource Cost Reduction and 25 Maximum Resource.
Experience gained is increased by 8%.
For the next {s1} minutes:
Increases Shadow Resistance by +20% and Maximum Shadow Resistance by +4%.
Experience gained is increased by 5%.
Increases Shadow Resistance by +20% and Maximum Shadow Resistance by +4%.
Experience gained is increased by 5%.
For the next {s1} minutes:
Increases Shadow Resistance by +30% and Maximum Shadow Resistance by +6%.
Experience gained is increased by 8%.
Increases Shadow Resistance by +30% and Maximum Shadow Resistance by +6%.
Experience gained is increased by 8%.
For the next {s1} minutes:
Increases Attack Speed by 7% and Lucky Hit by 7%
Experience gained is increased by 5%.
Increases Attack Speed by 7% and Lucky Hit by 7%
Experience gained is increased by 5%.
For the next {s1} minutes:
Increases Attack Speed by 15% and Lucky Hit by 15%
Experience gained is increased by 8%.
Increases Attack Speed by 15% and Lucky Hit by 15%
Experience gained is increased by 8%.
Use: Increases All Stats by 40 and Critical Strike and Overpower damage by 5% for every nearby player and increases Experience by 5%. Lasts 20 minutes.
Use: Increases Maximum Life by 500 for all nearby players and increases Experience by 5%. Lasts 20 minutes.
Use: Increases Resistance to All Elements by +10%, Maximum Resistance to All Elements by +1%, and Armor by +150 for all nearby players and increases Experience by 5%. Lasts 20 minutes.
Use: Increases All Stats by 15 for all nearby players and increases Experience by 5%. Lasts 20 minutes.
Use: Increases Thorns by 250 for all nearby players and increases Experience by 5%. Lasts 20 minutes.
Use: Increases Lightning, Cold and Poison Resistances by +15% and their Maximum Resistances by +2% for all nearby players and increases Experience by 5%. Lasts 20 minutes.
Use: Increases Fire, Cold, and Shadow Resistances by +15% and their Maximum Resistances by +2% for all nearby players and increases Experience by 5%. Lasts 20 minutes.
Use: Increases Armor by +200 for all nearby players and increases Experience by 5%. Lasts 20 minutes.
Use: Increases chance to Dodge by 5% for all nearby players and increases Experience by 5%. Lasts 20 minutes.
Use: Increases Strength by 25 for all nearby players and increases Experience by 5%. Lasts 20 minutes.
Use: Increases Intelligence by 25 for all nearby players and increases Experience by 5%. Lasts 20 minutes.
Use: Increases Dexterity by 25 for all nearby players and increases Experience by 5%. Lasts 20 minutes.
Use: Increases Willpower by 25 for all nearby players and increases Experience by 5%. Lasts 20 minutes.
Guaranteed to contain a Legendary item or better.
Merc_CursedChild_Crafter
Merc_ShieldBearer_Crafter
Merc_ShieldBearer_Crafter_remove_affix
_Tempering_Barb_Defensive_PassiveRanksDefensive_Tier2
_Tempering_Barb_Defensive_PassiveRanksDefensive_Tier3