Cooldown: 0 seconds
Lucky Hit Chance: 20%
Passive: Enemies that attack you are Poisoned for 30% damage over [3] seconds.

Active: Your toxins overflow, applying the Poisoning in a trail and making you Unhindered for 5 seconds.
Rank Up:
Poisoning Damage 30%
Active Duration 5 seconds
Rank (Ceil((sLevel)/5))* 5:
Poisoning Duration [3 + Ceil((sLevel)/5) * 2]

  • Enhanced Toxic Skin: While active, Toxic Skin's Poisoning is increased by 100% to 60% over [3] seconds.
  • Replenishing Toxic Skin: Toxic Skin passively increases Thorns damage you deal to Poisoned enemies by x100%.
  • Measured Toxic Skin: While Toxic Skin is active, you deal an additional 15% Poison damage as Critical Strikes to Nearby Vulnerable Poisoned enemies every second.
  • (PH) Soil Offense Upgrade C:
Info /42
name desc
SF_015
SF_13 + (Floor((sLevel)/5) * 2)
SF_20.3 * [1/1.1/1.2/1.3/1.4]
SF_30.3 * [1/1.1/1.2/1.3/1.4]/3 + (Floor((sLevel)/5) * 2) *(3 + (Floor((sLevel)/5) * 2)/3 + (Floor((sLevel)/5) * 2)5)
SF_40.25
SF_510
SF_61.25
SF_75 * [1/1.1/1.2/1.3/1.4]
SF_80.3 * [1/1.1/1.2/1.3/1.4]
SF_92.5
SF_103
SF_1110
SF_122
SF_131
SF_140.5
SF_153
SF_162
SF_17(Ceil((sLevel)/5))* 5
SF_183 + Ceil((sLevel)/5) * 2
SF_19(ComputeCritDamageScalar() * (1+ Crit_Damage_Percent))
SF_2020
SF_21(1-POW(1-20/100,1/2))*100
SF_22(1-POW(1-(1-POW(1-20/100,1/2))*100/100,1/(3 + (Floor((sLevel)/5) * 2)*2)))*100
nameToxic Skin
descCooldown: {Cooldown Time} seconds
Lucky Hit Chance: [{Combat_Effect_Chance_Script_Formula_Override:20}|%|]
Passive: Enemies that attack you are Poisoned for {dot:POISON_DOT} damage over [{buffduration:POISON_DOT}] seconds.

Active: Your toxins overflow, applying the Poisoning in a trail and making you Unhindered for [{buffduration:ACTIVE_PERIODIC}|1|] seconds.
rankup_desc Poisoning Damage {dot:POISON_DOT}
Active Duration [{buffduration:ACTIVE_PERIODIC}|1|] seconds
Rank {SF_17}:
Poisoning Duration [{SF_18}]
Mod0_DescriptionWhile active, Toxic Skin's Poisoning is increased by [({SF_12}-1)*100|%|] to {dot:POISON_DOT_BUFFED} over [{buffduration:POISON_DOT_BUFFED}] seconds.
Mod0_NameEnhanced Toxic Skin
Mod1_DescriptionToxic Skin passively increases Thorns damage you deal to Poisoned enemies by [{SF_13}*100|%x|].
Mod1_NameReplenishing Toxic Skin
Mod2_DescriptionWhile Toxic Skin is active, you deal an additional {payload:POISON_CRIT} Poison damage as Critical Strikes to Nearby Vulnerable Poisoned enemies every second.
Mod2_NameMeasured Toxic Skin
Mod3_Name(PH) Soil Offense Upgrade C
{buffduration:POISON_DOT}3 + (Floor((sLevel)/5) * 2)
{buffduration:ACTIVE_PERIODIC}5 * [1/1.1/1.2/1.3/1.4]
{buffduration:POISON_DOT_BUFFED}3 + (Floor((sLevel)/5) * 2)
{dot:POISON_DOT}[3 + (Floor((sLevel)/5) * 2)*0.3 * [1/1.1/1.2/1.3/1.4]/3 + (Floor((sLevel)/5) * 2) *(3 + (Floor((sLevel)/5) * 2)/3 + (Floor((sLevel)/5) * 2)5)]*100%
{dot:POISON_DOT_BUFFED}[3 + (Floor((sLevel)/5) * 2)*0.3 * [1/1.1/1.2/1.3/1.4]/3 + (Floor((sLevel)/5) * 2) *(3 + (Floor((sLevel)/5) * 2)/3 + (Floor((sLevel)/5) * 2)5) * 3 + (Floor((sLevel)/5) * 2)2]*100%
{payload:POISON_CRIT}0.3 * [1/1.1/1.2/1.3/1.4] * 0.5*100%
{Combat Effect Chance}10.5573
{Cooldown Time}0
{Recharge Time}15